"90% of current dev time is going into a self aware meme generator actually" - CCP Pointy Bits
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Est. patch size: 758mb
Click the categories below to expand them! ALT-click entries to highlight for sharing.
| Icon | TypeID & Name | Description | Group | Attributes |
|---|---|---|---|---|
| 47458 - Abyssal Trace | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | Abyssal Trace | Click to toggle showing the 17 attributes.descriptionID: 536642typeID: 47458 graphicID: 22125 Capacity: 0.0 Meta Level: 0 typeNameID: 532831 basePrice: 0.0 Volume: 1.0 radius: 500.0 published: False Mass: 1.0 Tech Level: 1 groupID: 1991 portionSize: 1 Untargetable: 1.0 Signature Radius: 50.0 Gravimetric Sensor Strength: 13.0 |
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47465 - Unstable Abyssal Depths | No Description | Uninteractable Localized Effect Beacon | Click to toggle showing the 12 attributes.typeID: 47465graphicID: 22085 Capacity: 0.0 typeNameID: 532871 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1971 portionSize: 1 Untargetable: 1.0 |
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47467 - Medium Caustic Cloud | No Description | Uninteractable Localized Effect Beacon | Click to toggle showing the 17 attributes.typeID: 47467graphicID: 22083 Capacity: 0.0 typeNameID: 532874 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1971 portionSize: 1 Untargetable: 1.0 warfareBuff2ID: 81.0 warfareBuff2Value: -60.0 Optimal Range: 15000.0 warfareBuff1ID: 80.0 warfareBuff1Value: -60.0 |
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47468 - Large Caustic Cloud | No Description | Uninteractable Localized Effect Beacon | Click to toggle showing the 17 attributes.typeID: 47468graphicID: 22084 Capacity: 0.0 typeNameID: 532875 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1971 portionSize: 1 Untargetable: 1.0 warfareBuff2ID: 81.0 warfareBuff2Value: -40.0 Optimal Range: 40000.0 warfareBuff1ID: 80.0 warfareBuff1Value: -40.0 |
| 47469 - Short-Range Multibody Tracking Pylon | A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a short-range proximity field.
Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units. – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon |
Triglavian Support Pylons | Click to toggle showing the 40 attributes.descriptionID: 535573typeID: 47469 graphicID: 22036 Capacity: 0.0 Meta Level: 0 typeNameID: 532876 basePrice: 0.0 Volume: 130000000.0 radius: 7500.0 published: False Mass: 2000000000.0 Tech Level: 1 groupID: 1981 portionSize: 1 Shield Capacity: 20000.0 Structure Hitpoints: 20000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 20000.0 warfareBuff1ID: 84.0 warfareBuff1Value: 80.0 Signature Radius: 500.0 Optimal Range: 15000.0 Capacitor Recharge time: 300000.0 armorUniformity: 1.0 structureUniformity: 1.0 Shield recharge time: 6000000.0 Capacitor Capacity: 5000.0 Shield Uniformity: 1.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 Capacitor Warfare Resistance: 0.5 |
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| 47470 - Medium-Range Multibody Tracking Pylon | A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a medium-range proximity field.
Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units. – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon |
Triglavian Support Pylons | Click to toggle showing the 40 attributes.descriptionID: 535572typeID: 47470 graphicID: 22036 Capacity: 0.0 Meta Level: 0 typeNameID: 532877 basePrice: 0.0 Volume: 130000000.0 radius: 7500.0 published: False Mass: 2000000000.0 Tech Level: 1 groupID: 1981 portionSize: 1 Shield Capacity: 20000.0 Structure Hitpoints: 20000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 20000.0 warfareBuff1ID: 84.0 warfareBuff1Value: 60.0 Signature Radius: 500.0 Optimal Range: 40000.0 Capacitor Recharge time: 300000.0 armorUniformity: 1.0 structureUniformity: 1.0 Shield recharge time: 6000000.0 Capacitor Capacity: 5000.0 Shield Uniformity: 1.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 Capacitor Warfare Resistance: 0.5 |
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47472 - Medium Filament Cloud | No Description | Uninteractable Localized Effect Beacon | Click to toggle showing the 20 attributes.typeID: 47472graphicID: 22202 Capacity: 0.0 Meta Level: 0 typeNameID: 532878 basePrice: 0.0 Volume: 0.0 soundID: 20825 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1971 portionSize: 1 Untargetable: 1.0 warfareBuff2ID: 89.0 warfareBuff2Value: 100.0 Optimal Range: 15000.0 warfareBuff1ID: 88.0 warfareBuff1Value: 70.0 |
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47473 - Large Filament Cloud | No Description | Uninteractable Localized Effect Beacon | Click to toggle showing the 20 attributes.typeID: 47473graphicID: 22203 Capacity: 0.0 Meta Level: 0 typeNameID: 532879 basePrice: 0.0 Volume: 0.0 soundID: 20825 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1971 portionSize: 1 Untargetable: 1.0 warfareBuff2ID: 89.0 warfareBuff2Value: 100.0 Optimal Range: 40000.0 warfareBuff1ID: 88.0 warfareBuff1Value: 50.0 |
| 47488 - Tower Structure | No Description | Destructible Sentry Gun | Click to toggle showing the 63 attributes.typeID: 47488graphicID: 2587 Capacity: 1000.0 typeNameID: 532970 basePrice: 0.0 Volume: 1000.0 radius: 241.0 published: False Mass: 1000.0 groupID: 383 portionSize: 1 Maximum Locked Targets: 1.0 Missile Velocity Bonus: 0.5 Activation Cost: 0.0 Shield Capacity: 25.0 Structure Hitpoints: 25.0 armorUniformity: 0.75 structureUniformity: 1.0 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Maximum Velocity Bonus: -75.0 entityChaseMaxDistance: 0.0 Activation proximity: 250000.0 Armor Hitpoints: 25.0 Accuracy falloff : 5000.0 Turret Tracking: 0.04 Missile Flight Time Bonus: 0.2 Signature Radius: 200.0 Use Signature Radius: 1.0 Rate of fire: 20000000.0 entityBracketColour: 1.0 Optimal Range: 5000.0 Capacitor Recharge time: 500000.0 use effect monitoring: 1.0 entityFlyRange: 0.0 gfxTurretID: 372.0 Damage Modifier: 3.5 maxAttackTargets: 1.0 Primary Skill required: 3373.0 RADAR Sensor Strength: 100.0 Ladar Sensor Strength: 100.0 Magnetometric Sensor Strength: 100.0 Gravimetric Sensor Strength: 100.0 Missile Damage Bonus: 0.5 Disallows Assistance: 1.0 Shield recharge time: 500000.0 Capacitor Capacity: 1000.0 Shield Uniformity: 0.75 Signature Resolution: 100.0 Threat Target Switch: 1.0 entityDefenderChance: 0.05 EM damage: 0.0 Chance to not change targets: 0.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 0.0 entityAttackRange: 250000.0 Drone Tanking Modifier: 0.5 Rate of fire: 15000.0 Missile Type: 204.0 Security Status Kill Amount: 0.01 |
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| 47489 - NPC (Tracking) | No Description | Tutorial Seekers | Click to toggle showing the 69 attributes.typeID: 47489graphicID: 3560 Capacity: 0.0 raceID: 64 typeNameID: 532971 basePrice: 0.0 Volume: 0.0 soundID: 12 wreckTypeID: 34440 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1768 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.0 Shield Capacity: 35.0 Structure Hitpoints: 25.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.75 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.4 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 0.0 Armor Hitpoints: 35.0 Orbit Velocity: 200.0 entityStrength: 9.0 entityFlyRange: 1000.0 entityAttackDelayMin: 4500.0 Maximum Velocity: 350.0 Signature Radius: 15.0 entitySecurityMaxGain: 3.0 entityBracketColour: 1.0 Optimal Range: 0.0 Capacitor Recharge time: 500000.0 Maximum Locked Targets: 2.0 maxAttackTargets: 1.0 structureUniformity: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 Targeting Speed: 3000.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 8.0 Magnetometric Sensor Strength: 8.0 Gravimetric Sensor Strength: 8.0 Missile Damage Bonus: 0.1 Disallows Assistance: 1.0 entityEquipmentGroupMax: 1.0 entityAttackDelayMax: 12500.0 Rate of fire: 8000.0 Shield recharge time: 500000.0 Bounty: 10000.0 Capacitor Capacity: 125.0 Shield Uniformity: 0.75 entityOverviewShipGroupId: 25.0 Warp Disruption Range: 0.0 Warp Scramble Strength: 0.0 entityReactionFactor: 0.5 entityDefenderChance: 0.075 gfxBoosterID: 395.0 entityAttackRange: 15000.0 entityWarpScrambleChance: 0.0 entityLootCountMin: 1.0 Missile Type: 211.0 Security Status Kill Amount: 0.0035 |
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| 47490 - NPC (Resist1) | No Description | Tutorial Seekers | Click to toggle showing the 69 attributes.typeID: 47490graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 532972 basePrice: 0.0 Volume: 0.0 soundID: 12 wreckTypeID: 34440 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1768 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.0 Shield Capacity: 30.0 Structure Hitpoints: 30.0 Armor EM Damage Resistance: 0.3 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.3 Armor Thermal Damage Resistance: 7.0 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.3 Shield Thermal Damage Resistance: 7.0 entityChaseMaxDistance: 0.0 Armor Hitpoints: 30.0 Orbit Velocity: 150.0 entityStrength: 9.0 entityFlyRange: 1000.0 entityAttackDelayMin: 4500.0 Maximum Velocity: 320.0 Signature Radius: 45.0 entitySecurityMaxGain: 3.0 entityBracketColour: 1.0 Optimal Range: 0.0 Capacitor Recharge time: 500000.0 Maximum Locked Targets: 2.0 maxAttackTargets: 1.0 structureUniformity: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 Targeting Speed: 3000.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 8.0 Magnetometric Sensor Strength: 8.0 Gravimetric Sensor Strength: 8.0 Missile Damage Bonus: 0.07 Disallows Assistance: 1.0 entityEquipmentGroupMax: 1.0 entityAttackDelayMax: 12500.0 Rate of fire: 8000.0 Shield recharge time: 500000.0 Bounty: 10000.0 Capacitor Capacity: 125.0 Shield Uniformity: 0.75 entityOverviewShipGroupId: 25.0 Warp Disruption Range: 0.0 Warp Scramble Strength: 0.0 entityReactionFactor: 0.5 entityDefenderChance: 0.075 gfxBoosterID: 395.0 entityAttackRange: 15000.0 entityWarpScrambleChance: 0.0 entityLootCountMin: 1.0 Missile Type: 211.0 Security Status Kill Amount: 0.0035 |
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| 47491 - NPC (Resist2) | No Description | Tutorial Seekers | Click to toggle showing the 69 attributes.typeID: 47491graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 532973 basePrice: 0.0 Volume: 0.0 soundID: 12 wreckTypeID: 34440 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1768 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.0 Shield Capacity: 30.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 0.3 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 7.0 Armor Thermal Damage Resistance: 0.3 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 7.0 Shield Thermal Damage Resistance: 0.3 entityChaseMaxDistance: 0.0 Armor Hitpoints: 30.0 Orbit Velocity: 150.0 entityStrength: 9.0 entityFlyRange: 1000.0 entityAttackDelayMin: 4500.0 Maximum Velocity: 320.0 Signature Radius: 45.0 entitySecurityMaxGain: 3.0 entityBracketColour: 1.0 Optimal Range: 0.0 Capacitor Recharge time: 500000.0 Maximum Locked Targets: 2.0 maxAttackTargets: 1.0 structureUniformity: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 Targeting Speed: 3000.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 8.0 Magnetometric Sensor Strength: 8.0 Gravimetric Sensor Strength: 8.0 Missile Damage Bonus: 0.07 Disallows Assistance: 1.0 entityEquipmentGroupMax: 1.0 entityAttackDelayMax: 12500.0 Rate of fire: 8000.0 Shield recharge time: 500000.0 Bounty: 10000.0 Capacitor Capacity: 125.0 Shield Uniformity: 0.75 entityOverviewShipGroupId: 25.0 Warp Disruption Range: 0.0 Warp Scramble Strength: 0.0 entityReactionFactor: 0.5 entityDefenderChance: 0.075 gfxBoosterID: 395.0 entityAttackRange: 15000.0 entityWarpScrambleChance: 0.0 entityLootCountMin: 1.0 Missile Type: 211.0 Security Status Kill Amount: 0.0035 |
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| 47492 - NPC (Speed) | No Description | Tutorial Seekers | Click to toggle showing the 78 attributes.typeID: 47492graphicID: 3528 Capacity: 0.0 raceID: 64 typeNameID: 532974 basePrice: 0.0 Volume: 0.0 soundID: 12 wreckTypeID: 34440 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1768 portionSize: 1 Maximum Locked Targets: 2.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.0 Shield Capacity: 20.0 Structure Hitpoints: 10.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.75 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.4 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 0.0 Armor Hitpoints: 20.0 Orbit Velocity: 400.0 Accuracy falloff : 4000.0 Turret Tracking: 0.3 entityAttackDelayMin: 4500.0 Maximum Velocity: 400.0 Signature Radius: 45.0 entityBracketColour: 1.0 Rate of fire: 2500.0 Disallows Assistance: 1.0 entityStrength: 9.0 Optimal Range: 50000.0 Capacitor Recharge time: 500000.0 entityFlyRange: 10000.0 Damage Modifier: 0.4 maxAttackTargets: 1.0 structureUniformity: 1.0 gfxBoosterID: 395.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 Targeting Speed: 3000.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 8.0 Magnetometric Sensor Strength: 8.0 Gravimetric Sensor Strength: 8.0 Missile Damage Bonus: 0.2 entitySecurityMaxGain: 3.0 entityEquipmentGroupMax: 1.0 entityAttackDelayMax: 12500.0 Rate of fire: 8000.0 Shield recharge time: 500000.0 Bounty: 10000.0 Capacitor Capacity: 125.0 Shield Uniformity: 0.75 entityOverviewShipGroupId: 25.0 Warp Disruption Range: 0.0 Warp Scramble Strength: 0.0 Signature Resolution: 70.0 entityReactionFactor: 0.5 entityDefenderChance: 0.075 EM damage: 2.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 2.0 entityAttackRange: 30000.0 entityWarpScrambleChance: 0.0 entityLootCountMin: 1.0 Missile Type: 211.0 Security Status Kill Amount: 0.0035 |
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| 47542 - NPC (Resist3) | No Description | Tutorial Seekers | Click to toggle showing the 69 attributes.typeID: 47542graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 533104 basePrice: 0.0 Volume: 0.0 soundID: 12 wreckTypeID: 34440 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1768 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.0 Shield Capacity: 30.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 7.0 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.3 Armor Thermal Damage Resistance: 0.3 Shield EM Damage Resistance: 7.0 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.3 Shield Thermal Damage Resistance: 0.3 entityChaseMaxDistance: 0.0 Armor Hitpoints: 30.0 Orbit Velocity: 150.0 entityStrength: 9.0 entityFlyRange: 1000.0 entityAttackDelayMin: 4500.0 Maximum Velocity: 320.0 Signature Radius: 45.0 entitySecurityMaxGain: 3.0 entityBracketColour: 1.0 Optimal Range: 0.0 Capacitor Recharge time: 500000.0 Maximum Locked Targets: 2.0 maxAttackTargets: 1.0 structureUniformity: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 Targeting Speed: 3000.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 8.0 Magnetometric Sensor Strength: 8.0 Gravimetric Sensor Strength: 8.0 Missile Damage Bonus: 0.07 Disallows Assistance: 1.0 entityEquipmentGroupMax: 1.0 entityAttackDelayMax: 12500.0 Rate of fire: 8000.0 Shield recharge time: 500000.0 Bounty: 10000.0 Capacitor Capacity: 125.0 Shield Uniformity: 0.75 entityOverviewShipGroupId: 25.0 Warp Disruption Range: 0.0 Warp Scramble Strength: 0.0 entityReactionFactor: 0.5 entityDefenderChance: 0.075 gfxBoosterID: 395.0 entityAttackRange: 15000.0 entityWarpScrambleChance: 0.0 entityLootCountMin: 1.0 Missile Type: 211.0 Security Status Kill Amount: 0.0035 |
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| 47543 - NPC (Resist4) | No Description | Tutorial Seekers | Click to toggle showing the 69 attributes.typeID: 47543graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 533105 basePrice: 0.0 Volume: 0.0 soundID: 12 wreckTypeID: 34440 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1768 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.0 Shield Capacity: 30.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 0.3 Armor Explosive Damage Resistance: 7.0 Armor Kinetic Damage Resistance: 0.3 Armor Thermal Damage Resistance: 0.3 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 7.0 Shield Kinetic Damage Resistance: 0.3 Shield Thermal Damage Resistance: 0.3 entityChaseMaxDistance: 0.0 Armor Hitpoints: 30.0 Orbit Velocity: 150.0 entityStrength: 9.0 entityFlyRange: 1000.0 entityAttackDelayMin: 4500.0 Maximum Velocity: 320.0 Signature Radius: 45.0 entitySecurityMaxGain: 3.0 entityBracketColour: 1.0 Optimal Range: 0.0 Capacitor Recharge time: 500000.0 Maximum Locked Targets: 2.0 maxAttackTargets: 1.0 structureUniformity: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 Targeting Speed: 3000.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 8.0 Magnetometric Sensor Strength: 8.0 Gravimetric Sensor Strength: 8.0 Missile Damage Bonus: 0.07 Disallows Assistance: 1.0 entityEquipmentGroupMax: 1.0 entityAttackDelayMax: 12500.0 Rate of fire: 8000.0 Shield recharge time: 500000.0 Bounty: 10000.0 Capacitor Capacity: 125.0 Shield Uniformity: 0.75 entityOverviewShipGroupId: 25.0 Warp Disruption Range: 0.0 Warp Scramble Strength: 0.0 entityReactionFactor: 0.5 entityDefenderChance: 0.075 gfxBoosterID: 395.0 entityAttackRange: 15000.0 entityWarpScrambleChance: 0.0 entityLootCountMin: 1.0 Missile Type: 211.0 Security Status Kill Amount: 0.0035 |
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47620 - Small Filament Cloud | No Description | Uninteractable Localized Effect Beacon | Click to toggle showing the 20 attributes.typeID: 47620graphicID: 22201 Capacity: 0.0 Meta Level: 0 typeNameID: 533749 basePrice: 0.0 Volume: 0.0 soundID: 20825 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1971 portionSize: 1 Untargetable: 1.0 warfareBuff2ID: 89.0 warfareBuff2Value: 100.0 Optimal Range: 5000.0 warfareBuff1ID: 88.0 warfareBuff1Value: 90.0 |
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47656 - Asteroid Dungeon Cloud 5810 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47656graphicID: 22097 Capacity: 0.0 Meta Level: 0 typeNameID: 533861 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47657 - Asteroid Dungeon Cloud 6047 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47657graphicID: 22098 Capacity: 0.0 Meta Level: 0 typeNameID: 533863 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47658 - Asteroid Dungeon Cloud 6200 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47658graphicID: 22099 Capacity: 0.0 Meta Level: 0 typeNameID: 533865 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47659 - Asteroid Dungeon Cloud 6201 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47659graphicID: 22100 Capacity: 0.0 Meta Level: 0 typeNameID: 533867 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47660 - Asteroid Dungeon Cloud 6202 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47660graphicID: 22101 Capacity: 0.0 Meta Level: 0 typeNameID: 533868 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47661 - Pillar Dungeon Cloud 6048 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47661graphicID: 22102 Capacity: 0.0 Meta Level: 0 typeNameID: 533870 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47662 - Pillar Dungeon Cloud 6049 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47662graphicID: 22103 Capacity: 0.0 Meta Level: 0 typeNameID: 533872 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47663 - Pillar Dungeon Cloud 6050 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47663graphicID: 22104 Capacity: 0.0 Meta Level: 0 typeNameID: 533874 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47664 - Pillar Dungeon Cloud 6051 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47664graphicID: 22105 Capacity: 0.0 Meta Level: 0 typeNameID: 533875 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47665 - Pillar Dungeon Cloud 6052 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47665graphicID: 22106 Capacity: 0.0 Meta Level: 0 typeNameID: 533877 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47666 - Crystal Dungeon Cloud 6203 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47666graphicID: 22107 Capacity: 0.0 Meta Level: 0 typeNameID: 533879 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47667 - Crystal Dungeon Cloud 6204 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47667graphicID: 22108 Capacity: 0.0 Meta Level: 0 typeNameID: 533880 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47668 - Crystal Dungeon Cloud 6205 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47668graphicID: 22109 Capacity: 0.0 Meta Level: 0 typeNameID: 533882 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47669 - Crystal Dungeon Cloud 6206 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47669graphicID: 22110 Capacity: 0.0 Meta Level: 0 typeNameID: 533883 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47670 - Crystal Dungeon Cloud 6207 | No Description | Non-Scalable Clouds | Click to toggle showing the 13 attributes.typeID: 47670graphicID: 22111 Capacity: 0.0 Meta Level: 0 typeNameID: 533884 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1980 portionSize: 1 |
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47671 - Asteroid debris cloud 01 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47671graphicID: 22112 Capacity: 0.0 typeNameID: 533915 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47672 - Asteroid debris cloud 02 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47672graphicID: 22113 Capacity: 0.0 typeNameID: 533916 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47673 - Asteroid debris cloud 03 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47673graphicID: 22114 Capacity: 0.0 typeNameID: 533917 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47674 - Pillar debris cloud 01 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47674graphicID: 22115 Capacity: 0.0 typeNameID: 533918 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47675 - Pillar debris cloud 02 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47675graphicID: 22116 Capacity: 0.0 typeNameID: 533919 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47676 - Pillar debris cloud 03 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47676graphicID: 22117 Capacity: 0.0 typeNameID: 533920 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47677 - Crystal debris cloud 01 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47677graphicID: 22118 Capacity: 0.0 typeNameID: 533921 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47678 - Crystal debris cloud 02 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47678graphicID: 22119 Capacity: 0.0 typeNameID: 533922 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47679 - Crystal debris cloud 03 | No Description | Non-Interactable Object | Click to toggle showing the 11 attributes.typeID: 47679graphicID: 22120 Capacity: 0.0 typeNameID: 533923 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
| 47685 - Triglavian Transfer Conduit | This Triglavian structure is seems designed to function as a transfer conduit between stable zones within Abyssal Deadspace pockets. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. | Warp Gate | Click to toggle showing the 13 attributes.descriptionID: 536468typeID: 47685 graphicID: 22130 Capacity: 0.0 typeNameID: 534303 basePrice: 0.0 Volume: 0.0 soundID: 20836 radius: 5000.0 published: False Mass: 100000000.0 groupID: 366 portionSize: 1 |
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| 47686 - Triglavian Origin Conduit | This Triglavian structure seems to function as a means of long-distance travel and will function as a conduit that will return a vessel that has used an Abyssal Filament to its ultimate point of origin. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. | Warp Gate | Click to toggle showing the 12 attributes.descriptionID: 536469typeID: 47686 graphicID: 22131 Capacity: 0.0 typeNameID: 534304 basePrice: 0.0 Volume: 0.0 radius: 5000.0 published: False Mass: 100000000.0 groupID: 366 portionSize: 1 |
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| 47699 - Decayed Stasis Webifier Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536969typeID: 47699 Capacity: 0.0 Meta Level: 0 typeNameID: 534585 iconID: 21992 basePrice: 1000.0 marketGroupID: 2442 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47700 - Unstable Stasis Webifier Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536971typeID: 47700 Capacity: 0.0 Meta Level: 0 typeNameID: 534587 iconID: 22014 basePrice: 1000.0 marketGroupID: 2442 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47701 - Gravid Stasis Webifier Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536970typeID: 47701 Capacity: 0.0 Meta Level: 0 typeNameID: 534586 iconID: 22003 basePrice: 1000.0 marketGroupID: 2442 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47702 - Abyssal Stasis Webifier | Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. | Stasis Web | Click to toggle showing the 18 attributes.descriptionID: 536370typeID: 47702 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 534588 Volume: 5.0 iconID: 1284 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 65 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3435.0 |
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| 47711 - basic_key_placeholder | No Description | Abyssal Filaments | Click to toggle showing the 15 attributes.typeID: 47711Capacity: 0.0 Meta Level: 0 typeNameID: 534595 iconID: 2039 basePrice: 10000.0 Volume: 10.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 4.0 |
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| 47727 - GFX Test Vargur 1/2 | No Description | Marauder | Click to toggle showing the 104 attributes.Volume: 450000.0typeID: 47727 graphicID: 3354 Capacity: 1150.0 Meta Level: 5.0 raceID: 2 isisGroupID: 28 typeNameID: 534678 basePrice: 279247122.0 metaGroupID: 2 soundID: 20076 wreckTypeID: 26543 radius: 250.0 Mass: 96520000.0 factionID: 500002 published: False portionSize: 1 Tech Level: 2.0 groupID: 900 certificateTemplate: 127 Item Damage: 0.0 shipBonusMB2: -5.0 Structure Hitpoints: 6900.0 Powergrid Output: 12900.0 Low Slots: 5.0 Medium Slots: 6.0 High Slots: 8.0 Power Load: 0.0 powerToSpeed: 1.0 warpFactor: 0.0 Maximum Velocity: 110.0 Signature Radius: 360.0 CPU Output: 625.0 CPU Load: 0.0 Scan Resolution: 145.0 Capacitor Recharge time: 1100000.0 Rig Size: 3.0 Inertia Modifier: 0.11 armorUniformity: 0.75 Maximum Targeting Range: 81000.0 structureUniformity: 1.0 Warp Speed Multiplier: 2.2 Launcher Hardpoints: 0.0 Turret Hardpoints: 4.0 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Rig Slots: 2.0 fwLpKill: 1000.0 mainColor: 16777215.0 maxPassengers: 1000.0 Upgrade Hardpoints: 2.0 uniformity: 1.0 maxDirectionalVelocity: 1000.0 minTargetVelDmgMultiplier: 0.5 warpCapacitorNeed: 1.38e-07 heatCapacityHi: 100.0 heatDissipationRate: 0.01 Structure EM Damage Resistance: 0.67 heatDissipationRateHi: 0.01 heatDissipationRateLow: 0.01 heatCapacityMed: 100.0 heatCapacityLow: 100.0 Primary Skill required: 3337.0 Secondary Skill required: 28667.0 Maximum Locked Targets: 10.0 heatGenerationMultiplier: 0.5 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 11.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 propulsionGraphicID: 397.0 Color Scheme: 11405.0 Heat Attenuation: 0.820335356 heatAttenuationMed: 0.757858283 heatAttenuationMed: 0.707106781 eliteBonusViolators1: 7.5 eliteBonusViolators2: 7.5 eliteBonusViolatorsRole1: 100.0 eliteBonusViolatorsRole2: 100.0 gfxBoosterID: 397.0 Drone Bandwidth: 50.0 eliteBonusViolatorsRole3: 100.0 Ship Warp Speed: 1.0 Shield Capacity: 8300.0 Armor Hitpoints: 7300.0 Armor EM Damage Resistance: 0.3 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.56875 Shield EM Damage Resistance: 0.75 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.7 requiredSkill1Level: 5.0 requiredSkill2Level: 1.0 Drone Capacity: 75.0 Reactivation Bonus: -70.0 Targeting Speed: 6750.0 Shield recharge time: 2272000.0 Capacitor Capacity: 6200.0 Shield Uniformity: 0.75 shipBonusMB: 10.0 |
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| 47728 - GFX Test Vargur 2/2 | No Description | Marauder | Click to toggle showing the 104 attributes.Volume: 450000.0typeID: 47728 graphicID: 3354 Capacity: 1150.0 Meta Level: 5.0 raceID: 2 isisGroupID: 28 typeNameID: 534679 basePrice: 279247122.0 metaGroupID: 2 soundID: 20076 wreckTypeID: 26543 radius: 250.0 Mass: 96520000.0 factionID: 500002 published: False portionSize: 1 Tech Level: 2.0 groupID: 900 certificateTemplate: 127 Item Damage: 0.0 shipBonusMB2: -5.0 Structure Hitpoints: 6900.0 Powergrid Output: 12900.0 Low Slots: 5.0 Medium Slots: 6.0 High Slots: 8.0 Power Load: 0.0 powerToSpeed: 1.0 warpFactor: 0.0 Maximum Velocity: 110.0 Signature Radius: 360.0 CPU Output: 625.0 CPU Load: 0.0 Scan Resolution: 145.0 Capacitor Recharge time: 1100000.0 Rig Size: 3.0 Inertia Modifier: 0.11 armorUniformity: 0.75 Maximum Targeting Range: 81000.0 structureUniformity: 1.0 Warp Speed Multiplier: 2.2 Launcher Hardpoints: 0.0 Turret Hardpoints: 4.0 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Rig Slots: 2.0 fwLpKill: 1000.0 mainColor: 16777215.0 maxPassengers: 1000.0 Upgrade Hardpoints: 2.0 uniformity: 1.0 maxDirectionalVelocity: 1000.0 minTargetVelDmgMultiplier: 0.5 warpCapacitorNeed: 1.38e-07 heatCapacityHi: 100.0 heatDissipationRate: 0.01 Structure EM Damage Resistance: 0.67 heatDissipationRateHi: 0.01 heatDissipationRateLow: 0.01 heatCapacityMed: 100.0 heatCapacityLow: 100.0 Primary Skill required: 3337.0 Secondary Skill required: 28667.0 Maximum Locked Targets: 10.0 heatGenerationMultiplier: 0.5 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 11.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 propulsionGraphicID: 397.0 Color Scheme: 11405.0 Heat Attenuation: 0.820335356 heatAttenuationMed: 0.757858283 heatAttenuationMed: 0.707106781 eliteBonusViolators1: 7.5 eliteBonusViolators2: 7.5 eliteBonusViolatorsRole1: 100.0 eliteBonusViolatorsRole2: 100.0 gfxBoosterID: 397.0 Drone Bandwidth: 50.0 eliteBonusViolatorsRole3: 100.0 Ship Warp Speed: 1.0 Shield Capacity: 8300.0 Armor Hitpoints: 7300.0 Armor EM Damage Resistance: 0.3 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.56875 Shield EM Damage Resistance: 0.75 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.7 requiredSkill1Level: 5.0 requiredSkill2Level: 1.0 Drone Capacity: 75.0 Reactivation Bonus: -70.0 Targeting Speed: 6750.0 Shield recharge time: 2272000.0 Capacitor Capacity: 6200.0 Shield Uniformity: 0.75 shipBonusMB: 10.0 |
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| 47729 - Decayed Warp Scrambler Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536966typeID: 47729 Capacity: 0.0 Meta Level: 0 typeNameID: 534959 iconID: 21994 basePrice: 1000.0 marketGroupID: 2441 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47730 - Unstable Warp Scrambler Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536968typeID: 47730 Capacity: 0.0 Meta Level: 0 typeNameID: 534960 iconID: 22018 basePrice: 1000.0 marketGroupID: 2441 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47731 - Gravid Warp Scrambler Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536967typeID: 47731 Capacity: 0.0 Meta Level: 0 typeNameID: 534961 iconID: 22005 basePrice: 1000.0 marketGroupID: 2441 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47732 - Abyssal Warp Scrambler | Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives. | Warp Scrambler | Click to toggle showing the 20 attributes.descriptionID: 536372typeID: 47732 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 534962 Volume: 5.0 iconID: 3433 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 52 portionSize: 1 requiredSkill2Level: 1.0 requiredSkill1Level: 2.0 Primary Skill required: 3435.0 Secondary Skill required: 3449.0 |
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| 47733 - Decayed Warp Disruptor Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536963typeID: 47733 Capacity: 0.0 Meta Level: 0 typeNameID: 534963 iconID: 21993 basePrice: 1000.0 marketGroupID: 2441 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47734 - Unstable Warp Disruptor Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536965typeID: 47734 Capacity: 0.0 Meta Level: 0 typeNameID: 534964 iconID: 22016 basePrice: 1000.0 marketGroupID: 2441 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47735 - Gravid Warp Disruptor Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536964typeID: 47735 Capacity: 0.0 Meta Level: 0 typeNameID: 534965 iconID: 22004 basePrice: 1000.0 marketGroupID: 2441 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47736 - Abyssal Warp Disruptor | Disrupts the target ship's navigation computer which prevents it from warping. | Warp Scrambler | Click to toggle showing the 18 attributes.descriptionID: 536371typeID: 47736 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 534966 Volume: 5.0 iconID: 111 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 52 portionSize: 1 requiredSkill1Level: 2.0 Primary Skill required: 3435.0 |
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| 47737 - Decayed 5MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536956typeID: 47737 Capacity: 0.0 Meta Level: 0 typeNameID: 534968 iconID: 21986 basePrice: 1000.0 marketGroupID: 2450 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47738 - Unstable 5MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536962typeID: 47738 Capacity: 0.0 Meta Level: 0 typeNameID: 534969 iconID: 22008 basePrice: 1000.0 marketGroupID: 2450 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47739 - Gravid 5MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536959typeID: 47739 Capacity: 0.0 Meta Level: 0 typeNameID: 534970 iconID: 21997 basePrice: 1000.0 marketGroupID: 2450 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47740 - 5mn Abyssal Microwarpdrive | Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
Penalty: Max capacitor reduced. Note: Usually fit on Frigates and Destroyers. |
Propulsion Module | Click to toggle showing the 18 attributes.descriptionID: 536362typeID: 47740 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 534971 Volume: 10.0 iconID: 10149 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 46 portionSize: 1 requiredSkill1Level: 3.0 Primary Skill required: 3454.0 |
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| 47741 - Gravid 50MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536958typeID: 47741 Capacity: 0.0 Meta Level: 0 typeNameID: 534973 iconID: 21997 basePrice: 1000.0 marketGroupID: 2451 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47742 - Decayed 50MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536955typeID: 47742 Capacity: 0.0 Meta Level: 0 typeNameID: 534972 iconID: 21986 basePrice: 1000.0 marketGroupID: 2451 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47743 - Unstable 500MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536960typeID: 47743 Capacity: 0.0 Meta Level: 0 typeNameID: 534991 iconID: 22008 basePrice: 1000.0 marketGroupID: 2452 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47744 - Gravid 500MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536957typeID: 47744 Capacity: 0.0 Meta Level: 0 typeNameID: 534992 iconID: 21997 basePrice: 1000.0 marketGroupID: 2452 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47745 - 500MN Abyssal Microwarpdrive | Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
Penalty: Max capacitor reduced. Note: Battleship class module. |
Propulsion Module | Click to toggle showing the 18 attributes.descriptionID: 536360typeID: 47745 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 534993 Volume: 10.0 iconID: 10149 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 46 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3454.0 |
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| 47746 - Decayed 1MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536947typeID: 47746 Capacity: 0.0 Meta Level: 0 typeNameID: 534994 iconID: 21984 basePrice: 1000.0 marketGroupID: 2450 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47747 - Unstable 1MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536953typeID: 47747 Capacity: 0.0 Meta Level: 0 typeNameID: 534995 iconID: 22006 basePrice: 1000.0 marketGroupID: 2450 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47748 - Gravid 1MN Afterburner MutaPlasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536950typeID: 47748 Capacity: 0.0 Meta Level: 0 typeNameID: 534996 iconID: 21995 basePrice: 1000.0 marketGroupID: 2450 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47749 - 1MN Abyssal Afterburner | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: Usually fit on Frigates and Destroyers. |
Propulsion Module | Click to toggle showing the 18 attributes.descriptionID: 536359typeID: 47749 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 534997 Volume: 5.0 iconID: 96 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 46 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3450.0 |
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| 47750 - Decayed 10MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536946typeID: 47750 Capacity: 0.0 Meta Level: 0 typeNameID: 534998 iconID: 21984 basePrice: 1000.0 marketGroupID: 2451 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47751 - Unstable 10MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536952typeID: 47751 Capacity: 0.0 Meta Level: 0 typeNameID: 534999 iconID: 22006 basePrice: 1000.0 marketGroupID: 2451 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47752 - Gravid 10MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536949typeID: 47752 Capacity: 0.0 Meta Level: 0 typeNameID: 535000 iconID: 21995 basePrice: 1000.0 marketGroupID: 2451 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47753 - 10MN Abyssal Afterburner | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: Usually fit on Cruisers and Battlecruisers. |
Propulsion Module | Click to toggle showing the 18 attributes.descriptionID: 536358typeID: 47753 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535001 Volume: 5.0 iconID: 96 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 46 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3450.0 |
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| 47754 - Decayed 100MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536945typeID: 47754 Capacity: 0.0 Meta Level: 0 typeNameID: 535002 iconID: 21984 basePrice: 1000.0 marketGroupID: 2452 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47755 - Unstable 100MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536951typeID: 47755 Capacity: 0.0 Meta Level: 0 typeNameID: 535003 iconID: 22006 basePrice: 1000.0 marketGroupID: 2452 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47756 - Gravid 100MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536948typeID: 47756 Capacity: 0.0 Meta Level: 0 typeNameID: 535004 iconID: 21995 basePrice: 1000.0 marketGroupID: 2452 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47757 - 100MN Abyssal Afterburner | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: Usually fit on Battleships. |
Propulsion Module | Click to toggle showing the 18 attributes.descriptionID: 536357typeID: 47757 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535005 Volume: 5.0 iconID: 96 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 46 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3450.0 |
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47760 - A_36 | No Description | Lens Flares | Click to toggle showing the 13 attributes.typeID: 47760graphicID: 22132 Capacity: 0.0 Meta Level: 0 typeNameID: 535008 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 1105 portionSize: 1 |
| 47761 - Calm Exotic Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535545typeID: 47761 Capacity: 0.0 Meta Level: 0 typeNameID: 535015 iconID: 21924 basePrice: 10000.0 marketGroupID: 2457 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47862.0 Difficulty Tier: 1.0 |
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| 47762 - Calm Dark Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535546typeID: 47762 Capacity: 0.0 Meta Level: 0 typeNameID: 535016 iconID: 21924 basePrice: 10000.0 marketGroupID: 2458 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47863.0 Difficulty Tier: 1.0 |
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| 47763 - Calm Firestorm Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535547typeID: 47763 Capacity: 0.0 Meta Level: 0 typeNameID: 535017 iconID: 21924 basePrice: 10000.0 marketGroupID: 2459 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47864.0 Difficulty Tier: 1.0 |
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| 47764 - Calm Gamma Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535548typeID: 47764 Capacity: 0.0 Meta Level: 0 typeNameID: 535018 iconID: 21924 basePrice: 10000.0 marketGroupID: 2460 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 1.0 |
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| 47765 - Calm Electrical Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535549typeID: 47765 Capacity: 0.0 Meta Level: 0 typeNameID: 535019 iconID: 21924 basePrice: 10000.0 marketGroupID: 2461 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47865.0 Difficulty Tier: 1.0 |
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| 47766 - Decayed Small Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536977typeID: 47766 Capacity: 0.0 Meta Level: 0 typeNameID: 535020 iconID: 21990 basePrice: 1000.0 marketGroupID: 2443 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47767 - Unstable Small Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536983typeID: 47767 Capacity: 0.0 Meta Level: 0 typeNameID: 535021 iconID: 22012 basePrice: 1000.0 marketGroupID: 2443 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47768 - Gravid Small Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536980typeID: 47768 Capacity: 0.0 Meta Level: 0 typeNameID: 535022 iconID: 22001 basePrice: 1000.0 marketGroupID: 2443 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47769 - Small Abyssal Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship. | Armor Repair Unit | Click to toggle showing the 20 attributes.descriptionID: 536353typeID: 47769 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535023 Volume: 5.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 62 portionSize: 1 requiredSkill2Level: 3.0 requiredSkill1Level: 3.0 Primary Skill required: 3393.0 Secondary Skill required: 3392.0 |
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| 47770 - Decayed Medium Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536976typeID: 47770 Capacity: 0.0 Meta Level: 0 typeNameID: 535024 iconID: 21990 basePrice: 1000.0 marketGroupID: 2444 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47771 - Unstable Medium Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536982typeID: 47771 Capacity: 0.0 Meta Level: 0 typeNameID: 535025 iconID: 22012 basePrice: 1000.0 marketGroupID: 2444 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47772 - Gravid Medium Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536979typeID: 47772 Capacity: 0.0 Meta Level: 0 typeNameID: 535026 iconID: 22001 basePrice: 1000.0 marketGroupID: 2444 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47773 - Medium Abyssal Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship. | Armor Repair Unit | Click to toggle showing the 20 attributes.descriptionID: 536352typeID: 47773 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535027 Volume: 10.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 62 portionSize: 1 requiredSkill2Level: 4.0 requiredSkill1Level: 4.0 Primary Skill required: 3393.0 Secondary Skill required: 3392.0 |
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| 47774 - Decayed Large Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536975typeID: 47774 Capacity: 0.0 Meta Level: 0 typeNameID: 535028 iconID: 21990 basePrice: 1000.0 marketGroupID: 2445 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47775 - Unstable Large Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536981typeID: 47775 Capacity: 0.0 Meta Level: 0 typeNameID: 535029 iconID: 22012 basePrice: 1000.0 marketGroupID: 2445 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47776 - Gravid Large Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536978typeID: 47776 Capacity: 0.0 Meta Level: 0 typeNameID: 535030 iconID: 22001 basePrice: 1000.0 marketGroupID: 2445 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47777 - Large Abyssal Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship. | Armor Repair Unit | Click to toggle showing the 20 attributes.descriptionID: 536351typeID: 47777 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535031 Volume: 50.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 62 portionSize: 1 requiredSkill2Level: 5.0 requiredSkill1Level: 4.0 Primary Skill required: 3393.0 Secondary Skill required: 3392.0 |
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| 47778 - Decayed Small Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536989typeID: 47778 Capacity: 0.0 Meta Level: 0 typeNameID: 535032 iconID: 21991 basePrice: 1000.0 marketGroupID: 2446 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47779 - Unstable Small Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536997typeID: 47779 Capacity: 0.0 Meta Level: 0 typeNameID: 535033 iconID: 22013 basePrice: 1000.0 marketGroupID: 2446 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47780 - Gravid Small Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536993typeID: 47780 Capacity: 0.0 Meta Level: 0 typeNameID: 535034 iconID: 22002 basePrice: 1000.0 marketGroupID: 2446 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47781 - Small Abyssal Shield Booster | Expends energy to provide a quick boost in shield strength. | Shield Booster | Click to toggle showing the 18 attributes.descriptionID: 536365typeID: 47781 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535035 Volume: 5.0 iconID: 84 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 40 portionSize: 1 requiredSkill1Level: 3.0 Primary Skill required: 3416.0 |
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| 47782 - Decayed Medium Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536988typeID: 47782 Capacity: 0.0 Meta Level: 0 typeNameID: 535036 iconID: 21991 basePrice: 1000.0 marketGroupID: 2447 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47783 - Unstable Medium Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536996typeID: 47783 Capacity: 0.0 Meta Level: 0 typeNameID: 535037 iconID: 22013 basePrice: 1000.0 marketGroupID: 2447 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47784 - Gravid Medium Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536992typeID: 47784 Capacity: 0.0 Meta Level: 0 typeNameID: 535038 iconID: 22002 basePrice: 1000.0 marketGroupID: 2447 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47785 - Medium Abyssal Shield Booster | Expends energy to provide a quick boost in shield strength. | Shield Booster | Click to toggle showing the 18 attributes.descriptionID: 536364typeID: 47785 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535039 Volume: 10.0 iconID: 84 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 40 portionSize: 1 requiredSkill1Level: 3.0 Primary Skill required: 3416.0 |
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| 47786 - Decayed Large Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536987typeID: 47786 Capacity: 0.0 Meta Level: 0 typeNameID: 535040 iconID: 21991 basePrice: 1000.0 marketGroupID: 2448 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47787 - Unstable Large Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536995typeID: 47787 Capacity: 0.0 Meta Level: 0 typeNameID: 535041 iconID: 22013 basePrice: 1000.0 marketGroupID: 2448 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47788 - Gravid Large Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536991typeID: 47788 Capacity: 0.0 Meta Level: 0 typeNameID: 535042 iconID: 22002 basePrice: 1000.0 marketGroupID: 2448 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47789 - Large Abyssal Shield Booster | Expends energy to provide a quick boost in shield strength. | Shield Booster | Click to toggle showing the 18 attributes.descriptionID: 536363typeID: 47789 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535043 Volume: 25.0 iconID: 84 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 40 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3416.0 |
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| 47790 - Decayed X-Large Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536990typeID: 47790 Capacity: 0.0 Meta Level: 0 typeNameID: 535044 iconID: 21991 basePrice: 1000.0 marketGroupID: 2449 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47791 - Unstable X-Large Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536998typeID: 47791 Capacity: 0.0 Meta Level: 0 typeNameID: 535045 iconID: 22013 basePrice: 1000.0 marketGroupID: 2449 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47792 - Gravid X-Large Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536994typeID: 47792 Capacity: 0.0 Meta Level: 0 typeNameID: 535046 iconID: 22002 basePrice: 1000.0 marketGroupID: 2449 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47793 - X-Large Abyssal Shield Booster | Expends energy to provide a quick boost in shield strength. | Shield Booster | Click to toggle showing the 18 attributes.descriptionID: 536366typeID: 47793 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535047 Volume: 50.0 iconID: 84 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 40 portionSize: 1 requiredSkill1Level: 5.0 Primary Skill required: 3416.0 |
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| 47795 - Triglavian Support Pylon Wreck | This is the wreckage left behind after the destruction of a Triglavian structure, most likely some variant of their support pylons. | Wreck | Click to toggle showing the 14 attributes.descriptionID: 537367typeID: 47795 graphicID: 22133 Capacity: 0.0 Meta Level: 0 typeNameID: 535049 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 186 portionSize: 1 |
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| 47797 - Decayed Small Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537011typeID: 47797 Capacity: 0.0 Meta Level: 0 typeNameID: 535062 iconID: 21985 basePrice: 1000.0 marketGroupID: 2446 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47798 - Unstable Small Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537017typeID: 47798 Capacity: 0.0 Meta Level: 0 typeNameID: 535063 iconID: 22007 basePrice: 1000.0 marketGroupID: 2446 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47799 - Gravid Small Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537014typeID: 47799 Capacity: 0.0 Meta Level: 0 typeNameID: 535064 iconID: 21996 basePrice: 1000.0 marketGroupID: 2446 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47800 - Small Abyssal Shield Extender | Increases the maximum strength of the shield. | Shield Extender | Click to toggle showing the 18 attributes.descriptionID: 536369typeID: 47800 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535065 Volume: 5.0 iconID: 1044 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 38 portionSize: 1 requiredSkill1Level: 3.0 Primary Skill required: 3425.0 |
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| 47801 - Decayed Medium Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537010typeID: 47801 Capacity: 0.0 Meta Level: 0 typeNameID: 535066 iconID: 21985 basePrice: 1000.0 marketGroupID: 2447 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47802 - Unstable Medium Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537016typeID: 47802 Capacity: 0.0 Meta Level: 0 typeNameID: 535067 iconID: 22007 basePrice: 1000.0 marketGroupID: 2447 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47803 - Gravid Medium Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537013typeID: 47803 Capacity: 0.0 Meta Level: 0 typeNameID: 535068 iconID: 21996 basePrice: 1000.0 marketGroupID: 2447 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47804 - Medium Abyssal Shield Extender | Increases the maximum strength of the shield. | Shield Extender | Click to toggle showing the 18 attributes.descriptionID: 536368typeID: 47804 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535069 Volume: 10.0 iconID: 1044 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 38 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3425.0 |
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| 47805 - Decayed Large Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537008typeID: 47805 Capacity: 0.0 Meta Level: 0 typeNameID: 535070 iconID: 21985 basePrice: 1000.0 marketGroupID: 2448 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47806 - Unstable Large Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537015typeID: 47806 Capacity: 0.0 Meta Level: 0 typeNameID: 535071 iconID: 22007 basePrice: 1000.0 marketGroupID: 2448 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47807 - Gravid Large Shield Extender Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537012typeID: 47807 Capacity: 0.0 Meta Level: 0 typeNameID: 535072 iconID: 21996 basePrice: 1000.0 marketGroupID: 2448 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47808 - Large Abyssal Shield Extender | Increases the maximum strength of the shield. | Shield Extender | Click to toggle showing the 18 attributes.descriptionID: 536367typeID: 47808 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535073 Volume: 20.0 iconID: 1044 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 38 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3425.0 |
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| 47809 - Decayed Small Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537001typeID: 47809 Capacity: 0.0 Meta Level: 0 typeNameID: 535087 iconID: 21989 basePrice: 1000.0 marketGroupID: 2443 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47810 - Unstable Small Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537007typeID: 47810 Capacity: 0.0 Meta Level: 0 typeNameID: 535088 iconID: 22011 basePrice: 1000.0 marketGroupID: 2443 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47811 - Gravid Small Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537004typeID: 47811 Capacity: 0.0 Meta Level: 0 typeNameID: 535089 iconID: 22000 basePrice: 1000.0 marketGroupID: 2443 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47812 - Small Abyssal Armor Plates | Increases the maximum strength of the Armor.
Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Armor Reinforcer | Click to toggle showing the 18 attributes.descriptionID: 536350typeID: 47812 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535090 Volume: 5.0 iconID: 79 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 329 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3394.0 |
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| 47813 - Decayed Medium Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537000typeID: 47813 Capacity: 0.0 Meta Level: 0 typeNameID: 535091 iconID: 21989 basePrice: 1000.0 marketGroupID: 2444 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47814 - Unstable Medium Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537006typeID: 47814 Capacity: 0.0 Meta Level: 0 typeNameID: 535092 iconID: 22011 basePrice: 1000.0 marketGroupID: 2444 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47815 - Gravid Medium Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537003typeID: 47815 Capacity: 0.0 Meta Level: 0 typeNameID: 535093 iconID: 22000 basePrice: 1000.0 marketGroupID: 2444 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47816 - Decayed Large Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536999typeID: 47816 Capacity: 0.0 Meta Level: 0 typeNameID: 535095 iconID: 21989 basePrice: 1000.0 marketGroupID: 2445 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47817 - Medium Abyssal Armor Plates | Increases the maximum strength of the Armor.
Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Armor Reinforcer | Click to toggle showing the 18 attributes.descriptionID: 536349typeID: 47817 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535094 Volume: 10.0 iconID: 79 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 329 portionSize: 1 requiredSkill1Level: 5.0 Primary Skill required: 3394.0 |
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| 47818 - Unstable Large Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537005typeID: 47818 Capacity: 0.0 Meta Level: 0 typeNameID: 535096 iconID: 22011 basePrice: 1000.0 marketGroupID: 2445 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47819 - Gravid Large Armor Plate Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537002typeID: 47819 Capacity: 0.0 Meta Level: 0 typeNameID: 535097 iconID: 22000 basePrice: 1000.0 marketGroupID: 2445 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47820 - Large Abyssal Armor Plates | Increases the maximum strength of the Armor.
Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Armor Reinforcer | Click to toggle showing the 18 attributes.descriptionID: 536348typeID: 47820 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535098 Volume: 20.0 iconID: 79 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 329 portionSize: 1 requiredSkill1Level: 5.0 Primary Skill required: 3394.0 |
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| 47821 - Decayed Small Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537020typeID: 47821 Capacity: 0.0 Meta Level: 0 typeNameID: 535147 iconID: 21987 basePrice: 1000.0 marketGroupID: 2453 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47822 - Unstable Small Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537026typeID: 47822 Capacity: 0.0 Meta Level: 0 typeNameID: 535148 iconID: 22009 basePrice: 1000.0 marketGroupID: 2453 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47823 - Gravid Small Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537023typeID: 47823 Capacity: 0.0 Meta Level: 0 typeNameID: 535149 iconID: 21998 basePrice: 1000.0 marketGroupID: 2453 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47824 - Small Abyssal Energy Neutralizer | Neutralizes a portion of the energy in the target ship's capacitor. | Energy Neutralizer | Click to toggle showing the 18 attributes.descriptionID: 536356typeID: 47824 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535150 Volume: 5.0 iconID: 1283 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 71 portionSize: 1 requiredSkill1Level: 3.0 Primary Skill required: 3423.0 |
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| 47825 - Decayed Medium Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537019typeID: 47825 Capacity: 0.0 Meta Level: 0 typeNameID: 535151 iconID: 21987 basePrice: 1000.0 marketGroupID: 2454 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47826 - Unstable Medium Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537025typeID: 47826 Capacity: 0.0 Meta Level: 0 typeNameID: 535152 iconID: 22009 basePrice: 1000.0 marketGroupID: 2454 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47827 - Gravid Medium Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537022typeID: 47827 Capacity: 0.0 Meta Level: 0 typeNameID: 535153 iconID: 21998 basePrice: 1000.0 marketGroupID: 2454 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47828 - Medium Abyssal Energy Neutralizer | Neutralizes a portion of the energy in the target ship's capacitor. | Energy Neutralizer | Click to toggle showing the 18 attributes.descriptionID: 536355typeID: 47828 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535154 Volume: 5.0 iconID: 1283 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 71 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3423.0 |
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| 47829 - Decayed Large Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537018typeID: 47829 Capacity: 0.0 Meta Level: 0 typeNameID: 535155 iconID: 21987 basePrice: 1000.0 marketGroupID: 2455 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47830 - Unstable Large Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537024typeID: 47830 Capacity: 0.0 Meta Level: 0 typeNameID: 535156 iconID: 22009 basePrice: 1000.0 marketGroupID: 2455 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47831 - Gravid Large Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 537021typeID: 47831 Capacity: 0.0 Meta Level: 0 typeNameID: 535157 iconID: 21998 basePrice: 1000.0 marketGroupID: 2455 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47832 - Large Abyssal Energy Neutralizer | Neutralizes a portion of the energy in the target ship's capacitor. | Energy Neutralizer | Click to toggle showing the 18 attributes.descriptionID: 536354typeID: 47832 Capacity: 0.0 Meta Level: 10 isDynamicType: True typeNameID: 535158 Volume: 50.0 iconID: 1283 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 71 portionSize: 1 requiredSkill1Level: 5.0 Primary Skill required: 3423.0 |
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| 47833 - Abyssal Trace | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | Abyssal Trace | Click to toggle showing the 17 attributes.descriptionID: 536641typeID: 47833 graphicID: 22198 Capacity: 0.0 Meta Level: 0 typeNameID: 535159 basePrice: 0.0 Volume: 1.0 radius: 500.0 published: False Mass: 1.0 Tech Level: 1 groupID: 1991 portionSize: 1 Untargetable: 1.0 Signature Radius: 50.0 Gravimetric Sensor Strength: 13.0 |
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| 47834 - Abyssal Trace | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | Abyssal Trace | Click to toggle showing the 17 attributes.descriptionID: 536643typeID: 47834 graphicID: 22125 Capacity: 0.0 Meta Level: 0 typeNameID: 535160 basePrice: 0.0 Volume: 1.0 radius: 100.0 published: False Mass: 1.0 Tech Level: 1 groupID: 1991 portionSize: 1 Untargetable: 1.0 Signature Radius: 50.0 Gravimetric Sensor Strength: 13.0 |
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| 47835 - Abnormal Medium Ancillary Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536985typeID: 47835 Capacity: 0.0 Meta Level: 0 typeNameID: 535161 iconID: 22013 basePrice: 1000.0 marketGroupID: 2447 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47836 - Medium Abyssal Ancillary Shield Booster | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds. |
Ancillary Shield Booster | Click to toggle showing the 21 attributes.descriptionID: 536346typeID: 47836 Capacity: 14.0 Meta Level: 10 isDynamicType: True typeNameID: 535162 Volume: 10.0 iconID: 10935 basePrice: 0.0 metaGroupID: 15 radius: 500.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1156 portionSize: 1 Charge size: 1.0 requiredSkill1Level: 4.0 Primary Skill required: 3416.0 Charges Per Cycle: 1.0 Used with (Charge Group): 87.0 |
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| 47837 - Abnormal Large Ancillary Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536984typeID: 47837 Capacity: 0.0 Meta Level: 0 typeNameID: 535163 iconID: 22013 basePrice: 1000.0 marketGroupID: 2448 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47838 - Large Abyssal Ancillary Shield Booster | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds. |
Ancillary Shield Booster | Click to toggle showing the 21 attributes.descriptionID: 536345typeID: 47838 Capacity: 42.0 Meta Level: 10 isDynamicType: True typeNameID: 535164 Volume: 25.0 iconID: 10935 basePrice: 0.0 metaGroupID: 15 radius: 500.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1156 portionSize: 1 Charge size: 2.0 requiredSkill1Level: 4.0 Primary Skill required: 3416.0 Charges Per Cycle: 1.0 Used with (Charge Group): 87.0 |
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| 47839 - Abnormal X-Large Ancillary Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536986typeID: 47839 Capacity: 0.0 Meta Level: 0 typeNameID: 535165 iconID: 22013 basePrice: 1000.0 marketGroupID: 2449 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47840 - X-Large Abyssal Ancillary Shield Booster | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 400 and 800 as fuel. Reloading time is 60 seconds. |
Ancillary Shield Booster | Click to toggle showing the 21 attributes.descriptionID: 536347typeID: 47840 Capacity: 112.0 Meta Level: 10 isDynamicType: True typeNameID: 535166 Volume: 50.0 iconID: 10935 basePrice: 0.0 metaGroupID: 15 radius: 500.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1156 portionSize: 1 Charge size: 3.0 requiredSkill1Level: 5.0 Primary Skill required: 3416.0 Charges Per Cycle: 1.0 Used with (Charge Group): 87.0 |
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| 47841 - Abnormal Small Ancillary Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536974typeID: 47841 Capacity: 0.0 Meta Level: 0 typeNameID: 535167 iconID: 22012 basePrice: 1000.0 marketGroupID: 2443 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47842 - Small Abyssal Ancillary Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
Ancillary Armor Repairer | Click to toggle showing the 22 attributes.descriptionID: 536343typeID: 47842 Capacity: 0.08 Meta Level: 10 isDynamicType: True typeNameID: 535168 Volume: 5.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 500.0 Tech Level: 1 groupID: 1199 portionSize: 1 requiredSkill2Level: 3.0 requiredSkill1Level: 4.0 Primary Skill required: 3393.0 Secondary Skill required: 3392.0 Charges Per Cycle: 1.0 Used with (Charge Group): 916.0 |
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| 47843 - Abnormal Medium Ancillary Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536973typeID: 47843 Capacity: 0.0 Meta Level: 0 typeNameID: 535169 iconID: 22012 basePrice: 1000.0 marketGroupID: 2444 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47844 - Medium Abyssal Ancillary Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
Ancillary Armor Repairer | Click to toggle showing the 22 attributes.descriptionID: 536344typeID: 47844 Capacity: 0.32 Meta Level: 10 isDynamicType: True typeNameID: 535170 Volume: 10.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 500.0 Tech Level: 1 groupID: 1199 portionSize: 1 requiredSkill2Level: 4.0 requiredSkill1Level: 4.0 Primary Skill required: 3393.0 Secondary Skill required: 3392.0 Charges Per Cycle: 4.0 Used with (Charge Group): 916.0 |
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| 47845 - Abnormal Large Ancillary Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 536972typeID: 47845 Capacity: 0.0 Meta Level: 0 typeNameID: 535171 iconID: 22012 basePrice: 1000.0 marketGroupID: 2445 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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| 47846 - Large Abyssal Ancillary Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
Ancillary Armor Repairer | Click to toggle showing the 22 attributes.descriptionID: 536342typeID: 47846 Capacity: 0.64 Meta Level: 10 isDynamicType: True typeNameID: 535172 Volume: 50.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 500.0 Tech Level: 1 groupID: 1199 portionSize: 1 requiredSkill2Level: 5.0 requiredSkill1Level: 4.0 Primary Skill required: 3393.0 Secondary Skill required: 3392.0 Charges Per Cycle: 8.0 Used with (Charge Group): 916.0 |
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| 47847 - Sparkneedle Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537246typeID: 47847 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535183 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 200.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 500.0 Accuracy falloff : 2000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 4000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 13.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 0.0 |
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| 47848 - Emberneedle Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537257typeID: 47848 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535184 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 200.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.65 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 500.0 Accuracy falloff : 5000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 2500.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 13.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 |
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| 47849 - Strikeneedle Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537252typeID: 47849 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535185 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 550.0 Structure Hitpoints: 400.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 200.0 Accuracy falloff : 2000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 4000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 13.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 20.0 Thermal damage: 0.0 |
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| 47850 - Fieldweaver Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 52 attributes.descriptionID: 537254typeID: 47850 graphicID: 21818 Capacity: 0.0 raceID: 134 typeNameID: 535186 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 18.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 behaviorRemoteShieldBoostRange: 7000.0 Shield Capacity: 350.0 Structure Hitpoints: 400.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 Armor Hitpoints: 350.0 Maximum Velocity: 900.0 Signature Radius: 75.0 entityFactionLoss: 0.0 Scan Resolution: 2000.0 Capacitor Recharge time: 2500000.0 behaviorRemoteShieldBoostDuration: 2000.0 Maximum Locked Targets: 8.0 behaviorRemoteShieldBoostFalloff: 10000.0 behaviorRemoteShieldBoostDischarge: 0.0 Shield Bonus: 20.0 Inertia Modifier: 100.0 Maximum Targeting Range: 60000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 13.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 gfxBoosterID: 397.0 |
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| 47851 - Snarecaster Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 63 attributes.descriptionID: 537259typeID: 47851 graphicID: 1226 Capacity: 0.0 raceID: 134 typeNameID: 535187 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 18.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 300.0 behaviorWebifierDischarge: 0.0 Structure Hitpoints: 300.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Maximum Velocity Bonus: -30.0 Armor Hitpoints: 300.0 Accuracy falloff : 4000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 2000.0 Optimal Range: 8000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 1.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 13.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 10.0 Explosive damage: 10.0 Kinetic damage: 10.0 Thermal damage: 10.0 |
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| 47852 - Fogcaster Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 73 attributes.descriptionID: 537261typeID: 47852 graphicID: 1230 Capacity: 0.0 raceID: 134 typeNameID: 535188 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 10.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Explosion Radius Bonus: 10.0 Maximum Locked Targets: 8.0 Shield Capacity: 350.0 Structure Hitpoints: 300.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 fighterAbilityAntiFighterMissileResistance: 1.0 Armor Hitpoints: 350.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Missile Velocity Bonus: -8.0 npcGuidanceDisruptorRange: 25000.0 Maximum Velocity: 1000.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 2000.0 Optimal Range: 8000.0 Capacitor Recharge time: 2500000.0 Shield recharge time: 9e+11 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 70000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 Explosion Velocity Bonus: -10.0 RADAR Sensor Strength: 13.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Flight Time Bonus: -8.0 npcTrackingDisruptorFalloff: 10000.0 npcTrackingDisruptorDischarge: 0.0 npcGuidanceDisruptorDuration: 5000.0 Falloff Bonus: -10.0 Optimal Range Bonus: -10.0 Bounty: 0.0 Capacitor Capacity: 1.0 npcGuidanceDisruptorFalloff: 10000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 npcGuidanceDisruptorDischarge: 0.0 Structure EM Damage Resistance: 1.0 EM damage: 10.0 npcTrackingDisruptorDuration: 5000.0 Explosive damage: 10.0 Kinetic damage: 10.0 Thermal damage: 10.0 npcTrackingDisruptorRange: 25000.0 Tracking Speed Bonus: -10.0 |
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| 47853 - Gazedimmer Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 64 attributes.descriptionID: 537258typeID: 47853 graphicID: 1224 Capacity: 0.0 raceID: 134 typeNameID: 535189 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 14.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 350.0 Structure Hitpoints: 300.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 350.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 1000.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 2000.0 Maximum Targeting Range Bonus: -15.0 Optimal Range: 8000.0 Capacitor Recharge time: 2500000.0 behaviorSensorDampenerDuration: 5000.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 behaviorSensorDampenerFalloff: 20000.0 Maximum Targeting Range: 70000.0 behaviorSensorDampenerDischarge: 0.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 13.0 Gravimetric Sensor Strength: 0.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 Shield recharge time: 9e+11 behaviorSensorDampenerRange: 20000.0 Bounty: 0.0 Capacitor Capacity: 1.0 Scan Resolution Bonus: -15.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 10.0 Explosive damage: 10.0 Kinetic damage: 10.0 Thermal damage: 10.0 |
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| 47854 - Spotlighter Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 63 attributes.descriptionID: 537260typeID: 47854 graphicID: 1226 Capacity: 0.0 raceID: 134 typeNameID: 535190 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 18.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 350.0 Structure Hitpoints: 300.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 350.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 1000.0 Signature Radius: 50.0 Signature Radius Modifier: 20.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 2000.0 Optimal Range: 8000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 70000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 13.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 30000.0 behaviorTargetPainterFalloff: 20000.0 behaviorTargetPainterDischarge: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 10.0 Explosive damage: 10.0 Kinetic damage: 10.0 Thermal damage: 10.0 |
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| 47855 - Blastneedle Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537249typeID: 47855 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535194 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 550.0 Structure Hitpoints: 400.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.8 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 200.0 Accuracy falloff : 5000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 2500.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 13.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 20.0 Kinetic damage: 0.0 Thermal damage: 0.0 |
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| 47856 - Sparklance Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537245typeID: 47856 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535195 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 200.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 1000.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 8000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 14.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 40.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 0.0 |
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| 47857 - Emberlance Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537256typeID: 47857 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535196 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 200.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.65 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 1000.0 Accuracy falloff : 10000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 5000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 14.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 40.0 |
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| 47858 - Strikelance Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537251typeID: 47858 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535198 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 1100.0 Structure Hitpoints: 400.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 200.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 8000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 14.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 40.0 Thermal damage: 0.0 |
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| 47859 - Blastlance Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537248typeID: 47859 graphicID: 1219 Capacity: 0.0 raceID: 134 typeNameID: 535197 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 13.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 1100.0 Structure Hitpoints: 400.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.8 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 200.0 Accuracy falloff : 10000.0 Turret Tracking: 4000.0 Maximum Velocity: 1500.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 2000.0 Optimal Range: 5000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 2.5 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 20000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 14.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 40.0 Kinetic damage: 0.0 Thermal damage: 0.0 |
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| 47860 - Plateforger Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 52 attributes.descriptionID: 537243typeID: 47860 graphicID: 21818 Capacity: 0.0 raceID: 134 typeNameID: 535200 basePrice: 0.0 Volume: 10.0 soundID: 11 radius: 18.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Shield Capacity: 350.0 Structure Hitpoints: 400.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 Armor Hitpoints: 350.0 Maximum Velocity: 900.0 Signature Radius: 75.0 entityFactionLoss: 0.0 Scan Resolution: 2000.0 Capacitor Recharge time: 2500000.0 behaviorRemoteArmorRepairDuration: 2000.0 behaviorRemoteArmorRepairRange: 7000.0 behaviorRemoteArmorRepairFalloff: 10000.0 behaviorRemoteArmorRepairDischarge: 0.0 Maximum Locked Targets: 8.0 Inertia Modifier: 100.0 Maximum Targeting Range: 60000.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 13.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 20.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 gfxBoosterID: 397.0 |
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| 47862 - Exotic Particle Storm | An Abyssal Deadspace environment flooded with exotic particles.
Ships in this environment receive penalties to kinetic resistance and a bonus to scan resolution. |
Abyssal Environment | Click to toggle showing the 12 attributes.descriptionID: 535252typeID: 47862 Capacity: 0.0 typeNameID: 535251 iconID: 21905 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1983 portionSize: 1 |
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| 47863 - Dark Matter Field | An Abyssal Deadspace environment suffused with dark matter that does not reflect electromagnetic radiation.
Ships in this environment receive a bonus to maximum velocity and a penalty to turret range. |
Abyssal Environment | Click to toggle showing the 12 attributes.descriptionID: 535254typeID: 47863 Capacity: 0.0 typeNameID: 535253 iconID: 21906 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1983 portionSize: 1 |
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| 47864 - Plasma Firestorm | An Abyssal Deadspace environment scorched by vast plasma firestorms.
Ships in this environment receive a bonus to armor HP and a penalty to thermal resistance. |
Abyssal Environment | Click to toggle showing the 12 attributes.descriptionID: 535256typeID: 47864 Capacity: 0.0 typeNameID: 535255 iconID: 21907 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1983 portionSize: 1 |
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| 47865 - Electrical Storm | An Abyssal Deadspace environment wracked by massive electrical storms.
Ships in this environment receive a penalty to EM resistance and a bonus to capacitor recharge. |
Abyssal Environment | Click to toggle showing the 12 attributes.descriptionID: 535258typeID: 47865 Capacity: 0.0 typeNameID: 535257 iconID: 21903 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1983 portionSize: 1 |
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| 47866 - Gamma-Ray Afterglow | An Abyssal Deadspace environment saturated with radiation from the afterglow of a gamma-ray burst.
Ships in this environment receive a bonus to shield HP and a penalty to explosive resistance. |
Abyssal Environment | Click to toggle showing the 12 attributes.descriptionID: 535260typeID: 47866 Capacity: 0.0 typeNameID: 535259 iconID: 21904 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1983 portionSize: 1 |
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| 47867 - Precursor Frigate | Skill at operating Precursor Frigates. | Spaceship Command | Click to toggle showing the 20 attributes.descriptionID: 535262typeID: 47867 Capacity: 0.0 raceID: 135 typeNameID: 535261 iconID: 33 basePrice: 40000.0 marketGroupID: 377 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 257 portionSize: 1 Training time multiplier : 2.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3327.0 Level: 0.0 requiredSkill1Level: 1.0 |
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| 47868 - Precursor Cruiser | Skill at operating Precursor Cruisers. | Spaceship Command | Click to toggle showing the 23 attributes.descriptionID: 535264typeID: 47868 Capacity: 0.0 raceID: 135 typeNameID: 535263 iconID: 33 basePrice: 2500000.0 marketGroupID: 377 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 257 portionSize: 1 requiredSkill2Level: 3.0 shipPowerBonus: 2.0 Training time multiplier : 5.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3327.0 Secondary Skill required: 47867.0 Level: 0.0 requiredSkill1Level: 4.0 |
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| 47869 - Precursor Battleship | Skill at operating Precursor Battleships. | Spaceship Command | Click to toggle showing the 22 attributes.descriptionID: 535266typeID: 47869 Capacity: 0.0 raceID: 135 typeNameID: 535265 iconID: 33 basePrice: 20000000.0 marketGroupID: 377 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 257 portionSize: 1 requiredSkill2Level: 3.0 Training time multiplier : 8.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3327.0 Secondary Skill required: 47868.0 Level: 0.0 requiredSkill1Level: 5.0 |
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| 47870 - Small Precursor Weapon | Operation of small precursor weapons. 5% Bonus to small precursor weapon damage per level. | Gunnery | Click to toggle showing the 20 attributes.descriptionID: 535270typeID: 47870 Capacity: 0.0 raceID: 135 typeNameID: 535267 iconID: 33 basePrice: 320000.0 marketGroupID: 364 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 255 portionSize: 1 Training time multiplier : 1.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3300.0 Damage Multiplier Bonus: 5.0 requiredSkill1Level: 1.0 |
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| 47871 - Medium Precursor Weapon | Operation of medium precursor weapons. 5% Bonus to medium precursor weapon damage per level. | Gunnery | Click to toggle showing the 22 attributes.descriptionID: 537238typeID: 47871 Capacity: 0.0 raceID: 135 typeNameID: 535268 iconID: 33 basePrice: 900000.0 marketGroupID: 364 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 255 portionSize: 1 requiredSkill2Level: 3.0 Training time multiplier : 3.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3300.0 Secondary Skill required: 47870.0 Damage Multiplier Bonus: 5.0 requiredSkill1Level: 3.0 |
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| 47872 - Large Precursor Weapon | Operation of large precursor weapons. 5% Bonus to large precursor weapon damage per level. | Gunnery | Click to toggle showing the 22 attributes.descriptionID: 537239typeID: 47872 Capacity: 0.0 raceID: 135 typeNameID: 535271 iconID: 33 basePrice: 18000000.0 marketGroupID: 364 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 255 portionSize: 1 requiredSkill2Level: 3.0 Training time multiplier : 5.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3300.0 Secondary Skill required: 47871.0 Damage Multiplier Bonus: 5.0 requiredSkill1Level: 5.0 |
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| 47873 - Small Disintegrator Specialization | Specialist training in the operation of advanced Light Entropic Disintegrators. 2% bonus per skill level to the damage of small weapons requiring Small Disintegrator Specialization. | Gunnery | Click to toggle showing the 22 attributes.descriptionID: 537240typeID: 47873 Capacity: 0.0 typeNameID: 535273 iconID: 33 basePrice: 6000000.0 marketGroupID: 364 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 255 portionSize: 1 requiredSkill2Level: 5.0 canNotBeTrainedOnTrial: 1.0 Training time multiplier : 3.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3312.0 Secondary Skill required: 47870.0 Damage Multiplier Bonus: 2.0 requiredSkill1Level: 3.0 |
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| 47874 - Medium Disintegrator Specialization | Specialist training in the operation of advanced Heavy Entropic Disintegrators. 2% bonus per skill level to the damage of medium weapons requiring Medium Disintegrator Specialization. | Gunnery | Click to toggle showing the 22 attributes.descriptionID: 537241typeID: 47874 Capacity: 0.0 typeNameID: 535275 iconID: 33 basePrice: 9000000.0 marketGroupID: 364 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 255 portionSize: 1 requiredSkill2Level: 5.0 canNotBeTrainedOnTrial: 1.0 Training time multiplier : 5.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3312.0 Secondary Skill required: 47871.0 Damage Multiplier Bonus: 2.0 requiredSkill1Level: 4.0 |
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| 47875 - Large Disintegrator Specialization | Specialist training in the operation of advanced Supratidal Entropic Disintegrators. 2% bonus per skill level to the damage of large weapons requiring Large Disintegrator Specialization. | Gunnery | Click to toggle showing the 22 attributes.descriptionID: 537242typeID: 47875 Capacity: 0.0 typeNameID: 535277 iconID: 33 basePrice: 18000000.0 marketGroupID: 364 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 255 portionSize: 1 requiredSkill2Level: 5.0 canNotBeTrainedOnTrial: 1.0 Training time multiplier : 8.0 Primary attribute: 167.0 Secondary attribute: 168.0 Primary Skill required: 3312.0 Secondary Skill required: 47872.0 Damage Multiplier Bonus: 2.0 requiredSkill1Level: 5.0 |
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| 47876 - Photic Abyssal Overmind | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Spaceship Entities | Click to toggle showing the 57 attributes.descriptionID: 537262typeID: 47876 graphicID: 1718 Capacity: 0.0 raceID: 134 typeNameID: 535299 basePrice: 0.0 Volume: 454500.0 soundID: 11 radius: 499.0 factionID: 500025 published: False Mass: 100250000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 9000.0 Structure Hitpoints: 10625.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.675 Armor Kinetic Damage Resistance: 0.4875 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 10000.0 Accuracy falloff : 15000.0 Turret Tracking: 3.6 Maximum Velocity: 200.0 Signature Radius: 465.0 entityFactionLoss: 0.0 Rate of fire: 4212.0 Scan Resolution: 112.5 Optimal Range: 30000.0 Capacitor Recharge time: 825000.0 gfxTurretID: 572.0 Damage Modifier: 14.3 gfxBoosterID: 395.0 Inertia Modifier: 0.085 Maximum Targeting Range: 105000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 26.4 Gravimetric Sensor Strength: 0.0 Shield recharge time: 1875000.0 Bounty: 0.0 Capacitor Capacity: 7500.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 20.0 Thermal damage: 12.0 |
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| 47877 - Twilit Abyssal Overmind | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Spaceship Entities | Click to toggle showing the 57 attributes.descriptionID: 537263typeID: 47877 graphicID: 1718 Capacity: 0.0 raceID: 134 typeNameID: 535300 basePrice: 0.0 Volume: 454500.0 soundID: 11 radius: 499.0 factionID: 500025 published: False Mass: 100250000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 9000.0 Structure Hitpoints: 10625.0 Armor EM Damage Resistance: 0.32 Armor Explosive Damage Resistance: 0.32 Armor Kinetic Damage Resistance: 0.23 Armor Thermal Damage Resistance: 0.41 Shield EM Damage Resistance: 0.875 Shield Explosive Damage Resistance: 0.4375 Shield Kinetic Damage Resistance: 0.525 Shield Thermal Damage Resistance: 0.7 Armor Hitpoints: 10000.0 Accuracy falloff : 15000.0 Turret Tracking: 4.26 Maximum Velocity: 250.0 Signature Radius: 465.0 entityFactionLoss: 0.0 Rate of fire: 3220.0 Scan Resolution: 112.5 Optimal Range: 36000.0 Capacitor Recharge time: 825000.0 gfxTurretID: 3114.0 Damage Modifier: 24.0 gfxBoosterID: 395.0 Inertia Modifier: 0.084 Maximum Targeting Range: 105000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 26.4 Gravimetric Sensor Strength: 0.0 Shield recharge time: 1875000.0 Bounty: 0.0 Capacitor Capacity: 7500.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.4 Structure Thermal Damage Resistance: 0.4 Structure Explosive Damage Resistance: 0.4 Structure EM Damage Resistance: 0.4 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 23.0 Thermal damage: 13.8 |
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| 47878 - Bathyic Abyssal Overmind | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Spaceship Entities | Click to toggle showing the 57 attributes.descriptionID: 537264typeID: 47878 graphicID: 1718 Capacity: 0.0 raceID: 134 typeNameID: 535301 basePrice: 0.0 Volume: 454500.0 soundID: 11 radius: 499.0 factionID: 500025 published: False Mass: 100250000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 9000.0 Structure Hitpoints: 10625.0 Armor EM Damage Resistance: 0.32 Armor Explosive Damage Resistance: 0.32 Armor Kinetic Damage Resistance: 0.41 Armor Thermal Damage Resistance: 0.41 Shield EM Damage Resistance: 0.875 Shield Explosive Damage Resistance: 0.4375 Shield Kinetic Damage Resistance: 0.525 Shield Thermal Damage Resistance: 0.7 Armor Hitpoints: 20000.0 Accuracy falloff : 28750.0 Turret Tracking: 2.89 Maximum Velocity: 300.0 Signature Radius: 465.0 entityFactionLoss: 0.0 Rate of fire: 4280.0 Scan Resolution: 112.5 Optimal Range: 29025.0 Capacitor Recharge time: 825000.0 gfxTurretID: 12356.0 Damage Modifier: 30.0 gfxBoosterID: 395.0 Inertia Modifier: 0.084 Maximum Targeting Range: 105000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 26.4 Gravimetric Sensor Strength: 0.0 Shield recharge time: 1875000.0 Bounty: 0.0 Capacitor Capacity: 9530.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.4 Structure Thermal Damage Resistance: 0.4 Structure Explosive Damage Resistance: 0.4 Structure EM Damage Resistance: 0.4 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 32.2 Thermal damage: 23.0 |
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| 47879 - Hadal Abyssal Overmind | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Spaceship Entities | Click to toggle showing the 57 attributes.descriptionID: 537265typeID: 47879 graphicID: 1718 Capacity: 0.0 raceID: 134 typeNameID: 535302 basePrice: 0.0 Volume: 454500.0 soundID: 11 radius: 499.0 factionID: 500025 published: False Mass: 100250000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 11875.0 Structure Hitpoints: 13750.0 Armor EM Damage Resistance: 0.23 Armor Explosive Damage Resistance: 0.32 Armor Kinetic Damage Resistance: 0.3 Armor Thermal Damage Resistance: 0.3 Shield EM Damage Resistance: 0.875 Shield Explosive Damage Resistance: 0.4375 Shield Kinetic Damage Resistance: 0.525 Shield Thermal Damage Resistance: 0.7 Armor Hitpoints: 22500.0 Accuracy falloff : 19820.0 Turret Tracking: 4.33 Maximum Velocity: 350.0 Signature Radius: 455.0 entityFactionLoss: 0.0 Rate of fire: 3390.0 Scan Resolution: 112.5 Optimal Range: 20790.0 Capacitor Recharge time: 825000.0 gfxTurretID: 3114.0 Damage Modifier: 29.0 gfxBoosterID: 395.0 Inertia Modifier: 0.081 Maximum Targeting Range: 105000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 32.4 Gravimetric Sensor Strength: 0.0 Shield recharge time: 2542500.0 Bounty: 0.0 Capacitor Capacity: 8906.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.4 Structure Thermal Damage Resistance: 0.4 Structure Explosive Damage Resistance: 0.4 Structure EM Damage Resistance: 0.4 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 32.2 Thermal damage: 23.0 |
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| 47880 - Benthic Abyssal Overmind | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Spaceship Entities | Click to toggle showing the 62 attributes.descriptionID: 537266typeID: 47880 graphicID: 1718 Capacity: 0.0 raceID: 134 typeNameID: 535303 basePrice: 0.0 Volume: 454500.0 soundID: 11 radius: 499.0 factionID: 500025 published: False Mass: 100250000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 11875.0 behaviorWebifierDischarge: 3.75 Structure Hitpoints: 13750.0 Armor EM Damage Resistance: 0.24 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.32 Armor Thermal Damage Resistance: 0.32 Shield EM Damage Resistance: 0.79 Shield Explosive Damage Resistance: 0.39 Shield Kinetic Damage Resistance: 0.47 Shield Thermal Damage Resistance: 0.63 Maximum Velocity Bonus: -55.0 Armor Hitpoints: 25750.0 Accuracy falloff : 29000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 3.23 Maximum Velocity: 400.0 Signature Radius: 455.0 entityFactionLoss: 0.0 Rate of fire: 3970.0 Scan Resolution: 112.5 Optimal Range: 29160.0 Capacitor Recharge time: 825000.0 gfxTurretID: 13874.0 Damage Modifier: 41.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 15000.0 gfxBoosterID: 395.0 Inertia Modifier: 0.081 Maximum Targeting Range: 105000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 32.4 Gravimetric Sensor Strength: 0.0 Shield recharge time: 2542500.0 Bounty: 0.0 Capacitor Capacity: 8906.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.32 Structure Thermal Damage Resistance: 0.32 Structure Explosive Damage Resistance: 0.32 Structure EM Damage Resistance: 0.32 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 33.6 Thermal damage: 24.0 |
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| 47885 - Tetryon Exotic Plasma S | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
Exotic Plasma Charge | Click to toggle showing the 31 attributes.descriptionID: 536899typeID: 47885 Capacity: 0.0 raceID: 135 typeNameID: 535359 iconID: 21918 basePrice: 0.0 marketGroupID: 2465 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 1.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 Used with (Launcher Group): 1986.0 Range bonus: 0.7 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47886 - Tetryon Exotic Plasma M | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
Exotic Plasma Charge | Click to toggle showing the 31 attributes.descriptionID: 536900typeID: 47886 Capacity: 0.0 raceID: 135 typeNameID: 535361 iconID: 21918 basePrice: 0.0 marketGroupID: 2466 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 2.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 100.0 Kinetic damage: 0.0 Thermal damage: 230.0 Used with (Launcher Group): 1986.0 Range bonus: 0.7 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47887 - Tetryon Exotic Plasma L | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
Exotic Plasma Charge | Click to toggle showing the 31 attributes.descriptionID: 536901typeID: 47887 Capacity: 0.0 raceID: 135 typeNameID: 535363 iconID: 21918 basePrice: 0.0 marketGroupID: 2467 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 3.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 266.0 Kinetic damage: 0.0 Thermal damage: 602.0 Used with (Launcher Group): 1986.0 Range bonus: 0.7 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47888 - Agitated Exotic Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535550typeID: 47888 Capacity: 0.0 Meta Level: 0 typeNameID: 535373 iconID: 21925 basePrice: 10000.0 marketGroupID: 2457 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47862.0 Difficulty Tier: 2.0 |
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| 47889 - Fierce Exotic Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535551typeID: 47889 Capacity: 0.0 Meta Level: 0 typeNameID: 535374 iconID: 21926 basePrice: 10000.0 marketGroupID: 2457 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47862.0 Difficulty Tier: 3.0 |
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| 47890 - Raging Exotic Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535552typeID: 47890 Capacity: 0.0 Meta Level: 0 typeNameID: 535375 iconID: 21927 basePrice: 10000.0 marketGroupID: 2457 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47862.0 Difficulty Tier: 4.0 |
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| 47891 - Chaotic Exotic Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535553typeID: 47891 Capacity: 0.0 Meta Level: 0 typeNameID: 535376 iconID: 21928 basePrice: 10000.0 marketGroupID: 2457 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47862.0 Difficulty Tier: 5.0 |
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| 47892 - Agitated Dark Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535554typeID: 47892 Capacity: 0.0 Meta Level: 0 typeNameID: 535377 iconID: 21925 basePrice: 10000.0 marketGroupID: 2458 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47863.0 Difficulty Tier: 2.0 |
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| 47893 - Fierce Dark Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535555typeID: 47893 Capacity: 0.0 Meta Level: 0 typeNameID: 535378 iconID: 21926 basePrice: 10000.0 marketGroupID: 2458 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47863.0 Difficulty Tier: 3.0 |
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| 47894 - Raging Dark Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535556typeID: 47894 Capacity: 0.0 Meta Level: 0 typeNameID: 535379 iconID: 21927 basePrice: 10000.0 marketGroupID: 2458 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47863.0 Difficulty Tier: 4.0 |
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| 47895 - Chaotic Dark Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535557typeID: 47895 Capacity: 0.0 Meta Level: 0 typeNameID: 535380 iconID: 21928 basePrice: 10000.0 marketGroupID: 2458 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47863.0 Difficulty Tier: 5.0 |
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| 47896 - Agitated Firestorm Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535558typeID: 47896 Capacity: 0.0 Meta Level: 0 typeNameID: 535381 iconID: 21925 basePrice: 10000.0 marketGroupID: 2459 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47864.0 Difficulty Tier: 2.0 |
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| 47897 - Fierce Firestorm Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535559typeID: 47897 Capacity: 0.0 Meta Level: 0 typeNameID: 535382 iconID: 21926 basePrice: 10000.0 marketGroupID: 2459 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47864.0 Difficulty Tier: 3.0 |
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| 47898 - Raging Firestorm Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535560typeID: 47898 Capacity: 0.0 Meta Level: 0 typeNameID: 535383 iconID: 21927 basePrice: 10000.0 marketGroupID: 2459 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47864.0 Difficulty Tier: 4.0 |
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| 47899 - Chaotic Firestorm Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535561typeID: 47899 Capacity: 0.0 Meta Level: 0 typeNameID: 535384 iconID: 21928 basePrice: 10000.0 marketGroupID: 2459 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47864.0 Difficulty Tier: 5.0 |
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| 47900 - Agitated Gamma Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535562typeID: 47900 Capacity: 0.0 Meta Level: 0 typeNameID: 535385 iconID: 21925 basePrice: 10000.0 marketGroupID: 2460 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 2.0 |
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| 47901 - Fierce Gamma Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535563typeID: 47901 Capacity: 0.0 Meta Level: 0 typeNameID: 535386 iconID: 21926 basePrice: 10000.0 marketGroupID: 2460 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 3.0 |
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| 47902 - Raging Gamma Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535564typeID: 47902 Capacity: 0.0 Meta Level: 0 typeNameID: 535387 iconID: 21927 basePrice: 10000.0 marketGroupID: 2460 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 4.0 |
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| 47903 - Chaotic Gamma Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535565typeID: 47903 Capacity: 0.0 Meta Level: 0 typeNameID: 535388 iconID: 21928 basePrice: 10000.0 marketGroupID: 2460 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 5.0 |
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| 47904 - Agitated Electrical Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535566typeID: 47904 Capacity: 0.0 Meta Level: 0 typeNameID: 535389 iconID: 21925 basePrice: 10000.0 marketGroupID: 2461 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47865.0 Difficulty Tier: 2.0 |
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| 47905 - Fierce Electrical Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535567typeID: 47905 Capacity: 0.0 Meta Level: 0 typeNameID: 535390 iconID: 21926 basePrice: 10000.0 marketGroupID: 2461 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47865.0 Difficulty Tier: 3.0 |
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| 47906 - Raging Electrical Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535568typeID: 47906 Capacity: 0.0 Meta Level: 0 typeNameID: 535391 iconID: 21927 basePrice: 10000.0 marketGroupID: 2461 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47865.0 Difficulty Tier: 4.0 |
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| 47907 - Chaotic Electrical Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 17 attributes.descriptionID: 535569typeID: 47907 Capacity: 0.0 Meta Level: 0 typeNameID: 535392 iconID: 21928 basePrice: 10000.0 marketGroupID: 2461 Volume: 10.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47865.0 Difficulty Tier: 5.0 |
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| 47908 - Entropic Radiation Sink I | Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Entropic Radiation Sink | Click to toggle showing the 22 attributes.descriptionID: 536638typeID: 47908 Capacity: 0.0 Meta Level: 0.0 typeNameID: 535394 iconID: 1046 basePrice: 0.0 marketGroupID: 2471 Volume: 5.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1988 portionSize: 1 Damage Modifier: 1.09 Structure Hitpoints: 40.0 rate of fire bonus: 0.96 CPU usage: 27.0 requiredSkill1Level: 1.0 Primary Skill required: 3318.0 Powergrid Usage: 1.0 |
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| 47909 - Compact Entropic Radiation Sink | Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Entropic Radiation Sink | Click to toggle showing the 22 attributes.descriptionID: 536640typeID: 47909 Capacity: 0.0 Meta Level: 0.0 typeNameID: 535395 iconID: 1046 basePrice: 0.0 marketGroupID: 2471 Volume: 5.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1988 portionSize: 1 Damage Modifier: 1.09 Structure Hitpoints: 40.0 rate of fire bonus: 0.96 CPU usage: 27.0 requiredSkill1Level: 1.0 Primary Skill required: 3318.0 Powergrid Usage: 1.0 |
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| 47911 - Entropic Radiation Sink II | Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Entropic Radiation Sink | Click to toggle showing the 23 attributes.descriptionID: 536639typeID: 47911 Capacity: 0.0 Meta Level: 5.0 typeNameID: 535396 Volume: 5.0 iconID: 1046 basePrice: 0.0 marketGroupID: 2471 metaGroupID: 2 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 1988 portionSize: 1 Damage Modifier: 1.13 Structure Hitpoints: 40.0 rate of fire bonus: 0.94 CPU usage: 30.0 requiredSkill1Level: 4.0 Primary Skill required: 3318.0 Powergrid Usage: 1.0 |
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| 47912 - Light Compact Entropic Disintegrator | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537224typeID: 47912 graphicID: 21997 Capacity: 50.0 Meta Level: 0.0 raceID: 135 typeNameID: 535397 Volume: 5.0 iconID: 21923 basePrice: 0.0 marketGroupID: 2433 metaGroupID: 1.0 radius: 1.0 published: True Mass: 500.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 1.0 Reload Time: 0.01 Can be fitted to: 47269.0 Activation Cost: 5.2 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 1.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 27.0 Turret Tracking: 410.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 39.0 Rate of fire: 3500.0 Optimal Range: 6000.0 Secondary Skill required: 47870.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 4.2 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.1 Primary Skill required: 3300.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47913 - Light Scoped Entropic Disintegrator | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537225typeID: 47913 graphicID: 21997 Capacity: 50.0 Meta Level: 0.0 raceID: 135 typeNameID: 535398 Volume: 5.0 iconID: 21923 basePrice: 0.0 marketGroupID: 2433 metaGroupID: 1.0 radius: 1.0 published: True Mass: 500.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 1.0 Reload Time: 0.01 Can be fitted to: 47269.0 Activation Cost: 5.2 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 1.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 30.0 Turret Tracking: 410.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 45.0 Rate of fire: 3500.0 Optimal Range: 6500.0 Secondary Skill required: 47870.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 4.2 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.1 Primary Skill required: 3300.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47914 - Light Entropic Disintegrator II | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Precursor Weapon | Click to toggle showing the 48 attributes.descriptionID: 537227typeID: 47914 graphicID: 21997 Capacity: 50.0 Meta Level: 5.0 raceID: 135 typeNameID: 535399 Volume: 5.0 iconID: 21923 basePrice: 0.0 marketGroupID: 2433 metaGroupID: 2.0 radius: 1.0 published: True Mass: 500.0 Tech Level: 2.0 groupID: 1986 portionSize: 1 Charge size: 1.0 Reload Time: 0.01 Can be fitted to: 47269.0 Activation Cost: 4.5 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 5.0 requiredSkill3Level: 1.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 30.0 Turret Tracking: 410.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 45.0 Rate of fire: 3500.0 Optimal Range: 6750.0 Secondary Skill required: 47870.0 Tertiary Skill required: 47873.0 Overload damage bonus: 15.0 Heat Damage: 4.0 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.2 Primary Skill required: 3300.0 Charges Per Cycle: 1.0 Used with (Charge Group): 1987.0 Used with (Charge Group): 1989.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47915 - Light Veles Entropic Disintegrator | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537226typeID: 47915 graphicID: 21997 Capacity: 50.0 Meta Level: 8.0 raceID: 135 typeNameID: 535400 Volume: 5.0 iconID: 21923 basePrice: 0.0 marketGroupID: 2433 metaGroupID: 4.0 radius: 1.0 published: True Mass: 500.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 1.0 Reload Time: 0.01 Can be fitted to: 47269.0 Activation Cost: 4.0 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 1.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 27.0 Turret Tracking: 410.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 42.0 Rate of fire: 3500.0 Optimal Range: 7150.0 Secondary Skill required: 47870.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 3.6 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.3 Primary Skill required: 3300.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47916 - Heavy Compact Entropic Disintegrator | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537228typeID: 47916 graphicID: 21996 Capacity: 50.0 Meta Level: 0.0 raceID: 135 typeNameID: 535401 Volume: 10.0 iconID: 21922 basePrice: 0.0 marketGroupID: 2434 metaGroupID: 1.0 radius: 1.0 published: True Mass: 1000.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 2.0 Reload Time: 0.01 Can be fitted to: 47270.0 Activation Cost: 22.1 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 3.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 760.0 Turret Tracking: 42.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 120.0 Rate of fire: 5500.0 Optimal Range: 15500.0 Secondary Skill required: 3300.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 4.2 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.1 Primary Skill required: 47871.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47917 - Heavy Scoped Entropic Disintegrator | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537230typeID: 47917 graphicID: 21996 Capacity: 50.0 Meta Level: 0.0 raceID: 135 typeNameID: 535402 Volume: 10.0 iconID: 21922 basePrice: 0.0 marketGroupID: 2434 metaGroupID: 1.0 radius: 1.0 published: True Mass: 1000.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 2.0 Reload Time: 0.01 Can be fitted to: 47270.0 Activation Cost: 22.1 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 3.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 840.0 Turret Tracking: 42.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 140.0 Rate of fire: 5500.0 Optimal Range: 16600.0 Secondary Skill required: 3300.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 4.2 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.1 Primary Skill required: 47871.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47918 - Heavy Entropic Disintegrator II | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Precursor Weapon | Click to toggle showing the 47 attributes.descriptionID: 537232typeID: 47918 graphicID: 21996 Capacity: 50.0 Meta Level: 5.0 typeNameID: 535403 Volume: 10.0 iconID: 21922 basePrice: 0.0 marketGroupID: 2434 metaGroupID: 2.0 radius: 1.0 published: True Mass: 1000.0 Tech Level: 2.0 groupID: 1986 portionSize: 1 Charge size: 2.0 Reload Time: 0.01 Can be fitted to: 47270.0 Activation Cost: 20.4 Structure Hitpoints: 40.0 requiredSkill1Level: 5.0 requiredSkill2Level: 3.0 requiredSkill3Level: 1.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 880.0 Turret Tracking: 42.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 160.0 Rate of fire: 5500.0 Optimal Range: 17400.0 Secondary Skill required: 3300.0 Tertiary Skill required: 47874.0 Overload damage bonus: 15.0 Heat Damage: 4.0 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.2 Primary Skill required: 47871.0 Charges Per Cycle: 1.0 Used with (Charge Group): 1987.0 Used with (Charge Group): 1989.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47919 - Heavy Veles Entropic Disintegrator | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537231typeID: 47919 graphicID: 21996 Capacity: 50.0 Meta Level: 8.0 raceID: 135 typeNameID: 535404 Volume: 10.0 iconID: 21922 basePrice: 0.0 marketGroupID: 2434 metaGroupID: 4.0 radius: 1.0 published: True Mass: 1000.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 2.0 Reload Time: 0.01 Can be fitted to: 47270.0 Activation Cost: 19.2 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 3.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 800.0 Turret Tracking: 42.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 140.0 Rate of fire: 5500.0 Optimal Range: 18000.0 Secondary Skill required: 3300.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 3.6 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.3 Primary Skill required: 47871.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47920 - Supratidal Compact Entropic Disintegrator | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537233typeID: 47920 graphicID: 21994 Capacity: 50.0 Meta Level: 0.0 raceID: 135 typeNameID: 535405 Volume: 20.0 iconID: 21921 basePrice: 0.0 marketGroupID: 2435 metaGroupID: 1.0 radius: 1.0 published: True Mass: 2000.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 3.0 Reload Time: 0.01 Can be fitted to: 47271.0 Activation Cost: 63.0 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 5.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 15900.0 Turret Tracking: 5.45 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 270.0 Rate of fire: 8000.0 Optimal Range: 26000.0 Secondary Skill required: 3300.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 4.2 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.1 Primary Skill required: 47872.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47921 - Supratidal Scoped Entropic Disintegrator | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537235typeID: 47921 graphicID: 21994 Capacity: 50.0 Meta Level: 0.0 raceID: 135 typeNameID: 535406 Volume: 20.0 iconID: 21921 basePrice: 0.0 marketGroupID: 2435 metaGroupID: 1.0 radius: 1.0 published: True Mass: 2000.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 3.0 Reload Time: 0.01 Can be fitted to: 47271.0 Activation Cost: 63.0 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 5.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 16500.0 Turret Tracking: 5.45 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 300.0 Rate of fire: 8000.0 Optimal Range: 27100.0 Secondary Skill required: 3300.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 4.2 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.1 Primary Skill required: 47872.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47922 - Supratidal Entropic Disintegrator II | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Precursor Weapon | Click to toggle showing the 48 attributes.descriptionID: 537237typeID: 47922 graphicID: 21994 Capacity: 50.0 Meta Level: 5.0 raceID: 135 typeNameID: 535407 Volume: 20.0 iconID: 21921 basePrice: 0.0 marketGroupID: 2435 metaGroupID: 2.0 radius: 1.0 published: True Mass: 2000.0 Tech Level: 2.0 groupID: 1986 portionSize: 1 Charge size: 3.0 Reload Time: 0.01 Can be fitted to: 47271.0 Activation Cost: 57.6 Structure Hitpoints: 40.0 requiredSkill1Level: 5.0 requiredSkill2Level: 5.0 requiredSkill3Level: 1.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 17400.0 Turret Tracking: 5.45 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 342.0 Rate of fire: 8000.0 Optimal Range: 28200.0 Secondary Skill required: 3300.0 Tertiary Skill required: 47875.0 Overload damage bonus: 15.0 Heat Damage: 4.0 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.2 Primary Skill required: 47872.0 Charges Per Cycle: 1.0 Used with (Charge Group): 1987.0 Used with (Charge Group): 1989.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47923 - Supratidal Veles Entropic Disintegrator | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Precursor Weapon | Click to toggle showing the 45 attributes.descriptionID: 537236typeID: 47923 graphicID: 21994 Capacity: 50.0 Meta Level: 8.0 raceID: 135 typeNameID: 535408 Volume: 20.0 iconID: 21921 basePrice: 0.0 marketGroupID: 2435 metaGroupID: 4.0 radius: 1.0 published: True Mass: 2000.0 Tech Level: 1.0 groupID: 1986 portionSize: 1 Charge size: 3.0 Reload Time: 0.01 Can be fitted to: 47271.0 Activation Cost: 54.0 Structure Hitpoints: 40.0 requiredSkill1Level: 1.0 requiredSkill2Level: 5.0 heatDissipationRateModifier: 0.01 Powergrid Usage: 16500.0 Turret Tracking: 5.45 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots occupied: 1.0 CPU usage: 270.0 Rate of fire: 8000.0 Optimal Range: 29100.0 Secondary Skill required: 3300.0 Charges Per Cycle: 1.0 Overload damage bonus: 15.0 Heat Damage: 3.6 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 1.3 Primary Skill required: 47872.0 Used with (Charge Group): 1987.0 Color Scheme: 11313.0 Signature Resolution: 40000.0 |
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| 47924 - Baryon Exotic Plasma S | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
Exotic Plasma Charge | Click to toggle showing the 31 attributes.descriptionID: 536895typeID: 47924 Capacity: 0.0 raceID: 135 typeNameID: 535409 iconID: 21917 basePrice: 0.0 marketGroupID: 2465 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 1.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 42.0 Kinetic damage: 0.0 Thermal damage: 57.0 Used with (Launcher Group): 1986.0 Range bonus: 1.1 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47925 - Meson Exotic Plasma S | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
Exotic Plasma Charge | Click to toggle showing the 31 attributes.descriptionID: 536898typeID: 47925 Capacity: 0.0 raceID: 135 typeNameID: 535410 iconID: 21916 basePrice: 0.0 marketGroupID: 2465 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 1.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 45.0 Used with (Launcher Group): 1986.0 Range bonus: 1.8 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47926 - Occult S | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
Advanced Exotic Plasma Charge | Click to toggle showing the 35 attributes.descriptionID: 535412typeID: 47926 graphicID: 1143 Capacity: 0.0 Meta Level: 5 raceID: 135 typeNameID: 535411 Volume: 0.1 iconID: 21920 basePrice: 0.0 marketGroupID: 2468 metaGroupID: 2.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 1989 portionSize: 1000 Charge size: 1.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 requiredSkill1Level: 1.0 Primary Skill required: 47873.0 Used with (Launcher Group): 1986.0 Tracking Speed Multiplier: 0.75 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 63.0 Kinetic damage: 0.0 Thermal damage: 72.0 Range bonus: 0.6 mainColor: 11646664.0 |
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| 47927 - Mystic S | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
Advanced Exotic Plasma Charge | Click to toggle showing the 35 attributes.descriptionID: 536904typeID: 47927 graphicID: 1141 Capacity: 0.0 Meta Level: 5 raceID: 135 typeNameID: 535413 Volume: 0.1 iconID: 21919 basePrice: 0.0 marketGroupID: 2468 metaGroupID: 2.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 1989 portionSize: 1000 Charge size: 1.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 requiredSkill1Level: 1.0 Primary Skill required: 47873.0 Used with (Launcher Group): 1986.0 Tracking Speed Multiplier: 0.75 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 63.0 Range bonus: 1.5 mainColor: 11646664.0 |
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| 47928 - Baryon Exotic Plasma M | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
Exotic Plasma Charge | Click to toggle showing the 32 attributes.descriptionID: 536894typeID: 47928 graphicID: 1139 Capacity: 0.0 raceID: 135 typeNameID: 535415 iconID: 21917 basePrice: 0.0 marketGroupID: 2466 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 2.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 120.0 Kinetic damage: 0.0 Thermal damage: 190.0 Used with (Launcher Group): 1986.0 Range bonus: 1.1 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47929 - Meson Exotic Plasma M | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
Exotic Plasma Charge | Click to toggle showing the 32 attributes.descriptionID: 536897typeID: 47929 graphicID: 1142 Capacity: 0.0 raceID: 135 typeNameID: 535416 iconID: 21916 basePrice: 0.0 marketGroupID: 2466 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 2.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 90.0 Kinetic damage: 0.0 Thermal damage: 150.0 Used with (Launcher Group): 1986.0 Range bonus: 1.8 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47930 - Occult M | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
Advanced Exotic Plasma Charge | Click to toggle showing the 35 attributes.descriptionID: 536906typeID: 47930 graphicID: 1143 Capacity: 0.0 Meta Level: 5 raceID: 135 typeNameID: 535417 Volume: 0.1 iconID: 21920 basePrice: 0.0 marketGroupID: 2469 metaGroupID: 2.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 1989 portionSize: 1000 Charge size: 2.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 requiredSkill1Level: 1.0 Primary Skill required: 47874.0 Used with (Launcher Group): 1986.0 Tracking Speed Multiplier: 0.75 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 190.0 Kinetic damage: 0.0 Thermal damage: 240.0 Range bonus: 0.6 mainColor: 11646664.0 |
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| 47931 - Mystic M | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
Advanced Exotic Plasma Charge | Click to toggle showing the 35 attributes.descriptionID: 536903typeID: 47931 graphicID: 1141 Capacity: 0.0 Meta Level: 5 raceID: 135 typeNameID: 535418 Volume: 0.1 iconID: 21919 basePrice: 0.0 marketGroupID: 2469 metaGroupID: 2.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 1989 portionSize: 1000 Charge size: 2.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 requiredSkill1Level: 1.0 Primary Skill required: 47874.0 Used with (Launcher Group): 1986.0 Tracking Speed Multiplier: 0.75 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 100.0 Kinetic damage: 0.0 Thermal damage: 200.0 Range bonus: 1.5 mainColor: 11646664.0 |
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| 47932 - Baryon Exotic Plasma L | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
Exotic Plasma Charge | Click to toggle showing the 32 attributes.descriptionID: 536893typeID: 47932 graphicID: 1139 Capacity: 0.0 raceID: 135 typeNameID: 535419 iconID: 21917 basePrice: 0.0 marketGroupID: 2467 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 3.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 322.0 Kinetic damage: 0.0 Thermal damage: 490.0 Used with (Launcher Group): 1986.0 Range bonus: 1.1 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47933 - Meson Exotic Plasma L | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
Exotic Plasma Charge | Click to toggle showing the 32 attributes.descriptionID: 536896typeID: 47933 graphicID: 1142 Capacity: 0.0 raceID: 135 typeNameID: 535421 iconID: 21916 basePrice: 0.0 marketGroupID: 2467 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 Tech Level: 1.0 groupID: 1987 portionSize: 1000 Charge size: 3.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 metaGroupID: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 238.0 Kinetic damage: 0.0 Thermal damage: 378.0 Used with (Launcher Group): 1986.0 Range bonus: 1.8 Tracking Speed Multiplier: 1.0 mainColor: 11646664.0 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 |
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| 47934 - Occult L | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
Advanced Exotic Plasma Charge | Click to toggle showing the 35 attributes.descriptionID: 536905typeID: 47934 graphicID: 1143 Capacity: 0.0 Meta Level: 5 raceID: 135 typeNameID: 535423 Volume: 0.1 iconID: 21920 basePrice: 0.0 marketGroupID: 2470 metaGroupID: 2.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 1989 portionSize: 1000 Charge size: 3.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 requiredSkill1Level: 1.0 Primary Skill required: 47875.0 Used with (Launcher Group): 1986.0 Tracking Speed Multiplier: 0.75 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 448.0 Kinetic damage: 0.0 Thermal damage: 630.0 Range bonus: 0.6 mainColor: 11646664.0 |
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| 47935 - Mystic L | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
Advanced Exotic Plasma Charge | Click to toggle showing the 35 attributes.descriptionID: 536902typeID: 47935 graphicID: 1141 Capacity: 0.0 Meta Level: 5 raceID: 135 typeNameID: 535424 Volume: 0.1 iconID: 21919 basePrice: 0.0 marketGroupID: 2470 metaGroupID: 2.0 radius: 1.0 published: True Mass: 1.0 Tech Level: 2.0 groupID: 1989 portionSize: 1000 Charge size: 3.0 Item Damage: 0.0 Structure Hitpoints: 1.0 entityFlyRangeMultiplier: 0.5 requiredSkill1Level: 1.0 Primary Skill required: 47875.0 Used with (Launcher Group): 1986.0 Tracking Speed Multiplier: 0.75 Capacitor Need Bonus: 0.0 Base Armor Damage: 0.0 Base Shield Damage: 0.0 EM damage: 0.0 Explosive damage: 259.0 Kinetic damage: 0.0 Thermal damage: 518.0 Range bonus: 1.5 mainColor: 11646664.0 |
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| 47936 - Small Crystal Environment 1 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47936graphicID: 22175 Capacity: 0.0 raceID: 128 typeNameID: 535460 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47937 - Small Crystal Environment 2 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47937graphicID: 22181 Capacity: 0.0 raceID: 128 typeNameID: 535461 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47938 - Small Crystal Environment 3 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47938graphicID: 22180 Capacity: 0.0 raceID: 128 typeNameID: 535462 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47939 - Small Crystal Environment 5 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47939graphicID: 22178 Capacity: 0.0 raceID: 128 typeNameID: 535464 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47940 - Small Crystal Environment 4 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47940graphicID: 22179 Capacity: 0.0 raceID: 128 typeNameID: 535463 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47941 - Medium Crystal Environment 1 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47941graphicID: 22174 Capacity: 0.0 raceID: 128 typeNameID: 535465 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47942 - Medium Crystal Environment 2 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47942graphicID: 22173 Capacity: 0.0 raceID: 128 typeNameID: 535466 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47943 - Medium Crystal Environment 3 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47943graphicID: 22176 Capacity: 0.0 raceID: 128 typeNameID: 535467 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47944 - Medium Crystal Environment 4 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47944graphicID: 22177 Capacity: 0.0 raceID: 128 typeNameID: 535468 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47945 - Large Crystal Environment 1 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47945graphicID: 22170 Capacity: 0.0 raceID: 128 typeNameID: 535469 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47946 - Large Crystal Environment 2 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47946graphicID: 22171 Capacity: 0.0 raceID: 128 typeNameID: 535470 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47947 - Large Crystal Environment 3 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47947graphicID: 22172 Capacity: 0.0 raceID: 128 typeNameID: 535471 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47948 - Extra Large Crystal Environment | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47948graphicID: 22169 Capacity: 0.0 raceID: 128 typeNameID: 535472 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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47949 - Background planet Plasma Blood | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47949graphicID: 22182 Capacity: 0.0 raceID: 128 typeNameID: 535473 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
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47950 - Background planet Sandstorm Yellow | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47950graphicID: 22183 Capacity: 0.0 raceID: 128 typeNameID: 535474 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
| 47951 - Triglavian Bioadaptive Cache | These structures are commonly found throughout Abyssal Deadspace and often contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain. |
Large Collidable Structure | Click to toggle showing the 34 attributes.descriptionID: 536466typeID: 47951 graphicID: 22217 Capacity: 10000.0 typeNameID: 535597 basePrice: 0.0 Volume: 100000000.0 soundID: 20217 wreckTypeID: 48120 radius: 1226.0 published: False Mass: 100000.0 groupID: 319 portionSize: 1 Shield Capacity: 100.0 Structure Hitpoints: 100.0 armorUniformity: 1.0 structureUniformity: 1.0 entityChaseMaxDistance: 0.0 Accuracy falloff : 0.0 Turret Tracking: 0.0 Signature Radius: 1000.0 entityFactionLoss: 0.0 Optimal Range: 0.0 Armor Hitpoints: 100.0 entityFlyRange: 0.0 entityEquipmentMin: 5.0 entityEquipmentMax: 10.0 Disallows Assistance: 1.0 Shield recharge time: 86400000.0 entityAttackRange: 0.0 entityLootCountMin: 1.0 entityLootCountMax: 30.0 Security Status Kill Amount: 0.0 |
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| 47953 - Drifter Foothold Battleship | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 58 attributes.descriptionID: 537267typeID: 47953 graphicID: 21049 Capacity: 120.0 raceID: 64 typeNameID: 535656 basePrice: 0.0 Volume: 109000.0 soundID: 20207 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 7920.0 Shield Capacity: 40000.0 shieldCharge: 8112.0 Structure Hitpoints: 10000.0 Armor Damage: 10000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Accuracy falloff : 20000.0 Turret Tracking: 2.0 Maximum Velocity: 300.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 360.0 Optimal Range: 60000.0 Armor Hitpoints: 10000.0 gfxTurretID: 34580.0 Damage Modifier: 5.0 gfxBoosterID: 397.0 Inertia Modifier: 0.09 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Shield recharge time: 2500000.0 Bounty: 0.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47954 - Drifter Rearguard Battleship | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 58 attributes.descriptionID: 537268typeID: 47954 graphicID: 21049 Capacity: 120.0 raceID: 64 typeNameID: 535657 basePrice: 0.0 Volume: 109000.0 soundID: 20207 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 7968.0 Shield Capacity: 40000.0 shieldCharge: 14704.0 Structure Hitpoints: 10000.0 Armor Damage: 10000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Accuracy falloff : 20000.0 Turret Tracking: 2.0 Maximum Velocity: 300.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 360.0 Optimal Range: 60000.0 Armor Hitpoints: 10000.0 gfxTurretID: 34580.0 Damage Modifier: 10.0 gfxBoosterID: 397.0 Inertia Modifier: 0.09 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Shield recharge time: 2500000.0 Bounty: 0.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47955 - Drifter Frontline Battleship | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 58 attributes.descriptionID: 537269typeID: 47955 graphicID: 21049 Capacity: 120.0 raceID: 64 typeNameID: 535658 basePrice: 0.0 Volume: 109000.0 soundID: 20207 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 8512.0 Shield Capacity: 40000.0 shieldCharge: 23016.0 Structure Hitpoints: 10000.0 Armor Damage: 10000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Accuracy falloff : 20000.0 Turret Tracking: 2.0 Maximum Velocity: 300.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 360.0 Optimal Range: 60000.0 Armor Hitpoints: 10000.0 gfxTurretID: 34580.0 Damage Modifier: 15.0 gfxBoosterID: 397.0 Inertia Modifier: 0.09 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Shield recharge time: 2500000.0 Bounty: 0.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47956 - Drifter Vanguard Battleship | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 58 attributes.descriptionID: 537270typeID: 47956 graphicID: 21049 Capacity: 120.0 raceID: 64 typeNameID: 535659 basePrice: 0.0 Volume: 109000.0 soundID: 20207 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 7488.0 Shield Capacity: 40000.0 shieldCharge: 31904.0 Structure Hitpoints: 10000.0 Armor Damage: 10000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Accuracy falloff : 20000.0 Turret Tracking: 2.0 Maximum Velocity: 300.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 360.0 Optimal Range: 60000.0 Armor Hitpoints: 10000.0 gfxTurretID: 34580.0 Damage Modifier: 20.0 gfxBoosterID: 397.0 Inertia Modifier: 0.09 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Shield recharge time: 2500000.0 Bounty: 0.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47957 - Drifter Assault Battleship | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 58 attributes.descriptionID: 537271typeID: 47957 graphicID: 21049 Capacity: 120.0 raceID: 64 typeNameID: 535660 basePrice: 0.0 Volume: 109000.0 soundID: 20207 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 7224.0 Shield Capacity: 40000.0 shieldCharge: 40000.0 Structure Hitpoints: 10000.0 Armor Damage: 10000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Accuracy falloff : 20000.0 Turret Tracking: 2.0 Maximum Velocity: 300.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 360.0 Optimal Range: 60000.0 Armor Hitpoints: 10000.0 gfxTurretID: 34580.0 Damage Modifier: 25.0 gfxBoosterID: 397.0 Inertia Modifier: 0.09 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Shield recharge time: 2500000.0 Bounty: 0.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47958 - Drifter Entanglement Cruiser | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 61 attributes.descriptionID: 537273typeID: 47958 graphicID: 22006 Capacity: 250.0 raceID: 64 typeNameID: 535661 basePrice: 0.0 Volume: 100000.0 radius: 150.0 published: False Mass: 1000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 4208.0 Shield Capacity: 10000.0 shieldCharge: 3836.0 Structure Hitpoints: 5000.0 Armor Damage: 5000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Maximum Velocity Bonus: -50.0 Accuracy falloff : 10000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 50.0 Maximum Velocity: 1000.0 Signature Radius: 400.0 behaviorWebifierDischarge: 0.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 600.0 Optimal Range: 6000.0 Armor Hitpoints: 5000.0 gfxTurretID: 47446.0 Damage Modifier: 2.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 7500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47959 - Drifter Nullwarp Cruiser | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 60 attributes.descriptionID: 537274typeID: 47959 graphicID: 22006 Capacity: 250.0 raceID: 64 typeNameID: 535662 basePrice: 0.0 Volume: 100000.0 radius: 150.0 published: False Mass: 1000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 4360.0 Shield Capacity: 10000.0 shieldCharge: 4400.0 Structure Hitpoints: 5000.0 Armor Damage: 5000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Accuracy falloff : 10000.0 Turret Tracking: 50.0 Maximum Velocity: 1000.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 600.0 Optimal Range: 6000.0 Armor Hitpoints: 5000.0 gfxTurretID: 47446.0 Damage Modifier: 2.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 1.0 behaviorWarpScrambleDuration: 5000.0 behaviorWarpScrambleRange: 10000.0 behaviorWarpScrambleDischarge: 0.0 behaviorWarpScrambleStrength: 2.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 7500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47960 - Drifter Nullcharge Cruiser | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 61 attributes.descriptionID: 537272typeID: 47960 graphicID: 22006 Capacity: 250.0 raceID: 64 typeNameID: 535663 basePrice: 0.0 Volume: 100000.0 radius: 150.0 published: False Mass: 1000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 4312.0 Shield Capacity: 10000.0 shieldCharge: 3856.0 Structure Hitpoints: 5000.0 Armor Damage: 5000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 behaviorEnergyNeutralizerFalloff: 0.0 Accuracy falloff : 10000.0 Turret Tracking: 50.0 Maximum Velocity: 1000.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 600.0 Optimal Range: 6000.0 Armor Hitpoints: 5000.0 gfxTurretID: 47446.0 Damage Modifier: 2.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 Bounty: 0.0 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 10000.0 propulsionGraphicID: 397.0 behaviorEnergyNeutralizerDischarge: 0.0 Neutralization Amount: 150.0 npcBehaviorMaximumCombatOrbitRange: 7500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 Kinetic damage: 25.0 Thermal damage: 25.0 Capacitor Warfare Resistance: 1.0 |
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| 47964 - Small Crystal Environment 6 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47964graphicID: 22200 Capacity: 0.0 raceID: 128 typeNameID: 535685 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47965 - Medium Crystal Environment 5 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 47965graphicID: 22199 Capacity: 0.0 raceID: 128 typeNameID: 535688 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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| 47966 - Damavik Blueprint | No Description | Frigate Blueprint | Click to toggle showing the 11 attributes.typeID: 47966graphicID: 22007 Capacity: 0.0 typeNameID: 535691 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 105 portionSize: 1 |
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| 47967 - Vedmak Blueprint | No Description | Cruiser Blueprint | Click to toggle showing the 11 attributes.typeID: 47967graphicID: 21976 Capacity: 0.0 typeNameID: 535692 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 106 portionSize: 1 |
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| 47968 - Leshak Blueprint | No Description | Battleship Blueprint | Click to toggle showing the 11 attributes.typeID: 47968graphicID: 21993 Capacity: 0.0 typeNameID: 535693 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 107 portionSize: 1 |
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47969 - Light Entropic Disintegrator I Blueprint | No Description | Precursor Weapon Blueprint | Click to toggle showing the 12 attributes.typeID: 47969Capacity: 0.0 typeNameID: 535695 iconID: 21923 basePrice: 120000.0 marketGroupID: 292 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1990 portionSize: 1 |
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47970 - Light Entropic Disintegrator II Blueprint | No Description | Precursor Weapon Blueprint | Click to toggle showing the 12 attributes.typeID: 47970Capacity: 0.0 typeNameID: 535696 iconID: 21923 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1990 portionSize: 1 |
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47971 - Heavy Entropic Disintegrator I Blueprint | No Description | Precursor Weapon Blueprint | Click to toggle showing the 12 attributes.typeID: 47971Capacity: 0.0 typeNameID: 535697 iconID: 21922 basePrice: 1200000.0 marketGroupID: 293 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1990 portionSize: 1 |
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47972 - Heavy Entropic Disintegrator II Blueprint | No Description | Precursor Weapon Blueprint | Click to toggle showing the 12 attributes.typeID: 47972Capacity: 0.0 typeNameID: 535698 iconID: 21922 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1990 portionSize: 1 |
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47973 - Supratidal Entropic Disintegrator I Blueprint | No Description | Precursor Weapon Blueprint | Click to toggle showing the 12 attributes.typeID: 47973Capacity: 0.0 typeNameID: 535699 iconID: 21921 basePrice: 9000000.0 marketGroupID: 295 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1990 portionSize: 1 |
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47974 - Supratidal Entropic Disintegrator II Blueprint | No Description | Precursor Weapon Blueprint | Click to toggle showing the 12 attributes.typeID: 47974Capacity: 0.0 typeNameID: 535700 iconID: 21921 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1990 portionSize: 1 |
| 47975 - Crystalline Isogen-10 | This rare isotope of the mineral Isogen naturally forms stable bipyramidal crystals in the absence of the tremendous forces that typically form the more common crystal forms of Isogen, such as found in asteroids or moons. Crystalline Isogen-10 can form in space under the correct local conditions, typically requiring the in abnormal gravitation fields that are found in unusual configurations of space-time topology like Abyssal Deadspace.
Isogen-10 has been determined to be useful in the construction of light but strong materials suited to varying gravitational forces and associated accelerations. It is possible this form of Isogen could be broken down into other isotopes but they would likely be unstable, and such processes would run the risk of unleashing large quantities of energy. |
Abyssal Materials | Click to toggle showing the 13 attributes.descriptionID: 536463typeID: 47975 Capacity: 0.0 typeNameID: 535701 iconID: 21980 basePrice: 32768.0 marketGroupID: 2479 Volume: 0.35 radius: 1.0 published: True Mass: 0.0 groupID: 1996 portionSize: 1 |
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| 47977 - Triglavian Battleship Wreck | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Wreck | Click to toggle showing the 16 attributes.descriptionID: 536210typeID: 47977 graphicID: 3115 Capacity: 27500.0 typeNameID: 536209 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 Access Difficulty: 10.0 Signature Radius: 5000.0 Structure Hitpoints: 3500.0 structureUniformity: 1.0 |
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| 47978 - Large Wreck | The remains of a destroyed ship. | Wreck | Click to toggle showing the 15 attributes.descriptionID: 536212typeID: 47978 graphicID: 3115 Capacity: 27500.0 typeNameID: 536211 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 Signature Radius: 5000.0 Structure Hitpoints: 3500.0 structureUniformity: 1.0 |
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| 47979 - Upwell M3R-- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536477typeID: 47979 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536214 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47980 - Upwell M2RO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536478typeID: 47980 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536215 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -7.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.58 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47981 - Upwell A2FP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536479typeID: 47981 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536216 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -3.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47982 - Upwell A3PFO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536480typeID: 47982 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536217 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -5.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47983 - Upwell A1O Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536481typeID: 47983 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536218 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47984 - Upwell C1L Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536482typeID: 47984 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536219 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: -40.0 Bonus to Blueprint Copy Job Time Requirements: -40.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: -15.0 |
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| 47985 - Upwell A1P Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536483typeID: 47985 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536220 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47986 - Upwell A3FPO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536484typeID: 47986 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536221 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -5.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47987 - Upwell A2PF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536485typeID: 47987 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536222 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -3.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47988 - Upwell G1O Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536486typeID: 47988 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536223 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -12.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47989 - Upwell M3R-O Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536487typeID: 47989 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536224 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -7.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47990 - Upwell A3FP- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536488typeID: 47990 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536225 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -5.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47991 - Upwell A2F- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536489typeID: 47991 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536226 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47992 - Upwell G1F Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536490typeID: 47992 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536227 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -40.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47993 - Upwell M3RPO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536491typeID: 47993 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536228 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -7.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47994 - Upwell M3RO- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536492typeID: 47994 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536229 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47995 - Upwell G1R Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536493typeID: 47995 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536230 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47996 - Upwell A1R Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536494typeID: 47996 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536231 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47997 - Upwell M2RL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536495typeID: 47997 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536232 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.58 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47998 - Upwell M2PR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536496typeID: 47998 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536233 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 47999 - Upwell C1I Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536497typeID: 47999 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536234 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: -40.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: -15.0 |
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| 48000 - Upwell M1O Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536498typeID: 48000 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536235 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -7.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48001 - Upwell C2LI Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536499typeID: 48001 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536236 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: -50.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: -40.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48002 - Upwell M3R-LO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536500typeID: 48002 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536237 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -7.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48003 - Upwell M1L Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536501typeID: 48003 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536238 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48004 - Upwell C1R Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536502typeID: 48004 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536239 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48005 - Upwell M2-RO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536503typeID: 48005 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536240 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -7.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48006 - Upwell M2OR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536504typeID: 48006 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536241 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48007 - Upwell G1P Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536536typeID: 48007 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536242 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48008 - Upwell G2FP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536537typeID: 48008 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536243 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -50.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48009 - Upwell M2-RP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536538typeID: 48009 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536244 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48010 - Upwell M2RP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536539typeID: 48010 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536245 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.58 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48011 - Upwell G2PF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536540typeID: 48011 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536246 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -40.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48012 - Upwell A3PF- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536541typeID: 48012 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536247 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -5.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48013 - Upwell C3LIO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536542typeID: 48013 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536248 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: -50.0 Reduction in ME, TE, and Copy Job ISK Costs: -40.0 Reduction in Invention Job ISK Costs: -40.0 |
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| 48014 - Upwell C2L- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536543typeID: 48014 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536249 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: -50.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: -23.0 |
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| 48015 - Upwell C2IL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536544typeID: 48015 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536250 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: -40.0 Bonus to Blueprint Copy Job Time Requirements: -40.0 Bonus to Invention Job Time Requirements: -50.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48016 - Upwell C3L-IO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536545typeID: 48016 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536251 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: -40.0 Reduction in ME, TE, and Copy Job ISK Costs: -35.0 Reduction in Invention Job ISK Costs: -35.0 |
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| 48017 - Upwell C3LI- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536546typeID: 48017 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536252 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: -50.0 Reduction in ME, TE, and Copy Job ISK Costs: -40.0 Reduction in Invention Job ISK Costs: -40.0 |
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| 48018 - Upwell C2IR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536547typeID: 48018 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536253 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: -50.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: -23.0 |
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| 48019 - Upwell G1L Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536548typeID: 48019 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536254 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: -40.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: -15.0 |
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| 48020 - Upwell M3ROL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536549typeID: 48020 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536255 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48021 - Upwell G2O- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536550typeID: 48021 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536256 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -24.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48022 - Upwell M3RPF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536551typeID: 48022 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536257 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: -40.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48023 - Upwell M3P-RF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536552typeID: 48023 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536258 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: -3.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: -40.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48024 - Upwell M3R-F Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536553typeID: 48024 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536259 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: -40.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48025 - Upwell M3ROF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536554typeID: 48025 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536260 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: -40.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48026 - Upwell C3FIL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536555typeID: 48026 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536261 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -3.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: -60.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: -40.0 Bonus to Blueprint Copy Job Time Requirements: -40.0 Bonus to Invention Job Time Requirements: -50.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48027 - Upwell A3FPL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536556typeID: 48027 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536262 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -5.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: -40.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48028 - Upwell A2-FP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536557typeID: 48028 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536263 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48029 - Upwell A2-FR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536558typeID: 48029 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536264 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48030 - Upwell A2OF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536559typeID: 48030 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536265 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -15.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48031 - Upwell A3FOP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 4% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536560typeID: 48031 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536266 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -15.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -4.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48032 - Upwell M3ROP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536561typeID: 48032 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536267 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48033 - Upwell A2L- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536562typeID: 48033 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536268 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: -50.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48034 - Upwell G2OP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536563typeID: 48034 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536269 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -24.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48035 - Upwell M1P Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536564typeID: 48035 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536270 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48036 - Upwell M3PR- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536565typeID: 48036 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536271 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.58 Material Reduction Bonus: -3.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48037 - Upwell G3FLP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536566typeID: 48037 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536272 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -60.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: -23.0 |
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| 48038 - Upwell M3RFO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 50% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536567typeID: 48038 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536273 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -7.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: -50.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48039 - Upwell G2PR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536568typeID: 48039 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536274 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48040 - Upwell M3-RPL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536569typeID: 48040 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536275 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.58 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48041 - Upwell M3LPR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536570typeID: 48041 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536276 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48042 - Upwell A2PO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536571typeID: 48042 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536277 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48043 - Upwell A2FO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 42 attributes.descriptionID: 536572typeID: 48043 Capacity: 0.0 isDynamicType: False Meta Level: 8.0 typeNameID: 536278 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -10.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48044 - Upwell C2LF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536573typeID: 48044 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536279 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: -50.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: -23.0 |
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| 48045 - Upwell C3L-- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536574typeID: 48045 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536280 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48046 - Upwell A3F-- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536575typeID: 48046 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536281 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -3.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48047 - Upwell C3LIF Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536576typeID: 48047 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536282 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: -40.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: -50.0 Reduction in ME, TE, and Copy Job ISK Costs: -40.0 Reduction in Invention Job ISK Costs: -40.0 |
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| 48048 - Upwell M3L-R Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536577typeID: 48048 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536283 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48049 - Upwell C3L-I Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536578typeID: 48049 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536284 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: -40.0 Reduction in ME, TE, and Copy Job ISK Costs: -35.0 Reduction in Invention Job ISK Costs: -35.0 |
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| 48050 - Upwell M3RP- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536579typeID: 48050 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536285 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48051 - Upwell M3R-P Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536580typeID: 48051 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536286 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48052 - Upwell M3R-L Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536581typeID: 48052 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536287 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48053 - Upwell A2P- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536582typeID: 48053 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536288 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48054 - Upwell G3FP- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536583typeID: 48054 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536289 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -60.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48055 - Upwell M3RPL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536584typeID: 48055 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536290 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48056 - Upwell A3PFL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536585typeID: 48056 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536291 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -5.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -50.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48057 - Upwell M3RL- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536586typeID: 48057 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536292 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48058 - Upwell M3L-- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536587typeID: 48058 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536293 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48059 - Upwell G3L-- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536588typeID: 48059 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536294 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48060 - Upwell M3LRP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536589typeID: 48060 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536295 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.58 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48061 - Upwell C3LF- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536590typeID: 48061 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536296 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: -50.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48062 - Upwell C3LFI Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536591typeID: 48062 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536297 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: -50.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: -40.0 Reduction in ME, TE, and Copy Job ISK Costs: -35.0 Reduction in Invention Job ISK Costs: -35.0 |
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| 48063 - Upwell C3FLI Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536592typeID: 48063 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536298 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -3.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: -60.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: -50.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: -40.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48064 - Upwell A3L-P Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536593typeID: 48064 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536299 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48065 - Upwell G3LFP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536594typeID: 48065 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536300 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -50.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48066 - Upwell G2F- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 50% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536595typeID: 48066 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536301 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -50.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48067 - Upwell G3FPO Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536596typeID: 48067 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536302 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 structureServiceRoleBonus: -12.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -2.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: -60.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48068 - Upwell C3L-F Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536597typeID: 48068 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536303 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: -40.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48069 - Upwell A3P-F Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 4% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536598typeID: 48069 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536304 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: -4.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -40.0 Bonus to T1 Ship Manufacturing Job Time Requirements: -60.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48070 - Upwell A3FPR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536599typeID: 48070 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536305 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: 0.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48071 - Upwell M2-RL Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536600typeID: 48071 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536306 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -40.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -15.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48072 - Upwell M2LR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536601typeID: 48072 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536307 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.57 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48073 - Upwell C3-LI- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536602typeID: 48073 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536308 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: -50.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: -50.0 Reduction in ME, TE, and Copy Job ISK Costs: -35.0 Reduction in Invention Job ISK Costs: -35.0 |
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| 48074 - Upwell C3ILR Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536603typeID: 48074 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536309 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: -50.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: -60.0 Reduction in ME, TE, and Copy Job ISK Costs: -40.0 Reduction in Invention Job ISK Costs: -40.0 |
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| 48075 - Upwell C3L-R Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536604typeID: 48075 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536310 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.55 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -60.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: -60.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: -30.0 |
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| 48076 - Upwell G2L- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536605typeID: 48076 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536311 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: -50.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: -23.0 |
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| 48077 - Upwell A3L-- Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 40 attributes.descriptionID: 536606typeID: 48077 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536312 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Material Reduction Bonus: 0.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: 0.0 Bonus to TE Research Job Time Requirements: -60.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -30.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48078 - Upwell M3RLP Outpost Rig | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
Outpost Conversion Rigs | Click to toggle showing the 41 attributes.descriptionID: 536607typeID: 48078 Capacity: 0.0 Meta Level: 8.0 typeNameID: 536313 iconID: 21594 basePrice: 0.0 metaGroupID: 4.0 Volume: 20.0 radius: 100.0 published: True Mass: 200.0 groupID: 1984 portionSize: 1 Calibration cost: 50.0 Maximum Locked Targets Bonus: 5.0 Scan Resolution Bonus: 180.0 Point Defense Battery Capacitor Use Bonus: -42.0 Max Modules Of This Group Allowed: 1.0 Structure Hitpoints: 40.0 Rig Size: 3.0 Can be fitted to: 1657.0 requiredSkill1Level: 1.0 Point Defense Battery Range Bonus: 720.0 structureItemVisualFlag: 1.0 Primary Skill required: 26252.0 Maximum Targeting Range Bonus: 18.0 Refining Yield Multiplier: 0.59 Material Reduction Bonus: -1.0 Bonus to all hitpoints and capacitor capacity: 25.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: 0.0 Bonus to Equipment Manufacturing Job Time Requirements: 0.0 Bonus to ME Research Job Time Requirements: -50.0 Bonus to TE Research Job Time Requirements: 0.0 Bonus to Blueprint Copy Job Time Requirements: 0.0 Bonus to Invention Job Time Requirements: 0.0 Reduction in ME, TE, and Copy Job ISK Costs: -23.0 Reduction in Invention Job ISK Costs: 0.0 |
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| 48079 - No Name | No Description | Spawn Container | Click to toggle showing the 13 attributes.typeID: 48079graphicID: 22125 Capacity: 0.0 Meta Level: 0 typeNameID: 536334 basePrice: 0.0 Volume: 1.0 radius: 5000.0 published: False Mass: 1.0 Tech Level: 1 groupID: 306 portionSize: 1 |
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| 48080 - Mutaplasmid Residue | This is a dormant mutaplasmid residue extracted by reprocessing a piece of equipment bioadapted with a specialized mutaplasmid colony. This substance is not immediately capable of technology mutation without being integrated in a bioadaptive tool. However, it should provide useful starter material for the development of an active mutaplasmid colony suitable for use in bioadaptive technology.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. |
Abyssal Materials | Click to toggle showing the 13 attributes.descriptionID: 536374typeID: 48080 Capacity: 0.0 typeNameID: 536373 iconID: 21981 basePrice: 32768.0 marketGroupID: 1862 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1996 portionSize: 1 |
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| 48081 - Women's Triglavian Survival Suit (Bioadaptive) | Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel. | Outer | Click to toggle showing the 13 attributes.descriptionID: 536398typeID: 48081 Capacity: 0.0 typeNameID: 536397 iconID: 21931 basePrice: 0.0 marketGroupID: 1405 Volume: 0.1 radius: 1.0 published: False Mass: 0.5 groupID: 1088 portionSize: 1 |
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| 48082 - Men's Triglavian Survival Suit (Bioadaptive) | Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel. | Outer | Click to toggle showing the 13 attributes.descriptionID: 536400typeID: 48082 Capacity: 0.0 typeNameID: 536399 iconID: 21932 basePrice: 0.0 marketGroupID: 1399 Volume: 0.1 radius: 1.0 published: False Mass: 0.5 groupID: 1088 portionSize: 1 |
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| 48083 - PantsEngM01_silver.type | Triglavian Male Pants | Bottoms | Click to toggle showing the 12 attributes.descriptionID: 536402typeID: 48083 Capacity: 0.0 typeNameID: 536401 iconID: 21933 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.5 groupID: 1090 portionSize: 1 |
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| 48084 - No Name | No Description | Spawn Container | Click to toggle showing the 13 attributes.typeID: 48084graphicID: 22125 Capacity: 0.0 Meta Level: 0 typeNameID: 536407 basePrice: 0.0 Volume: 1.0 radius: 1500.0 published: False Mass: 1.0 Tech Level: 1 groupID: 306 portionSize: 1 |
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| 48085 - No Name | No Description | Spawn Container | Click to toggle showing the 13 attributes.typeID: 48085graphicID: 22125 Capacity: 0.0 Meta Level: 0 typeNameID: 536408 basePrice: 0.0 Volume: 1.0 radius: 2000.0 published: False Mass: 1.0 Tech Level: 1 groupID: 306 portionSize: 1 |
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| 48086 - Ghosting Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 82 attributes.descriptionID: 537292typeID: 48086 graphicID: 22007 Capacity: 135.0 typeNameID: 536421 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Explosion Radius Bonus: 13.75 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 npcGuidanceDisruptorDuration: 5000.0 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Missile Velocity Bonus: -10.625 npcGuidanceDisruptorRange: 20000.0 Maximum Velocity: 2800.0 Signature Radius: 192.0 npcTrackingDisruptorRange: 20000.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 10000.0 Capacitor Recharge time: 150000.0 Shield recharge time: 400000.0 behaviorRemoteArmorRepairRange: 14000.0 behaviorRemoteArmorRepairFalloff: 2500.0 behaviorRemoteArmorRepairDischarge: 10.0 gfxTurretID: 47914.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 49.0 npcTrackingDisruptorFalloff: 10000.0 npcTrackingDisruptorDischarge: 5.0 Explosion Velocity Bonus: -13.75 Falloff Bonus: -20.3 Optimal Range Bonus: -20.3 Bounty: 0.0 Capacitor Capacity: 500.0 behaviorRemoteArmorRepairDuration: 3000.0 Shield Uniformity: 1.0 npcGuidanceDisruptorFalloff: 10000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 npcGuidanceDisruptorDischarge: 5.0 Structure EM Damage Resistance: 0.67 EM damage: 0.0 npcTrackingDisruptorDuration: 5000.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 Flight Time Bonus: -10.625 Tracking Speed Bonus: -20.3 |
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| 48087 - Starving Vedmak | A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak |
Abyssal Spaceship Entities | Click to toggle showing the 66 attributes.descriptionID: 537309typeID: 48087 graphicID: 21976 Capacity: 480.0 typeNameID: 536423 basePrice: 0.0 Volume: 118000.0 soundID: 20063 radius: 110.0 factionID: 500026 published: False Mass: 9530000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 1000.0 Structure Hitpoints: 2500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 65.0 Maximum Velocity: 1800.0 Signature Radius: 660.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 375.0 Optimal Range: 22000.0 Capacitor Recharge time: 395000.0 gfxTurretID: 47918.0 Damage Modifier: 10.0 gfxBoosterID: 397.0 Inertia Modifier: 0.3 Bounty: 0.0 armorUniformity: 1.0 Maximum Targeting Range: 70000.0 structureUniformity: 1.0 RADAR Sensor Strength: 24.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 behaviorEnergyNeutralizerDuration: 15000.0 behaviorEnergyNeutralizerRange: 10000.0 behaviorEnergyNeutralizerFalloff: 5000.0 behaviorEnergyNeutralizerDischarge: 100.0 Shield recharge time: 800000.0 Neutralization Amount: 360.0 Capacitor Capacity: 1400.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 42.0 Kinetic damage: 0.0 Thermal damage: 57.0 |
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| 48088 - Tangling Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 72 attributes.descriptionID: 537293typeID: 48088 graphicID: 22007 Capacity: 135.0 typeNameID: 536418 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 behaviorWebifierDischarge: 1.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Maximum Velocity Bonus: -50.0 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 500.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 10000.0 Capacitor Recharge time: 150000.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 14000.0 behaviorRemoteArmorRepairFalloff: 2500.0 behaviorRemoteArmorRepairDischarge: 10.0 gfxTurretID: 47914.0 Damage Modifier: 1.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 49.0 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48089 - Anchoring Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 71 attributes.descriptionID: 537294typeID: 48089 graphicID: 22007 Capacity: 135.0 typeNameID: 536419 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.0 behaviorWarpScrambleDischarge: 1.0 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 10000.0 Capacitor Recharge time: 150000.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 14000.0 behaviorRemoteArmorRepairFalloff: 2500.0 behaviorRemoteArmorRepairDischarge: 10.0 gfxTurretID: 47914.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 1.0 behaviorWarpScrambleDuration: 5000.0 behaviorWarpScrambleRange: 9500.0 Maximum Targeting Range: 50000.0 behaviorWarpScrambleStrength: 2.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 49.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48090 - Starving Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 67 attributes.descriptionID: 537295typeID: 48090 graphicID: 22007 Capacity: 135.0 typeNameID: 536420 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Maximum Velocity: 2700.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 10000.0 Capacitor Recharge time: 150000.0 gfxTurretID: 47914.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 Bounty: 0.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 behaviorEnergyNeutralizerDuration: 6000.0 behaviorEnergyNeutralizerRange: 4000.0 behaviorEnergyNeutralizerFalloff: 9000.0 behaviorEnergyNeutralizerDischarge: 33.75 Shield recharge time: 400000.0 Neutralization Amount: 100.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48091 - Harrowing Vedmak | A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak |
Abyssal Spaceship Entities | Click to toggle showing the 67 attributes.descriptionID: 537307typeID: 48091 graphicID: 21976 Capacity: 480.0 typeNameID: 536422 basePrice: 0.0 Volume: 118000.0 soundID: 20063 radius: 110.0 factionID: 500026 published: False Mass: 9530000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 1000.0 Structure Hitpoints: 2500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 65.0 Maximum Velocity: 2000.0 Signature Radius: 660.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 375.0 Optimal Range: 22000.0 Capacitor Recharge time: 395000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 28000.0 behaviorRemoteArmorRepairFalloff: 2500.0 behaviorRemoteArmorRepairDischarge: 50.0 gfxTurretID: 47918.0 Damage Modifier: 10.0 gfxBoosterID: 397.0 Inertia Modifier: 0.3 armorUniformity: 1.0 Maximum Targeting Range: 70000.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 structureUniformity: 1.0 RADAR Sensor Strength: 24.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 196.0 Shield recharge time: 800000.0 Bounty: 0.0 Capacitor Capacity: 1400.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 42.0 Kinetic damage: 0.0 Thermal damage: 57.0 |
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| 48092 - Striking Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 67 attributes.descriptionID: 537291typeID: 48092 graphicID: 22007 Capacity: 135.0 typeNameID: 536424 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Maximum Velocity: 2900.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 10000.0 Capacitor Recharge time: 150000.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 14000.0 behaviorRemoteArmorRepairFalloff: 2500.0 behaviorRemoteArmorRepairDischarge: 10.0 gfxTurretID: 47914.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 49.0 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48093 - AOE_structure_30k_locator | No Description | Locators | Click to toggle showing the 11 attributes.typeID: 48093graphicID: 21346 Capacity: 0.0 typeNameID: 536425 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1973 portionSize: 1 |
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| 48094 - AOE_structure_80k_locator | No Description | Locators | Click to toggle showing the 11 attributes.typeID: 48094graphicID: 21346 Capacity: 0.0 typeNameID: 536426 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1973 portionSize: 1 |
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48095 - Entropic Radiation Sink I Blueprint | No Description | Entropic Radiation Sink Blueprint | Click to toggle showing the 12 attributes.typeID: 48095Capacity: 0.0 typeNameID: 536428 iconID: 21 basePrice: 249600.0 marketGroupID: 343 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1992 portionSize: 1 |
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48096 - Entropic Radiation Sink II Blueprint | No Description | Entropic Radiation Sink Blueprint | Click to toggle showing the 12 attributes.typeID: 48096Capacity: 0.0 typeNameID: 536429 iconID: 21 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1992 portionSize: 1 |
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48097 - Tetryon Exotic Plasma S Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48097graphicID: 1047 Capacity: 0.0 typeNameID: 536434 iconID: 21918 basePrice: 100000.0 marketGroupID: 307 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48098 - Baryon Exotic Plasma S Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48098graphicID: 1312 Capacity: 0.0 typeNameID: 536435 iconID: 21917 basePrice: 50000.0 marketGroupID: 307 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48099 - Meson Exotic Plasma S Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48099graphicID: 1310 Capacity: 0.0 typeNameID: 536436 iconID: 21916 basePrice: 40000.0 marketGroupID: 307 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48100 - Occult S Blueprint | No Description | Advanced Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48100graphicID: 1316 Capacity: 0.0 typeNameID: 536437 iconID: 21920 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1994 portionSize: 1 |
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48101 - Mystic S Blueprint | No Description | Advanced Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48101graphicID: 1316 Capacity: 0.0 typeNameID: 536438 iconID: 21919 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1994 portionSize: 1 |
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48102 - Tetryon Exotic Plasma M Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48102graphicID: 1317 Capacity: 0.0 typeNameID: 536439 iconID: 21918 basePrice: 400000.0 marketGroupID: 308 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48103 - Baryon Exotic Plasma M Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48103graphicID: 1320 Capacity: 0.0 typeNameID: 536440 iconID: 21917 basePrice: 175000.0 marketGroupID: 308 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48104 - Meson Exotic Plasma M Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48104graphicID: 1318 Capacity: 0.0 typeNameID: 536441 iconID: 21916 basePrice: 150000.0 marketGroupID: 308 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48105 - Occult M Blueprint | No Description | Advanced Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48105graphicID: 1316 Capacity: 0.0 typeNameID: 536442 iconID: 21920 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1994 portionSize: 1 |
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48106 - Mystic M Blueprint | No Description | Advanced Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48106graphicID: 1316 Capacity: 0.0 typeNameID: 536443 iconID: 21919 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1994 portionSize: 1 |
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48107 - Tetryon Exotic Plasma L Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48107graphicID: 1325 Capacity: 0.0 typeNameID: 536444 iconID: 21918 basePrice: 1000000.0 marketGroupID: 306 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48108 - Baryon Exotic Plasma L Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48108graphicID: 1320 Capacity: 0.0 typeNameID: 536445 iconID: 21917 basePrice: 175000.0 marketGroupID: 308 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48109 - Meson Exotic Plasma L Blueprint | No Description | Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48109graphicID: 1326 Capacity: 0.0 typeNameID: 536446 iconID: 21916 basePrice: 400000.0 marketGroupID: 306 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1993 portionSize: 1 |
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48110 - Occult L Blueprint | No Description | Advanced Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48110graphicID: 1316 Capacity: 0.0 typeNameID: 536447 iconID: 21920 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1994 portionSize: 1 |
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48111 - Mystic L Blueprint | No Description | Advanced Exotic Plasma Charge Blueprint | Click to toggle showing the 13 attributes.typeID: 48111graphicID: 1316 Capacity: 0.0 typeNameID: 536448 iconID: 21919 basePrice: 10000000000.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 1994 portionSize: 1 |
| 48112 - Zero-Point Condensate | Held within a field-reinforced vacuum bottle of Triglavian design, this exotic matter condensate seems intended for use with zero-point energy systems involved in generating or maintaining traversable space-time conduits. The ubiquity of this substance in Triglavian technology suggests it has many applications, some of which are complex and poorly understood.
However, in relatively straightforward applications this condensate can be used as an element of high-energy weapon charges. The substance also has uses in the construction of advanced materials, providing the basis for high-energy reactions involved in the manufacturing of components designed to experience hyper-intense levels of radiation and warp-field manipulation. |
Abyssal Materials | Click to toggle showing the 13 attributes.descriptionID: 536462typeID: 48112 Capacity: 0.0 typeNameID: 536449 iconID: 21983 basePrice: 100000.0 marketGroupID: 2479 Volume: 0.25 radius: 1.0 published: True Mass: 0.0 groupID: 1996 portionSize: 1 |
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| 48113 - Agency 'Hardshell' TB9 Dose IV | <font color="#ff3399cc">+9% Armor Repair, +9% Shield Booster. Duration 30 minutes.</font>
A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
Booster | Click to toggle showing the 13 attributes.descriptionID: 536522typeID: 48113 Capacity: 0.0 typeNameID: 536521 iconID: 21841 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
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| 48114 - Agency 'Overclocker' SB9 Dose IV | <font color="#ff3399cc">+9% Max Velocity. Duration 30 minutes.</font>
A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
Booster | Click to toggle showing the 13 attributes.descriptionID: 536524typeID: 48114 Capacity: 0.0 typeNameID: 536523 iconID: 21840 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
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| 48115 - Agency 'Pyrolancea' DB9 Dose IV | <font color="#ff3399cc">+9% turret damage, +9% missile damage. Duration 30 minutes.</font>
A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
Booster | Click to toggle showing the 13 attributes.descriptionID: 536526typeID: 48115 Capacity: 0.0 typeNameID: 536525 iconID: 21839 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
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| 48116 - Standard 'Liberty' Cerebral Accelerator | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Booster | Click to toggle showing the 25 attributes.descriptionID: 536528typeID: 48116 Capacity: 0.0 typeNameID: 536527 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 Expiry Date: 17708.4583333 Booster Duration: 86400000.0 Non-Destructible: 1.0 Charisma Modifier: 10.0 Intelligence Modifier: 10.0 Memory Modifier: 10.0 Perception Modifier: 10.0 Willpower Modifier: 10.0 requiredSkill1Level: 1.0 Primary Skill required: 3402.0 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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| 48117 - Advanced 'Liberty' Cerebral Accelerator | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Booster | Click to toggle showing the 25 attributes.descriptionID: 536530typeID: 48117 Capacity: 0.0 typeNameID: 536529 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 Expiry Date: 17708.4583333 Booster Duration: 86400000.0 Non-Destructible: 1.0 Charisma Modifier: 12.0 Intelligence Modifier: 12.0 Memory Modifier: 12.0 Perception Modifier: 12.0 Willpower Modifier: 12.0 requiredSkill1Level: 1.0 Primary Skill required: 3402.0 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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| 48118 - Extended 'Liberty' Cerebral Accelerator | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Booster | Click to toggle showing the 25 attributes.descriptionID: 536532typeID: 48118 Capacity: 0.0 typeNameID: 536531 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 Expiry Date: 17708.4583333 Booster Duration: 259200000.0 Non-Destructible: 1.0 Charisma Modifier: 10.0 Intelligence Modifier: 10.0 Memory Modifier: 10.0 Perception Modifier: 10.0 Willpower Modifier: 10.0 requiredSkill1Level: 1.0 Primary Skill required: 3402.0 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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| 48119 - GalFed_NPC1 | No Description | Irregular Frigate | Click to toggle showing the 14 attributes.typeID: 48119graphicID: 60 Capacity: 140.0 raceID: 8 typeNameID: 536615 basePrice: 0.0 Volume: 26500.0 soundID: 31 wreckTypeID: 26528 radius: 29.0 published: False Mass: 1044000.0 groupID: 1568 portionSize: 1 |
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| 48120 - Triglavian Bioadaptive Cache Wreck | The wreck of a Triglavian Bioadaptive Cache.
Commonly found throughout Abyssal Deadspace, these caches usually contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss. Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain. |
Wreck | Click to toggle showing the 12 attributes.descriptionID: 537690typeID: 48120 graphicID: 22218 Capacity: 25000.0 typeNameID: 536533 basePrice: 0.0 Volume: 25000.0 radius: 250.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 |
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| 48121 - Triglavian Survey Database | Initial analysis of this database indicates it contains a significant quantity of data generated from regular surveys of Abyssal Deadspace by the Triglavian Collective. Undoubtedly, the Triglavians have gathered a vast amount of information on abyssal environments. This data is likely to be vital to their mastery of the shifting depths of the Abyss.
Full recovery and deciphering of the data requires specialist skills and equipment, but the possibilities for exploiting the information lend value to any databases recovered intact from Abyssal Deadspace. It is likely that this database will command a good price on the market from a buyer willing and able to make use of its contents. |
Triglavian Data | Click to toggle showing the 14 attributes.descriptionID: 536637typeID: 48121 Capacity: 0.0 raceID: 135 typeNameID: 536534 iconID: 21982 basePrice: 100000.0 marketGroupID: 2480 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 groupID: 1995 portionSize: 1 |
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| 48122 - Striking Leshak | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
Abyssal Spaceship Entities | Click to toggle showing the 67 attributes.descriptionID: 537310typeID: 48122 graphicID: 21993 Capacity: 933.0 typeNameID: 536608 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 400.0 published: False Mass: 63000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 5323.0 Shield Capacity: 4375.0 shieldCharge: 0.0 Structure Hitpoints: 10000.0 Armor Damage: 13125.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 13125.0 Accuracy falloff : 0.0 Turret Tracking: 10.0 Maximum Velocity: 400.0 Signature Radius: 370.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 125.0 Optimal Range: 63000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 33000.0 behaviorRemoteArmorRepairFalloff: 28000.0 behaviorRemoteArmorRepairDischarge: 136.875 gfxTurretID: 47922.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.11 armorUniformity: 1.0 Maximum Targeting Range: 108000.0 structureUniformity: 1.0 RADAR Sensor Strength: 33.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 512.0 Bounty: 0.0 Capacitor Capacity: 8250.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 238.0 Kinetic damage: 0.0 Thermal damage: 378.0 |
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| 48123 - Renewing Leshak | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
Abyssal Spaceship Entities | Click to toggle showing the 67 attributes.descriptionID: 537315typeID: 48123 graphicID: 21993 Capacity: 933.0 typeNameID: 536609 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 400.0 published: False Mass: 63000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 6699.0 Shield Capacity: 4375.0 shieldCharge: 0.0 Structure Hitpoints: 10000.0 Armor Damage: 13125.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 13125.0 Accuracy falloff : 0.0 Turret Tracking: 10.0 Maximum Velocity: 400.0 Signature Radius: 370.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 125.0 Optimal Range: 63000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 33000.0 behaviorRemoteArmorRepairFalloff: 28000.0 behaviorRemoteArmorRepairDischarge: 136.875 gfxTurretID: 47922.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.11 armorUniformity: 1.0 Maximum Targeting Range: 108000.0 structureUniformity: 1.0 RADAR Sensor Strength: 33.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 1024.0 Bounty: 0.0 Capacitor Capacity: 8250.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 238.0 Kinetic damage: 0.0 Thermal damage: 378.0 |
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| 48124 - Tangling Leshak | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
Abyssal Spaceship Entities | Click to toggle showing the 73 attributes.descriptionID: 537311typeID: 48124 graphicID: 21993 Capacity: 933.0 typeNameID: 536610 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 400.0 published: False Mass: 63000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 7608.0 Shield Capacity: 4375.0 shieldCharge: 0.0 Structure Hitpoints: 10000.0 Armor Damage: 13125.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Maximum Velocity Bonus: -50.0 Armor Hitpoints: 13125.0 Accuracy falloff : 0.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 10.0 Maximum Velocity: 400.0 Signature Radius: 370.0 behaviorWebifierDischarge: 10.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 125.0 Optimal Range: 63000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 33000.0 behaviorRemoteArmorRepairFalloff: 28000.0 behaviorRemoteArmorRepairDischarge: 136.875 gfxTurretID: 47922.0 Damage Modifier: 1.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 15000.0 gfxBoosterID: 397.0 Inertia Modifier: 0.11 armorUniformity: 1.0 Maximum Targeting Range: 108000.0 npcBehaviorMaximumCombatOrbitRange: 12000.0 structureUniformity: 1.0 RADAR Sensor Strength: 33.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 512.0 Bounty: 0.0 Capacitor Capacity: 8250.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 238.0 Kinetic damage: 0.0 Thermal damage: 378.0 |
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| 48125 - Starving Leshak | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
Abyssal Spaceship Entities | Click to toggle showing the 72 attributes.descriptionID: 537313typeID: 48125 graphicID: 21993 Capacity: 933.0 typeNameID: 536611 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 400.0 published: False Mass: 63000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 6551.0 Shield Capacity: 4375.0 shieldCharge: 0.0 Structure Hitpoints: 10000.0 Armor Damage: 13125.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 13125.0 Accuracy falloff : 0.0 Turret Tracking: 10.0 Maximum Velocity: 400.0 Signature Radius: 370.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 125.0 Optimal Range: 63000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 33000.0 behaviorRemoteArmorRepairFalloff: 28000.0 behaviorRemoteArmorRepairDischarge: 136.875 gfxTurretID: 47922.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.11 Bounty: 0.0 armorUniformity: 1.0 Maximum Targeting Range: 108000.0 structureUniformity: 1.0 RADAR Sensor Strength: 33.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 512.0 behaviorEnergyNeutralizerDuration: 24000.0 behaviorEnergyNeutralizerRange: 30000.0 behaviorEnergyNeutralizerFalloff: 20000.0 behaviorEnergyNeutralizerDischarge: 185.0 Neutralization Amount: 600.0 Capacitor Capacity: 8250.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 238.0 Kinetic damage: 0.0 Thermal damage: 378.0 |
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| 48126 - Warding Leshak | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
Abyssal Spaceship Entities | Click to toggle showing the 67 attributes.descriptionID: 537314typeID: 48126 graphicID: 21993 Capacity: 933.0 typeNameID: 536612 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 400.0 published: False Mass: 63000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 5782.0 Shield Capacity: 4375.0 shieldCharge: 0.0 Structure Hitpoints: 10000.0 Armor Damage: 13125.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 13125.0 Accuracy falloff : 0.0 Turret Tracking: 10.0 Maximum Velocity: 400.0 Signature Radius: 370.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 125.0 Optimal Range: 63000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 33000.0 behaviorRemoteArmorRepairFalloff: 28000.0 behaviorRemoteArmorRepairDischarge: 136.875 gfxTurretID: 47922.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.11 armorUniformity: 1.0 Maximum Targeting Range: 108000.0 structureUniformity: 1.0 RADAR Sensor Strength: 33.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 512.0 Bounty: 0.0 Capacitor Capacity: 8250.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 238.0 Kinetic damage: 0.0 Thermal damage: 378.0 |
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| 48127 - Blinding Leshak | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
Abyssal Spaceship Entities | Click to toggle showing the 73 attributes.descriptionID: 537312typeID: 48127 graphicID: 21993 Capacity: 933.0 typeNameID: 536613 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 400.0 published: False Mass: 63000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 6041.0 Shield Capacity: 4375.0 shieldCharge: 0.0 Structure Hitpoints: 10000.0 Armor Damage: 13125.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 13125.0 Accuracy falloff : 0.0 Turret Tracking: 10.0 Maximum Velocity: 400.0 Signature Radius: 370.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 125.0 Maximum Targeting Range Bonus: -25.0 Optimal Range: 63000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 33000.0 behaviorRemoteArmorRepairFalloff: 28000.0 behaviorRemoteArmorRepairDischarge: 136.875 gfxTurretID: 47922.0 Damage Modifier: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.11 behaviorSensorDampenerFalloff: 80000.0 armorUniformity: 1.0 Maximum Targeting Range: 108000.0 behaviorSensorDampenerDischarge: 20.0 structureUniformity: 1.0 RADAR Sensor Strength: 33.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 512.0 behaviorSensorDampenerDuration: 10000.0 behaviorSensorDampenerRange: 40000.0 Bounty: 0.0 Capacitor Capacity: 8250.0 Shield Uniformity: 1.0 Scan Resolution Bonus: -25.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 238.0 Kinetic damage: 0.0 Thermal damage: 378.0 |
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| 48128 - GalFed_NPC2 | No Description | Irregular Destroyer | Click to toggle showing the 14 attributes.typeID: 48128graphicID: 2389 Capacity: 450.0 raceID: 8 typeNameID: 536616 basePrice: 0.0 Volume: 55000.0 soundID: 31 wreckTypeID: 26518 radius: 143.0 published: False Mass: 1550000.0 groupID: 1664 portionSize: 1 |
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| 48129 - GalFed_NPC3 | No Description | Irregular Cruiser | Click to toggle showing the 14 attributes.typeID: 48129graphicID: 63 Capacity: 465.0 raceID: 8 typeNameID: 536617 basePrice: 0.0 Volume: 112000.0 soundID: 31 wreckTypeID: 26517 radius: 149.0 published: False Mass: 11280000.0 groupID: 1665 portionSize: 1 |
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| 48130 - GalFed_NPC4 | No Description | Irregular Battlecruiser | Click to toggle showing the 14 attributes.typeID: 48130graphicID: 2383 Capacity: 475.0 raceID: 8 typeNameID: 536618 basePrice: 0.0 Volume: 270000.0 soundID: 31 wreckTypeID: 26513 radius: 196.0 published: False Mass: 11800000.0 groupID: 1666 portionSize: 1 |
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| 48131 - GalFed_Boss1 | No Description | Irregular Battlecruiser | Click to toggle showing the 14 attributes.typeID: 48131graphicID: 3168 Capacity: 400.0 raceID: 8 typeNameID: 536619 basePrice: 0.0 Volume: 270000.0 soundID: 31 wreckTypeID: 26513 radius: 266.0 published: False Mass: 12700000.0 groupID: 1666 portionSize: 1 |
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| 48132 - GalFed_Boss2 | No Description | Irregular Battleship | Click to toggle showing the 14 attributes.typeID: 48132graphicID: 3207 Capacity: 845.0 raceID: 8 typeNameID: 536620 basePrice: 0.0 Volume: 495000.0 soundID: 31 wreckTypeID: 26514 radius: 250.0 published: False Mass: 100200000.0 groupID: 1667 portionSize: 1 |
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| 48133 - GalFed_Boss3 | No Description | Irregular Dreadnought | Click to toggle showing the 14 attributes.typeID: 48133graphicID: 2744 Capacity: 2550.0 raceID: 8 typeNameID: 536621 basePrice: 0.0 Volume: 17550000.0 soundID: 31 wreckTypeID: 26519 radius: 1613.0 published: False Mass: 1250000000.0 groupID: 1724 portionSize: 1 |
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| 48134 - GalFed_Boss4 | No Description | Irregular Super Carrier | Click to toggle showing the 14 attributes.typeID: 48134graphicID: 2909 Capacity: 1750.0 raceID: 8 typeNameID: 536622 basePrice: 0.0 Volume: 58200000.0 soundID: 31 wreckTypeID: 26531 radius: 1625.0 published: False Mass: 1600000000.0 groupID: 1731 portionSize: 1 |
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48135 - GalFed_Trinket1 | No Description | Miscellaneous | typeID: 48135 Capacity: 0.0 typeNameID: 536627 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48136 - GalFed_Trinket2 | No Description | Miscellaneous | typeID: 48136 Capacity: 0.0 typeNameID: 536628 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48137 - GalFed_Trinket3 | No Description | Miscellaneous | typeID: 48137 Capacity: 0.0 typeNameID: 536629 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48138 - GalFed_Trinket4 | No Description | Miscellaneous | typeID: 48138 Capacity: 0.0 typeNameID: 536630 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48139 - GalFed_Trinket5 | No Description | Miscellaneous | typeID: 48139 Capacity: 0.0 typeNameID: 536631 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48140 - GalFed_Trinket6 | No Description | Miscellaneous | typeID: 48140 Capacity: 0.0 typeNameID: 536632 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48141 - GalFed_Trinket7 | No Description | Miscellaneous | typeID: 48141 Capacity: 0.0 typeNameID: 536633 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48142 - GalFed_Trinket8 | No Description | Miscellaneous | typeID: 48142 Capacity: 0.0 typeNameID: 536634 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48143 - GalFed_Trinket9 | No Description | Miscellaneous | typeID: 48143 Capacity: 0.0 typeNameID: 536635 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
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48144 - GalFed_Trinket10 | No Description | Miscellaneous | typeID: 48144 Capacity: 0.0 typeNameID: 536636 published: True Volume: 0.1 radius: 1.0 basePrice: 3328.0 Mass: 1.0 groupID: 314 portionSize: 1 |
| 48146 - Vindicator Sarpati's Revenge - Igil SKIN (Permanent) | V. Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.
Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology. The silver of this imprint of the Sarpati's Revenge nanocoating recalls Igil Sarpati in the prime of his life and career, just before he was cut down, as his son Virge believes, by the Gallente Federation. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536649typeID: 48146 Capacity: 0.0 raceID: 8 typeNameID: 536648 basePrice: 0.0 marketGroupID: 1963 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vindicator Sarpati's Revenge - Igil skin_skinMaterialID: 278 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5201 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17740] skin_licenseTypeID: 48146 Applies to: Vindicator isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48147 - Vindicator Sarpati's Revenge - Virge SKIN (Permanent) | Virge Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.
Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology. The green of this imprint of the Sarpati's Revenge nanocoating echoes the corruption of the Federation's ideals by the diabolical schemes of Virge, in pursuit of vengeance for the memory of his father's demise. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536651typeID: 48147 Capacity: 0.0 raceID: 8 typeNameID: 536650 basePrice: 0.0 marketGroupID: 1963 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vindicator Sarpati's Revenge - Virge skin_skinMaterialID: 279 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5202 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17740] skin_licenseTypeID: 48147 Applies to: Vindicator isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48148 - Drone_Implant1 | -t/+d | Cyber Drones | Click to toggle showing the 13 attributes.descriptionID: 536659typeID: 48148 Capacity: 0.0 typeNameID: 536658 iconID: 2224 basePrice: 200000.0 Volume: 1.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 739 portionSize: 1 |
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| 48149 - Drone_Implant2 | +t/-d | Cyber Drones | Click to toggle showing the 13 attributes.descriptionID: 536661typeID: 48149 Capacity: 0.0 typeNameID: 536660 iconID: 2224 basePrice: 200000.0 Volume: 1.0 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 739 portionSize: 1 |
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| 48150 - Drone_Implant3 | No Description | Cyber Drones | Click to toggle showing the 13 attributes.descriptionID: 536673typeID: 48150 Capacity: 0.0 typeNameID: 536672 iconID: 2224 basePrice: 200000.0 Volume: 1.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 739 portionSize: 1 |
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| 48151 - Drone_Implant4 | No Description | Cyber Drones | Click to toggle showing the 13 attributes.descriptionID: 536675typeID: 48151 Capacity: 0.0 typeNameID: 536674 iconID: 2224 basePrice: 200000.0 Volume: 1.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 739 portionSize: 1 |
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| 48152 - Drone_Implant5 | -Tr/+O | Cyber Drones | Click to toggle showing the 13 attributes.descriptionID: 536678typeID: 48152 Capacity: 0.0 typeNameID: 536677 iconID: 2224 basePrice: 200000.0 Volume: 1.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 739 portionSize: 1 |
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| 48153 - Drone_Implant6 | -Tr/+O | Cyber Drones | Click to toggle showing the 13 attributes.descriptionID: 536684typeID: 48153 Capacity: 0.0 typeNameID: 536682 iconID: 2224 basePrice: 200000.0 Volume: 1.0 radius: 1.0 published: False Mass: 0.0 Tech Level: 1 groupID: 739 portionSize: 1 |
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| 48155 - Bantam Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536776typeID: 48155 Capacity: 0.0 raceID: 1 typeNameID: 536717 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Bantam Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5203 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [582] skin_licenseTypeID: 48155 Applies to: Bantam isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48156 - Condor Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536790typeID: 48156 Capacity: 0.0 raceID: 1 typeNameID: 536718 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Condor Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5204 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [583] skin_licenseTypeID: 48156 Applies to: Condor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48157 - Griffin Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536805typeID: 48157 Capacity: 0.0 raceID: 1 typeNameID: 536719 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Griffin Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5205 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [584] skin_licenseTypeID: 48157 Applies to: Griffin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48158 - Heron Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536809typeID: 48158 Capacity: 0.0 raceID: 1 typeNameID: 536720 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Heron Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5206 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [605] skin_licenseTypeID: 48158 Applies to: Heron isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48159 - Kestrel Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536811typeID: 48159 Capacity: 0.0 raceID: 1 typeNameID: 536721 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Kestrel Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5207 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [602] skin_licenseTypeID: 48159 Applies to: Kestrel isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48160 - Merlin Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536816typeID: 48160 Capacity: 0.0 raceID: 1 typeNameID: 536722 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Merlin Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5208 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [603] skin_licenseTypeID: 48160 Applies to: Merlin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48161 - Harpy Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536807typeID: 48161 Capacity: 0.0 raceID: 1 typeNameID: 536723 basePrice: 0.0 marketGroupID: 2048 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Harpy Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5209 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11381] skin_licenseTypeID: 48161 Applies to: Harpy isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48162 - Hawk Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536808typeID: 48162 Capacity: 0.0 raceID: 1 typeNameID: 536724 basePrice: 0.0 marketGroupID: 2048 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Hawk Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5210 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11379] skin_licenseTypeID: 48162 Applies to: Hawk isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48163 - Buzzard Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536780typeID: 48163 Capacity: 0.0 raceID: 1 typeNameID: 536725 basePrice: 0.0 marketGroupID: 2052 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Buzzard Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5211 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11192] skin_licenseTypeID: 48163 Applies to: Buzzard isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48164 - Manticore Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536815typeID: 48164 Capacity: 0.0 raceID: 1 typeNameID: 536726 basePrice: 0.0 marketGroupID: 2052 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Manticore Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5212 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12032] skin_licenseTypeID: 48164 Applies to: Manticore isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48165 - Kitsune Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536813typeID: 48165 Capacity: 0.0 raceID: 1 typeNameID: 536727 basePrice: 0.0 marketGroupID: 2056 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Kitsune Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5213 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11194] skin_licenseTypeID: 48165 Applies to: Kitsune isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48166 - Crow Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536794typeID: 48166 Capacity: 0.0 raceID: 1 typeNameID: 536728 basePrice: 0.0 marketGroupID: 2060 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Crow Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5214 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11176] skin_licenseTypeID: 48166 Applies to: Crow isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48167 - Raptor Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536825typeID: 48167 Capacity: 0.0 raceID: 1 typeNameID: 536729 basePrice: 0.0 marketGroupID: 2060 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raptor Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5215 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11178] skin_licenseTypeID: 48167 Applies to: Raptor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48168 - Kirin Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536812typeID: 48168 Capacity: 0.0 raceID: 1 typeNameID: 536730 basePrice: 0.0 marketGroupID: 2138 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Kirin Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5216 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37458] skin_licenseTypeID: 48168 Applies to: Kirin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48169 - Caldari Navy Hookbill Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536781typeID: 48169 Capacity: 0.0 raceID: 1 typeNameID: 536731 basePrice: 0.0 marketGroupID: 2000 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caldari Navy Hookbill Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5217 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17619] skin_licenseTypeID: 48169 Applies to: Caldari Navy Hookbill isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48170 - Griffin Navy Issue Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536806typeID: 48170 Capacity: 0.0 raceID: 1 typeNameID: 536732 basePrice: 0.0 marketGroupID: 2000 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Griffin Navy Issue Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5218 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37455] skin_licenseTypeID: 48170 Applies to: Griffin Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48171 - Corax Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536791typeID: 48171 Capacity: 0.0 raceID: 1 typeNameID: 536733 basePrice: 0.0 marketGroupID: 1995 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Corax Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5219 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [32876] skin_licenseTypeID: 48171 Applies to: Corax isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48172 - Cormorant Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536792typeID: 48172 Capacity: 0.0 raceID: 1 typeNameID: 536734 basePrice: 0.0 marketGroupID: 1995 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cormorant Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5220 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16238] skin_licenseTypeID: 48172 Applies to: Cormorant isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48173 - Stork Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536833typeID: 48173 Capacity: 0.0 raceID: 1 typeNameID: 536735 basePrice: 0.0 marketGroupID: 2143 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Stork Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5221 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37482] skin_licenseTypeID: 48173 Applies to: Stork isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48174 - Flycatcher Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536803typeID: 48174 Capacity: 0.0 raceID: 1 typeNameID: 536736 basePrice: 0.0 marketGroupID: 2039 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Flycatcher Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5222 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22464] skin_licenseTypeID: 48174 Applies to: Flycatcher isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48175 - Jackdaw Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536810typeID: 48175 Capacity: 0.0 raceID: 1 typeNameID: 536737 basePrice: 0.0 marketGroupID: 2391 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Jackdaw Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5223 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [34828] skin_licenseTypeID: 48175 Applies to: Jackdaw isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48176 - Blackbird Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536778typeID: 48176 Capacity: 0.0 raceID: 1 typeNameID: 536738 basePrice: 0.0 marketGroupID: 1991 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Blackbird Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5224 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [632] skin_licenseTypeID: 48176 Applies to: Blackbird isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48177 - Caracal Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536785typeID: 48177 Capacity: 0.0 raceID: 1 typeNameID: 536739 basePrice: 0.0 marketGroupID: 1991 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5225 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [621] skin_licenseTypeID: 48177 Applies to: Caracal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48178 - Moa Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536818typeID: 48178 Capacity: 0.0 raceID: 1 typeNameID: 536740 basePrice: 0.0 marketGroupID: 1991 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Moa Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5226 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [623] skin_licenseTypeID: 48178 Applies to: Moa isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48179 - Osprey Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536822typeID: 48179 Capacity: 0.0 raceID: 1 typeNameID: 536741 basePrice: 0.0 marketGroupID: 1991 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Osprey Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5227 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [620] skin_licenseTypeID: 48179 Applies to: Osprey isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48180 - Cerberus Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536787typeID: 48180 Capacity: 0.0 raceID: 1 typeNameID: 536742 basePrice: 0.0 marketGroupID: 2070 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cerberus Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5228 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11993] skin_licenseTypeID: 48180 Applies to: Cerberus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48181 - Eagle Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536797typeID: 48181 Capacity: 0.0 raceID: 1 typeNameID: 536743 basePrice: 0.0 marketGroupID: 2070 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Eagle Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5229 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12011] skin_licenseTypeID: 48181 Applies to: Eagle isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48182 - Onyx Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536821typeID: 48182 Capacity: 0.0 raceID: 1 typeNameID: 536744 basePrice: 0.0 marketGroupID: 2074 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Onyx Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5230 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11995] skin_licenseTypeID: 48182 Applies to: Onyx isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48183 - Basilisk Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536777typeID: 48183 Capacity: 0.0 raceID: 1 typeNameID: 536745 basePrice: 0.0 marketGroupID: 2078 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Basilisk Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5231 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11985] skin_licenseTypeID: 48183 Applies to: Basilisk isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48184 - Falcon Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536798typeID: 48184 Capacity: 0.0 raceID: 1 typeNameID: 536746 basePrice: 0.0 marketGroupID: 2082 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Falcon Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5232 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11957] skin_licenseTypeID: 48184 Applies to: Falcon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48185 - Rook Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536830typeID: 48185 Capacity: 0.0 raceID: 1 typeNameID: 536747 basePrice: 0.0 marketGroupID: 2082 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rook Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5233 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11959] skin_licenseTypeID: 48185 Applies to: Rook isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48186 - Tengu Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536838typeID: 48186 Capacity: 0.0 raceID: 1 typeNameID: 536748 basePrice: 0.0 marketGroupID: 2370 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Tengu Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5234 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29984] skin_licenseTypeID: 48186 Applies to: Tengu isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48187 - Caracal Navy Issue Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536786typeID: 48187 Capacity: 0.0 raceID: 1 typeNameID: 536749 basePrice: 0.0 marketGroupID: 2063 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Navy Issue Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5235 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17634] skin_licenseTypeID: 48187 Applies to: Caracal Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48188 - Osprey Navy Issue Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536823typeID: 48188 Capacity: 0.0 raceID: 1 typeNameID: 536750 basePrice: 0.0 marketGroupID: 2063 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Osprey Navy Issue Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5236 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29340] skin_licenseTypeID: 48188 Applies to: Osprey Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48189 - Drake Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536795typeID: 48189 Capacity: 0.0 raceID: 1 typeNameID: 536751 basePrice: 0.0 marketGroupID: 1957 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Drake Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5237 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24698] skin_licenseTypeID: 48189 Applies to: Drake isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48190 - Ferox Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536799typeID: 48190 Capacity: 0.0 raceID: 1 typeNameID: 536752 basePrice: 0.0 marketGroupID: 1957 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ferox Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5238 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16227] skin_licenseTypeID: 48190 Applies to: Ferox isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48191 - Naga Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536819typeID: 48191 Capacity: 0.0 raceID: 1 typeNameID: 536753 basePrice: 0.0 marketGroupID: 1957 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Naga Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5239 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4306] skin_licenseTypeID: 48191 Applies to: Naga isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48192 - Nighthawk Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536820typeID: 48192 Capacity: 0.0 raceID: 1 typeNameID: 536754 basePrice: 0.0 marketGroupID: 2105 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Nighthawk Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5240 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22470] skin_licenseTypeID: 48192 Applies to: Nighthawk isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48193 - Vulture Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536835typeID: 48193 Capacity: 0.0 raceID: 1 typeNameID: 536755 basePrice: 0.0 marketGroupID: 2105 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vulture Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5241 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22446] skin_licenseTypeID: 48193 Applies to: Vulture isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48194 - Drake Navy Issue Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536796typeID: 48194 Capacity: 0.0 raceID: 1 typeNameID: 536756 basePrice: 0.0 marketGroupID: 2103 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Drake Navy Issue Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5242 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [33153] skin_licenseTypeID: 48194 Applies to: Drake Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48195 - Raven Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536826typeID: 48195 Capacity: 0.0 raceID: 1 typeNameID: 536757 basePrice: 0.0 marketGroupID: 1965 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raven Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5243 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [638] skin_licenseTypeID: 48195 Applies to: Raven isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48196 - Rokh Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536829typeID: 48196 Capacity: 0.0 raceID: 1 typeNameID: 536758 basePrice: 0.0 marketGroupID: 1965 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rokh Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5244 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24688] skin_licenseTypeID: 48196 Applies to: Rokh isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48197 - Scorpion Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536831typeID: 48197 Capacity: 0.0 raceID: 1 typeNameID: 536759 basePrice: 0.0 marketGroupID: 1965 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Scorpion Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5245 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [640] skin_licenseTypeID: 48197 Applies to: Scorpion isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48198 - Widow Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536836typeID: 48198 Capacity: 0.0 raceID: 1 typeNameID: 536760 basePrice: 0.0 marketGroupID: 2111 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Widow Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5246 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22436] skin_licenseTypeID: 48198 Applies to: Widow isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48199 - Golem Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536804typeID: 48199 Capacity: 0.0 raceID: 1 typeNameID: 536761 basePrice: 0.0 marketGroupID: 2025 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Golem Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5247 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [28710] skin_licenseTypeID: 48199 Applies to: Golem isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48200 - Raven Navy Issue Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536827typeID: 48200 Capacity: 0.0 raceID: 1 typeNameID: 536762 basePrice: 0.0 marketGroupID: 2108 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raven Navy Issue Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5248 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17636] skin_licenseTypeID: 48200 Applies to: Raven Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48201 - Scorpion Navy Issue Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536832typeID: 48201 Capacity: 0.0 raceID: 1 typeNameID: 536763 basePrice: 0.0 marketGroupID: 2108 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Scorpion Navy Issue Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5249 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [32309] skin_licenseTypeID: 48201 Applies to: Scorpion Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48202 - Phoenix Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536824typeID: 48202 Capacity: 0.0 raceID: 1 typeNameID: 536764 basePrice: 0.0 marketGroupID: 1981 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Phoenix Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5250 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [19726] skin_licenseTypeID: 48202 Applies to: Phoenix isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48203 - Chimera Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536789typeID: 48203 Capacity: 0.0 raceID: 1 typeNameID: 536765 basePrice: 0.0 marketGroupID: 1975 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Chimera Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5251 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23915] skin_licenseTypeID: 48203 Applies to: Chimera isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48204 - Wyvern Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536837typeID: 48204 Capacity: 0.0 raceID: 1 typeNameID: 536766 basePrice: 0.0 marketGroupID: 1975 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Wyvern Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5252 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23917] skin_licenseTypeID: 48204 Applies to: Wyvern isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48205 - Leviathan Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536814typeID: 48205 Capacity: 0.0 raceID: 1 typeNameID: 536767 basePrice: 0.0 marketGroupID: 2092 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Leviathan Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5253 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [3764] skin_licenseTypeID: 48205 Applies to: Leviathan isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48206 - Badger Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536775typeID: 48206 Capacity: 0.0 raceID: 1 typeNameID: 536768 basePrice: 0.0 marketGroupID: 2008 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Badger Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5254 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [648] skin_licenseTypeID: 48206 Applies to: Badger isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48207 - Tayra Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536834typeID: 48207 Capacity: 0.0 raceID: 1 typeNameID: 536769 basePrice: 0.0 marketGroupID: 2008 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Tayra Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5255 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [649] skin_licenseTypeID: 48207 Applies to: Tayra isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48208 - Crane Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536793typeID: 48208 Capacity: 0.0 raceID: 1 typeNameID: 536770 basePrice: 0.0 marketGroupID: 2089 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Crane Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5256 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12729] skin_licenseTypeID: 48208 Applies to: Crane isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48209 - Bustard Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536779typeID: 48209 Capacity: 0.0 raceID: 1 typeNameID: 536771 basePrice: 0.0 marketGroupID: 2089 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Bustard Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5257 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12731] skin_licenseTypeID: 48209 Applies to: Bustard isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48210 - Charon Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536788typeID: 48210 Capacity: 0.0 raceID: 1 typeNameID: 536772 basePrice: 0.0 marketGroupID: 1985 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Charon Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5258 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [20185] skin_licenseTypeID: 48210 Applies to: Charon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48211 - Rhea Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536828typeID: 48211 Capacity: 0.0 raceID: 1 typeNameID: 536773 basePrice: 0.0 marketGroupID: 2096 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rhea Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5259 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [28844] skin_licenseTypeID: 48211 Applies to: Rhea isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48212 - Minokawa Ghostbird SKIN (Permanent) | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536817typeID: 48212 Capacity: 0.0 raceID: 1 typeNameID: 536774 basePrice: 0.0 marketGroupID: 2279 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Minokawa Ghostbird skin_skinMaterialID: 280 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5260 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37605] skin_licenseTypeID: 48212 Applies to: Minokawa isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48213 - Nyx Dos Rouvenor's Bequest SKIN (Permanent) | King Doule dos Rouvenor III of the Garoun Empire is considered by many Gallente to be one of the essential figures in the historical developments that led to the eventual emergence of a democratic world state on Gallente Prime. The ideals of the individualistic philosophy that Doule dos Rouvenor III championed during his 36-year rule of the Garoun Empire survived that nation's collapse over a century after his death. Those early notions of personal and political freedom flowed out of the Age of Rouvenor and informed the development of a democratic federal union on Gallente Prime that was to become an interstellar empire in the shape of the Gallente Federation.
Doule dos Rouvenor III's bequest of an individualistic philosophy emphasizing personal freedom is celebrated by a unique nanocoating that recalls the ancient heraldic colors of the House of dos Rouvenor. King Doule dos Rouvenor, Third of His Name, is specially marked on this nanocoating with the bold regnal number 'III', while banners bearing the emblem of the Gallente Federation complete this epic celebration of a Gallente hero. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536890typeID: 48213 Capacity: 0.0 raceID: 8 typeNameID: 536848 basePrice: 0.0 marketGroupID: 1976 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Nyx Dos Rouvenor's Bequest skin_skinMaterialID: 281 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5261 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23913] skin_licenseTypeID: 48213 Applies to: Nyx isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48214 - Paladin Luminaire Rising SKIN (Permanent) | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536887typeID: 48214 Capacity: 0.0 raceID: 4 typeNameID: 536849 basePrice: 0.0 marketGroupID: 2024 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Paladin Luminaire Rising skin_skinMaterialID: 282 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5262 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [28659] skin_licenseTypeID: 48214 Applies to: Paladin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48215 - Vexor Navy Issue Luminaire Rising SKIN (Permanent) | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536889typeID: 48215 Capacity: 0.0 raceID: 8 typeNameID: 536850 basePrice: 0.0 marketGroupID: 2063 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vexor Navy Issue Luminaire Rising skin_skinMaterialID: 283 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5263 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17843] skin_licenseTypeID: 48215 Applies to: Vexor Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48216 - Panther Luminaire Rising SKIN (Permanent) | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536888typeID: 48216 Capacity: 0.0 raceID: 2 typeNameID: 536851 basePrice: 0.0 marketGroupID: 2113 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Panther Luminaire Rising skin_skinMaterialID: 284 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5264 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22440] skin_licenseTypeID: 48216 Applies to: Panther isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48217 - Ferox Luminaire Rising SKIN (Permanent) | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536886typeID: 48217 Capacity: 0.0 raceID: 1 typeNameID: 536852 basePrice: 0.0 marketGroupID: 1957 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ferox Luminaire Rising skin_skinMaterialID: 285 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5265 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16227] skin_licenseTypeID: 48217 Applies to: Ferox isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48218 - Inquisitor Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536877typeID: 48218 Capacity: 0.0 raceID: 4 typeNameID: 536853 basePrice: 0.0 marketGroupID: 2002 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Inquisitor Luminaire Zenith skin_skinMaterialID: 286 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5266 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [590] skin_licenseTypeID: 48218 Applies to: Inquisitor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48219 - Coercer Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536873typeID: 48219 Capacity: 0.0 raceID: 4 typeNameID: 536854 basePrice: 0.0 marketGroupID: 1994 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Coercer Luminaire Zenith skin_skinMaterialID: 286 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5267 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16236] skin_licenseTypeID: 48219 Applies to: Coercer isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48220 - Arbitrator Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536870typeID: 48220 Capacity: 0.0 raceID: 4 typeNameID: 536855 basePrice: 0.0 marketGroupID: 1990 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Arbitrator Luminaire Zenith skin_skinMaterialID: 286 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5268 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [628] skin_licenseTypeID: 48220 Applies to: Arbitrator isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48221 - Prophecy Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536879typeID: 48221 Capacity: 0.0 raceID: 4 typeNameID: 536856 basePrice: 0.0 marketGroupID: 1956 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Prophecy Luminaire Zenith skin_skinMaterialID: 286 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5269 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16233] skin_licenseTypeID: 48221 Applies to: Prophecy isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48222 - Griffin Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536876typeID: 48222 Capacity: 0.0 raceID: 1 typeNameID: 536857 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Griffin Luminaire Zenith skin_skinMaterialID: 287 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5270 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [584] skin_licenseTypeID: 48222 Applies to: Griffin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48223 - Corax Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536874typeID: 48223 Capacity: 0.0 raceID: 1 typeNameID: 536858 basePrice: 0.0 marketGroupID: 1995 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Corax Luminaire Zenith skin_skinMaterialID: 287 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5271 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [32876] skin_licenseTypeID: 48223 Applies to: Corax isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48224 - Blackbird Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536872typeID: 48224 Capacity: 0.0 raceID: 1 typeNameID: 536859 basePrice: 0.0 marketGroupID: 1991 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Blackbird Luminaire Zenith skin_skinMaterialID: 287 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5272 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [632] skin_licenseTypeID: 48224 Applies to: Blackbird isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48225 - Naga Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536878typeID: 48225 Capacity: 0.0 raceID: 1 typeNameID: 536860 basePrice: 0.0 marketGroupID: 1957 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Naga Luminaire Zenith skin_skinMaterialID: 287 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5273 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4306] skin_licenseTypeID: 48225 Applies to: Naga isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48226 - Atron Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536871typeID: 48226 Capacity: 0.0 raceID: 8 typeNameID: 536861 basePrice: 0.0 marketGroupID: 2004 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Atron Luminaire Zenith skin_skinMaterialID: 288 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5274 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [608] skin_licenseTypeID: 48226 Applies to: Atron isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48227 - Algos Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536869typeID: 48227 Capacity: 0.0 raceID: 8 typeNameID: 536862 basePrice: 0.0 marketGroupID: 1996 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Algos Luminaire Zenith skin_skinMaterialID: 288 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5275 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [32872] skin_licenseTypeID: 48227 Applies to: Algos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48228 - Thorax Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536883typeID: 48228 Capacity: 0.0 raceID: 8 typeNameID: 536863 basePrice: 0.0 marketGroupID: 1992 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thorax Luminaire Zenith skin_skinMaterialID: 288 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5276 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [627] skin_licenseTypeID: 48228 Applies to: Thorax isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48229 - Talos Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536882typeID: 48229 Capacity: 0.0 raceID: 8 typeNameID: 536864 basePrice: 0.0 marketGroupID: 1958 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Talos Luminaire Zenith skin_skinMaterialID: 288 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5277 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4308] skin_licenseTypeID: 48229 Applies to: Talos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48230 - Slasher Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536880typeID: 48230 Capacity: 0.0 raceID: 2 typeNameID: 536865 basePrice: 0.0 marketGroupID: 2005 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Slasher Luminaire Zenith skin_skinMaterialID: 289 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5278 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [585] skin_licenseTypeID: 48230 Applies to: Slasher isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48231 - Thrasher Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536884typeID: 48231 Capacity: 0.0 raceID: 2 typeNameID: 536866 basePrice: 0.0 marketGroupID: 1997 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thrasher Luminaire Zenith skin_skinMaterialID: 289 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5279 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16242] skin_licenseTypeID: 48231 Applies to: Thrasher isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48232 - Stabber Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536881typeID: 48232 Capacity: 0.0 raceID: 2 typeNameID: 536867 basePrice: 0.0 marketGroupID: 1993 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Stabber Luminaire Zenith skin_skinMaterialID: 289 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5280 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [622] skin_licenseTypeID: 48232 Applies to: Stabber isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48233 - Cyclone Luminaire Zenith SKIN (Permanent) | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 536875typeID: 48233 Capacity: 0.0 raceID: 2 typeNameID: 536868 basePrice: 0.0 marketGroupID: 1959 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cyclone Luminaire Zenith skin_skinMaterialID: 289 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5281 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16231] skin_licenseTypeID: 48233 Applies to: Cyclone isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48234 - Ephialtes Lancer | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Abyssal Spaceship Entities | Click to toggle showing the 65 attributes.descriptionID: 537275typeID: 48234 graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 536907 basePrice: 0.0 Volume: 0.0 soundID: 12 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 2500.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.9 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.9 Armor Thermal Damage Resistance: 0.9 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.9 Shield Kinetic Damage Resistance: 0.9 Shield Thermal Damage Resistance: 0.9 Armor Hitpoints: 1500.0 Accuracy falloff : 10000.0 Turret Tracking: 100.0 Maximum Velocity: 1400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 330.0 Optimal Range: 12000.0 Capacitor Recharge time: 1000000.0 Damage Modifier: 3.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 0.4 entitySecurityMaxGain: 0.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Capacitor Capacity: 725.0 Shield Uniformity: 0.75 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Rate of fire: 10000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48235 - Ephialtes Entangler | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Abyssal Spaceship Entities | Click to toggle showing the 70 attributes.descriptionID: 537276typeID: 48235 graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 536911 basePrice: 0.0 Volume: 0.0 soundID: 12 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 2500.0 behaviorWebifierDischarge: 0.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.9 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.9 Armor Thermal Damage Resistance: 0.9 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.9 Shield Kinetic Damage Resistance: 0.9 Shield Thermal Damage Resistance: 0.9 Maximum Velocity Bonus: -40.0 Armor Hitpoints: 1500.0 Accuracy falloff : 10000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 100.0 Maximum Velocity: 1400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 330.0 Optimal Range: 12000.0 Capacitor Recharge time: 1000000.0 Damage Modifier: 2.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 0.3 entitySecurityMaxGain: 0.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Capacitor Capacity: 725.0 Shield Uniformity: 0.75 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Rate of fire: 10000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48236 - Ephialtes Spearfisher | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Abyssal Spaceship Entities | Click to toggle showing the 69 attributes.descriptionID: 537280typeID: 48236 graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 536912 basePrice: 0.0 Volume: 0.0 soundID: 12 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 2500.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.9 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.9 Armor Thermal Damage Resistance: 0.9 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.9 Shield Kinetic Damage Resistance: 0.9 Shield Thermal Damage Resistance: 0.9 Armor Hitpoints: 1500.0 Accuracy falloff : 10000.0 Turret Tracking: 100.0 Maximum Velocity: 1400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 330.0 Optimal Range: 12000.0 Capacitor Recharge time: 1000000.0 behaviorWarpScrambleDischarge: 0.0 Damage Modifier: 2.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 behaviorWarpScrambleDuration: 5000.0 behaviorWarpScrambleRange: 9000.0 Maximum Targeting Range: 80000.0 behaviorWarpScrambleStrength: 2.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 0.3 entitySecurityMaxGain: 0.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Capacitor Capacity: 725.0 Shield Uniformity: 0.75 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Rate of fire: 10000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48237 - Ephialtes Illuminator | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Abyssal Spaceship Entities | Click to toggle showing the 70 attributes.descriptionID: 537278typeID: 48237 graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 536913 basePrice: 0.0 Volume: 0.0 soundID: 12 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 2500.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.9 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.9 Armor Thermal Damage Resistance: 0.9 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.9 Shield Kinetic Damage Resistance: 0.9 Shield Thermal Damage Resistance: 0.9 Armor Hitpoints: 1500.0 Accuracy falloff : 10000.0 Turret Tracking: 100.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 1400.0 Signature Radius: 150.0 Signature Radius Modifier: 25.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 330.0 Optimal Range: 12000.0 Capacitor Recharge time: 1000000.0 Damage Modifier: 2.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 0.3 entitySecurityMaxGain: 0.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 behaviorTargetPainterRange: 20000.0 behaviorTargetPainterFalloff: 40000.0 behaviorTargetPainterDischarge: 0.0 Shield recharge time: 1000000.0 Capacitor Capacity: 725.0 Shield Uniformity: 0.75 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Rate of fire: 10000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48238 - Ephialtes Dissipator | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Abyssal Spaceship Entities | Click to toggle showing the 70 attributes.descriptionID: 537281typeID: 48238 graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 536914 basePrice: 0.0 Volume: 0.0 soundID: 12 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 2500.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.9 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.9 Armor Thermal Damage Resistance: 0.9 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.9 Shield Kinetic Damage Resistance: 0.9 Shield Thermal Damage Resistance: 0.9 behaviorEnergyNeutralizerFalloff: 4000.0 Armor Hitpoints: 1500.0 behaviorEnergyNeutralizerDischarge: 0.0 Accuracy falloff : 10000.0 Turret Tracking: 100.0 Maximum Velocity: 1400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 330.0 Optimal Range: 12000.0 Capacitor Recharge time: 1000000.0 Damage Modifier: 2.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 0.3 entitySecurityMaxGain: 0.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 8000.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Neutralization Amount: 100.0 Capacitor Capacity: 725.0 Shield Uniformity: 0.75 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Rate of fire: 10000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48239 - Ephialtes Obfuscator | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Abyssal Spaceship Entities | Click to toggle showing the 71 attributes.descriptionID: 537279typeID: 48239 graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 536915 basePrice: 0.0 Volume: 0.0 soundID: 12 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 2500.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.9 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.9 Armor Thermal Damage Resistance: 0.9 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.9 Shield Kinetic Damage Resistance: 0.9 Shield Thermal Damage Resistance: 0.9 Armor Hitpoints: 1500.0 Accuracy falloff : 10000.0 Turret Tracking: 100.0 Maximum Velocity: 1400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 330.0 Maximum Targeting Range Bonus: -15.0 Optimal Range: 12000.0 Capacitor Recharge time: 1000000.0 behaviorSensorDampenerDuration: 5000.0 Damage Modifier: 2.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 Maximum Targeting Range: 80000.0 behaviorSensorDampenerDischarge: 0.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 0.3 entitySecurityMaxGain: 0.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 behaviorSensorDampenerRange: 15000.0 behaviorSensorDampenerFalloff: 30000.0 Capacitor Capacity: 725.0 Shield Uniformity: 0.75 Scan Resolution Bonus: -15.0 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Rate of fire: 10000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48240 - Ephialtes Confuser | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Abyssal Spaceship Entities | Click to toggle showing the 80 attributes.descriptionID: 537277typeID: 48240 graphicID: 20978 Capacity: 0.0 raceID: 64 typeNameID: 536916 basePrice: 0.0 Volume: 0.0 soundID: 12 radius: 50.0 factionID: 500021 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 2500.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.9 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.9 Armor Thermal Damage Resistance: 0.9 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.9 Shield Kinetic Damage Resistance: 0.9 Shield Thermal Damage Resistance: 0.9 npcGuidanceDisruptorDuration: 5000.0 Armor Hitpoints: 1500.0 Accuracy falloff : 10000.0 Turret Tracking: 100.0 Missile Velocity Bonus: -8.0 npcGuidanceDisruptorRange: 30000.0 Maximum Velocity: 1400.0 Signature Radius: 150.0 npcTrackingDisruptorRange: 30000.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 330.0 Optimal Range: 12000.0 Capacitor Recharge time: 1000000.0 Shield recharge time: 1000000.0 Damage Modifier: 2.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 Explosion Velocity Bonus: 1.2 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 0.3 npcTrackingDisruptorFalloff: 15000.0 entitySecurityMaxGain: 0.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: -10.0 Falloff Bonus: -10.0 Optimal Range Bonus: -10.0 Explosion Radius Bonus: 10.0 Capacitor Capacity: 725.0 Shield Uniformity: 0.75 npcGuidanceDisruptorFalloff: 15000.0 npcTrackingDisruptorDischarge: 0.0 Signature Resolution: 40000.0 npcGuidanceDisruptorDischarge: 0.0 EM damage: 20.0 npcTrackingDisruptorDuration: 5000.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Flight Time Bonus: -8.0 Rate of fire: 10000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 Tracking Speed Bonus: -10.0 |
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| 48241 - Lucid Escort | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 66 attributes.descriptionID: 537288typeID: 48241 graphicID: 3528 Capacity: 120.0 raceID: 64 typeNameID: 536920 basePrice: 0.0 Volume: 19100.0 soundID: 12 radius: 50.0 published: False Mass: 1910000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 entitySecurityMaxGain: 0.0 Armor Hitpoints: 1000.0 Accuracy falloff : 5000.0 Turret Tracking: 500.0 Maximum Velocity: 1750.0 Signature Radius: 70.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 900.0 Optimal Range: 10000.0 Capacitor Recharge time: 500000.0 behaviorRemoteArmorRepairDuration: 7000.0 behaviorRemoteArmorRepairRange: 40000.0 behaviorRemoteArmorRepairFalloff: 20000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4044.0 Damage Modifier: 2.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 20.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 10.0 Ladar Sensor Strength: 10.0 Magnetometric Sensor Strength: 10.0 Gravimetric Sensor Strength: 10.0 Armor Hitpoints Repaired: 15.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.5 Capacitor Capacity: 400.0 behaviorArmorRepairerDuration: 5000.0 Signature Resolution: 40000.0 EM damage: 12.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 12.0 Missile Damage Bonus: 0.5 Rate of fire: 9000.0 Missile Type: 30430.0 Security Status Kill Amount: 0.0 |
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| 48242 - Guardian Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48242Capacity: 0.0 raceID: 4 typeNameID: 536917 basePrice: 0.0 marketGroupID: 2077 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Guardian Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5282 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11987] skin_licenseTypeID: 48242 Applies to: Guardian isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48243 - Absolution Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48243Capacity: 0.0 raceID: 4 typeNameID: 536918 basePrice: 0.0 marketGroupID: 2104 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Absolution Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5283 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22448] skin_licenseTypeID: 48243 Applies to: Absolution isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48244 - Damnation Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48244Capacity: 0.0 raceID: 4 typeNameID: 536919 basePrice: 0.0 marketGroupID: 2104 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Damnation Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5284 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22474] skin_licenseTypeID: 48244 Applies to: Damnation isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48245 - Lucid Aegis | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 66 attributes.descriptionID: 537289typeID: 48245 graphicID: 3560 Capacity: 120.0 raceID: 64 typeNameID: 536921 basePrice: 0.0 Volume: 19100.0 soundID: 12 radius: 50.0 published: False Mass: 1910000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.0 Structure Hitpoints: 750.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 entitySecurityMaxGain: 0.0 Armor Hitpoints: 1500.0 Accuracy falloff : 5000.0 Turret Tracking: 500.0 Maximum Velocity: 1000.0 Signature Radius: 70.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 900.0 Optimal Range: 10000.0 Capacitor Recharge time: 500000.0 behaviorRemoteArmorRepairDuration: 7000.0 behaviorRemoteArmorRepairRange: 40000.0 behaviorRemoteArmorRepairFalloff: 20000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4044.0 Damage Modifier: 3.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 30.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 10.0 Ladar Sensor Strength: 10.0 Magnetometric Sensor Strength: 10.0 Gravimetric Sensor Strength: 10.0 Armor Hitpoints Repaired: 15.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.5 Capacitor Capacity: 400.0 behaviorArmorRepairerDuration: 5000.0 Signature Resolution: 40000.0 EM damage: 12.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 12.0 Missile Damage Bonus: 0.5 Rate of fire: 6000.0 Missile Type: 30430.0 Security Status Kill Amount: 0.0 |
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| 48246 - Lucid Warden | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 71 attributes.descriptionID: 537286typeID: 48246 graphicID: 3528 Capacity: 120.0 raceID: 64 typeNameID: 536922 basePrice: 0.0 Volume: 19100.0 soundID: 12 radius: 50.0 published: False Mass: 1910000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.0 behaviorWebifierDischarge: 0.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 entitySecurityMaxGain: 0.0 Maximum Velocity Bonus: -40.0 Armor Hitpoints: 1000.0 Accuracy falloff : 5000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 500.0 Maximum Velocity: 1750.0 Signature Radius: 70.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 900.0 Optimal Range: 10000.0 Capacitor Recharge time: 500000.0 behaviorRemoteArmorRepairDuration: 7000.0 behaviorRemoteArmorRepairRange: 40000.0 behaviorRemoteArmorRepairFalloff: 20000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4044.0 Damage Modifier: 2.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 20.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 10.0 Ladar Sensor Strength: 10.0 Magnetometric Sensor Strength: 10.0 Gravimetric Sensor Strength: 10.0 Armor Hitpoints Repaired: 15.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.5 Capacitor Capacity: 400.0 behaviorArmorRepairerDuration: 5000.0 Signature Resolution: 40000.0 EM damage: 10.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 10.0 Missile Damage Bonus: 0.5 Rate of fire: 10000.0 Missile Type: 30430.0 Security Status Kill Amount: 0.0 |
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| 48247 - Lucid Firewatcher | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 71 attributes.descriptionID: 537290typeID: 48247 graphicID: 3560 Capacity: 120.0 raceID: 64 typeNameID: 536923 basePrice: 0.0 Volume: 19100.0 soundID: 12 radius: 50.0 published: False Mass: 1910000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.0 Structure Hitpoints: 750.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 entitySecurityMaxGain: 0.0 behaviorEnergyNeutralizerFalloff: 5000.0 Armor Hitpoints: 1500.0 behaviorEnergyNeutralizerDischarge: 0.0 Accuracy falloff : 5000.0 Turret Tracking: 500.0 Maximum Velocity: 1000.0 Signature Radius: 70.0 entityFactionLoss: 0.0 Rate of fire: 2000.0 Scan Resolution: 900.0 Optimal Range: 10000.0 Capacitor Recharge time: 500000.0 behaviorRemoteArmorRepairDuration: 7000.0 behaviorRemoteArmorRepairRange: 40000.0 behaviorRemoteArmorRepairFalloff: 20000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4044.0 Damage Modifier: 3.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 30.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 10.0 Ladar Sensor Strength: 10.0 Magnetometric Sensor Strength: 10.0 Gravimetric Sensor Strength: 10.0 Armor Hitpoints Repaired: 15.0 behaviorEnergyNeutralizerDuration: 5000.0 behaviorEnergyNeutralizerRange: 5000.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.5 Neutralization Amount: 40.0 Capacitor Capacity: 400.0 behaviorArmorRepairerDuration: 5000.0 Signature Resolution: 40000.0 EM damage: 10.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 10.0 Missile Damage Bonus: 0.5 Rate of fire: 10000.0 Missile Type: 30430.0 Security Status Kill Amount: 0.0 |
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| 48248 - Lucid Watchman | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 66 attributes.descriptionID: 537282typeID: 48248 graphicID: 3536 Capacity: 120.0 raceID: 64 typeNameID: 536924 basePrice: 0.0 Volume: 109000.0 soundID: 12 radius: 150.0 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.0 Structure Hitpoints: 2000.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.4 Armor Kinetic Damage Resistance: 0.4 Armor Thermal Damage Resistance: 0.4 entitySecurityMaxGain: 0.0 Armor Hitpoints: 4000.0 Accuracy falloff : 20000.0 Turret Tracking: 100.0 Maximum Velocity: 700.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 300.0 Optimal Range: 20000.0 Capacitor Recharge time: 500000.0 behaviorRemoteArmorRepairDuration: 12000.0 behaviorRemoteArmorRepairRange: 50000.0 behaviorRemoteArmorRepairFalloff: 30000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4045.0 Damage Modifier: 6.0 gfxBoosterID: 397.0 Inertia Modifier: 0.3 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 125.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 12000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Armor Hitpoints Repaired: 50.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 1.0 Explosion Velocity Bonus: 1.2 Capacitor Capacity: 1000.0 behaviorArmorRepairerDuration: 15000.0 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Missile Damage Bonus: 1.0 Rate of fire: 14000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48249 - Lucid Upholder | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 71 attributes.descriptionID: 537284typeID: 48249 graphicID: 3536 Capacity: 120.0 raceID: 64 typeNameID: 536925 basePrice: 0.0 Volume: 109000.0 soundID: 12 radius: 150.0 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.0 behaviorWebifierDischarge: 0.0 Structure Hitpoints: 2000.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.4 Armor Kinetic Damage Resistance: 0.4 Armor Thermal Damage Resistance: 0.4 entitySecurityMaxGain: 0.0 Maximum Velocity Bonus: -50.0 Armor Hitpoints: 4000.0 Accuracy falloff : 20000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 100.0 Maximum Velocity: 800.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 300.0 Optimal Range: 20000.0 Capacitor Recharge time: 500000.0 behaviorRemoteArmorRepairDuration: 12000.0 behaviorRemoteArmorRepairRange: 50000.0 behaviorRemoteArmorRepairFalloff: 30000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4045.0 Damage Modifier: 5.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 0.3 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 125.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 12000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Armor Hitpoints Repaired: 50.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 1.0 Explosion Velocity Bonus: 1.2 Capacitor Capacity: 1000.0 behaviorArmorRepairerDuration: 15000.0 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Missile Damage Bonus: 1.0 Rate of fire: 16000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48250 - Lucid Sentinel | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 71 attributes.descriptionID: 537283typeID: 48250 graphicID: 3536 Capacity: 120.0 raceID: 64 typeNameID: 536926 basePrice: 0.0 Volume: 109000.0 soundID: 12 radius: 150.0 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.0 Structure Hitpoints: 2000.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.4 Armor Kinetic Damage Resistance: 0.4 Armor Thermal Damage Resistance: 0.4 entitySecurityMaxGain: 0.0 behaviorEnergyNeutralizerFalloff: 6000.0 Armor Hitpoints: 4000.0 behaviorEnergyNeutralizerDischarge: 0.0 Accuracy falloff : 20000.0 Turret Tracking: 100.0 Maximum Velocity: 600.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 300.0 Optimal Range: 20000.0 Capacitor Recharge time: 500000.0 behaviorRemoteArmorRepairDuration: 12000.0 behaviorRemoteArmorRepairRange: 50000.0 behaviorRemoteArmorRepairFalloff: 30000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4045.0 Damage Modifier: 5.0 gfxBoosterID: 397.0 Inertia Modifier: 0.3 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 125.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 12000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Armor Hitpoints Repaired: 50.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 12000.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 1.0 Explosion Velocity Bonus: 1.2 Neutralization Amount: 150.0 Capacitor Capacity: 1000.0 behaviorArmorRepairerDuration: 15000.0 Signature Resolution: 40000.0 EM damage: 20.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 Missile Damage Bonus: 1.0 Rate of fire: 16000.0 Missile Type: 30428.0 Security Status Kill Amount: 0.0 |
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| 48251 - Lucid Preserver | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 48 attributes.descriptionID: 537287typeID: 48251 graphicID: 3560 Capacity: 120.0 raceID: 64 typeNameID: 536927 basePrice: 0.0 Volume: 19100.0 soundID: 12 radius: 50.0 published: False Mass: 1910000.0 groupID: 1982 portionSize: 1 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 0.8 Armor Explosive Damage Resistance: 0.8 Armor Kinetic Damage Resistance: 0.8 Armor Thermal Damage Resistance: 0.8 Maximum Velocity: 1100.0 Signature Radius: 100.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 900.0 Armor Hitpoints: 1500.0 behaviorRemoteArmorRepairDuration: 5000.0 behaviorRemoteArmorRepairRange: 20000.0 behaviorRemoteArmorRepairFalloff: 20000.0 behaviorRemoteArmorRepairDischarge: 0.0 Maximum Locked Targets: 8.0 behaviorArmorRepairerAmount: 30.0 Inertia Modifier: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 500000.0 Maximum Targeting Range: 80000.0 structureUniformity: 1.0 RADAR Sensor Strength: 10.0 Ladar Sensor Strength: 10.0 Magnetometric Sensor Strength: 10.0 Gravimetric Sensor Strength: 10.0 Armor Hitpoints Repaired: 40.0 propulsionGraphicID: 397.0 Capacitor Capacity: 400.0 behaviorArmorRepairerDuration: 5000.0 gfxTurretID: 4044.0 gfxBoosterID: 397.0 Security Status Kill Amount: 0.0 |
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| 48252 - Lucid Deepwatcher | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Abyssal Spaceship Entities | Click to toggle showing the 73 attributes.descriptionID: 537285typeID: 48252 graphicID: 3516 Capacity: 120.0 raceID: 64 typeNameID: 536928 basePrice: 0.0 Volume: 19000000.0 soundID: 12 radius: 350.0 published: False Mass: 19000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Item Damage: 13593.0 Missile Velocity Bonus: 0.03 Missile Flight Time Bonus: 100.0 Structure Hitpoints: 20000.0 Armor Damage: 11484.0 Armor EM Damage Resistance: 0.3 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.3 Armor Thermal Damage Resistance: 0.3 entitySecurityMaxGain: 0.0 Armor Hitpoints: 25000.0 Accuracy falloff : 50000.0 Turret Tracking: 1.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 100.0 Signature Radius: 400.0 Signature Radius Modifier: 10.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 50.0 Optimal Range: 50000.0 Capacitor Recharge time: 1000000.0 behaviorRemoteArmorRepairDuration: 45000.0 behaviorRemoteArmorRepairRange: 50000.0 behaviorRemoteArmorRepairFalloff: 50000.0 behaviorRemoteArmorRepairDischarge: 0.0 gfxTurretID: 4049.0 Damage Modifier: 10.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 700.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 50000.0 structureUniformity: 1.0 RADAR Sensor Strength: 30.0 Ladar Sensor Strength: 30.0 Magnetometric Sensor Strength: 30.0 Gravimetric Sensor Strength: 30.0 Armor Hitpoints Repaired: 200.0 propulsionGraphicID: 397.0 Explosion Radius Bonus: 1.4 Explosion Velocity Bonus: 0.8 behaviorTargetPainterRange: 5000.0 behaviorTargetPainterFalloff: 50000.0 behaviorTargetPainterDischarge: 0.0 Capacitor Capacity: 5000.0 behaviorArmorRepairerDuration: 90000.0 Signature Resolution: 40000.0 EM damage: 40.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 40.0 Missile Damage Bonus: 3.0 Rate of fire: 6000.0 Missile Type: 30426.0 Security Status Kill Amount: 0.0 |
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| 48253 - Crossfire Tessella | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Drone Entities | Click to toggle showing the 57 attributes.descriptionID: 537253typeID: 48253 graphicID: 1099 Capacity: 0.0 raceID: 134 typeNameID: 536929 basePrice: 0.0 Volume: 5.0 soundID: 11 radius: 15.0 factionID: 500025 published: False Mass: 5000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 50.0 Structure Hitpoints: 100.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.8 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 fighterAbilityAntiFighterMissileResistance: 1.0 structureUniformity: 1.0 Accuracy falloff : 2000.0 Turret Tracking: 4000.0 Maximum Velocity: 3500.0 Signature Radius: 25.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Optimal Range: 3000.0 Armor Hitpoints: 200.0 Damage Modifier: 1.4 maxAttackTargets: 1.0 Inertia Modifier: 100.0 armorUniformity: 1.0 Targeting Speed: 2000.0 RADAR Sensor Strength: 7.5 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 125000.0 Bounty: 0.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 5.0 Explosive damage: 5.0 Kinetic damage: 5.0 Thermal damage: 5.0 |
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| 48254 - Wide-Area Automata Command Pylon | This Triglavian command and control structure appears to relay instructions to rogue drones within its local space. The powerful signals apparently combine subversion routines with tactical routing and will interfere with the operation of capsuleer drones.
<font color="#ff3399cc">+20% velocity</color> and <font color="#ff3399cc">+10% damage</color> for all local <font color="#ff3399cc">rogue drones</color> <font color="#ff3399cc">-30% velocity</color> and <font color="#ff3399cc">-15% damage</color> for all local <font color="#ff3399cc">capsuleer drones</color> Convocation of the Troika of the Vodya Subclade of Veles Clade divined purpose for the deviant automata in the flow of Vyraj. The Koschoi of Vodya made a casting that the winnowing of the clades would be served by turning poshlost to sobornost. The Navka of Vodya gave this noema profound reverse-time sense and grounded the metaxy. The Narodnya of Vodya accepted the volition and merge-consented with the Koschoi and Navka of Troika Vodya. In this scribing is the working of the flow revealed as law. – partial translation of markings found on a Triglavian Automata Command Pylon |
Triglavian Support Pylons | Click to toggle showing the 15 attributes.descriptionID: 536932typeID: 48254 graphicID: 22035 Capacity: 0.0 Meta Level: 0 typeNameID: 536931 basePrice: 0.0 Volume: 130000000.0 soundID: 20825 radius: 7500.0 published: False Mass: 2000000000.0 Tech Level: 1 groupID: 1981 portionSize: 1 |
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| 48255 - Harrowing Vila Vedmak | A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak |
Abyssal Spaceship Entities | Click to toggle showing the 63 attributes.descriptionID: 537308typeID: 48255 graphicID: 21976 Capacity: 480.0 typeNameID: 536934 basePrice: 0.0 Volume: 118000.0 soundID: 20063 radius: 110.0 factionID: 500026 published: False Mass: 9530000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 1000.0 Structure Hitpoints: 2500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 65.0 Maximum Velocity: 2000.0 Signature Radius: 660.0 Damage Multiplier Bonus Per Cycle: 0.01 Maximum Damage Multiplier Bonus: 0.5 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 375.0 Optimal Range: 22000.0 Capacitor Recharge time: 395000.0 gfxTurretID: 47918.0 Damage Modifier: 3.0 gfxBoosterID: 397.0 Inertia Modifier: 0.3 npcDroneBandwidth: 5.0 armorUniformity: 1.0 Maximum Targeting Range: 70000.0 structureUniformity: 1.0 RADAR Sensor Strength: 24.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 800000.0 npcDroneCapacity: 15.0 Bounty: 0.0 Capacitor Capacity: 1400.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 42.0 Kinetic damage: 0.0 Thermal damage: 57.0 |
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| 48256 - Striking Vila Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 63 attributes.descriptionID: 537296typeID: 48256 graphicID: 22007 Capacity: 135.0 typeNameID: 536935 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.01 Maximum Damage Multiplier Bonus: 0.5 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 8000.0 Capacitor Recharge time: 150000.0 gfxTurretID: 47914.0 Damage Modifier: 0.5 gfxBoosterID: 397.0 Inertia Modifier: 2.0 npcDroneBandwidth: 3.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 400000.0 npcDroneCapacity: 5.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48257 - Tangling Vila Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 69 attributes.descriptionID: 537299typeID: 48257 graphicID: 22007 Capacity: 135.0 typeNameID: 536936 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 behaviorWebifierDischarge: 0.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Maximum Velocity Bonus: -50.0 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 500.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.01 Maximum Damage Multiplier Bonus: 0.5 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 8000.0 Capacitor Recharge time: 150000.0 gfxTurretID: 47914.0 Damage Modifier: 0.5 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 2.0 npcDroneBandwidth: 3.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 400000.0 npcDroneCapacity: 5.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48258 - Anchoring Vila Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 68 attributes.descriptionID: 537298typeID: 48258 graphicID: 22007 Capacity: 135.0 typeNameID: 536937 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.01 Maximum Damage Multiplier Bonus: 0.5 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 8000.0 Capacitor Recharge time: 150000.0 behaviorWarpScrambleDischarge: 0.0 gfxTurretID: 47914.0 Damage Modifier: 0.5 gfxBoosterID: 397.0 Inertia Modifier: 2.0 npcDroneBandwidth: 3.0 armorUniformity: 1.0 behaviorWarpScrambleDuration: 5000.0 behaviorWarpScrambleRange: 10000.0 Maximum Targeting Range: 50000.0 behaviorWarpScrambleStrength: 3.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 Shield recharge time: 400000.0 npcDroneCapacity: 5.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48259 - Shining Vila Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 68 attributes.descriptionID: 537301typeID: 48259 graphicID: 22007 Capacity: 135.0 typeNameID: 536938 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 Signature Radius Modifier: 35.0 Damage Multiplier Bonus Per Cycle: 0.01 Maximum Damage Multiplier Bonus: 0.5 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 8000.0 Capacitor Recharge time: 150000.0 gfxTurretID: 47914.0 Damage Modifier: 0.5 gfxBoosterID: 397.0 Inertia Modifier: 2.0 npcDroneBandwidth: 3.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 100000.0 behaviorTargetPainterDischarge: 0.0 Shield recharge time: 400000.0 npcDroneCapacity: 5.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48260 - Blinding Vila Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 69 attributes.descriptionID: 537300typeID: 48260 graphicID: 22007 Capacity: 135.0 typeNameID: 536939 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 npcDroneBandwidth: 3.0 Damage Multiplier Bonus Per Cycle: 0.01 Maximum Damage Multiplier Bonus: 0.5 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Maximum Targeting Range Bonus: -20.0 Optimal Range: 8000.0 Capacitor Recharge time: 150000.0 behaviorSensorDampenerDuration: 10000.0 gfxTurretID: 47914.0 Damage Modifier: 0.5 npcDroneCapacity: 5.0 gfxBoosterID: 397.0 Inertia Modifier: 2.0 behaviorSensorDampenerFalloff: 80000.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 behaviorSensorDampenerDischarge: 0.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 400000.0 behaviorSensorDampenerRange: 40000.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 Scan Resolution Bonus: -20.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 |
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| 48261 - Ghosting Vila Damavik | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
Abyssal Spaceship Entities | Click to toggle showing the 78 attributes.descriptionID: 537297typeID: 48261 graphicID: 22007 Capacity: 135.0 typeNameID: 536940 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Explosion Radius Bonus: 15.0 Maximum Locked Targets: 5.0 Shield Capacity: 200.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.375 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.4875 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 npcGuidanceDisruptorDuration: 10000.0 Armor Hitpoints: 2500.0 Accuracy falloff : 0.0 Turret Tracking: 500.0 Missile Velocity Bonus: -10.0 npcGuidanceDisruptorRange: 40000.0 Maximum Velocity: 3000.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.01 Maximum Damage Multiplier Bonus: 0.5 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 8000.0 Capacitor Recharge time: 150000.0 Shield recharge time: 400000.0 gfxTurretID: 47914.0 Damage Modifier: 0.5 gfxBoosterID: 397.0 Inertia Modifier: 2.0 npcDroneBandwidth: 3.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Flight Time Bonus: -10.0 npcTrackingDisruptorFalloff: 20000.0 npcTrackingDisruptorDischarge: 0.0 Explosion Velocity Bonus: -15.0 Falloff Bonus: -20.0 Optimal Range Bonus: -20.0 npcDroneCapacity: 5.0 Bounty: 0.0 Capacitor Capacity: 500.0 Shield Uniformity: 1.0 npcGuidanceDisruptorFalloff: 20000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 npcGuidanceDisruptorDischarge: 0.0 Structure EM Damage Resistance: 0.67 EM damage: 0.0 npcTrackingDisruptorDuration: 10000.0 Explosive damage: 33.0 Kinetic damage: 0.0 Thermal damage: 72.0 npcTrackingDisruptorRange: 40000.0 Tracking Speed Bonus: -20.0 |
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| 48262 - Sparkgrip Tessera | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Abyssal Drone Entities | Click to toggle showing the 54 attributes.descriptionID: 537244typeID: 48262 graphicID: 1220 Capacity: 1200.0 typeNameID: 536941 basePrice: 0.0 Volume: 60.0 soundID: 11 radius: 150.0 published: False Mass: 100000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 5000.0 Structure Hitpoints: 3000.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.6 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.6 Armor Hitpoints: 3000.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 600.0 Signature Radius: 300.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 2000.0 Optimal Range: 2000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 20.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 80000.0 RADAR Sensor Strength: 30.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 50.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 0.0 |
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| 48263 - Embergrip Tessera | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Abyssal Drone Entities | Click to toggle showing the 54 attributes.descriptionID: 537255typeID: 48263 graphicID: 1220 Capacity: 1200.0 typeNameID: 536942 basePrice: 0.0 Volume: 60.0 soundID: 11 radius: 150.0 published: False Mass: 100000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 5000.0 Structure Hitpoints: 3000.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.6 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.6 Armor Hitpoints: 3000.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 450.0 Signature Radius: 300.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 2000.0 Optimal Range: 2000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 20.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 80000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 30.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 50.0 |
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| 48264 - Strikegrip Tessera | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Abyssal Drone Entities | Click to toggle showing the 54 attributes.descriptionID: 537250typeID: 48264 graphicID: 1220 Capacity: 1200.0 typeNameID: 536943 basePrice: 0.0 Volume: 60.0 soundID: 11 radius: 150.0 published: False Mass: 100000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 5000.0 Structure Hitpoints: 3000.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.6 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.6 Armor Hitpoints: 3000.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 525.0 Signature Radius: 300.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 2000.0 Optimal Range: 2000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 20.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 80000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 30.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 50.0 Thermal damage: 0.0 |
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| 48265 - Blastgrip Tessera | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Abyssal Drone Entities | Click to toggle showing the 54 attributes.descriptionID: 537247typeID: 48265 graphicID: 1220 Capacity: 1200.0 typeNameID: 536944 basePrice: 0.0 Volume: 60.0 soundID: 11 radius: 150.0 published: False Mass: 100000.0 groupID: 1997 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 5000.0 Structure Hitpoints: 3000.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.6 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.6 Armor Hitpoints: 3000.0 Accuracy falloff : 4000.0 Turret Tracking: 4000.0 Maximum Velocity: 675.0 Signature Radius: 300.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 2000.0 Optimal Range: 2000.0 Capacitor Recharge time: 2500000.0 Damage Modifier: 20.0 gfxBoosterID: 397.0 Inertia Modifier: 100.0 Maximum Targeting Range: 80000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 30.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 9e+11 Bounty: 0.0 Capacitor Capacity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 50.0 Kinetic damage: 0.0 Thermal damage: 0.0 |
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| 48266 - Preserved Caldari Outpost Platform | No Description | Large Collidable Object | Click to toggle showing the 11 attributes.typeID: 48266graphicID: 3303 Capacity: 0.0 typeNameID: 537027 basePrice: 0.0 Volume: 0.0 radius: 600.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
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| 48267 - Preserved Amarr Outpost Platform | No Description | Large Collidable Object | Click to toggle showing the 11 attributes.typeID: 48267graphicID: 3304 Capacity: 0.0 typeNameID: 537028 basePrice: 0.0 Volume: 0.0 radius: 600.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
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| 48268 - Preserved Gallente Outpost Platform | No Description | Large Collidable Object | Click to toggle showing the 11 attributes.typeID: 48268graphicID: 3306 Capacity: 0.0 typeNameID: 537029 basePrice: 0.0 Volume: 0.0 radius: 600.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
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| 48269 - Preserved Minmatar Outpost Platform | No Description | Large Collidable Object | Click to toggle showing the 11 attributes.typeID: 48269graphicID: 3305 Capacity: 0.0 typeNameID: 537030 basePrice: 0.0 Volume: 0.0 radius: 600.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
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| 48270 - BKG-Q2 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537033typeID: 48270 graphicID: 3822 Capacity: 0.0 typeNameID: 537032 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48271 - K-8SQS Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537035typeID: 48271 graphicID: 3822 Capacity: 0.0 typeNameID: 537321 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48272 - D4R-H7 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537037typeID: 48272 graphicID: 3822 Capacity: 0.0 typeNameID: 537322 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48273 - 995-3G Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537039typeID: 48273 graphicID: 3822 Capacity: 0.0 typeNameID: 537038 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48274 - M53-1V Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537041typeID: 48274 graphicID: 3822 Capacity: 0.0 typeNameID: 537040 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48275 - P7-45V Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537043typeID: 48275 graphicID: 3822 Capacity: 0.0 typeNameID: 537042 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48276 - V2-VC2 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537045typeID: 48276 graphicID: 3822 Capacity: 0.0 typeNameID: 537044 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48277 - 5-N2EY Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537047typeID: 48277 graphicID: 3822 Capacity: 0.0 typeNameID: 537046 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48278 - FAT-6P Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537049typeID: 48278 graphicID: 3822 Capacity: 0.0 typeNameID: 537323 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48279 - 9-4RP2 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537051typeID: 48279 graphicID: 3822 Capacity: 0.0 typeNameID: 537050 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48280 - G8AD-C Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537053typeID: 48280 graphicID: 3822 Capacity: 0.0 typeNameID: 537324 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48281 - XZH-4X Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537055typeID: 48281 graphicID: 3822 Capacity: 0.0 typeNameID: 537054 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48282 - VFK-IV Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537057typeID: 48282 graphicID: 3822 Capacity: 0.0 typeNameID: 537325 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48283 - 3JN9-Q Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537059typeID: 48283 graphicID: 3822 Capacity: 0.0 typeNameID: 537326 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48284 - CZDJ-1 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537061typeID: 48284 graphicID: 3822 Capacity: 0.0 typeNameID: 537060 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48285 - NOL-M9 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537063typeID: 48285 graphicID: 3822 Capacity: 0.0 typeNameID: 537327 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48286 - MO-GZ5 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537065typeID: 48286 graphicID: 3822 Capacity: 0.0 typeNameID: 537064 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48287 - 5-6QW7 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537067typeID: 48287 graphicID: 3822 Capacity: 0.0 typeNameID: 537066 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48288 - 0-W778 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537108typeID: 48288 graphicID: 3822 Capacity: 0.0 typeNameID: 537068 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48289 - DG-8VJ Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537071typeID: 48289 graphicID: 3822 Capacity: 0.0 typeNameID: 537070 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48290 - 0-G8NO Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537073typeID: 48290 graphicID: 3822 Capacity: 0.0 typeNameID: 537328 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48291 - C9N-CC Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537075typeID: 48291 graphicID: 3822 Capacity: 0.0 typeNameID: 537329 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48292 - BZ-0GW Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537077typeID: 48292 graphicID: 3822 Capacity: 0.0 typeNameID: 537076 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48293 - 111-F1 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537079typeID: 48293 graphicID: 3822 Capacity: 0.0 typeNameID: 537078 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48294 - L-C3O7 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537081typeID: 48294 graphicID: 3822 Capacity: 0.0 typeNameID: 537330 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48295 - C4C-Z4 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537083typeID: 48295 graphicID: 3822 Capacity: 0.0 typeNameID: 537082 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48296 - I-UUI5 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537085typeID: 48296 graphicID: 3822 Capacity: 0.0 typeNameID: 537084 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48297 - VNGJ-U Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537087typeID: 48297 graphicID: 3822 Capacity: 0.0 typeNameID: 537086 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48298 - UB5Z-3 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537089typeID: 48298 graphicID: 3822 Capacity: 0.0 typeNameID: 537088 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48299 - 2-RSC7 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537091typeID: 48299 graphicID: 3822 Capacity: 0.0 typeNameID: 537090 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48300 - Z-H2MA Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537093typeID: 48300 graphicID: 3822 Capacity: 0.0 typeNameID: 537092 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48301 - E8-YS9 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537095typeID: 48301 graphicID: 3822 Capacity: 0.0 typeNameID: 537094 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48302 - 2O-EEW Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537097typeID: 48302 graphicID: 3822 Capacity: 0.0 typeNameID: 537331 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48303 - 68FT-6 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537099typeID: 48303 graphicID: 3822 Capacity: 0.0 typeNameID: 537098 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48304 - Z-N9IP Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537101typeID: 48304 graphicID: 3822 Capacity: 0.0 typeNameID: 537100 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48305 - FR-B1H Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537103typeID: 48305 graphicID: 3822 Capacity: 0.0 typeNameID: 537102 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48306 - C-J6MT Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537105typeID: 48306 graphicID: 3822 Capacity: 0.0 typeNameID: 537104 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48307 - F2A-GX Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537107typeID: 48307 graphicID: 3822 Capacity: 0.0 typeNameID: 537106 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48308 - N7-BIY Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537110typeID: 48308 graphicID: 3822 Capacity: 0.0 typeNameID: 537109 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48309 - D2EZ-X Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537112typeID: 48309 graphicID: 3822 Capacity: 0.0 typeNameID: 537332 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48310 - 6T3I-L Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537114typeID: 48310 graphicID: 3822 Capacity: 0.0 typeNameID: 537113 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48311 - Z-7OK1 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537116typeID: 48311 graphicID: 3822 Capacity: 0.0 typeNameID: 537115 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48312 - H8-ZTO Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537118typeID: 48312 graphicID: 3822 Capacity: 0.0 typeNameID: 537117 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48313 - GQ2S-8 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537120typeID: 48313 graphicID: 3822 Capacity: 0.0 typeNameID: 537333 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48314 - MP5-KR Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537122typeID: 48314 graphicID: 3822 Capacity: 0.0 typeNameID: 537121 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48315 - TPAR-G Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537124typeID: 48315 graphicID: 3822 Capacity: 0.0 typeNameID: 537123 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48316 - G-Q5JU Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537126typeID: 48316 graphicID: 3822 Capacity: 0.0 typeNameID: 537125 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48317 - 9CG6-H Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537128typeID: 48317 graphicID: 3822 Capacity: 0.0 typeNameID: 537127 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48318 - 3BK-O7 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537130typeID: 48318 graphicID: 3822 Capacity: 0.0 typeNameID: 537129 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48319 - H74-B0 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537132typeID: 48319 graphicID: 3822 Capacity: 0.0 typeNameID: 537131 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48320 - 1V-LI2 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537134typeID: 48320 graphicID: 3822 Capacity: 0.0 typeNameID: 537133 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48321 - JLO-Z3 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537136typeID: 48321 graphicID: 3822 Capacity: 0.0 typeNameID: 537135 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48322 - 28Y9-P Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537138typeID: 48322 graphicID: 3822 Capacity: 0.0 typeNameID: 537137 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48323 - S-EVIQ Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537140typeID: 48323 graphicID: 3822 Capacity: 0.0 typeNameID: 537139 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48324 - 6OYQ-Z Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537142typeID: 48324 graphicID: 3822 Capacity: 0.0 typeNameID: 537334 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48325 - V7-MID Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537144typeID: 48325 graphicID: 3822 Capacity: 0.0 typeNameID: 537143 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48326 - DZ6-I5 Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537146typeID: 48326 graphicID: 3822 Capacity: 0.0 typeNameID: 537145 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48327 - NZW-ZO Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537148typeID: 48327 graphicID: 3822 Capacity: 0.0 typeNameID: 537147 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48328 - JV1V-O Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537150typeID: 48328 graphicID: 3822 Capacity: 0.0 typeNameID: 537335 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48329 - H-W9TY Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537152typeID: 48329 graphicID: 3822 Capacity: 0.0 typeNameID: 537336 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48330 - D7-ZAC Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537154typeID: 48330 graphicID: 3822 Capacity: 0.0 typeNameID: 537153 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48331 - IMK-K1 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537156typeID: 48331 graphicID: 3822 Capacity: 0.0 typeNameID: 537155 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48332 - ZLZ-1Z Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537158typeID: 48332 graphicID: 3822 Capacity: 0.0 typeNameID: 537157 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48333 - LS-JEP Station Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537160typeID: 48333 graphicID: 3822 Capacity: 0.0 typeNameID: 537159 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48334 - JZV-F4 Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537162typeID: 48334 graphicID: 3822 Capacity: 0.0 typeNameID: 537161 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48335 - 4-EFLU Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537164typeID: 48335 graphicID: 3822 Capacity: 0.0 typeNameID: 537163 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48336 - F-EM4Q Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537166typeID: 48336 graphicID: 3822 Capacity: 0.0 typeNameID: 537165 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48337 - Q-GQHN Station Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537168typeID: 48337 graphicID: 3822 Capacity: 0.0 typeNameID: 537167 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48338 - 5P-AIP Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537170typeID: 48338 graphicID: 3822 Capacity: 0.0 typeNameID: 537169 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48339 - KDF-GY Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537172typeID: 48339 graphicID: 3822 Capacity: 0.0 typeNameID: 537171 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
| 48340 - 0OYZ-G Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537174typeID: 48340 graphicID: 3822 Capacity: 0.0 typeNameID: 537173 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
| 48341 - EC-P8R Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537176typeID: 48341 graphicID: 3822 Capacity: 0.0 typeNameID: 537337 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48342 - BWF-ZZ Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537178typeID: 48342 graphicID: 3822 Capacity: 0.0 typeNameID: 537177 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48343 - GHZ-SJ Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537180typeID: 48343 graphicID: 3822 Capacity: 0.0 typeNameID: 537179 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48344 - 9UY4-H Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537182typeID: 48344 graphicID: 3822 Capacity: 0.0 typeNameID: 537181 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
| 48345 - GE-8JV Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537184typeID: 48345 graphicID: 3822 Capacity: 0.0 typeNameID: 537183 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
| 48346 - X-R3NM Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537186typeID: 48346 graphicID: 3822 Capacity: 0.0 typeNameID: 537185 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
| 48347 - P-2TTL Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537188typeID: 48347 graphicID: 3822 Capacity: 0.0 typeNameID: 537187 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48348 - TVN-FM Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537190typeID: 48348 graphicID: 3822 Capacity: 0.0 typeNameID: 537189 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48349 - 6VDT-H Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537192typeID: 48349 graphicID: 3822 Capacity: 0.0 typeNameID: 537191 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48350 - M-OEE8 Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537194typeID: 48350 graphicID: 3822 Capacity: 0.0 typeNameID: 537193 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48351 - HED-GP Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537196typeID: 48351 graphicID: 3822 Capacity: 0.0 typeNameID: 537338 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48352 - LXQ2-T Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537198typeID: 48352 graphicID: 3822 Capacity: 0.0 typeNameID: 537197 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48353 - Y-CWQY Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537200typeID: 48353 graphicID: 3822 Capacity: 0.0 typeNameID: 537199 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48354 - S-E6ES Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537202typeID: 48354 graphicID: 3822 Capacity: 0.0 typeNameID: 537201 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48355 - JU-OWQ Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537204typeID: 48355 graphicID: 3822 Capacity: 0.0 typeNameID: 537203 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
| 48356 - 77S8-E Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537206typeID: 48356 graphicID: 3822 Capacity: 0.0 typeNameID: 537339 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48357 - B-R5RB Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537208typeID: 48357 graphicID: 3822 Capacity: 0.0 typeNameID: 537340 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48358 - J-LPX7 Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537210typeID: 48358 graphicID: 3822 Capacity: 0.0 typeNameID: 537209 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48359 - 16P-PX Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537212typeID: 48359 graphicID: 3822 Capacity: 0.0 typeNameID: 537341 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48360 - LX5K-W Outpost Monument | No Description | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537214typeID: 48360 graphicID: 3822 Capacity: 0.0 typeNameID: 537213 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48361 - 9-980U Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537216typeID: 48361 graphicID: 3822 Capacity: 0.0 typeNameID: 537215 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48362 - N-I024 Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537218typeID: 48362 graphicID: 3822 Capacity: 0.0 typeNameID: 537217 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48363 - 1A8-6G Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537220typeID: 48363 graphicID: 3822 Capacity: 0.0 typeNameID: 537342 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48364 - QYZM-W Outpost Monument | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Station Conversion Monuments | Click to toggle showing the 14 attributes.descriptionID: 537222typeID: 48364 graphicID: 3822 Capacity: 0.0 typeNameID: 537221 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 1998 portionSize: 1 Structure Hitpoints: 100000000.0 |
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| 48365 - Revelation Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48365Capacity: 0.0 raceID: 4 typeNameID: 537302 basePrice: 0.0 marketGroupID: 1980 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Revelation Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5285 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [19720] skin_licenseTypeID: 48365 Applies to: Revelation isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48366 - Aeon Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48366Capacity: 0.0 raceID: 4 typeNameID: 537303 basePrice: 0.0 marketGroupID: 1974 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Aeon Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5286 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23919] skin_licenseTypeID: 48366 Applies to: Aeon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48367 - Avatar Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48367Capacity: 0.0 raceID: 4 typeNameID: 537304 basePrice: 0.0 marketGroupID: 1978 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Avatar Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5287 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11567] skin_licenseTypeID: 48367 Applies to: Avatar isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48368 - Ark Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48368Capacity: 0.0 raceID: 4 typeNameID: 537305 basePrice: 0.0 marketGroupID: 2095 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ark Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5288 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [28850] skin_licenseTypeID: 48368 Applies to: Ark isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48369 - Providence Star Captain SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 48369Capacity: 0.0 raceID: 4 typeNameID: 537306 basePrice: 0.0 marketGroupID: 1984 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Providence Star Captain skin_skinMaterialID: 133 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5289 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [20183] skin_licenseTypeID: 48369 Applies to: Providence isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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| 48372 - Triglavian Cruiser Wreck | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Wreck | Click to toggle showing the 12 attributes.descriptionID: 537478typeID: 48372 graphicID: 3116 Capacity: 27500.0 typeNameID: 537477 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 |
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| 48373 - Triglavian Frigate Wreck | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Wreck | Click to toggle showing the 12 attributes.descriptionID: 537480typeID: 48373 graphicID: 3117 Capacity: 27500.0 typeNameID: 537479 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 |
Please note that a "removed" item usually means the item was just not yet added to the "newer" build.
| TypeID & Name | Description | Group | Attributes |
|---|---|---|---|
| 47961 - Genolution CA-X | This palm-sized capsule contains a single 'Core Augmentation' implant. Some speculation about the age of the containers suggests that Genolution may have kept these to be given out at a later time, however there is no doubt that the contents have been well-protected.
This randomly contains one of the following four implants: <a href=showinfo:2053>Genolution Core Augmentation CA-1</a> <a href=showinfo:2589>Genolution Core Augmentation CA-2</a> <a href=showinfo:33393>Genolution Core Augmentation CA-3</a> <a href=showinfo:33394>Genolution Core Augmentation CA-4</a> |
Special Edition Commodities |
| Blueprint Name | Old BP Data | New BP Data | Raw Diff |
|---|---|---|---|
| 47966 - Damavik Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 2x Megacyte 20x Zydrine 82x Nocxium 150x Zero-Point Condensate 220x Crystalline Isogen-10 398x Isogen 2949x Mexallon 6290x Pyerite 23304x Tritanium Skills: Industry I Outcome: 1x Damavik (47269) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 2x 40 20x 39 82x 38 150x 48112 220x 47975 398x 37 2949x 36 6290x 35 23304x 34 Skills: 3380 I Outcome: 1x 47269 |
| 47967 - Vedmak Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 356x Megacyte 400x Zero-Point Condensate 435x Crystalline Isogen-10 1202x Zydrine 2387x Nocxium 9687x Isogen 39907x Mexallon 154233x Pyerite 614356x Tritanium Skills: Industry I Outcome: 1x Vedmak (47270) |
BP Price: 0 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 356x 40 400x 48112 435x 47975 1202x 39 2387x 38 9687x 37 39907x 36 154233x 35 614356x 34 Skills: 3380 I Outcome: 1x 47270 |
| 47968 - Leshak Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 730x Crystalline Isogen-10 850x Zero-Point Condensate 6575x Megacyte 21186x Zydrine 45699x Nocxium 186361x Isogen 733304x Mexallon 2930004x Pyerite 11716296x Tritanium Skills: Industry I Outcome: 1x Leshak (47271) |
BP Price: 0 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 730x 47975 850x 48112 6575x 40 21186x 39 45699x 38 186361x 37 733304x 36 2930004x 35 11716296x 34 Skills: 3380 I Outcome: 1x 47271 |
| 47969 - Light Entropic Disintegrator I Blueprint | No blueprint entry found. | BP Price: 120,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 9x Mexallon 15x Crystalline Isogen-10 20x Isogen 450x Zero-Point Condensate 3158x Pyerite 3556x Tritanium Skills: Industry I Outcome: 1x Light Entropic Disintegrator I (47272) |
BP Price: 120,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 9x 36 15x 47975 20x 37 450x 48112 3158x 35 3556x 34 Skills: 3380 I Outcome: 1x 47272 |
| 47970 - Light Entropic Disintegrator II Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 0:39:00 Copy:1872 ME:819 TE:819 Limit:10x Materials: 1x Robotics 1x R.A.M.- Weapon Tech 1x Light Entropic Disintegrator I 6x Morphite 9x Laser Focusing Crystals Skills: High Energy Physics I Laser Physics I Industry V Outcome: 1x Light Entropic Disintegrator II (47914) |
BP Price: 10,000,000,000 ISK Build Time: 0:39:00 Copy:1872 ME:819 TE:819 Limit:10x Materials: 1x 9848 1x 11486 1x 47272 6x 11399 9x 11689 Skills: 11433 I 11447 I 3380 V Outcome: 1x 47914 |
| 47971 - Heavy Entropic Disintegrator I Blueprint | No blueprint entry found. | BP Price: 1,200,000 ISK Build Time: 0:30:00 Copy:1440 ME:630 TE:630 Limit:100x Materials: 6x Nocxium 25x Crystalline Isogen-10 44x Isogen 660x Zero-Point Condensate 9827x Mexallon 10786x Pyerite 19089x Tritanium Skills: Industry I Outcome: 1x Heavy Entropic Disintegrator I (47273) |
BP Price: 1,200,000 ISK Build Time: 0:30:00 Copy:1440 ME:630 TE:630 Limit:100x Materials: 6x 38 25x 47975 44x 37 660x 48112 9827x 36 10786x 35 19089x 34 Skills: 3380 I Outcome: 1x 47273 |
| 47972 - Heavy Entropic Disintegrator II Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 1:18:00 Copy:3744 ME:1638 TE:1638 Limit:10x Materials: 1x R.A.M.- Weapon Tech 1x Heavy Entropic Disintegrator I 5x Robotics 17x Morphite 18x Laser Focusing Crystals Skills: High Energy Physics I Laser Physics I Industry V Outcome: 1x Heavy Entropic Disintegrator II (47918) |
BP Price: 10,000,000,000 ISK Build Time: 1:18:00 Copy:3744 ME:1638 TE:1638 Limit:10x Materials: 1x 11486 1x 47273 5x 9848 17x 11399 18x 11689 Skills: 11433 I 11447 I 3380 V Outcome: 1x 47918 |
| 47973 - Supratidal Entropic Disintegrator I Blueprint | No blueprint entry found. | BP Price: 9,000,000 ISK Build Time: 0:45:00 Copy:2160 ME:945 TE:945 Limit:60x Materials: 45x Crystalline Isogen-10 62x Zydrine 126x Megacyte 940x Zero-Point Condensate 1234x Nocxium 19951x Isogen 42197x Mexallon 117839x Pyerite 328307x Tritanium Skills: Industry I Outcome: 1x Supratidal Entropic Disintegrator I (47274) |
BP Price: 9,000,000 ISK Build Time: 0:45:00 Copy:2160 ME:945 TE:945 Limit:60x Materials: 45x 47975 62x 39 126x 40 940x 48112 1234x 38 19951x 37 42197x 36 117839x 35 328307x 34 Skills: 3380 I Outcome: 1x 47274 |
| 47974 - Supratidal Entropic Disintegrator II Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 1:57:00 Copy:5616 ME:2457 TE:2457 Limit:10x Materials: 1x R.A.M.- Weapon Tech 1x Supratidal Entropic Disintegrator I 14x Robotics 33x Laser Focusing Crystals 35x Morphite Skills: High Energy Physics I Laser Physics I Industry V Outcome: 1x Supratidal Entropic Disintegrator II (47922) |
BP Price: 10,000,000,000 ISK Build Time: 1:57:00 Copy:5616 ME:2457 TE:2457 Limit:10x Materials: 1x 11486 1x 47274 14x 9848 33x 11689 35x 11399 Skills: 11433 I 11447 I 3380 V Outcome: 1x 47922 |
| 48095 - Entropic Radiation Sink I Blueprint | No blueprint entry found. | BP Price: 249,600 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 2x Isogen 2x Megacyte 6x Zydrine 318x Mexallon 676x Tritanium Skills: Industry I Outcome: 1x Entropic Radiation Sink I (47908) |
BP Price: 249,600 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 2x 37 2x 40 6x 39 318x 36 676x 34 Skills: 3380 I Outcome: 1x 47908 |
| 48096 - Entropic Radiation Sink II Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 0:39:00 Copy:1872 ME:819 TE:819 Limit:10x Materials: 1x R.A.M.- Electronics 1x Entropic Radiation Sink I 3x Miniature Electronics 8x Mechanical Parts 8x Morphite 8x Nanoelectrical Microprocessor Skills: Mechanical Engineering I Electronic Engineering I Industry V Outcome: 1x Entropic Radiation Sink II (47911) |
BP Price: 10,000,000,000 ISK Build Time: 0:39:00 Copy:1872 ME:819 TE:819 Limit:10x Materials: 1x 11483 1x 47908 3x 9842 8x 3689 8x 11399 8x 11539 Skills: 11452 I 11453 I 3380 V Outcome: 1x 47911 |
| 48097 - Tetryon Exotic Plasma S Blueprint | No blueprint entry found. | BP Price: 100,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 2x Crystalline Isogen-10 21x Pyerite 27x Tritanium 45x Zero-Point Condensate Skills: Industry I Outcome: 1000x Tetryon Exotic Plasma S (47885) |
BP Price: 100,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 2x 47975 21x 35 27x 34 45x 48112 Skills: 3380 I Outcome: 1000x 47885 |
| 48098 - Baryon Exotic Plasma S Blueprint | No blueprint entry found. | BP Price: 50,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 2x Crystalline Isogen-10 21x Pyerite 27x Tritanium 45x Zero-Point Condensate Skills: Industry I Outcome: 1000x Baryon Exotic Plasma S (47924) |
BP Price: 50,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 2x 47975 21x 35 27x 34 45x 48112 Skills: 3380 I Outcome: 1000x 47924 |
| 48099 - Meson Exotic Plasma S Blueprint | No blueprint entry found. | BP Price: 40,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 2x Crystalline Isogen-10 21x Pyerite 27x Tritanium 45x Zero-Point Condensate Skills: Industry I Outcome: 1000x Meson Exotic Plasma S (47925) |
BP Price: 40,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 2x 47975 21x 35 27x 34 45x 48112 Skills: 3380 I Outcome: 1000x 47925 |
| 48100 - Occult S Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 1:20:00 Copy:3840 ME:168 TE:168 Limit:10x Materials: 1x Morphite 1x R.A.M.- Ammunition Tech 6x Crystalline Isogen-10 60x Fullerides 85x Zero-Point Condensate Skills: Plasma Physics I Quantum Physics I Industry V Outcome: 5000x Occult S (47926) |
BP Price: 10,000,000,000 ISK Build Time: 1:20:00 Copy:3840 ME:168 TE:168 Limit:10x Materials: 1x 11399 1x 11476 6x 47975 60x 16679 85x 48112 Skills: 11441 I 11455 I 3380 V Outcome: 5000x 47926 |
| 48101 - Mystic S Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 1:20:00 Copy:3840 ME:168 TE:168 Limit:10x Materials: 1x Morphite 1x R.A.M.- Ammunition Tech 6x Crystalline Isogen-10 60x Fullerides 85x Zero-Point Condensate Skills: Plasma Physics I Quantum Physics I Industry V Outcome: 5000x Mystic S (47927) |
BP Price: 10,000,000,000 ISK Build Time: 1:20:00 Copy:3840 ME:168 TE:168 Limit:10x Materials: 1x 11399 1x 11476 6x 47975 60x 16679 85x 48112 Skills: 11441 I 11455 I 3380 V Outcome: 5000x 47927 |
| 48102 - Tetryon Exotic Plasma M Blueprint | No blueprint entry found. | BP Price: 400,000 ISK Build Time: 0:10:00 Copy:480 ME:210 TE:210 Limit:300x Materials: 3x Crystalline Isogen-10 85x Zero-Point Condensate 119x Pyerite 143x Tritanium Skills: Industry I Outcome: 1000x Tetryon Exotic Plasma M (47886) |
BP Price: 400,000 ISK Build Time: 0:10:00 Copy:480 ME:210 TE:210 Limit:300x Materials: 3x 47975 85x 48112 119x 35 143x 34 Skills: 3380 I Outcome: 1000x 47886 |
| 48103 - Baryon Exotic Plasma M Blueprint | No blueprint entry found. | BP Price: 175,000 ISK Build Time: 0:10:00 Copy:480 ME:210 TE:210 Limit:300x Materials: 3x Crystalline Isogen-10 85x Zero-Point Condensate 119x Pyerite 143x Tritanium Skills: Industry I Outcome: 1000x Baryon Exotic Plasma M (47928) |
BP Price: 175,000 ISK Build Time: 0:10:00 Copy:480 ME:210 TE:210 Limit:300x Materials: 3x 47975 85x 48112 119x 35 143x 34 Skills: 3380 I Outcome: 1000x 47928 |
| 48104 - Meson Exotic Plasma M Blueprint | No blueprint entry found. | BP Price: 150,000 ISK Build Time: 0:10:00 Copy:480 ME:210 TE:210 Limit:300x Materials: 3x Crystalline Isogen-10 85x Zero-Point Condensate 119x Pyerite 143x Tritanium Skills: Industry I Outcome: 1000x Meson Exotic Plasma M (47929) |
BP Price: 150,000 ISK Build Time: 0:10:00 Copy:480 ME:210 TE:210 Limit:300x Materials: 3x 47975 85x 48112 119x 35 143x 34 Skills: 3380 I Outcome: 1000x 47929 |
| 48105 - Occult M Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 2:40:00 Copy:7680 ME:336 TE:336 Limit:10x Materials: 1x R.A.M.- Ammunition Tech 6x Morphite 9x Crystalline Isogen-10 145x Zero-Point Condensate 240x Fullerides Skills: Plasma Physics I Quantum Physics I Industry V Outcome: 5000x Occult M (47930) |
BP Price: 10,000,000,000 ISK Build Time: 2:40:00 Copy:7680 ME:336 TE:336 Limit:10x Materials: 1x 11476 6x 11399 9x 47975 145x 48112 240x 16679 Skills: 11441 I 11455 I 3380 V Outcome: 5000x 47930 |
| 48106 - Mystic M Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 2:40:00 Copy:7680 ME:336 TE:336 Limit:10x Materials: 1x R.A.M.- Ammunition Tech 6x Morphite 9x Crystalline Isogen-10 145x Zero-Point Condensate 240x Fullerides Skills: Plasma Physics I Quantum Physics I Industry V Outcome: 5000x Mystic M (47931) |
BP Price: 10,000,000,000 ISK Build Time: 2:40:00 Copy:7680 ME:336 TE:336 Limit:10x Materials: 1x 11476 6x 11399 9x 47975 145x 48112 240x 16679 Skills: 11441 I 11455 I 3380 V Outcome: 5000x 47931 |
| 48107 - Tetryon Exotic Plasma L Blueprint | No blueprint entry found. | BP Price: 1,000,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 5x Crystalline Isogen-10 125x Zero-Point Condensate 458x Tritanium 580x Pyerite Skills: Industry I Outcome: 1000x Tetryon Exotic Plasma L (47887) |
BP Price: 1,000,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 5x 47975 125x 48112 458x 34 580x 35 Skills: 3380 I Outcome: 1000x 47887 |
| 48108 - Baryon Exotic Plasma L Blueprint | No blueprint entry found. | BP Price: 175,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 5x Crystalline Isogen-10 125x Zero-Point Condensate 458x Tritanium 580x Pyerite Skills: Industry I Outcome: 1000x Baryon Exotic Plasma L (47932) |
BP Price: 175,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 5x 47975 125x 48112 458x 34 580x 35 Skills: 3380 I Outcome: 1000x 47932 |
| 48109 - Meson Exotic Plasma L Blueprint | No blueprint entry found. | BP Price: 400,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 5x Crystalline Isogen-10 125x Zero-Point Condensate 458x Tritanium 580x Pyerite Skills: Industry I Outcome: 1000x Meson Exotic Plasma L (47933) |
BP Price: 400,000 ISK Build Time: 0:15:00 Copy:720 ME:315 TE:315 Limit:200x Materials: 5x 47975 125x 48112 458x 34 580x 35 Skills: 3380 I Outcome: 1000x 47933 |
| 48110 - Occult L Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 4:00:00 Copy:11520 ME:504 TE:504 Limit:10x Materials: 1x R.A.M.- Ammunition Tech 14x Crystalline Isogen-10 15x Morphite 280x Zero-Point Condensate 600x Fullerides Skills: Plasma Physics I Quantum Physics I Industry V Outcome: 5000x Occult L (47934) |
BP Price: 10,000,000,000 ISK Build Time: 4:00:00 Copy:11520 ME:504 TE:504 Limit:10x Materials: 1x 11476 14x 47975 15x 11399 280x 48112 600x 16679 Skills: 11441 I 11455 I 3380 V Outcome: 5000x 47934 |
| 48111 - Mystic L Blueprint | No blueprint entry found. | BP Price: 10,000,000,000 ISK Build Time: 4:00:00 Copy:11520 ME:504 TE:504 Limit:10x Materials: 1x R.A.M.- Ammunition Tech 14x Crystalline Isogen-10 15x Morphite 280x Zero-Point Condensate 600x Fullerides Skills: Plasma Physics I Quantum Physics I Industry V Outcome: 5000x Mystic L (47935) |
BP Price: 10,000,000,000 ISK Build Time: 4:00:00 Copy:11520 ME:504 TE:504 Limit:10x Materials: 1x 11476 14x 47975 15x 11399 280x 48112 600x 16679 Skills: 11441 I 11455 I 3380 V Outcome: 5000x 47935 |
| TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
|---|---|---|---|
| 34266 - Small Higgs Anchor I (Rig Anchor) | 3x Charred Micro Circuit 4x Burned Logic Circuit 2x Thruster Console |
3x Charred Micro Circuit 4x Burned Logic Circuit 1x Thruster Console |
3x 25599 4x 25600 |
| 34268 - Medium Higgs Anchor I (Rig Anchor) | 18x Charred Micro Circuit 20x Burned Logic Circuit 14x Thruster Console |
18x Charred Micro Circuit 20x Burned Logic Circuit 7x Thruster Console |
18x 25599 20x 25600 |
| 34306 - Large Higgs Anchor I (Rig Anchor) | 89x Charred Micro Circuit 100x Burned Logic Circuit 66x Thruster Console |
89x Charred Micro Circuit 100x Burned Logic Circuit 33x Thruster Console |
89x 25599 100x 25600 |
| 34308 - Capital Higgs Anchor I (Rig Anchor) | 444x Charred Micro Circuit 500x Burned Logic Circuit 334x Thruster Console |
444x Charred Micro Circuit 500x Burned Logic Circuit 167x Thruster Console |
444x 25599 500x 25600 |
| 47269 - Damavik (Frigate) | No reprocessing data found. | 23304x Tritanium 6290x Pyerite 2949x Mexallon 398x Isogen 82x Nocxium 20x Zydrine 2x Megacyte 220x Crystalline Isogen-10 150x Zero-Point Condensate |
23304x 34 6290x 35 2949x 36 398x 37 82x 38 20x 39 2x 40 220x 47975 150x 48112 |
| 47270 - Vedmak (Cruiser) | No reprocessing data found. | 614356x Tritanium 154233x Pyerite 39907x Mexallon 9687x Isogen 2387x Nocxium 1202x Zydrine 356x Megacyte 435x Crystalline Isogen-10 400x Zero-Point Condensate |
614356x 34 154233x 35 39907x 36 9687x 37 2387x 38 1202x 39 356x 40 435x 47975 400x 48112 |
| 47271 - Leshak (Battleship) | No reprocessing data found. | 11716296x Tritanium 2930004x Pyerite 733304x Mexallon 186361x Isogen 45699x Nocxium 21186x Zydrine 6575x Megacyte 730x Crystalline Isogen-10 850x Zero-Point Condensate |
11716296x 34 2930004x 35 733304x 36 186361x 37 45699x 38 21186x 39 6575x 40 730x 47975 850x 48112 |
| 47272 - Light Entropic Disintegrator I (Precursor Weapon) | No reprocessing data found. | 3556x Tritanium 3158x Pyerite 9x Mexallon 20x Isogen 15x Crystalline Isogen-10 450x Zero-Point Condensate |
3556x 34 3158x 35 9x 36 20x 37 15x 47975 450x 48112 |
| 47273 - Heavy Entropic Disintegrator I (Precursor Weapon) | No reprocessing data found. | 19089x Tritanium 10786x Pyerite 9827x Mexallon 44x Isogen 6x Nocxium 25x Crystalline Isogen-10 660x Zero-Point Condensate |
19089x 34 10786x 35 9827x 36 44x 37 6x 38 25x 47975 660x 48112 |
| 47274 - Supratidal Entropic Disintegrator I (Precursor Weapon) | No reprocessing data found. | 328307x Tritanium 117839x Pyerite 42197x Mexallon 19951x Isogen 1234x Nocxium 62x Zydrine 126x Megacyte 45x Crystalline Isogen-10 940x Zero-Point Condensate |
328307x 34 117839x 35 42197x 36 19951x 37 1234x 38 62x 39 126x 40 45x 47975 940x 48112 |
| 47408 - 50MN Abyssal Microwarpdrive (Propulsion Module) | No reprocessing data found. | 17367x Tritanium 14709x Pyerite 68x Mexallon 1x Isogen 1x Nocxium 2x Zydrine 4x Megacyte |
17367x 34 14709x 35 68x 36 1x 37 1x 38 2x 39 4x 40 |
| 47702 - Abyssal Stasis Webifier (Stasis Web) | No reprocessing data found. | 862x Tritanium 792x Pyerite 529x Mexallon |
862x 34 792x 35 529x 36 |
| 47727 - GFX Test Vargur 1/2 (Marauder) | No reprocessing data found. | 10321889x Tritanium 2581444x Pyerite 647667x Mexallon 161511x Isogen 40278x Nocxium 19000x Zydrine 5466x Megacyte 450x Construction Blocks 975x Morphite 375x Plasma Thruster 863x Ladar Sensor Cluster 6000x Nanomechanical Microprocessor 37500x Fernite Carbide Composite Armor Plate 225x Nuclear Reactor Unit 3000x Electrolytic Capacitor Unit 3795x Deflection Shield Emitter |
10321889x 34 2581444x 35 647667x 36 161511x 37 40278x 38 19000x 39 5466x 40 450x 3828 975x 11399 375x 11530 863x 11536 6000x 11538 37500x 11542 225x 11548 3000x 11551 3795x 11555 |
| 47728 - GFX Test Vargur 2/2 (Marauder) | No reprocessing data found. | 10321889x Tritanium 2581444x Pyerite 647667x Mexallon 161511x Isogen 40278x Nocxium 19000x Zydrine 5466x Megacyte 450x Construction Blocks 975x Morphite 375x Plasma Thruster 863x Ladar Sensor Cluster 6000x Nanomechanical Microprocessor 37500x Fernite Carbide Composite Armor Plate 225x Nuclear Reactor Unit 3000x Electrolytic Capacitor Unit 3795x Deflection Shield Emitter |
10321889x 34 2581444x 35 647667x 36 161511x 37 40278x 38 19000x 39 5466x 40 450x 3828 975x 11399 375x 11530 863x 11536 6000x 11538 37500x 11542 225x 11548 3000x 11551 3795x 11555 |
| 47732 - Abyssal Warp Scrambler (Warp Scrambler) | No reprocessing data found. | 502x Tritanium 297x Pyerite 334x Mexallon 197x Isogen 4x Zydrine |
502x 34 297x 35 334x 36 197x 37 4x 39 |
| 47736 - Abyssal Warp Disruptor (Warp Scrambler) | No reprocessing data found. | 502x Tritanium 297x Pyerite 334x Mexallon 197x Isogen 4x Zydrine |
502x 34 297x 35 334x 36 197x 37 4x 39 |
| 47740 - 5mn Abyssal Microwarpdrive (Propulsion Module) | No reprocessing data found. | 3967x Tritanium 2131x Pyerite 228x Mexallon 13x Isogen 2x Nocxium |
3967x 34 2131x 35 228x 36 13x 37 2x 38 |
| 47745 - 500MN Abyssal Microwarpdrive (Propulsion Module) | No reprocessing data found. | 63753x Tritanium 16381x Pyerite 4321x Mexallon 1006x Isogen 308x Nocxium 112x Zydrine 20x Megacyte |
63753x 34 16381x 35 4321x 36 1006x 37 308x 38 112x 39 20x 40 |
| 47749 - 1MN Abyssal Afterburner (Propulsion Module) | No reprocessing data found. | 708x Tritanium 643x Pyerite 1x Mexallon 1x Nocxium |
708x 34 643x 35 1x 36 1x 38 |
| 47753 - 10MN Abyssal Afterburner (Propulsion Module) | No reprocessing data found. | 3818x Tritanium 3477x Pyerite 3x Mexallon 2x Isogen |
3818x 34 3477x 35 3x 36 2x 37 |
| 47757 - 100MN Abyssal Afterburner (Propulsion Module) | No reprocessing data found. | 19884x Tritanium 8922x Pyerite 1113x Mexallon 49x Isogen 24x Nocxium 4x Zydrine 2x Megacyte |
19884x 34 8922x 35 1113x 36 49x 37 24x 38 4x 39 2x 40 |
| 47769 - Small Abyssal Armor Repairer (Armor Repair Unit) | No reprocessing data found. | 858x Tritanium 288x Pyerite 4x Megacyte 3x Robotics |
858x 34 288x 35 4x 40 3x 9848 |
| 47773 - Medium Abyssal Armor Repairer (Armor Repair Unit) | No reprocessing data found. | 2271x Tritanium 1063x Pyerite 906x Mexallon 1x Isogen 4x Nocxium |
2271x 34 1063x 35 906x 36 1x 37 4x 38 |
| 47777 - Large Abyssal Armor Repairer (Armor Repair Unit) | No reprocessing data found. | 4662x Tritanium 1857x Pyerite 1027x Mexallon 44x Isogen 51x Nocxium |
4662x 34 1857x 35 1027x 36 44x 37 51x 38 |
| 47781 - Small Abyssal Shield Booster (Shield Booster) | No reprocessing data found. | 1327x Tritanium 481x Pyerite 113x Mexallon |
1327x 34 481x 35 113x 36 |
| 47785 - Medium Abyssal Shield Booster (Shield Booster) | No reprocessing data found. | 1327x Pyerite 481x Mexallon 113x Isogen |
1327x 35 481x 36 113x 37 |
| 47789 - Large Abyssal Shield Booster (Shield Booster) | No reprocessing data found. | 1327x Mexallon 481x Isogen 113x Nocxium |
1327x 36 481x 37 113x 38 |
| 47793 - X-Large Abyssal Shield Booster (Shield Booster) | No reprocessing data found. | 1327x Isogen 481x Nocxium 228x Zydrine |
1327x 37 481x 38 228x 39 |
| 47800 - Small Abyssal Shield Extender (Shield Extender) | No reprocessing data found. | 916x Tritanium 64x Pyerite 29x Mexallon 4x Nocxium |
916x 34 64x 35 29x 36 4x 38 |
| 47804 - Medium Abyssal Shield Extender (Shield Extender) | No reprocessing data found. | 1890x Tritanium 456x Pyerite 179x Mexallon 6x Isogen |
1890x 34 456x 35 179x 36 6x 37 |
| 47808 - Large Abyssal Shield Extender (Shield Extender) | No reprocessing data found. | 3383x Tritanium 2769x Pyerite 181x Mexallon |
3383x 34 2769x 35 181x 36 |
| 47812 - Small Abyssal Armor Plates (Armor Reinforcer) | No reprocessing data found. | 5244x Tritanium 3160x Pyerite 842x Mexallon 20x Nocxium 6x Zydrine 2x Megacyte |
5244x 34 3160x 35 842x 36 20x 38 6x 39 2x 40 |
| 47817 - Medium Abyssal Armor Plates (Armor Reinforcer) | No reprocessing data found. | 12218x Tritanium 11594x Pyerite 8360x Mexallon 231x Isogen 6x Nocxium 6x Megacyte |
12218x 34 11594x 35 8360x 36 231x 37 6x 38 6x 40 |
| 47820 - Large Abyssal Armor Plates (Armor Reinforcer) | No reprocessing data found. | 18938x Tritanium 18012x Pyerite 13619x Mexallon 877x Isogen 2x Zydrine 12x Megacyte |
18938x 34 18012x 35 13619x 36 877x 37 2x 39 12x 40 |
| 47824 - Small Abyssal Energy Neutralizer (Energy Neutralizer) | No reprocessing data found. | 520x Tritanium 39x Pyerite 198x Mexallon 96x Isogen 2x Zydrine 2x Megacyte |
520x 34 39x 35 198x 36 96x 37 2x 39 2x 40 |
| 47828 - Medium Abyssal Energy Neutralizer (Energy Neutralizer) | No reprocessing data found. | 1484x Tritanium 211x Pyerite 397x Mexallon 198x Isogen 40x Zydrine 6x Megacyte |
1484x 34 211x 35 397x 36 198x 37 40x 39 6x 40 |
| 47832 - Large Abyssal Energy Neutralizer (Energy Neutralizer) | No reprocessing data found. | 1486x Tritanium 1486x Pyerite 1486x Mexallon 1486x Isogen 100x Zydrine 48x Megacyte |
1486x 34 1486x 35 1486x 36 1486x 37 100x 39 48x 40 |
| 47836 - Medium Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | No reprocessing data found. | 1327x Pyerite 481x Mexallon 113x Isogen |
1327x 35 481x 36 113x 37 |
| 47838 - Large Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | No reprocessing data found. | 1327x Mexallon 481x Isogen 113x Nocxium |
1327x 36 481x 37 113x 38 |
| 47840 - X-Large Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | No reprocessing data found. | 1327x Isogen 481x Nocxium 228x Zydrine |
1327x 37 481x 38 228x 39 |
| 47842 - Small Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | No reprocessing data found. | 858x Tritanium 288x Pyerite 4x Megacyte |
858x 34 288x 35 4x 40 |
| 47844 - Medium Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | No reprocessing data found. | 2271x Tritanium 1063x Pyerite 906x Mexallon 1x Isogen 4x Nocxium |
2271x 34 1063x 35 906x 36 1x 37 4x 38 |
| 47846 - Large Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | No reprocessing data found. | 4662x Tritanium 1857x Pyerite 1027x Mexallon 44x Isogen 51x Nocxium |
4662x 34 1857x 35 1027x 36 44x 37 51x 38 |
| 47885 - Tetryon Exotic Plasma S (Exotic Plasma Charge) | No reprocessing data found. | 27x Tritanium 21x Pyerite 2x Crystalline Isogen-10 45x Zero-Point Condensate |
27x 34 21x 35 2x 47975 45x 48112 |
| 47886 - Tetryon Exotic Plasma M (Exotic Plasma Charge) | No reprocessing data found. | 143x Tritanium 119x Pyerite 3x Crystalline Isogen-10 85x Zero-Point Condensate |
143x 34 119x 35 3x 47975 85x 48112 |
| 47887 - Tetryon Exotic Plasma L (Exotic Plasma Charge) | No reprocessing data found. | 458x Tritanium 580x Pyerite 5x Crystalline Isogen-10 125x Zero-Point Condensate |
458x 34 580x 35 5x 47975 125x 48112 |
| 47908 - Entropic Radiation Sink I (Entropic Radiation Sink) | No reprocessing data found. | 676x Tritanium 318x Mexallon 2x Isogen 6x Zydrine 2x Megacyte |
676x 34 318x 36 2x 37 6x 39 2x 40 |
| 47909 - Compact Entropic Radiation Sink (Entropic Radiation Sink) | No reprocessing data found. | 676x Tritanium 318x Mexallon 2x Isogen 6x Zydrine 2x Megacyte |
676x 34 318x 36 2x 37 6x 39 2x 40 |
| 47911 - Entropic Radiation Sink II (Entropic Radiation Sink) | No reprocessing data found. | 676x Tritanium 318x Mexallon 2x Isogen 6x Zydrine 2x Megacyte 8x Mechanical Parts 3x Miniature Electronics 8x Morphite 8x Nanoelectrical Microprocessor |
676x 34 318x 36 2x 37 6x 39 2x 40 8x 3689 3x 9842 8x 11399 8x 11539 |
| 47912 - Light Compact Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 1102x Tritanium 113x Pyerite 4x Mexallon 2x Nocxium 2x Zydrine |
1102x 34 113x 35 4x 36 2x 38 2x 39 |
| 47913 - Light Scoped Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 1102x Tritanium 113x Pyerite 4x Mexallon 2x Nocxium 2x Zydrine |
1102x 34 113x 35 4x 36 2x 38 2x 39 |
| 47914 - Light Entropic Disintegrator II (Precursor Weapon) | No reprocessing data found. | 3556x Tritanium 3158x Pyerite 9x Mexallon 20x Isogen 1x Robotics 6x Morphite 9x Laser Focusing Crystals 15x Crystalline Isogen-10 450x Zero-Point Condensate |
3556x 34 3158x 35 9x 36 20x 37 1x 9848 6x 11399 9x 11689 15x 47975 450x 48112 |
| 47915 - Light Veles Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 1102x Tritanium 113x Pyerite 4x Mexallon 2x Nocxium 2x Zydrine |
1102x 34 113x 35 4x 36 2x 38 2x 39 |
| 47916 - Heavy Compact Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 4453x Tritanium 1287x Pyerite 1199x Mexallon 2x Megacyte |
4453x 34 1287x 35 1199x 36 2x 40 |
| 47917 - Heavy Scoped Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 4453x Tritanium 1287x Pyerite 1199x Mexallon 2x Megacyte |
4453x 34 1287x 35 1199x 36 2x 40 |
| 47918 - Heavy Entropic Disintegrator II (Precursor Weapon) | No reprocessing data found. | 19089x Tritanium 10786x Pyerite 9827x Mexallon 44x Isogen 6x Nocxium 5x Robotics 17x Morphite 18x Laser Focusing Crystals 25x Crystalline Isogen-10 660x Zero-Point Condensate |
19089x 34 10786x 35 9827x 36 44x 37 6x 38 5x 9848 17x 11399 18x 11689 25x 47975 660x 48112 |
| 47919 - Heavy Veles Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 4453x Tritanium 1287x Pyerite 1199x Mexallon 2x Megacyte |
4453x 34 1287x 35 1199x 36 2x 40 |
| 47920 - Supratidal Compact Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 13684x Tritanium 4117x Pyerite 3851x Mexallon 2x Zydrine 8x Megacyte |
13684x 34 4117x 35 3851x 36 2x 39 8x 40 |
| 47921 - Supratidal Scoped Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 13684x Tritanium 4117x Pyerite 3851x Mexallon 2x Zydrine 8x Megacyte |
13684x 34 4117x 35 3851x 36 2x 39 8x 40 |
| 47922 - Supratidal Entropic Disintegrator II (Precursor Weapon) | No reprocessing data found. | 328307x Tritanium 117839x Pyerite 42197x Mexallon 19951x Isogen 1234x Nocxium 62x Zydrine 126x Megacyte 14x Robotics 35x Morphite 33x Laser Focusing Crystals 45x Crystalline Isogen-10 940x Zero-Point Condensate |
328307x 34 117839x 35 42197x 36 19951x 37 1234x 38 62x 39 126x 40 14x 9848 35x 11399 33x 11689 45x 47975 940x 48112 |
| 47923 - Supratidal Veles Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 13684x Tritanium 4117x Pyerite 3851x Mexallon 2x Zydrine 8x Megacyte |
13684x 34 4117x 35 3851x 36 2x 39 8x 40 |
| 47924 - Baryon Exotic Plasma S (Exotic Plasma Charge) | No reprocessing data found. | 27x Tritanium 21x Pyerite 2x Crystalline Isogen-10 45x Zero-Point Condensate |
27x 34 21x 35 2x 47975 45x 48112 |
| 47925 - Meson Exotic Plasma S (Exotic Plasma Charge) | No reprocessing data found. | 27x Tritanium 21x Pyerite 2x Crystalline Isogen-10 45x Zero-Point Condensate |
27x 34 21x 35 2x 47975 45x 48112 |
| 47926 - Occult S (Advanced Exotic Plasma Charge) | No reprocessing data found. | 1x Morphite 60x Fullerides 6x Crystalline Isogen-10 85x Zero-Point Condensate |
1x 11399 60x 16679 6x 47975 85x 48112 |
| 47927 - Mystic S (Advanced Exotic Plasma Charge) | No reprocessing data found. | 4x Pyerite 3x Isogen 3x Nocxium 1x Zydrine |
4x 35 3x 37 3x 38 1x 39 |
| 47928 - Baryon Exotic Plasma M (Exotic Plasma Charge) | No reprocessing data found. | 143x Tritanium 119x Pyerite 3x Crystalline Isogen-10 85x Zero-Point Condensate |
143x 34 119x 35 3x 47975 85x 48112 |
| 47929 - Meson Exotic Plasma M (Exotic Plasma Charge) | No reprocessing data found. | 143x Tritanium 119x Pyerite 3x Crystalline Isogen-10 85x Zero-Point Condensate |
143x 34 119x 35 3x 47975 85x 48112 |
| 47930 - Occult M (Advanced Exotic Plasma Charge) | No reprocessing data found. | 6x Morphite 240x Fullerides 9x Crystalline Isogen-10 145x Zero-Point Condensate |
6x 11399 240x 16679 9x 47975 145x 48112 |
| 47931 - Mystic M (Advanced Exotic Plasma Charge) | No reprocessing data found. | 6x Morphite 240x Fullerides 9x Crystalline Isogen-10 145x Zero-Point Condensate |
6x 11399 240x 16679 9x 47975 145x 48112 |
| 47932 - Baryon Exotic Plasma L (Exotic Plasma Charge) | No reprocessing data found. | 458x Tritanium 580x Pyerite 5x Crystalline Isogen-10 125x Zero-Point Condensate |
458x 34 580x 35 5x 47975 125x 48112 |
| 47933 - Meson Exotic Plasma L (Exotic Plasma Charge) | No reprocessing data found. | 458x Tritanium 580x Pyerite 5x Crystalline Isogen-10 125x Zero-Point Condensate |
458x 34 580x 35 5x 47975 125x 48112 |
| 47934 - Occult L (Advanced Exotic Plasma Charge) | No reprocessing data found. | 15x Morphite 600x Fullerides 14x Crystalline Isogen-10 280x Zero-Point Condensate |
15x 11399 600x 16679 14x 47975 280x 48112 |
| 47935 - Mystic L (Advanced Exotic Plasma Charge) | No reprocessing data found. | 15x Morphite 600x Fullerides 14x Crystalline Isogen-10 280x Zero-Point Condensate |
15x 11399 600x 16679 14x 47975 280x 48112 |
| 48253 - Crossfire Tessella (Abyssal Drone Entities) | No reprocessing data found. | 471x Tritanium 4x Mexallon 2x Nocxium |
471x 34 4x 36 2x 38 |
| TypeID, Group, & Name | Tranquility | Singularity | Diff |
|---|---|---|---|
| 47269 - Damavik (Frigate) |
Precursor Frigate bonuses (per skill level):
Role Bonus:
|
Precursor Frigate bonuses (per skill level): 5% bonus to <a href=showinfo:47870>Light Entropic Disintegrator</a> damage 7.5% bonus to <a href=showinfo:47870>Light Entropic Disintegrator</a> optimal range Role Bonus: 100% bonus to <a href=showinfo:16069>Remote Armor Repairer</a> range 50% reduced <a href=showinfo:3423>Energy Neutralizer</a> capacitor need 50% reduced <a href=showinfo:16069>Remote Armor Repairer</a> capacitor need 50% reduced <a href=showinfo:3421>Smart Bomb</a> capacitor need |
|
| 47270 - Vedmak (Cruiser) |
Precursor Cruiser bonuses (per skill level):
Role Bonus:
|
Precursor Cruiser bonuses (per skill level): 5% bonus to <a href=showinfo:47871>Heavy Entropic Disintegrator</a> damage 5% bonus to <a href=showinfo:47871>Heavy Entropic Disintegrator</a> tracking speed Role Bonus: 100% bonus to <a href=showinfo:16069>Remote Armor Repairer</a> range 50% reduced <a href=showinfo:3423>Energy Neutralizer</a> capacitor need 50% reduced <a href=showinfo:16069>Remote Armor Repairer</a> capacitor need 50% reduced <a href=showinfo:3421>Smart Bomb</a> capacitor need |
|
| 47271 - Leshak (Battleship) |
Precursor Battleship bonuses (per skill level):
Role Bonus:
|
Precursor Battleship bonuses (per skill level): 5% bonus to <a href=showinfo:47872>Supratidal Entropic Disintegrator</a> damage 5% bonus to <a href=showinfo:47872>Supratidal Entropic Disintegrator</a> rate of fire Role Bonus: 100% bonus to <a href=showinfo:16069>Remote Armor Repairer</a> range 50% reduced <a href=showinfo:3423>Energy Neutralizer</a> capacitor need 50% reduced <a href=showinfo:16069>Remote Armor Repairer</a> capacitor need 50% reduced <a href=showinfo:3421>Smart Bomb</a> capacitor need |
|
| 47512 - 'Moreau' Fortizar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 35% reduction in all service module fuel consumption 10% reduction in time requirements for manufacturing and science jobs 2% reduction in ISK requirements for manufacturing and science jobs 1% bonus to refining yield for all variants of Ore and Ice 20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. |
|
| 47513 - 'Draccous' Fortizar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 25% reduction in citadel and engineering service module fuel consumption 15% reduction in time requirements for manufacturing jobs 3% reduction in ISK requirements for manufacturing jobs 20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. |
|
| 47514 - 'Horizon' Fortizar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 25% reduction in citadel and engineering service module fuel consumption 15% reduction in time requirements for science jobs 3% reduction in ISK requirements for science jobs 20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. |
|
| 47515 - 'Marginis' Fortizar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 50% reduction in all service module fuel consumption 20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. |
|
| 47516 - 'Prometheus' Fortizar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 25% reduction in citadel and reprocessing service module fuel consumption 2% bonus to refining yield for all variants of Ore and Ice 20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. |
| Attribute Name | Diff |
|---|---|
| 3 - damage | highIsGood: True => False |
| 109 - kineticDamageResonance | maxAttributeID: None => 2770 |
| 110 - thermalDamageResonance | maxAttributeID: None => 2769 |
| 111 - explosiveDamageResonance | maxAttributeID: None => 2771 |
| 113 - emDamageResonance | maxAttributeID: None => 2768 |
| 422 - techLevel | description: Tech level of an item => Authoring has been moved to FSD
Tech level of an item |
| 633 - metaLevel | description: The ranking of the module within its tech level => Authoring has been moved to FSD
The ranking of the module within its tech level |
| 796 - massAddition | highIsGood: True => False iconID: 0 => 76 |
| 983 - signatureRadiusAdd | highIsGood: True => False iconID: 0 => 1390 |
| 1158 - untargetable | published: True => False unitID: None => 137 |
| 1159 - armorHPBonusAdd | iconID: 0 => 1383 |
| 1692 - metaGroupID | description: meta group of type => Authoring has been moved to FSD.
meta group of type
3: Story-line (Cosmos)
4: Faction
5: Officer (rare asteroid NPCs)
6: Deadspace
|
| 2108 - serviceModuleFuelConsumptionGroup | unitID: 116 => 115 |
| 2515 - npcTrackingDisruptorDuration | categoryID: 26 => 42 |
| 2516 - npcTrackingDisruptorRange | categoryID: 26 => 42 |
| 2539 - attributeEquipmentManufactureTimeMultiplier | description: Decrease time requirement for manufacturing the following: Ammunition, Charges, Scripts
=> Decrease material requirement for manufacturing the following:
Ship Modules, Ship Rigs, Personal Deployables, Implants, Cargo Containers
|
| 2733 - damageMultiplierBonusPerCycle | attributeCategory: None => 5 attributeID: None => 2733 attributeName: None => damageMultiplierBonusPerCycle categoryID: None => 29 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317056 ("Damage Multiplier Bonus Per Cycle") highIsGood: None => True iconID: None => 1432 published: None => True stackable: None => True unitID: None => 127 |
| 2734 - damageMultiplierBonusMax | attributeCategory: None => 5 attributeID: None => 2734 attributeName: None => damageMultiplierBonusMax categoryID: None => 29 defaultValue: None => 0.5 description: None => displayName: None => displayNameID: None => 317057 ("Maximum Damage Multiplier Bonus") highIsGood: None => True iconID: None => 1432 published: None => True stackable: None => True unitID: None => 127 |
| 2759 - typeListId | attributeCategory: None => 4 attributeID: None => 2759 attributeName: None => typeListId categoryID: None => 7 defaultValue: None => -1.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| 2760 - weatherID | attributeCategory: None => 11 attributeID: None => 2760 attributeName: None => weatherID categoryID: None => 7 defaultValue: None => 0.0 description: None => sets the weather effect type for abyssal deadspace keys displayName: None => displayNameID: None => 317898 ("Abyssal Environment") highIsGood: None => True published: None => True stackable: None => True unitID: None => 116 |
| 2761 - difficultyTier | attributeCategory: None => 1 attributeID: None => 2761 attributeName: None => difficultyTier categoryID: None => 7 defaultValue: None => 1.0 description: None => sets the difficulty tier for abyssal deadspace keys displayName: None => displayNameID: None => 317897 ("Difficulty Tier") highIsGood: None => True iconID: None => 2893 published: None => True stackable: None => True tooltipDescriptionID: None => 317914 tooltipTitleID: None => 317913 |
| 2762 - shipBonusPF1 | attributeCategory: None => 5 attributeID: None => 2762 attributeName: None => shipBonusPF1 categoryID: None => 9 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317757 ("Special Ability Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
| 2763 - shipBonusPF2 | attributeCategory: None => 5 attributeID: None => 2763 attributeName: None => shipBonusPF2 categoryID: None => 9 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317758 ("Special Ability Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
| 2764 - shipBonusPC1 | attributeCategory: None => 5 attributeID: None => 2764 attributeName: None => shipBonusPC1 categoryID: None => 9 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317759 ("Special Ability Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
| 2765 - shipBonusPC2 | attributeCategory: None => 5 attributeID: None => 2765 attributeName: None => shipBonusPC2 categoryID: None => 9 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317760 ("Special Ability Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
| 2766 - shipBonusPBS1 | attributeCategory: None => 5 attributeID: None => 2766 attributeName: None => shipBonusPBS1 categoryID: None => 9 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317761 ("Special Ability Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
| 2767 - shipBonusPBS2 | attributeCategory: None => 5 attributeID: None => 2767 attributeName: None => shipBonusPBS2 categoryID: None => 9 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317762 ("Special Ability Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
| 2768 - emDamageResonanceMax | attributeCategory: None => 5 attributeID: None => 2768 attributeName: None => emDamageResonanceMax categoryID: None => 4 defaultValue: None => 1.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| 2769 - thermalDamageResonanceMax | attributeCategory: None => 5 attributeID: None => 2769 attributeName: None => thermalDamageResonanceMax categoryID: None => 4 defaultValue: None => 1.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| 2770 - kineticDamageResonanceMax | attributeCategory: None => 5 attributeID: None => 2770 attributeName: None => kineticDamageResonanceMax categoryID: None => 4 defaultValue: None => 1.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| 2771 - explosiveDamageResonanceMax | attributeCategory: None => 5 attributeID: None => 2771 attributeName: None => explosiveDamageResonanceMax categoryID: None => 4 defaultValue: None => 1.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| 2772 - conversionRigHPCapBonus | attributeCategory: None => 5 attributeID: None => 2772 attributeName: None => conversionRigHPCapBonus categoryID: None => 37 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317877 ("Bonus to all hitpoints and capacitor capacity") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
| 2773 - attributeT1ShipManufactureTime | attributeCategory: None => 5 attributeID: None => 2773 attributeName: None => attributeT1ShipManufactureTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317878 ("Bonus to T1 Ship Manufacturing Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2774 - attributeT2ShipManufactureTime | attributeCategory: None => 5 attributeID: None => 2774 attributeName: None => attributeT2ShipManufactureTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317879 ("Bonus to T1 Ship Manufacturing Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2775 - attributeAdvCompManufactureTime | attributeCategory: None => 5 attributeID: None => 2775 attributeName: None => attributeAdvCompManufactureTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317880 ("Bonus to Advanced Component Manufacturing Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2776 - attributeCapCompManufactureTime | attributeCategory: None => 5 attributeID: None => 2776 attributeName: None => attributeCapCompManufactureTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317881 ("Bonus to Capital Component Manufacturing Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2777 - attributeEquipmentManufactureTime | attributeCategory: None => 5 attributeID: None => 2777 attributeName: None => attributeEquipmentManufactureTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317882 ("Bonus to Equipment Manufacturing Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2778 - attributeMEResearchTime | attributeCategory: None => 5 attributeID: None => 2778 attributeName: None => attributeMEResearchTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317883 ("Bonus to ME Research Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2779 - attributeTEResearchTime | attributeCategory: None => 5 attributeID: None => 2779 attributeName: None => attributeTEResearchTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317884 ("Bonus to TE Research Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2780 - attributeCopyTime | attributeCategory: None => 5 attributeID: None => 2780 attributeName: None => attributeCopyTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317885 ("Bonus to Blueprint Copy Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2781 - attributeInventionTime | attributeCategory: None => 5 attributeID: None => 2781 attributeName: None => attributeInventionTime categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317886 ("Bonus to Invention Job Time Requirements") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2782 - attributeResearchCosts | attributeCategory: None => 5 attributeID: None => 2782 attributeName: None => attributeResearchCosts categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317887 ("Reduction in ME, TE, and Copy Job ISK Costs") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2783 - attributeInventionCosts | attributeCategory: None => 5 attributeID: None => 2783 attributeName: None => attributeInventionCosts categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317888 ("Reduction in Invention Job ISK Costs") highIsGood: None => False iconID: None => 1392 published: None => True stackable: None => True unitID: None => 105 |
| 2784 - npcDroneCapacity | attributeCategory: None => 5 attributeID: None => 2784 attributeName: None => npcDroneCapacity categoryID: None => 42 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| 2785 - npcDroneBandwidth | attributeCategory: None => 5 attributeID: None => 2785 attributeName: None => npcDroneBandwidth categoryID: None => 42 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| 2786 - npcBehaviorMaximumCombatOrbitRange | attributeCategory: None => 5 attributeID: None => 2786 attributeName: None => npcBehaviorMaximumCombatOrbitRange categoryID: None => 42 defaultValue: None => 0.0 description: None => Used by Behavior NPCs to work out minimum orbit range. If the npc has an effect with a shorter range, it will use the effects range instead. displayName: None => highIsGood: None => True published: None => False stackable: None => True |
| TypeID, Name, and Group | Diff |
|---|---|
| 380 - Small Shield Extender II (Shield Extender) | metaGroupID: None => 2 |
| 394 - Shield Recharger II (Shield Recharger) | metaGroupID: None => 2 |
| 400 - Small Shield Booster II (Shield Booster) | metaGroupID: None => 2 |
| 438 - 1MN Afterburner II (Propulsion Module) | metaGroupID: None => 2 |
| 440 - 5MN Microwarpdrive II (Propulsion Module) | metaGroupID: None => 2 |
| 448 - Warp Scrambler II (Warp Scrambler) | metaGroupID: None => 2 |
| 482 - Miner II (Mining Laser) | metaGroupID: None => 2 |
| 519 - Gyrostabilizer II (Gyrostabilizer) | metaGroupID: None => 2 |
| 527 - Stasis Webifier II (Stasis Web) | metaGroupID: None => 2 |
| 615 - Immolator (Corvette) | Meta Level: 0.0 => 7.0 metaGroupID: None => 4.0 |
| 617 - Echo (Corvette) | Meta Level: 0.0 => 7.0 metaGroupID: None => 4.0 |
| 1183 - Small Armor Repairer II (Armor Repair Unit) | metaGroupID: None => 2 |
| 1190 - Small Remote Capacitor Transmitter II (Remote Capacitor Transmitter) | metaGroupID: None => 2 |
| 1198 - EM Plating II (Armor Coating) | metaGroupID: None => 2 |
| 1236 - Overdrive Injector System II (Overdrive Injector System) | metaGroupID: None => 2 |
| 1248 - Capacitor Flux Coil II (Capacitor Flux Coil) | metaGroupID: None => 2 |
| 1256 - Shield Flux Coil II (Shield Flux Coil) | metaGroupID: None => 2 |
| 1266 - Explosive Plating II (Armor Coating) | metaGroupID: None => 2 |
| 1276 - Layered Plating II (Armor Coating) | metaGroupID: None => 2 |
| 1286 - Kinetic Plating II (Armor Coating) | metaGroupID: None => 2 |
| 1296 - Thermal Plating II (Armor Coating) | metaGroupID: None => 2 |
| 1306 - Adaptive Nano Plating II (Armor Coating) | metaGroupID: None => 2 |
| 1319 - Expanded Cargohold II (Expanded Cargohold) | metaGroupID: None => 2 |
| 1335 - Reinforced Bulkheads II (Reinforced Bulkhead) | metaGroupID: None => 2 |
| 1355 - Reactor Control Unit II (Reactor Control Unit) | metaGroupID: None => 2 |
| 1405 - Inertial Stabilizers II (Inertial Stabilizer) | metaGroupID: None => 2 |
| 1422 - Shield Power Relay II (Shield Power Relay) | metaGroupID: None => 2 |
| 1436 - Auto Targeting System II (Automated Targeting System) | metaGroupID: None => 2 |
| 1549 - Small Proton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 1553 - Small Graviton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 1559 - Small Plasma Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 1565 - Small EMP Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 1855 - Ship Scanner II (Ship Scanner) | metaGroupID: None => 2 |
| 1877 - Rapid Light Missile Launcher II (Missile Launcher Rapid Light) | metaGroupID: None => 2 |
| 1952 - Sensor Booster II (Sensor Booster) | metaGroupID: None => 2 |
| 1960 - ECCM Projector II (Projected ECCM) | metaGroupID: None => 2 |
| 1964 - Remote Sensor Booster II (Remote Sensor Booster) | metaGroupID: None => 2 |
| 1969 - Remote Sensor Dampener II (Sensor Dampener) | metaGroupID: None => 2 |
| 1978 - Tracking Computer II (Tracking Computer) | metaGroupID: None => 2 |
| 1987 - Signal Amplifier II (Signal Amplifier) | metaGroupID: None => 2 |
| 1999 - Tracking Enhancer II (Tracking Enhancer) | metaGroupID: None => 2 |
| 2024 - Medium Capacitor Booster II (Capacitor Booster) | metaGroupID: None => 2 |
| 2038 - Cargo Scanner II (Cargo Scanner) | metaGroupID: None => 2 |
| 2104 - Remote Tracking Computer II (Remote Tracking Computer) | metaGroupID: None => 2 |
| 2109 - Tracking Disruptor II (Weapon Disruptor) | metaGroupID: None => 2 |
| 2117 - Burst Jammer II (Burst Jammer) | metaGroupID: None => 2 |
| 2129 - Limited Barren Command Center (Command Centers) | metaGroupID: None => 1 |
| 2130 - Standard Barren Command Center (Command Centers) | metaGroupID: None => 1 |
| 2131 - Improved Barren Command Center (Command Centers) | metaGroupID: None => 1 |
| 2132 - Advanced Barren Command Center (Command Centers) | metaGroupID: None => 1 |
| 2133 - Elite Barren Command Center (Command Centers) | metaGroupID: None => 1 |
| 2134 - Limited Gas Command Center (Command Centers) | metaGroupID: None => 1 |
| 2135 - Standard Gas Command Center (Command Centers) | metaGroupID: None => 1 |
| 2136 - Improved Gas Command Center (Command Centers) | metaGroupID: None => 1 |
| 2137 - Advanced Gas Command Center (Command Centers) | metaGroupID: None => 1 |
| 2138 - Elite Gas Command Center (Command Centers) | metaGroupID: None => 1 |
| 2139 - Limited Ice Command Center (Command Centers) | metaGroupID: None => 1 |
| 2140 - Standard Ice Command Center (Command Centers) | metaGroupID: None => 1 |
| 2141 - Improved Ice Command Center (Command Centers) | metaGroupID: None => 1 |
| 2142 - Advanced Ice Command Center (Command Centers) | metaGroupID: None => 1 |
| 2143 - Elite Ice Command Center (Command Centers) | metaGroupID: None => 1 |
| 2144 - Limited Lava Command Center (Command Centers) | metaGroupID: None => 1 |
| 2145 - Standard Lava Command Center (Command Centers) | metaGroupID: None => 1 |
| 2146 - Improved Lava Command Center (Command Centers) | metaGroupID: None => 1 |
| 2147 - Advanced Lava Command Center (Command Centers) | metaGroupID: None => 1 |
| 2148 - Elite Lava Command Center (Command Centers) | metaGroupID: None => 1 |
| 2149 - Limited Oceanic Command Center (Command Centers) | metaGroupID: None => 1 |
| 2150 - Standard Oceanic Command Center (Command Centers) | metaGroupID: None => 1 |
| 2151 - Improved Oceanic Command Center (Command Centers) | metaGroupID: None => 1 |
| 2152 - Advanced Oceanic Command Center (Command Centers) | metaGroupID: None => 1 |
| 2153 - Elite Oceanic Command Center (Command Centers) | metaGroupID: None => 1 |
| 2154 - Limited Plasma Command Center (Command Centers) | metaGroupID: None => 1 |
| 2155 - Standard Plasma Command Center (Command Centers) | metaGroupID: None => 1 |
| 2156 - Improved Plasma Command Center (Command Centers) | metaGroupID: None => 1 |
| 2157 - Advanced Plasma Command Center (Command Centers) | metaGroupID: None => 1 |
| 2158 - Elite Plasma Command Center (Command Centers) | metaGroupID: None => 1 |
| 2159 - Limited Storm Command Center (Command Centers) | metaGroupID: None => 1 |
| 2160 - Standard Storm Command Center (Command Centers) | metaGroupID: None => 1 |
| 2175 - Infiltrator II (Combat Drone) | metaGroupID: None => 2 |
| 2185 - Hammerhead II (Combat Drone) | metaGroupID: None => 2 |
| 2195 - Praetor II (Combat Drone) | metaGroupID: None => 2 |
| 2205 - Acolyte II (Combat Drone) | metaGroupID: None => 2 |
| 2258 - ECCM - Omni II (ECCM) | metaGroupID: None => 2 |
| 2259 - ECCM - Gravimetric II (ECCM) | metaGroupID: None => 2 |
| 2260 - ECCM - Ladar II (ECCM) | metaGroupID: None => 2 |
| 2261 - ECCM - Magnetometric II (ECCM) | metaGroupID: None => 2 |
| 2262 - ECCM - Radar II (ECCM) | metaGroupID: None => 2 |
| 2281 - Adaptive Invulnerability Field II (Shield Hardener) | metaGroupID: None => 2 |
| 2297 - Explosive Deflection Field II (Shield Hardener) | metaGroupID: None => 2 |
| 2299 - Kinetic Deflection Field II (Shield Hardener) | metaGroupID: None => 2 |
| 2301 - EM Ward Field II (Shield Hardener) | metaGroupID: None => 2 |
| 2303 - Thermal Dissipation Field II (Shield Hardener) | metaGroupID: None => 2 |
| 2333 - Survey Scanner II (Survey Scanner) | metaGroupID: None => 2 |
| 2341 - Passive Targeter II (Passive Targeting System) | metaGroupID: None => 2 |
| 2355 - Small Hull Repairer II (Hull Repair Unit) | metaGroupID: None => 2 |
| 2364 - Heat Sink II (Heat Sink) | metaGroupID: None => 2 |
| 2372 - Angel Rogue (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 2404 - Light Missile Launcher II (Missile Launcher Light) | metaGroupID: None => 2 |
| 2410 - Heavy Missile Launcher II (Missile Launcher Heavy) | metaGroupID: None => 2 |
| 2420 - Torpedo Launcher II (Missile Launcher Torpedo) | metaGroupID: None => 2 |
| 2436 - Wasp II (Combat Drone) | metaGroupID: None => 2 |
| 2446 - Ogre II (Combat Drone) | metaGroupID: None => 2 |
| 2456 - Hobgoblin II (Combat Drone) | metaGroupID: None => 2 |
| 2466 - Hornet II (Combat Drone) | metaGroupID: None => 2 |
| 2478 - Berserker II (Combat Drone) | metaGroupID: None => 2 |
| 2488 - Warrior II (Combat Drone) | metaGroupID: None => 2 |
| 2531 - Explosive Deflection Amplifier II (Shield Resistance Amplifier) | metaGroupID: None => 2 |
| 2539 - Thermal Dissipation Amplifier II (Shield Resistance Amplifier) | metaGroupID: None => 2 |
| 2547 - Kinetic Deflection Amplifier II (Shield Resistance Amplifier) | metaGroupID: None => 2 |
| 2553 - EM Ward Amplifier II (Shield Resistance Amplifier) | metaGroupID: None => 2 |
| 2559 - Ladar ECM II (ECM) | metaGroupID: None => 2 |
| 2563 - Magnetometric ECM II (ECM) | metaGroupID: None => 2 |
| 2567 - Multispectral ECM II (ECM) | metaGroupID: None => 2 |
| 2571 - Gravimetric ECM II (ECM) | metaGroupID: None => 2 |
| 2574 - Improved Storm Command Center (Command Centers) | metaGroupID: None => 1 |
| 2575 - Radar ECM II (ECM) | metaGroupID: None => 2 |
| 2576 - Advanced Storm Command Center (Command Centers) | metaGroupID: None => 1 |
| 2577 - Elite Storm Command Center (Command Centers) | metaGroupID: None => 1 |
| 2578 - Limited Temperate Command Center (Command Centers) | metaGroupID: None => 1 |
| 2580 - Gravimetric Backup Array II (Sensor Backup Array) | metaGroupID: None => 2 |
| 2581 - Standard Temperate Command Center (Command Centers) | metaGroupID: None => 1 |
| 2582 - Improved Temperate Command Center (Command Centers) | metaGroupID: None => 1 |
| 2584 - Ladar Backup Array II (Sensor Backup Array) | metaGroupID: None => 2 |
| 2585 - Advanced Temperate Command Center (Command Centers) | metaGroupID: None => 1 |
| 2586 - Elite Temperate Command Center (Command Centers) | metaGroupID: None => 1 |
| 2588 - Magnetometric Backup Array II (Sensor Backup Array) | metaGroupID: None => 2 |
| 2592 - Multi Sensor Backup Array II (Sensor Backup Array) | metaGroupID: None => 2 |
| 2605 - Nanofiber Internal Structure II (Nanofiber Internal Structure) | metaGroupID: None => 2 |
| 2613 - Mjolnir Fury Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 2621 - Inferno Fury Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 2629 - Scourge Fury Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 2637 - Inferno Precision Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 2647 - Inferno Precision Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 2655 - Nova Precision Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 2679 - Scourge Rage Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 2801 - Nova Javelin Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 2811 - Inferno Rage Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 2817 - Mjolnir Rage Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 2865 - 1200mm Artillery Cannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2873 - 125mm Gatling AutoCannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2881 - 150mm Light AutoCannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2889 - 200mm AutoCannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2897 - 220mm Vulcan AutoCannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2905 - 250mm Light Artillery Cannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2913 - 425mm AutoCannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2921 - 650mm Artillery Cannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2929 - 800mm Repeating Cannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2937 - Dual 180mm AutoCannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2945 - Dual 425mm AutoCannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2953 - Dual 650mm Repeating Cannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 2961 - 1400mm Howitzer Artillery II (Projectile Weapon) | metaGroupID: None => 2 |
| 2969 - 720mm Howitzer Artillery II (Projectile Weapon) | metaGroupID: None => 2 |
| 2977 - 280mm Howitzer Artillery II (Projectile Weapon) | metaGroupID: None => 2 |
| 2985 - Dual Heavy Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 2993 - Dual Light Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 2998 - Noctis (Industrial) | metaGroupID: None => 1 |
| 3001 - Dual Light Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3009 - Focused Medium Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3017 - Gatling Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3025 - Heavy Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3033 - Small Focused Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3041 - Small Focused Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3049 - Mega Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3057 - Mega Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3065 - Tachyon Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3074 - 150mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3082 - 250mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3090 - 425mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3098 - 75mm Gatling Rail II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3106 - Dual 150mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3114 - Dual 250mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3122 - Electron Blaster Cannon II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3130 - Heavy Electron Blaster II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3138 - Heavy Ion Blaster II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3146 - Heavy Neutron Blaster II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3154 - Ion Blaster Cannon II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3162 - Light Electron Blaster II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3170 - Light Ion Blaster II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3178 - Light Neutron Blaster II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3186 - Neutron Blaster Cannon II (Hybrid Weapon) | metaGroupID: None => 2 |
| 3244 - Warp Disruptor II (Warp Scrambler) | metaGroupID: None => 2 |
| 3285 - Quad Light Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3472 - X-Large Capacitor Battery II (Capacitor Battery) | metaGroupID: None => 2 |
| 3488 - Small Cap Battery II (Capacitor Battery) | metaGroupID: None => 2 |
| 3496 - Medium Cap Battery II (Capacitor Battery) | metaGroupID: None => 2 |
| 3504 - Large Cap Battery II (Capacitor Battery) | metaGroupID: None => 2 |
| 3512 - Focused Medium Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3520 - Heavy Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 3530 - Medium Armor Repairer II (Armor Repair Unit) | metaGroupID: None => 2 |
| 3540 - Large Armor Repairer II (Armor Repair Unit) | metaGroupID: None => 2 |
| 3558 - Micro Capacitor Booster II (Capacitor Booster) | metaGroupID: None => 2 |
| 3568 - Small Capacitor Booster II (Capacitor Booster) | metaGroupID: None => 2 |
| 3578 - Heavy Capacitor Booster II (Capacitor Booster) | metaGroupID: None => 2 |
| 3581 - Purloined Sansha Data Analyzer (Data Miners) | metaGroupID: None => 3 |
| 3588 - Small Remote Shield Booster II (Remote Shield Booster) | metaGroupID: None => 2 |
| 3598 - Medium Remote Shield Booster II (Remote Shield Booster) | metaGroupID: None => 2 |
| 3608 - Large Remote Shield Booster II (Remote Shield Booster) | metaGroupID: None => 2 |
| 3618 - Capital Remote Shield Booster II (Remote Shield Booster) | metaGroupID: None => 2 |
| 3651 - Civilian Miner (Mining Laser) | metaGroupID: None => 1 |
| 3655 - Medium Hull Repairer II (Hull Repair Unit) | metaGroupID: None => 2 |
| 3665 - Large Hull Repairer II (Hull Repair Unit) | metaGroupID: None => 2 |
| 3831 - Medium Shield Extender II (Shield Extender) | metaGroupID: None => 2 |
| 3841 - Large Shield Extender II (Shield Extender) | metaGroupID: None => 2 |
| 3851 - Micro Shield Extender II (Shield Extender) | metaGroupID: None => 2 |
| 3888 - Co-Processor II (CPU Enhancer) | metaGroupID: None => 2 |
| 3899 - Micro Proton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3903 - Micro Graviton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3909 - Micro Plasma Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3915 - Micro EMP Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3939 - Medium Proton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3943 - Medium Graviton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3949 - Medium Plasma Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3955 - Medium EMP Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3979 - Large Proton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3983 - Large Graviton Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3986 - Large Remote Hull Repairer II (Remote Hull Repairer) | metaGroupID: None => 2 |
| 3989 - Large Plasma Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 3995 - Large EMP Smartbomb II (Smart Bomb) | metaGroupID: None => 2 |
| 4014 - RADAR Backup Array II (Sensor Backup Array) | metaGroupID: None => 2 |
| 4025 - X5 Enduring Stasis Webifier (Stasis Web) | metaGroupID: None => 1 |
| 4027 - Fleeting Compact Stasis Webifier (Stasis Web) | metaGroupID: None => 1 |
| 4147 - Dual Heavy Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 4248 - Warp Disruption Field Generator II (Warp Disrupt Field Generator) | metaGroupID: None => 2 |
| 4250 - Small Tractor Beam II (Tractor Beam) | metaGroupID: None => 2 |
| 4252 - Capital Tractor Beam II (Tractor Beam) | metaGroupID: None => 2 |
| 4254 - Micro Auxiliary Power Core II (Auxiliary Power Core) | metaGroupID: None => 2 |
| 4256 - Bomb Launcher II (Missile Launcher Bomb) | metaGroupID: None => 2 |
| 4258 - Core Probe Launcher II (Scan Probe Launcher) | metaGroupID: None => 2 |
| 4260 - Expanded Probe Launcher II (Scan Probe Launcher) | metaGroupID: None => 2 |
| 4262 - Armored Warfare Link - Damage Control II (Gang Coordinator) | metaGroupID: None => 2 |
| 4264 - Armored Warfare Link - Passive Defense II (Gang Coordinator) | metaGroupID: None => 2 |
| 4266 - Armored Warfare Link - Rapid Repair II (Gang Coordinator) | metaGroupID: None => 2 |
| 4268 - Information Warfare Link - Electronic Superiority II (Gang Coordinator) | metaGroupID: None => 2 |
| 4270 - Information Warfare Link - Recon Operation II (Gang Coordinator) | metaGroupID: None => 2 |
| 4272 - Information Warfare Link - Sensor Integrity II (Gang Coordinator) | metaGroupID: None => 2 |
| 4274 - Mining Foreman Link - Harvester Capacitor Efficiency II (Gang Coordinator) | metaGroupID: None => 2 |
| 4276 - Mining Foreman Link - Laser Optimization II (Gang Coordinator) | metaGroupID: None => 2 |
| 4278 - Mining Foreman Link - Mining Laser Field Enhancement II (Gang Coordinator) | metaGroupID: None => 2 |
| 4280 - Siege Warfare Link - Active Shielding II (Gang Coordinator) | metaGroupID: None => 2 |
| 4282 - Siege Warfare Link - Shield Efficiency II (Gang Coordinator) | metaGroupID: None => 2 |
| 4284 - Siege Warfare Link - Shield Harmonizing II (Gang Coordinator) | metaGroupID: None => 2 |
| 4286 - Skirmish Warfare Link - Evasive Maneuvers II (Gang Coordinator) | metaGroupID: None => 2 |
| 4288 - Skirmish Warfare Link - Interdiction Maneuvers II (Gang Coordinator) | metaGroupID: None => 2 |
| 4290 - Skirmish Warfare Link - Rapid Deployment II (Gang Coordinator) | metaGroupID: None => 2 |
| 4292 - Siege Module II (Siege Module) | metaGroupID: None => 2 |
| 4294 - Triage Module II (Siege Module) | metaGroupID: None => 2 |
| 4296 - Medium Remote Hull Repairer II (Remote Hull Repairer) | metaGroupID: None => 2 |
| 4299 - Small Remote Hull Repairer II (Remote Hull Repairer) | metaGroupID: None => 2 |
| 4363 - Miasmos Quafe Ultra Edition (Industrial) | metaGroupID: None => 4 |
| 4388 - Miasmos Quafe Ultramarine Edition (Industrial) | metaGroupID: None => 4 |
| 4399 - Medium Processor Overclocking Unit II (Rig Core) | metaGroupID: None => 2 |
| 4401 - Large Processor Overclocking Unit II (Rig Core) | metaGroupID: None => 2 |
| 4405 - Drone Damage Amplifier II (Drone Damage Modules) | metaGroupID: None => 2 |
| 4471 - Small Infectious Scoped Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 4477 - Small Gremlin Compact Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 4529 - Small I-a Polarized Armor Regenerator (Armor Repair Unit) | metaGroupID: None => 1 |
| 4531 - Small Inefficient Armor Repair Unit (Armor Repair Unit) | metaGroupID: None => 1 |
| 4533 - Small 'Accommodation' Vestment Reconstructer I (Armor Repair Unit) | metaGroupID: None => 1 |
| 4535 - Small Automated Carapace Restoration (Armor Repair Unit) | metaGroupID: None => 1 |
| 4569 - Medium I-a Polarized Armor Regenerator (Armor Repair Unit) | metaGroupID: None => 1 |
| 4571 - Medium Inefficient Armor Repair Unit (Armor Repair Unit) | metaGroupID: None => 1 |
| 4573 - Medium 'Accommodation' Vestment Reconstructer I (Armor Repair Unit) | metaGroupID: None => 1 |
| 4575 - Medium Automated Carapace Restoration (Armor Repair Unit) | metaGroupID: None => 1 |
| 4609 - Large I-a Polarized Armor Regenerator (Armor Repair Unit) | metaGroupID: None => 1 |
| 4611 - Large Inefficient Armor Repair Unit (Armor Repair Unit) | metaGroupID: None => 1 |
| 4613 - Large 'Accommodation' Vestment Reconstructer I (Armor Repair Unit) | metaGroupID: None => 1 |
| 4615 - Large Automated Carapace Restoration (Armor Repair Unit) | metaGroupID: None => 1 |
| 4787 - Small Compact Pb-Acid Cap Battery (Capacitor Battery) | metaGroupID: None => 1 |
| 4829 - Medium F-RX Prototype Capacitor Boost (Capacitor Booster) | metaGroupID: None => 1 |
| 4831 - Medium Brief Capacitor Overcharge I (Capacitor Booster) | metaGroupID: None => 1 |
| 4833 - Medium Electrochemical Capacitor Booster I (Capacitor Booster) | metaGroupID: None => 1 |
| 4835 - Medium Tapered Capacitor Infusion I (Capacitor Booster) | metaGroupID: None => 1 |
| 4871 - Large Compact Pb-Acid Cap Battery (Capacitor Battery) | metaGroupID: None => 1 |
| 4909 - X-Large F-4a Ld-Sulfate Capacitor Charge Unit (Capacitor Battery) | metaGroupID: None => 1 |
| 4911 - X-Large Ld-Acid Capacitor Battery I (Capacitor Battery) | metaGroupID: None => 1 |
| 4913 - X-Large Peroxide Capacitor Power Cell (Capacitor Battery) | metaGroupID: None => 1 |
| 4915 - X-Large Ohm Capacitor Reserve I (Capacitor Battery) | metaGroupID: None => 1 |
| 4955 - Micro F-RX Prototype Capacitor Boost (Capacitor Booster) | metaGroupID: None => 1 |
| 4957 - Micro Brief Capacitor Overcharge I (Capacitor Booster) | metaGroupID: None => 1 |
| 4959 - Micro Electrochemical Capacitor Booster I (Capacitor Booster) | metaGroupID: None => 1 |
| 4961 - Micro Tapered Capacitor Infusion I (Capacitor Booster) | metaGroupID: None => 1 |
| 5007 - Small F-RX Prototype Capacitor Boost (Capacitor Booster) | metaGroupID: None => 1 |
| 5009 - Small Brief Capacitor Overcharge I (Capacitor Booster) | metaGroupID: None => 1 |
| 5011 - Small Electrochemical Capacitor Booster I (Capacitor Booster) | metaGroupID: None => 1 |
| 5013 - Small Tapered Capacitor Infusion I (Capacitor Booster) | metaGroupID: None => 1 |
| 5047 - Heavy F-RX Prototype Capacitor Boost (Capacitor Booster) | metaGroupID: None => 1 |
| 5049 - Heavy Brief Capacitor Overcharge I (Capacitor Booster) | metaGroupID: None => 1 |
| 5051 - Heavy Electrochemical Capacitor Booster I (Capacitor Booster) | metaGroupID: None => 1 |
| 5053 - Heavy Tapered Capacitor Infusion I (Capacitor Booster) | metaGroupID: None => 1 |
| 5087 - Small Partial E95a Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 5089 - Small Murky Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 5091 - Small 'Regard' Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 5093 - Small Asymmetric Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 5137 - Small Knave Scoped Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 5141 - Small Ghoul Compact Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 5175 - Gatling Modal Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 5177 - Gatling Afocal Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 5179 - Gatling Modulated Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 5181 - Gatling Anode Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 5215 - Dual Modal Pulse Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 5217 - Dual Afocal Pulse Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 5219 - Dual Modulated Pulse Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 5221 - Dual Anode Pulse Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 5239 - EP-S Gaussian Scoped Mining Laser (Mining Laser) | metaGroupID: None => 1 |
| 5245 - Particle Bore Compact Mining Laser (Mining Laser) | metaGroupID: None => 1 |
| 5279 - F-23 Compact Remote Sensor Booster (Remote Sensor Booster) | metaGroupID: None => 1 |
| 5281 - Coadjunct Scoped Remote Sensor Booster (Remote Sensor Booster) | metaGroupID: None => 1 |
| 5282 - Linked Enduring Remote Sensor Booster (Remote Sensor Booster) | metaGroupID: None => 1 |
| 5299 - LFT Enduring Sensor Dampener (Sensor Dampener) | metaGroupID: None => 1 |
| 5301 - Kapteyn Compact Sensor Dampener (Sensor Dampener) | metaGroupID: None => 1 |
| 5302 - Phased Muon Scoped Sensor Dampener (Sensor Dampener) | metaGroupID: None => 1 |
| 5319 - Baker Nunn Enduring Tracking Disruptor I (Weapon Disruptor) | metaGroupID: None => 1 |
| 5320 - Balmer Series Compact Tracking Disruptor I (Weapon Disruptor) | metaGroupID: None => 1 |
| 5321 - C-IR Compact Guidance Disruptor (Weapon Disruptor) | metaGroupID: None => 1 |
| 5322 - DDO Scoped Tracking Disruptor I (Weapon Disruptor) | metaGroupID: None => 1 |
| 5339 - F-293 Scoped Remote Tracking Computer (Remote Tracking Computer) | metaGroupID: None => 1 |
| 5340 - P-S Compact Remote Tracking Computer (Remote Tracking Computer) | metaGroupID: None => 1 |
| 5342 - Alfven Enduring Remote Tracking Computer (Remote Tracking Computer) | metaGroupID: None => 1 |
| 5361 - Deluge Enduring Burst Jammer (Burst Jammer) | metaGroupID: None => 1 |
| 5363 - Rash Compact Burst Jammer (Burst Jammer) | metaGroupID: None => 1 |
| 5365 - Cetus Scoped Burst Jammer (Burst Jammer) | metaGroupID: None => 1 |
| 5399 - J5 Enduring Warp Disruptor (Warp Scrambler) | metaGroupID: None => 1 |
| 5403 - Faint Scoped Warp Disruptor (Warp Scrambler) | metaGroupID: None => 1 |
| 5405 - Initiated Compact Warp Disruptor (Warp Scrambler) | metaGroupID: None => 1 |
| 5439 - J5b Enduring Warp Scrambler (Warp Scrambler) | metaGroupID: None => 1 |
| 5443 - Faint Epsilon Scoped Warp Scrambler (Warp Scrambler) | metaGroupID: None => 1 |
| 5445 - Initiated Compact Warp Scrambler (Warp Scrambler) | metaGroupID: None => 1 |
| 5493 - Type-D Restrained Expanded Cargo (Expanded Cargohold) | metaGroupID: None => 1 |
| 5533 - Type-D Restrained Inertial Stabilizers (Inertial Stabilizer) | metaGroupID: None => 1 |
| 5599 - Type-D Restrained Nanofiber Structure (Nanofiber Internal Structure) | metaGroupID: None => 1 |
| 5631 - Type-D Restrained Overdrive Injector (Overdrive Injector System) | metaGroupID: None => 1 |
| 5647 - Type-D Restrained Reinforced Bulkheads (Reinforced Bulkhead) | metaGroupID: None => 1 |
| 5649 - Mark I Compact Reinforced Bulkheads (Reinforced Bulkhead) | metaGroupID: None => 1 |
| 5683 - Medium Inefficient Hull Repair Unit (Hull Repair Unit) | metaGroupID: None => 1 |
| 5693 - Small Inefficient Hull Repair Unit (Hull Repair Unit) | metaGroupID: None => 1 |
| 5697 - Large Inefficient Hull Repair Unit (Hull Repair Unit) | metaGroupID: None => 1 |
| 5719 - Medium 'Hope' Hull Reconstructor I (Hull Repair Unit) | metaGroupID: None => 1 |
| 5721 - Medium Automated Structural Restoration (Hull Repair Unit) | metaGroupID: None => 1 |
| 5723 - Medium I-b Polarized Structural Regenerator (Hull Repair Unit) | metaGroupID: None => 1 |
| 5743 - Small 'Hope' Hull Reconstructor I (Hull Repair Unit) | metaGroupID: None => 1 |
| 5745 - Small Automated Structural Restoration (Hull Repair Unit) | metaGroupID: None => 1 |
| 5747 - Small I-b Polarized Structural Regenerator (Hull Repair Unit) | metaGroupID: None => 1 |
| 5755 - Large 'Hope' Hull Reconstructor I (Hull Repair Unit) | metaGroupID: None => 1 |
| 5757 - Large Automated Structural Restoration (Hull Repair Unit) | metaGroupID: None => 1 |
| 5759 - Large I-b Polarized Structural Regenerator (Hull Repair Unit) | metaGroupID: None => 1 |
| 5849 - Extruded Compact Heat Sink (Heat Sink) | metaGroupID: None => 1 |
| 5865 - Indirect Target Acquisition I (Passive Targeting System) | metaGroupID: None => 1 |
| 5867 - Passive Targeting Array I (Passive Targeting System) | metaGroupID: None => 1 |
| 5869 - Suppressed Targeting System I (Passive Targeting System) | metaGroupID: None => 1 |
| 5871 - 41F Veiled Targeting Unit (Passive Targeting System) | metaGroupID: None => 1 |
| 5933 - Counterbalanced Compact Gyrostabilizer (Gyrostabilizer) | metaGroupID: None => 1 |
| 5945 - 500MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 5955 - 100MN Monopropellant Enduring Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 5971 - 5MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 5973 - 5MN Y-T8 Compact Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 5975 - 50MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 6001 - 1MN Y-S8 Compact Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 6003 - 1MN Monopropellant Enduring Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 6005 - 10MN Monopropellant Enduring Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 6041 - Hostile Target Acquisition I (Automated Targeting System) | metaGroupID: None => 1 |
| 6043 - 'Recusant' Hostile Targeting Array I (Automated Targeting System) | metaGroupID: None => 1 |
| 6045 - Responsive Auto-Targeting System I (Automated Targeting System) | metaGroupID: None => 1 |
| 6047 - Automated Targeting Unit I (Automated Targeting System) | metaGroupID: None => 1 |
| 6073 - Medium Compact Pb-Acid Cap Battery (Capacitor Battery) | metaGroupID: None => 1 |
| 6131 - Type-E Enduring Cargo Scanner (Cargo Scanner) | metaGroupID: None => 1 |
| 6135 - PL-0 Scoped Cargo Scanner (Cargo Scanner) | metaGroupID: None => 1 |
| 6159 - Alumel-Wired Enduring Sensor Booster (Sensor Booster) | metaGroupID: None => 1 |
| 6160 - F-90 Compact Sensor Booster (Sensor Booster) | metaGroupID: None => 1 |
| 6173 - Optical Compact Tracking Computer (Tracking Computer) | metaGroupID: None => 1 |
| 6176 - F-12 Enduring Tracking Computer (Tracking Computer) | metaGroupID: None => 1 |
| 6193 - Emergency Magnetometric Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6194 - Emergency Multi-Frequency Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6195 - Reserve Gravimetric Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6199 - Reserve Ladar Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6202 - Emergency RADAR Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6203 - Reserve Magnetometric Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6207 - Reserve Multi-Frequency Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6212 - Reserve RADAR Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6216 - Emergency Ladar Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6217 - Emergency Gravimetric Scanners (Sensor Backup Array) | metaGroupID: None => 1 |
| 6218 - Protected Gravimetric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6222 - Protected Ladar Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6225 - Sealed RADAR Backup Cluster (Sensor Backup Array) | metaGroupID: None => 1 |
| 6226 - Protected Magnetometric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6230 - Protected Multi-Frequency Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6234 - Protected RADAR Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6238 - Sealed Magnetometric Backup Cluster (Sensor Backup Array) | metaGroupID: None => 1 |
| 6239 - Sealed Multi-Frequency Backup Cluster (Sensor Backup Array) | metaGroupID: None => 1 |
| 6241 - Sealed Ladar Backup Cluster (Sensor Backup Array) | metaGroupID: None => 1 |
| 6242 - Sealed Gravimetric Backup Cluster (Sensor Backup Array) | metaGroupID: None => 1 |
| 6243 - Surrogate Gravimetric Reserve Array I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6244 - F-43 Repetitive Gravimetric Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6251 - Surrogate Ladar Reserve Array I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6252 - F-43 Repetitive Ladar Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6257 - Surplus RADAR Reserve Array (Sensor Backup Array) | metaGroupID: None => 1 |
| 6258 - F-42 Reiterative RADAR Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6259 - Surrogate Magnetometric Reserve Array I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6260 - F-43 Repetitive Magnetometric Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6267 - Surrogate Multi-Frequency Reserve Array I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6268 - F-43 Repetitive Multi-Frequency Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6275 - Surrogate RADAR Reserve Array I (Sensor Backup Array) | metaGroupID: None => 1 |
| 6276 - F-43 Repetitive RADAR Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6283 - Surplus Magnetometric Reserve Array (Sensor Backup Array) | metaGroupID: None => 1 |
| 6284 - F-42 Reiterative Magnetometric Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6285 - Surplus Multi-Frequency Reserve Array (Sensor Backup Array) | metaGroupID: None => 1 |
| 6286 - F-42 Reiterative Multi-Frequency Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6289 - Surplus Ladar Reserve Array (Sensor Backup Array) | metaGroupID: None => 1 |
| 6290 - F-42 Reiterative Ladar Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6291 - Surplus Gravimetric Reserve Array (Sensor Backup Array) | metaGroupID: None => 1 |
| 6292 - F-42 Reiterative Gravimetric Backup Sensors (Sensor Backup Array) | metaGroupID: None => 1 |
| 6296 - F-89 Compact Signal Amplifier (Signal Amplifier) | metaGroupID: None => 1 |
| 6325 - Fourier Compact Tracking Enhancer (Tracking Enhancer) | metaGroupID: None => 1 |
| 6437 - Small C5-L Emergency Shield Overload I (Shield Booster) | metaGroupID: None => 1 |
| 6439 - Small Neutron Saturation Injector I (Shield Booster) | metaGroupID: None => 1 |
| 6441 - Small Clarity Ward Booster I (Shield Booster) | metaGroupID: None => 1 |
| 6443 - Small Converse Deflection Catalyzer (Shield Booster) | metaGroupID: None => 1 |
| 6485 - M51 Benefactor Compact Shield Recharger (Shield Recharger) | metaGroupID: None => 1 |
| 6527 - Ta3 Compact Ship Scanner (Ship Scanner) | metaGroupID: None => 1 |
| 6569 - ML-3 Scoped Survey Scanner (Survey Scanner) | metaGroupID: None => 1 |
| 6631 - Dual Modal Light Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6633 - Dual Afocal Light Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6635 - Dual Modulated Light Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6637 - Dual Anode Light Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6671 - Small Focused Modal Pulse Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6673 - Small Focused Afocal Pulse Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6675 - Small Focused Modulated Pulse Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6677 - Small Focused Anode Pulse Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6715 - Small Focused Modal Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6717 - Small Focused Afocal Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6719 - Small Focused Modulated Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6721 - Small Focused Anode Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6757 - Quad Modal Light Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6759 - Quad Afocal Light Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6761 - Quad Modulated Light Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6763 - Quad Anode Light Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6805 - Focused Modal Pulse Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6807 - Focused Afocal Pulse Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6809 - Focused Modulated Pulse Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6811 - Focused Anode Pulse Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6859 - Focused Modal Medium Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6861 - Focused Afocal Medium Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6863 - Focused Modulated Medium Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6865 - Focused Anode Medium Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6919 - Heavy Modal Pulse Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6921 - Heavy Afocal Pulse Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6923 - Heavy Modulated Pulse Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6925 - Heavy Anode Pulse Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6959 - Heavy Modal Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 6961 - Heavy Afocal Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 6963 - Heavy Modulated Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 6965 - Heavy Anode Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 6999 - Dual Heavy Modal Pulse Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 7001 - Dual Heavy Afocal Pulse Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 7003 - Dual Heavy Modulated Pulse Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 7005 - Dual Heavy Anode Pulse Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 7043 - Dual Modal Heavy Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 7045 - Dual Afocal Heavy Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 7047 - Dual Modulated Heavy Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 7049 - Dual Anode Heavy Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 7083 - Mega Modal Pulse Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 7085 - Mega Afocal Pulse Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 7087 - Mega Modulated Pulse Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 7089 - Mega Anode Pulse Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 7123 - Mega Modal Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 7125 - Mega Afocal Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 7127 - Mega Modulated Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 7131 - Mega Anode Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 7167 - Tachyon Modal Laser I (Energy Weapon) | metaGroupID: None => 1 |
| 7169 - Tachyon Afocal Maser I (Energy Weapon) | metaGroupID: None => 1 |
| 7171 - Tachyon Modulated Energy Beam I (Energy Weapon) | metaGroupID: None => 1 |
| 7173 - Tachyon Anode Particle Stream I (Energy Weapon) | metaGroupID: None => 1 |
| 7217 - Spot Pulsing ECCM I (Projected ECCM) | metaGroupID: None => 1 |
| 7218 - Piercing ECCM Emitter I (Projected ECCM) | metaGroupID: None => 1 |
| 7219 - Scattering ECCM Projector I (Projected ECCM) | metaGroupID: None => 1 |
| 7220 - Phased Muon ECCM Caster I (Projected ECCM) | metaGroupID: None => 1 |
| 7247 - 75mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 7249 - 75mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 7251 - 75mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7253 - 75mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7287 - 150mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 7289 - 150mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 7291 - 150mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7293 - 150mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7327 - Dual 150mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 7329 - Dual 150mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 7331 - Dual 150mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7333 - Dual 150mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7367 - 250mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 7369 - 250mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 7371 - 250mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7373 - 250mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7407 - Dual 250mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 7409 - Dual 250mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 7411 - Dual 250mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7413 - Dual 250mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7447 - 425mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 7449 - 425mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 7451 - 425mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7453 - 425mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7487 - Modal Light Electron Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7489 - Limited Light Electron Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7491 - Regulated Light Electron Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7493 - Anode Light Electron Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7535 - Modal Light Ion Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7537 - Limited Light Ion Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7539 - Regulated Light Ion Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7541 - Anode Light Ion Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7579 - Modal Light Neutron Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7581 - Limited Light Neutron Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7583 - Regulated Light Neutron Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7585 - Anode Light Neutron Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7619 - Modal Electron Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7621 - Limited Electron Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7623 - Regulated Electron Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7625 - Anode Electron Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7663 - Modal Ion Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7665 - Limited Ion Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7667 - Regulated Ion Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7669 - Anode Ion Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7703 - Modal Neutron Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7705 - Limited Neutron Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7707 - Regulated Neutron Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7709 - Anode Neutron Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7743 - Modal Mega Electron Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7745 - Limited Electron Blaster Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7747 - Regulated Mega Electron Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7749 - Anode Mega Electron Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7783 - Modal Mega Neutron Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7785 - Limited Mega Neutron Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7787 - Regulated Mega Neutron Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7789 - Anode Mega Neutron Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7827 - Modal Mega Ion Particle Accelerator I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7829 - Limited Mega Ion Blaster I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7831 - Regulated Mega Ion Phase Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7833 - Anode Mega Ion Particle Cannon I (Hybrid Weapon) | metaGroupID: None => 1 |
| 7867 - Supplemental Ladar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 7869 - Supplemental Gravimetric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 7870 - Supplemental Omni ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 7887 - Supplemental Radar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 7889 - Supplemental Magnetometric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 7892 - Prototype ECCM Radar Sensor Cluster (ECCM) | metaGroupID: None => 1 |
| 7893 - Prototype ECCM Ladar Sensor Cluster (ECCM) | metaGroupID: None => 1 |
| 7895 - Prototype ECCM Gravimetric Sensor Cluster (ECCM) | metaGroupID: None => 1 |
| 7896 - Prototype ECCM Omni Sensor Cluster (ECCM) | metaGroupID: None => 1 |
| 7914 - Prototype ECCM Magnetometric Sensor Cluster (ECCM) | metaGroupID: None => 1 |
| 7917 - Alumel Radar ECCM Sensor Array I (ECCM) | metaGroupID: None => 1 |
| 7918 - Alumel Ladar ECCM Sensor Array I (ECCM) | metaGroupID: None => 1 |
| 7922 - Alumel Gravimetric ECCM Sensor Array I (ECCM) | metaGroupID: None => 1 |
| 7926 - Alumel Omni ECCM Sensor Array I (ECCM) | metaGroupID: None => 1 |
| 7937 - Alumel Magnetometric ECCM Sensor Array I (ECCM) | metaGroupID: None => 1 |
| 7948 - Gravimetric Positional ECCM Sensor System I (ECCM) | metaGroupID: None => 1 |
| 7964 - Radar Positional ECCM Sensor System I (ECCM) | metaGroupID: None => 1 |
| 7965 - Omni Positional ECCM Sensor System I (ECCM) | metaGroupID: None => 1 |
| 7966 - Ladar Positional ECCM Sensor System I (ECCM) | metaGroupID: None => 1 |
| 7970 - Magnetometric Positional ECCM Sensor System I (ECCM) | metaGroupID: None => 1 |
| 7997 - XR-3200 Heavy Missile Bay (Missile Launcher Heavy) | metaGroupID: None => 1 |
| 8001 - Experimental ZW-4100 Torpedo Launcher (Missile Launcher Torpedo) | metaGroupID: None => 1 |
| 8007 - Experimental SV-2000 Rapid Light Missile Launcher (Missile Launcher Rapid Light) | metaGroupID: None => 1 |
| 8023 - Upgraded 'Malkuth' Rapid Light Missile Launcher (Missile Launcher Rapid Light) | metaGroupID: None => 1 |
| 8025 - Limited 'Limos' Rapid Light Missile Launcher (Missile Launcher Rapid Light) | metaGroupID: None => 1 |
| 8027 - Prototype 'Arbalest' Rapid Light Missile Launcher (Missile Launcher Rapid Light) | metaGroupID: None => 1 |
| 8089 - Arbalest Compact Light Missile Launcher (Missile Launcher Light) | metaGroupID: None => 1 |
| 8091 - TE-2100 Ample Light Missile Launcher (Missile Launcher Light) | metaGroupID: None => 1 |
| 8101 - 'Malkuth' Heavy Missile Launcher I (Missile Launcher Heavy) | metaGroupID: None => 1 |
| 8103 - Advanced 'Limos' Heavy Missile Bay I (Missile Launcher Heavy) | metaGroupID: None => 1 |
| 8105 - 'Arbalest' Heavy Missile Launcher (Missile Launcher Heavy) | metaGroupID: None => 1 |
| 8113 - Upgraded 'Malkuth' Torpedo Launcher (Missile Launcher Torpedo) | metaGroupID: None => 1 |
| 8115 - Limited 'Limos' Torpedo Launcher (Missile Launcher Torpedo) | metaGroupID: None => 1 |
| 8117 - Prototype 'Arbalest' Torpedo Launcher (Missile Launcher Torpedo) | metaGroupID: None => 1 |
| 8133 - Mark I Compact Capacitor Flux Coil (Capacitor Flux Coil) | metaGroupID: None => 1 |
| 8135 - Type-D Restrained Capacitor Flux Coil (Capacitor Flux Coil) | metaGroupID: None => 1 |
| 8263 - Mark I Compact Reactor Control Unit (Reactor Control Unit) | metaGroupID: None => 1 |
| 8295 - Type-D Restrained Shield Flux Coil (Shield Flux Coil) | metaGroupID: None => 1 |
| 8297 - Mark I Compact Shield Flux Coil (Shield Flux Coil) | metaGroupID: None => 1 |
| 8335 - Type-D Restrained Shield Power Relay (Shield Power Relay) | metaGroupID: None => 1 |
| 8337 - Mark I Compact Shield Power Relay (Shield Power Relay) | metaGroupID: None => 1 |
| 8387 - Micro Subordinate Screen Stabilizer I (Shield Extender) | metaGroupID: None => 1 |
| 8419 - Large Azeotropic Restrained Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 8427 - Small Azeotropic Restrained Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 8433 - Medium Azeotropic Restrained Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 8437 - Micro Azeotropic Ward Salubrity I (Shield Extender) | metaGroupID: None => 1 |
| 8465 - Micro Supplemental Barrier Emitter I (Shield Extender) | metaGroupID: None => 1 |
| 8505 - Micro F-S9 Regolith Shield Induction (Shield Extender) | metaGroupID: None => 1 |
| 8517 - Medium F-S9 Regolith Compact Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 8521 - Small F-S9 Regolith Compact Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 8529 - Large F-S9 Regolith Compact Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 8531 - Small Murky Compact Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8535 - Small Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8537 - Small S95a Scoped Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8579 - Medium Murky Compact Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8583 - Medium Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8585 - Medium S95a Scoped Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8635 - Large Murky Compact Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8639 - Large Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8641 - Large S95a Scoped Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 8748 - Photonic Upgraded Co-Processor (CPU Enhancer) | metaGroupID: None => 1 |
| 8759 - 125mm Light 'Scout' Autocannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 8785 - 125mm Light Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 8787 - 125mm Light Gallium Machine Gun (Projectile Weapon) | metaGroupID: None => 1 |
| 8789 - 125mm Light Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 8815 - 150mm Light 'Scout' Autocannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 8817 - 150mm Light Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 8819 - 150mm Light Gallium Machine Gun (Projectile Weapon) | metaGroupID: None => 1 |
| 8821 - 150mm Light Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 8863 - 200mm Light 'Scout' Autocannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 8865 - 200mm Light Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 8867 - 200mm Light Gallium Machine Gun (Projectile Weapon) | metaGroupID: None => 1 |
| 8869 - 200mm Light Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 8903 - 250mm Light 'Scout' Artillery I (Projectile Weapon) | metaGroupID: None => 1 |
| 8905 - 250mm Light Carbine Howitzer I (Projectile Weapon) | metaGroupID: None => 1 |
| 8907 - 250mm Light Gallium Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 8909 - 250mm Light Prototype Siege Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9071 - Dual 180mm 'Scout' Autocannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9073 - Dual 180mm Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9091 - Dual 180mm Gallium Machine Gun (Projectile Weapon) | metaGroupID: None => 1 |
| 9093 - Dual 180mm Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9127 - 220mm Medium 'Scout' Autocannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9129 - 220mm Medium Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9131 - 220mm Medium Gallium Machine Gun (Projectile Weapon) | metaGroupID: None => 1 |
| 9133 - 220mm Medium Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9135 - 425mm Medium 'Scout' Autocannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9137 - 425mm Medium Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9139 - 425mm Medium Gallium Machine Gun (Projectile Weapon) | metaGroupID: None => 1 |
| 9141 - 425mm Medium Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9207 - 650mm Medium 'Scout' Artillery I (Projectile Weapon) | metaGroupID: None => 1 |
| 9209 - 650mm Medium Carbine Howitzer I (Projectile Weapon) | metaGroupID: None => 1 |
| 9211 - 650mm Medium Gallium Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9213 - 650mm Medium Prototype Siege Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9247 - Dual 425mm 'Scout' Autocannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9249 - Dual 425mm Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9251 - Dual 425mm Gallium Machine Gun (Projectile Weapon) | metaGroupID: None => 1 |
| 9253 - Dual 425mm Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9287 - Dual 650mm 'Scout' Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9289 - Dual 650mm Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9291 - Dual 650mm Gallium Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9293 - Dual 650mm Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9327 - 800mm Heavy 'Scout' Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9329 - 800mm Heavy Carbine Repeating Cannon I (Projectile Weapon) | metaGroupID: None => 1 |
| 9331 - 800mm Heavy Gallium Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9333 - 800mm Heavy Prototype Automatic Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9367 - 1200mm Heavy 'Scout' Artillery I (Projectile Weapon) | metaGroupID: None => 1 |
| 9369 - 1200mm Heavy Carbine Howitzer I (Projectile Weapon) | metaGroupID: None => 1 |
| 9371 - 1200mm Heavy Gallium Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9377 - 1200mm Heavy Prototype Siege Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9411 - 280mm 'Scout' Artillery I (Projectile Weapon) | metaGroupID: None => 1 |
| 9413 - 280mm Carbine Howitzer I (Projectile Weapon) | metaGroupID: None => 1 |
| 9415 - 280mm Gallium Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9417 - 280mm Prototype Siege Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9451 - 720mm 'Scout' Artillery I (Projectile Weapon) | metaGroupID: None => 1 |
| 9453 - 720mm Carbine Howitzer I (Projectile Weapon) | metaGroupID: None => 1 |
| 9455 - 720mm Gallium Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9457 - 720mm Prototype Siege Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9491 - 1400mm 'Scout' Artillery I (Projectile Weapon) | metaGroupID: None => 1 |
| 9493 - 1400mm Carbine Howitzer I (Projectile Weapon) | metaGroupID: None => 1 |
| 9495 - 1400mm Gallium Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9497 - 1400mm Prototype Siege Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 9521 - Initiated Enduring Multispectral ECM (ECM) | metaGroupID: None => 1 |
| 9556 - Upgraded Explosive Deflection Amplifier I (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9562 - Supplemental EM Ward Amplifier (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9566 - Supplemental Thermal Dissipation Amplifier (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9568 - Upgraded Thermal Dissipation Amplifier I (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9570 - Supplemental Kinetic Deflection Amplifier (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9574 - Supplemental Explosive Deflection Amplifier (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9580 - Upgraded EM Ward Amplifier I (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9582 - Upgraded Kinetic Deflection Amplifier I (Shield Resistance Amplifier) | metaGroupID: None => 1 |
| 9608 - Limited Kinetic Deflection Field I (Shield Hardener) | metaGroupID: None => 1 |
| 9622 - Limited 'Anointed' EM Ward Field (Shield Hardener) | metaGroupID: None => 1 |
| 9632 - Limited Adaptive Invulnerability Field I (Shield Hardener) | metaGroupID: None => 1 |
| 9646 - Limited Explosive Deflection Field I (Shield Hardener) | metaGroupID: None => 1 |
| 9660 - Limited Thermal Dissipation Field I (Shield Hardener) | metaGroupID: None => 1 |
| 9668 - Large Rudimentary Concussion Bomb I (Smart Bomb) | metaGroupID: None => 1 |
| 9670 - Small Rudimentary Concussion Bomb I (Smart Bomb) | metaGroupID: None => 1 |
| 9678 - Large 'Vehemence' Shockwave Charge (Smart Bomb) | metaGroupID: None => 1 |
| 9680 - Small 'Vehemence' Shockwave Charge (Smart Bomb) | metaGroupID: None => 1 |
| 9702 - Micro Rudimentary Concussion Bomb I (Smart Bomb) | metaGroupID: None => 1 |
| 9706 - Micro 'Vehemence' Shockwave Charge (Smart Bomb) | metaGroupID: None => 1 |
| 9728 - Medium Rudimentary Concussion Bomb I (Smart Bomb) | metaGroupID: None => 1 |
| 9734 - Medium 'Vehemence' Shockwave Charge (Smart Bomb) | metaGroupID: None => 1 |
| 9744 - Small 'Notos' Explosive Charge I (Smart Bomb) | metaGroupID: None => 1 |
| 9750 - Micro 'Notos' Explosive Charge I (Smart Bomb) | metaGroupID: None => 1 |
| 9762 - Medium 'Notos' Explosive Charge I (Smart Bomb) | metaGroupID: None => 1 |
| 9772 - Large 'Notos' Explosive Charge I (Smart Bomb) | metaGroupID: None => 1 |
| 9784 - Small YF-12a Smartbomb (Smart Bomb) | metaGroupID: None => 1 |
| 9790 - Micro YF-12a Smartbomb (Smart Bomb) | metaGroupID: None => 1 |
| 9800 - Medium YF-12a Smartbomb (Smart Bomb) | metaGroupID: None => 1 |
| 9808 - Large YF-12a Smartbomb (Smart Bomb) | metaGroupID: None => 1 |
| 10013 - Angel Hijacker (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 10014 - Angel Outlaw (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 10015 - Angel Nomad (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 10016 - Angel Raider (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 10019 - Angel Hunter (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 10190 - Magnetic Field Stabilizer II (Magnetic Field Stabilizer) | metaGroupID: None => 2 |
| 10208 - Memory Augmentation - Standard (Cyber Learning) | metaGroupID: None => 1 |
| 10209 - Memory Augmentation - Improved (Cyber Learning) | metaGroupID: None => 1 |
| 10210 - Memory Augmentation - Advanced (Cyber Learning) | metaGroupID: None => 1 |
| 10211 - Memory Augmentation - Elite (Cyber Learning) | metaGroupID: None => 1 |
| 10212 - Neural Boost - Standard (Cyber Learning) | metaGroupID: None => 1 |
| 10213 - Neural Boost - Improved (Cyber Learning) | metaGroupID: None => 1 |
| 10214 - Neural Boost - Advanced (Cyber Learning) | metaGroupID: None => 1 |
| 10215 - Neural Boost - Elite (Cyber Learning) | metaGroupID: None => 1 |
| 10216 - Ocular Filter - Standard (Cyber Learning) | metaGroupID: None => 1 |
| 10217 - Ocular Filter - Improved (Cyber Learning) | metaGroupID: None => 1 |
| 10218 - Ocular Filter - Advanced (Cyber Learning) | metaGroupID: None => 1 |
| 10219 - Ocular Filter - Elite (Cyber Learning) | metaGroupID: None => 1 |
| 10221 - Cybernetic Subprocessor - Standard (Cyber Learning) | metaGroupID: None => 1 |
| 10222 - Cybernetic Subprocessor - Improved (Cyber Learning) | metaGroupID: None => 1 |
| 10223 - Cybernetic Subprocessor - Advanced (Cyber Learning) | metaGroupID: None => 1 |
| 10224 - Cybernetic Subprocessor - Elite (Cyber Learning) | metaGroupID: None => 1 |
| 10225 - Social Adaptation Chip - Standard (Cyber Learning) | metaGroupID: None => 1 |
| 10226 - Social Adaptation Chip - Improved (Cyber Learning) | metaGroupID: None => 1 |
| 10227 - Social Adaptation Chip - Advanced (Cyber Learning) | metaGroupID: None => 1 |
| 10631 - Rocket Launcher II (Missile Launcher Rocket) | metaGroupID: None => 2 |
| 10680 - 125mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 10688 - 125mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 10690 - 125mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 10692 - 125mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 10694 - 125mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 10842 - X-Large Shield Booster II (Shield Booster) | metaGroupID: None => 2 |
| 10850 - Medium Shield Booster II (Shield Booster) | metaGroupID: None => 2 |
| 10858 - Large Shield Booster II (Shield Booster) | metaGroupID: None => 2 |
| 10866 - Medium Neutron Saturation Injector I (Shield Booster) | metaGroupID: None => 1 |
| 10868 - Medium Clarity Ward Booster I (Shield Booster) | metaGroupID: None => 1 |
| 10870 - Medium Converse Deflection Catalyzer (Shield Booster) | metaGroupID: None => 1 |
| 10872 - Medium C5-L Emergency Shield Overload I (Shield Booster) | metaGroupID: None => 1 |
| 10874 - Large Neutron Saturation Injector I (Shield Booster) | metaGroupID: None => 1 |
| 10876 - Large Clarity Ward Booster I (Shield Booster) | metaGroupID: None => 1 |
| 10878 - Large Converse Deflection Catalyzer (Shield Booster) | metaGroupID: None => 1 |
| 10880 - Large C5-L Emergency Shield Overload I (Shield Booster) | metaGroupID: None => 1 |
| 10882 - X-Large Neutron Saturation Injector I (Shield Booster) | metaGroupID: None => 1 |
| 10884 - X-Large Clarity Ward Booster I (Shield Booster) | metaGroupID: None => 1 |
| 10886 - X-Large Converse Deflection Catalyzer (Shield Booster) | metaGroupID: None => 1 |
| 10888 - X-Large C5-L Emergency Shield Overload I (Shield Booster) | metaGroupID: None => 1 |
| 11021 - Angel Thug (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 11022 - Angel Ruffian (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 11024 - Angel Impaler (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 11105 - Vortex Compact Magnetic Field Stabilizer (Magnetic Field Stabilizer) | metaGroupID: None => 1 |
| 11172 - Helios (Covert Ops) | metaGroupID: None => 2 |
| 11174 - Keres (Electronic Attack Ship) | metaGroupID: None => 2 |
| 11176 - Crow (Interceptor) | metaGroupID: None => 2 |
| 11178 - Raptor (Interceptor) | metaGroupID: None => 2 |
| 11182 - Cheetah (Covert Ops) | metaGroupID: None => 2 |
| 11184 - Crusader (Interceptor) | metaGroupID: None => 2 |
| 11186 - Malediction (Interceptor) | metaGroupID: None => 2 |
| 11188 - Anathema (Covert Ops) | metaGroupID: None => 2 |
| 11190 - Sentinel (Electronic Attack Ship) | metaGroupID: None => 2 |
| 11192 - Buzzard (Covert Ops) | metaGroupID: None => 2 |
| 11194 - Kitsune (Electronic Attack Ship) | metaGroupID: None => 2 |
| 11196 - Claw (Interceptor) | metaGroupID: None => 2 |
| 11198 - Stiletto (Interceptor) | metaGroupID: None => 2 |
| 11200 - Taranis (Interceptor) | metaGroupID: None => 2 |
| 11202 - Ares (Interceptor) | metaGroupID: None => 2 |
| 11219 - Energized EM Membrane II (Armor Plating Energized) | metaGroupID: None => 2 |
| 11229 - Energized Explosive Membrane II (Armor Plating Energized) | metaGroupID: None => 2 |
| 11239 - Energized Armor Layering Membrane II (Armor Plating Energized) | metaGroupID: None => 2 |
| 11249 - Energized Kinetic Membrane II (Armor Plating Energized) | metaGroupID: None => 2 |
| 11259 - Energized Thermal Membrane II (Armor Plating Energized) | metaGroupID: None => 2 |
| 11269 - Energized Adaptive Nano Membrane II (Armor Plating Energized) | metaGroupID: None => 2 |
| 11309 - 400mm Rolled Tungsten Compact Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11311 - 400mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11317 - 800mm Rolled Tungsten Compact Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11319 - 800mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11325 - 1600mm Rolled Tungsten Compact Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11327 - 1600mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11331 - 50mm Reinforced Titanium Plates I (Armor Reinforcer) | metaGroupID: None => 1 |
| 11333 - 50mm Reinforced Rolled Tungsten Plates I (Armor Reinforcer) | metaGroupID: None => 1 |
| 11335 - 50mm Reinforced Crystalline Carbonide Plates I (Armor Reinforcer) | metaGroupID: None => 1 |
| 11337 - 50mm Reinforced Nanofiber Plates I (Armor Reinforcer) | metaGroupID: None => 1 |
| 11341 - 100mm Rolled Tungsten Compact Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11343 - 100mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11349 - 200mm Rolled Tungsten Compact Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11351 - 200mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 11365 - Vengeance (Assault Frigate) | metaGroupID: None => 2 |
| 11371 - Wolf (Assault Frigate) | metaGroupID: None => 2 |
| 11377 - Nemesis (Stealth Bomber) | metaGroupID: None => 2 |
| 11379 - Hawk (Assault Frigate) | metaGroupID: None => 2 |
| 11381 - Harpy (Assault Frigate) | metaGroupID: None => 2 |
| 11387 - Hyena (Electronic Attack Ship) | metaGroupID: None => 2 |
| 11393 - Retribution (Assault Frigate) | metaGroupID: None => 2 |
| 11400 - Jaguar (Assault Frigate) | metaGroupID: None => 2 |
| 11577 - Improved Cloaking Device II (Cloaking Device) | metaGroupID: None => 2 |
| 11578 - Covert Ops Cloaking Device II (Cloaking Device) | metaGroupID: None => 2 |
| 11640 - Warp Core Stabilizer II (Warp Core Stabilizer) | metaGroupID: None => 2 |
| 11642 - Armor EM Hardener II (Armor Hardener) | metaGroupID: None => 2 |
| 11644 - Armor Kinetic Hardener II (Armor Hardener) | metaGroupID: None => 2 |
| 11646 - Armor Explosive Hardener II (Armor Hardener) | metaGroupID: None => 2 |
| 11648 - Armor Thermal Hardener II (Armor Hardener) | metaGroupID: None => 2 |
| 11957 - Falcon (Force Recon Ship) | metaGroupID: None => 2 |
| 11959 - Rook (Combat Recon Ship) | metaGroupID: None => 2 |
| 11961 - Huginn (Combat Recon Ship) | metaGroupID: None => 2 |
| 11963 - Rapier (Force Recon Ship) | metaGroupID: None => 2 |
| 11965 - Pilgrim (Force Recon Ship) | metaGroupID: None => 2 |
| 11969 - Arazu (Force Recon Ship) | metaGroupID: None => 2 |
| 11971 - Lachesis (Combat Recon Ship) | metaGroupID: None => 2 |
| 11978 - Scimitar (Logistics) | metaGroupID: None => 2 |
| 11985 - Basilisk (Logistics) | metaGroupID: None => 2 |
| 11987 - Guardian (Logistics) | metaGroupID: None => 2 |
| 11989 - Oneiros (Logistics) | metaGroupID: None => 2 |
| 11993 - Cerberus (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 11995 - Onyx (Heavy Interdiction Cruiser) | metaGroupID: None => 2 |
| 11999 - Vagabond (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 12003 - Zealot (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 12005 - Ishtar (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 12011 - Eagle (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 12013 - Broadsword (Heavy Interdiction Cruiser) | metaGroupID: None => 2 |
| 12015 - Muninn (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 12017 - Devoter (Heavy Interdiction Cruiser) | metaGroupID: None => 2 |
| 12019 - Sacrilege (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 12021 - Phobos (Heavy Interdiction Cruiser) | metaGroupID: None => 2 |
| 12023 - Deimos (Heavy Assault Cruiser) | metaGroupID: None => 2 |
| 12032 - Manticore (Stealth Bomber) | metaGroupID: None => 2 |
| 12034 - Hound (Stealth Bomber) | metaGroupID: None => 2 |
| 12038 - Purifier (Stealth Bomber) | metaGroupID: None => 2 |
| 12042 - Ishkur (Assault Frigate) | metaGroupID: None => 2 |
| 12044 - Enyo (Assault Frigate) | metaGroupID: None => 2 |
| 12058 - 10MN Afterburner II (Propulsion Module) | metaGroupID: None => 2 |
| 12068 - 100MN Afterburner II (Propulsion Module) | metaGroupID: None => 2 |
| 12076 - 50MN Microwarpdrive II (Propulsion Module) | metaGroupID: None => 2 |
| 12084 - 500MN Microwarpdrive II (Propulsion Module) | metaGroupID: None => 2 |
| 12102 - Large Remote Capacitor Transmitter II (Remote Capacitor Transmitter) | metaGroupID: None => 2 |
| 12221 - Medium Remote Capacitor Transmitter II (Remote Capacitor Transmitter) | metaGroupID: None => 2 |
| 12223 - Capital Remote Capacitor Transmitter II (Remote Capacitor Transmitter) | metaGroupID: None => 2 |
| 12259 - Medium Energy Nosferatu II (Energy Nosferatu) | metaGroupID: None => 2 |
| 12263 - Heavy Energy Nosferatu II (Energy Nosferatu) | metaGroupID: None => 2 |
| 12267 - Medium Energy Neutralizer II (Energy Neutralizer) | metaGroupID: None => 2 |
| 12271 - Heavy Energy Neutralizer II (Energy Neutralizer) | metaGroupID: None => 2 |
| 12346 - 200mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 12356 - 350mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 12557 - Gleam S (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 12559 - Aurora S (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 12563 - Scorch S (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 12565 - Conflagration S (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 12608 - Hail S (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 12612 - Void S (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 12614 - Null S (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 12618 - Spike S (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 12620 - Javelin S (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 12625 - Barrage S (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 12631 - Quake S (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 12633 - Tremor S (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 12729 - Crane (Blockade Runner) | metaGroupID: None => 2 |
| 12731 - Bustard (Deep Space Transport) | metaGroupID: None => 2 |
| 12733 - Prorator (Blockade Runner) | metaGroupID: None => 2 |
| 12735 - Prowler (Blockade Runner) | metaGroupID: None => 2 |
| 12743 - Viator (Blockade Runner) | metaGroupID: None => 2 |
| 12745 - Occator (Deep Space Transport) | metaGroupID: None => 2 |
| 12747 - Mastodon (Deep Space Transport) | metaGroupID: None => 2 |
| 12753 - Impel (Deep Space Transport) | metaGroupID: None => 2 |
| 12761 - Quake L (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 12765 - Tremor L (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 12767 - Quake M (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 12771 - Tremor M (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 12773 - Barrage M (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 12775 - Barrage L (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 12777 - Hail M (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 12779 - Hail L (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 12785 - Null M (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 12787 - Null L (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 12789 - Void M (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 12791 - Void L (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 12801 - Javelin M (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 12803 - Javelin L (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 12805 - Spike M (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 12807 - Spike L (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 12814 - Conflagration M (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 12816 - Conflagration L (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 12818 - Scorch M (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 12820 - Scorch L (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 12822 - Aurora M (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 12824 - Aurora L (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 12826 - Gleam M (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 12828 - Gleam L (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 13001 - Small Energy Nosferatu II (Energy Nosferatu) | metaGroupID: None => 2 |
| 13003 - Small Energy Neutralizer II (Energy Neutralizer) | metaGroupID: None => 2 |
| 13032 - Arch Angel Rogue (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 13033 - Arch Angel Thug (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 13035 - Arch Angel Hijacker (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 13036 - Arch Angel Outlaw (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 13119 - Mjolnir Javelin Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 13283 - Limited Ocular Filter (Cyber Learning) | metaGroupID: None => 1 |
| 13284 - Limited Memory Augmentation (Cyber Learning) | metaGroupID: None => 1 |
| 13285 - Limited Neural Boost (Cyber Learning) | metaGroupID: None => 1 |
| 13286 - Limited Social Adaptation Chip (Cyber Learning) | metaGroupID: None => 1 |
| 13287 - Limited Cybernetic Subprocessor (Cyber Learning) | metaGroupID: None => 1 |
| 13515 - Domination Hijacker (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13516 - Domination Rogue (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13517 - Domination Outlaw (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13518 - Domination Thug (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13519 - Domination Ambusher (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13521 - Domination Hunter (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13522 - Domination Impaler (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13525 - Domination Nomad (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13527 - Domination Raider (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13528 - Domination Ruffian (Asteroid Angel Cartel Commander Frigate) | metaGroupID: None => 1 |
| 13856 - Nova Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 14272 - 200mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 14274 - 200mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 14276 - 200mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 14278 - 200mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 14280 - 350mm Carbide Railgun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 14282 - 350mm 'Scout' Accelerator Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 14284 - 350mm Compressed Coil Gun I (Hybrid Weapon) | metaGroupID: None => 1 |
| 14286 - 350mm Prototype Gauss Gun (Hybrid Weapon) | metaGroupID: None => 1 |
| 14295 - Limited Ocular Filter - Beta (Cyber Learning) | metaGroupID: None => 1 |
| 14296 - Limited Neural Boost - Beta (Cyber Learning) | metaGroupID: None => 1 |
| 14297 - Limited Memory Augmentation - Beta (Cyber Learning) | metaGroupID: None => 1 |
| 14298 - Limited Cybernetic Subprocessor - Beta (Cyber Learning) | metaGroupID: None => 1 |
| 14299 - Limited Social Adaptation Chip - Beta (Cyber Learning) | metaGroupID: None => 1 |
| 15423 - Naiyon's Modified 350mm Railgun (Hybrid Weapon) | metaGroupID: None => 3 |
| 15427 - Makur's Modified Dual Heavy Beam Laser (Energy Weapon) | metaGroupID: None => 3 |
| 15429 - Makur's Modified Mega Beam Laser (Energy Weapon) | metaGroupID: None => 3 |
| 16297 - 'Accord' Core Compensation (Warp Core Stabilizer) | metaGroupID: None => 1 |
| 16299 - 'Repose' Core Compensation (Warp Core Stabilizer) | metaGroupID: None => 1 |
| 16301 - 'Stoic' Core Equalizer I (Warp Core Stabilizer) | metaGroupID: None => 1 |
| 16303 - 'Halcyon' Core Equalizer I (Warp Core Stabilizer) | metaGroupID: None => 1 |
| 16305 - Upgraded Adaptive Nano Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16307 - Limited Adaptive Nano Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16309 - 'Collateral' Adaptive Nano Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16311 - 'Refuge' Adaptive Nano Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16313 - Upgraded Kinetic Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16315 - Limited Kinetic Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16317 - Experimental Kinetic Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16319 - 'Aegis' Explosive Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16321 - Upgraded Explosive Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16323 - Limited Explosive Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16325 - Experimental Explosive Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16327 - 'Element' Kinetic Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16329 - Upgraded EM Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16331 - Limited EM Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16333 - 'Contour' EM Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16335 - 'Spiegel' EM Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16337 - Upgraded Thermal Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16339 - Limited Thermal Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16341 - Experimental Thermal Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16343 - Prototype Thermal Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16345 - Upgraded Layered Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16347 - Limited Layered Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16349 - 'Scarab' Layered Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16351 - 'Grail' Layered Plating I (Armor Coating) | metaGroupID: None => 1 |
| 16353 - Upgraded Armor EM Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16355 - Limited Armor EM Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16357 - Experimental Armor EM Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16359 - Prototype Armor EM Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16361 - Upgraded Armor Explosive Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16363 - Limited Armor Explosive Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16365 - Experimental Armor Explosive Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16367 - Prototype Armor Explosive Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16369 - Upgraded Armor Kinetic Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16371 - Limited Armor Kinetic Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16373 - Experimental Armor Kinetic Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16375 - Prototype Armor Kinetic Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16377 - Upgraded Armor Thermal Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16379 - Limited Armor Thermal Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16381 - Experimental Armor Thermal Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16383 - Prototype Armor Thermal Hardener I (Armor Hardener) | metaGroupID: None => 1 |
| 16385 - Upgraded Energized Adaptive Nano Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16387 - Limited Energized Adaptive Nano Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16389 - Experimental Energized Adaptive Nano Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16391 - Prototype Energized Adaptive Nano Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16393 - Upgraded Energized Kinetic Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16395 - Limited Energized Kinetic Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16397 - Experimental Energized Kinetic Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16399 - Prototype Energized Kinetic Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16401 - Upgraded Energized Explosive Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16403 - Limited Energized Explosive Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16405 - Experimental Energized Explosive Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16407 - Prototype Energized Explosive Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16409 - Upgraded Energized EM Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16411 - Limited Energized EM Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16413 - Experimental Energized EM Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16415 - Prototype Energized EM Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16417 - Upgraded Energized Armor Layering Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16419 - Limited Energized Armor Layering Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16421 - Experimental Energized Armor Layering Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16423 - Prototype Energized Armor Layering Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16425 - Upgraded Energized Thermal Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16427 - Limited Energized Thermal Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16429 - Experimental Energized Thermal Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16431 - Prototype Energized Thermal Membrane I (Armor Plating Energized) | metaGroupID: None => 1 |
| 16433 - Small I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16435 - Small Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16439 - Small Solace Scoped Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16441 - Medium I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16443 - Medium Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16447 - Medium Solace Scoped Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16449 - Large I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16451 - Large Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16455 - Large Solace Scoped Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 16457 - Crosslink Compact Ballistic Control System (Ballistic Control system) | metaGroupID: None => 1 |
| 16467 - Medium Gremlin Compact Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 16469 - Medium Infectious Scoped Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 16475 - Heavy Gremlin Compact Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 16477 - Heavy Infectious Scoped Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 16481 - Large Asymmetric Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16483 - Large Murky Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16485 - Large Partial E95c Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16487 - Large 'Regard' Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16489 - Medium Asymmetric Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16491 - Medium Murky Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16493 - Medium Partial E95b Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16495 - Medium 'Regard' Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 16497 - Heavy Ghoul Compact Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 16499 - Heavy Knave Scoped Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 16505 - Medium Ghoul Compact Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 16507 - Medium Knave Scoped Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 16513 - 'Malkuth' Cruise Launcher I (Missile Launcher Cruise) | metaGroupID: None => 1 |
| 16515 - 'Limos' Cruise Launcher I (Missile Launcher Cruise) | metaGroupID: None => 1 |
| 16517 - XT-9000 Cruise Launcher (Missile Launcher Cruise) | metaGroupID: None => 1 |
| 16519 - 'Arbalest' Cruise Launcher I (Missile Launcher Cruise) | metaGroupID: None => 1 |
| 16521 - 'Malkuth' Rocket Launcher I (Missile Launcher Rocket) | metaGroupID: None => 1 |
| 16523 - 'Limos' Rocket Launcher I (Missile Launcher Rocket) | metaGroupID: None => 1 |
| 16525 - OE-5200 Rocket Launcher (Missile Launcher Rocket) | metaGroupID: None => 1 |
| 16527 - 'Arbalest' Rocket Launcher I (Missile Launcher Rocket) | metaGroupID: None => 1 |
| 16529 - Ionic Field Accelerator I (Shield Boost Amplifier) | metaGroupID: None => 1 |
| 16531 - 5a Prototype Shield Support I (Shield Boost Amplifier) | metaGroupID: None => 1 |
| 16533 - 'Stalwart' Particle Field Magnifier (Shield Boost Amplifier) | metaGroupID: None => 1 |
| 16535 - 'Copasetic' Particle Field Acceleration (Shield Boost Amplifier) | metaGroupID: None => 1 |
| 16537 - Vigor Compact Micro Auxiliary Power Core (Auxiliary Power Core) | metaGroupID: None => 1 |
| 17912 - Modulated Strip Miner II (Frequency Mining Laser) | metaGroupID: None => 2 |
| 18068 - Modulated Deep Core Miner II (Frequency Mining Laser) | metaGroupID: None => 2 |
| 18590 - Arkonor Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18592 - Bistot Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18594 - Crokite Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18596 - Dark Ochre Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18598 - Gneiss Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18600 - Hedbergite Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18602 - Hemorphite Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18604 - Jaspet Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18606 - Kernite Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18608 - Mercoxit Mining Crystal II (Mercoxit Mining Crystal) | metaGroupID: None => 2 |
| 18610 - Omber Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18612 - Plagioclase Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18614 - Pyroxeres Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18616 - Scordite Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18618 - Veldspar Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18624 - Spodumain Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 18635 - Discovery Survey Probe I (Survey Probe) | metaGroupID: None => 1 |
| 18637 - Gaze Survey Probe I (Survey Probe) | metaGroupID: None => 1 |
| 19739 - Cruise Missile Launcher II (Missile Launcher Cruise) | metaGroupID: None => 2 |
| 19806 - Target Painter II (Target Painter) | metaGroupID: None => 2 |
| 19810 - Peripheral Compact Target Painter (Target Painter) | metaGroupID: None => 1 |
| 19812 - Parallel Enduring Target Painter (Target Painter) | metaGroupID: None => 1 |
| 19814 - Phased Scoped Target Painter (Target Painter) | metaGroupID: None => 1 |
| 19923 - Morpheus Enduring Magnetometric ECM (ECM) | metaGroupID: None => 1 |
| 19925 - Aergia Compact Magnetometric ECM (ECM) | metaGroupID: None => 1 |
| 19927 - Hypnos Scoped Magnetometric ECM (ECM) | metaGroupID: None => 1 |
| 19929 - Induced Compact Multispectral ECM (ECM) | metaGroupID: None => 1 |
| 19931 - Compulsive Scoped Multispectral ECM (ECM) | metaGroupID: None => 1 |
| 19935 - Languid Enduring Ladar ECM (ECM) | metaGroupID: None => 1 |
| 19937 - Halting Compact Ladar ECM (ECM) | metaGroupID: None => 1 |
| 19939 - Enfeebling Scoped Ladar ECM (ECM) | metaGroupID: None => 1 |
| 19942 - FZ-3a Enduring Gravimetric ECM (ECM) | metaGroupID: None => 1 |
| 19944 - CZ-4 Compact Gravimetric ECM (ECM) | metaGroupID: None => 1 |
| 19946 - BZ-5 Scoped Gravimetric ECM (ECM) | metaGroupID: None => 1 |
| 19948 - Gloom Enduring Radar ECM (ECM) | metaGroupID: None => 1 |
| 19950 - Shade Compact Radar ECM (ECM) | metaGroupID: None => 1 |
| 19952 - Umbra Scoped Radar ECM (ECM) | metaGroupID: None => 1 |
| 20125 - Curse (Combat Recon Ship) | metaGroupID: None => 2 |
| 20214 - Extra Radar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20216 - Incremental Radar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20218 - Conjunctive Radar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20220 - Extra Ladar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20222 - Incremental Ladar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20224 - Conjunctive Ladar ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20226 - Extra Gravimetric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20228 - Incremental Gravimetric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20230 - Conjunctive Gravimetric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20232 - Extra Magnetometric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20234 - Incremental Magnetometric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20236 - Conjunctive Magnetometric ECCM Scanning Array I (ECCM) | metaGroupID: None => 1 |
| 20238 - Secure Gravimetric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20240 - Shielded Gravimetric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20242 - Warded Gravimetric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20244 - Secure Ladar Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20246 - Shielded Ladar Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20248 - Warded Ladar Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20250 - Secure Magnetometric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20252 - Shielded Magnetometric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20254 - Warded Magnetometric Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20260 - Secure Radar Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20262 - Shielded Radar Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20264 - Warded Radar Backup Cluster I (Sensor Backup Array) | metaGroupID: None => 1 |
| 20343 - 50mm Steel Plates II (Armor Reinforcer) | metaGroupID: None => 2 |
| 20345 - 100mm Steel Plates II (Armor Reinforcer) | metaGroupID: None => 2 |
| 20347 - 200mm Steel Plates II (Armor Reinforcer) | metaGroupID: None => 2 |
| 20349 - 400mm Steel Plates II (Armor Reinforcer) | metaGroupID: None => 2 |
| 20351 - 800mm Steel Plates II (Armor Reinforcer) | metaGroupID: None => 2 |
| 20353 - 1600mm Steel Plates II (Armor Reinforcer) | metaGroupID: None => 2 |
| 21638 - Vespa II (Combat Drone) | metaGroupID: None => 2 |
| 21640 - Valkyrie II (Combat Drone) | metaGroupID: None => 2 |
| 21855 - Civilian Expanded Cargohold (Expanded Cargohold) | metaGroupID: None => 1 |
| 21857 - 1MN Civilian Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 22229 - Ice Harvester II (Strip Miner) | metaGroupID: None => 2 |
| 22291 - Ballistic Control System II (Ballistic Control system) | metaGroupID: None => 2 |
| 22428 - Redeemer (Black Ops) | metaGroupID: None => 2 |
| 22430 - Sin (Black Ops) | metaGroupID: None => 2 |
| 22436 - Widow (Black Ops) | metaGroupID: None => 2 |
| 22440 - Panther (Black Ops) | metaGroupID: None => 2 |
| 22442 - Eos (Command Ship) | metaGroupID: None => 2 |
| 22444 - Sleipnir (Command Ship) | metaGroupID: None => 2 |
| 22446 - Vulture (Command Ship) | metaGroupID: None => 2 |
| 22448 - Absolution (Command Ship) | metaGroupID: None => 2 |
| 22452 - Heretic (Interdictor) | metaGroupID: None => 2 |
| 22456 - Sabre (Interdictor) | metaGroupID: None => 2 |
| 22460 - Eris (Interdictor) | metaGroupID: None => 2 |
| 22464 - Flycatcher (Interdictor) | metaGroupID: None => 2 |
| 22466 - Astarte (Command Ship) | metaGroupID: None => 2 |
| 22468 - Claymore (Command Ship) | metaGroupID: None => 2 |
| 22470 - Nighthawk (Command Ship) | metaGroupID: None => 2 |
| 22474 - Damnation (Command Ship) | metaGroupID: None => 2 |
| 22544 - Hulk (Exhumer) | metaGroupID: None => 2 |
| 22546 - Skiff (Exhumer) | metaGroupID: None => 2 |
| 22548 - Mackinaw (Exhumer) | metaGroupID: None => 2 |
| 22611 - Elara Restrained Mining Laser Upgrade (Mining Upgrade) | metaGroupID: None => 1 |
| 22619 - Frigoris Restrained Ice Harvester Upgrade (Mining Upgrade) | metaGroupID: None => 1 |
| 22818 - Arch Angel Ruffian (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 22819 - Arch Angel Nomad (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 22834 - Arch Angel Ambusher (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 22835 - Arch Angel Raider (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 22836 - Arch Angel Hunter (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 22837 - Arch Angel Impaler (Asteroid Angel Cartel Frigate) | metaGroupID: None => 1 |
| 24305 - Modulated Deep Core Strip Miner II (Frequency Mining Laser) | metaGroupID: None => 2 |
| 24417 - Drone Navigation Computer II (Drone Navigation Computer) | metaGroupID: None => 2 |
| 24427 - Drone Link Augmentor II (Drone Control Range Module) | metaGroupID: None => 2 |
| 24438 - Omnidirectional Tracking Link II (Drone Tracking Modules) | metaGroupID: None => 2 |
| 24443 - Shield Boost Amplifier II (Shield Boost Amplifier) | metaGroupID: None => 2 |
| 24471 - Scourge Rage Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 24473 - Nova Rage Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 24475 - Inferno Rage Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 24477 - Scourge Javelin Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 24478 - Nova Javelin Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 24479 - Inferno Javelin Rocket (Advanced Rocket) | metaGroupID: None => 2 |
| 24486 - Inferno Rage Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 24488 - Nova Rage Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 24490 - Mjolnir Rage Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 24492 - Scourge Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 24493 - Mjolnir Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 24494 - Inferno Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) | metaGroupID: None => 2 |
| 24495 - Scourge Fury Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 24497 - Nova Fury Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 24499 - Inferno Fury Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 24501 - Scourge Precision Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 24503 - Nova Precision Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 24505 - Mjolnir Precision Light Missile (Advanced Light Missile) | metaGroupID: None => 2 |
| 24507 - Nova Fury Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 24509 - Mjolnir Fury Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 24511 - Inferno Fury Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 24513 - Scourge Precision Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 24515 - Inferno Precision Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 24517 - Mjolnir Precision Heavy Missile (Advanced Heavy Missile) | metaGroupID: None => 2 |
| 24519 - Nova Rage Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 24521 - Scourge Rage Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 24523 - Mjolnir Rage Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 24525 - Inferno Javelin Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 24527 - Mjolnir Javelin Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 24529 - Scourge Javelin Torpedo (Advanced Torpedo) | metaGroupID: None => 2 |
| 24531 - Nova Fury Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 24533 - Scourge Fury Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 24535 - Mjolnir Fury Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 24537 - Nova Precision Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 24539 - Mjolnir Precision Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 24541 - Scourge Precision Cruise Missile (Advanced Cruise Missile) | metaGroupID: None => 2 |
| 25540 - 'Crop' Gas Cloud Harvester (Gas Cloud Harvester) | metaGroupID: None => 1 |
| 25542 - 'Plow' Gas Cloud Harvester (Gas Cloud Harvester) | metaGroupID: None => 1 |
| 25563 - Signal Distortion Amplifier II (ECM Stabilizer) | metaGroupID: None => 2 |
| 25565 - 'Hypnos' Signal Distortion Amplifier I (ECM Stabilizer) | metaGroupID: None => 1 |
| 25567 - Compulsive Signal Distortion Amplifier I (ECM Stabilizer) | metaGroupID: None => 1 |
| 25569 - Induced Signal Distortion Amplifier I (ECM Stabilizer) | metaGroupID: None => 1 |
| 25571 - Initiated Signal Distortion Amplifier I (ECM Stabilizer) | metaGroupID: None => 1 |
| 25707 - Prototype 'Arbalest' Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) | metaGroupID: None => 1 |
| 25709 - Upgraded 'Malkuth' Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) | metaGroupID: None => 1 |
| 25711 - Limited 'Limos' Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) | metaGroupID: None => 1 |
| 25713 - Experimental XT-2800 Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) | metaGroupID: None => 1 |
| 25715 - Heavy Assault Missile Launcher II (Missile Launcher Heavy Assault) | metaGroupID: None => 2 |
| 25812 - Gas Cloud Harvester II (Gas Cloud Harvester) | metaGroupID: None => 2 |
| 26286 - Large Anti-EM Pump II (Rig Armor) | metaGroupID: None => 2 |
| 26288 - Large Anti-Explosive Pump II (Rig Armor) | metaGroupID: None => 2 |
| 26290 - Large Anti-Kinetic Pump II (Rig Armor) | metaGroupID: None => 2 |
| 26292 - Large Anti-Thermal Pump II (Rig Armor) | metaGroupID: None => 2 |
| 26294 - Large Auxiliary Nano Pump II (Rig Armor) | metaGroupID: None => 2 |
| 26296 - Large Nanobot Accelerator II (Rig Armor) | metaGroupID: None => 2 |
| 26298 - Large Remote Repair Augmentor II (Rig Armor) | metaGroupID: None => 2 |
| 26300 - Large Salvage Tackle II (Rig Resource Processing) | metaGroupID: None => 2 |
| 26302 - Large Trimark Armor Pump II (Rig Armor) | metaGroupID: None => 2 |
| 26304 - Large Cargohold Optimization II (Rig Navigation) | metaGroupID: None => 2 |
| 26306 - Large Dynamic Fuel Valve II (Rig Navigation) | metaGroupID: None => 2 |
| 26308 - Large Engine Thermal Shielding II (Rig Navigation) | metaGroupID: None => 2 |
| 26310 - Large Low Friction Nozzle Joints II (Rig Navigation) | metaGroupID: None => 2 |
| 26312 - Large Polycarbon Engine Housing II (Rig Navigation) | metaGroupID: None => 2 |
| 26314 - Propellant Injection Vent II (Rig Navigation) | metaGroupID: None => 2 |
| 26318 - Large Auxiliary Thrusters II (Rig Navigation) | metaGroupID: None => 2 |
| 26320 - Large Warp Core Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 26322 - Large Hyperspatial Velocity Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 26324 - Large Drone Control Range Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 26326 - Large Drone Durability Enhancer II (Rig Drones) | metaGroupID: None => 2 |
| 26328 - Large Drone Mining Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 26330 - Large Drone Repair Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 26332 - Large Drone Scope Chip II (Rig Drones) | metaGroupID: None => 2 |
| 26334 - Large Drone Speed Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 26338 - Large Sentry Damage Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 26340 - Large Stasis Drone Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 26342 - Large Emission Scope Sharpener II (Rig Scanning) | metaGroupID: None => 2 |
| 26344 - Large Signal Disruption Amplifier II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 26346 - Large Memetic Algorithm Bank II (Rig Scanning) | metaGroupID: None => 2 |
| 26348 - Large Liquid Cooled Electronics II (Rig Core) | metaGroupID: None => 2 |
| 26350 - Large Gravity Capacitor Upgrade II (Rig Scanning) | metaGroupID: None => 2 |
| 26352 - Large Particle Dispersion Augmentor II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 26354 - Large Inverted Signal Field Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 26356 - Large Tracking Diagnostic Subroutines II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 26358 - Large Ionic Field Projector II (Rig Targeting) | metaGroupID: None => 2 |
| 26360 - Large Particle Dispersion Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 26362 - Large Signal Focusing Kit II (Rig Scanning) | metaGroupID: None => 2 |
| 26364 - Large Targeting System Subcontroller II (Rig Targeting) | metaGroupID: None => 2 |
| 26366 - Large Targeting Systems Stabilizer II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 26368 - Large Egress Port Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 26370 - Large Ancillary Current Router II (Rig Core) | metaGroupID: None => 2 |
| 26372 - Large Powergrid Subroutine Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 26374 - Large Capacitor Control Circuit II (Rig Core) | metaGroupID: None => 2 |
| 26376 - Large Semiconductor Memory Cell II (Rig Core) | metaGroupID: None => 2 |
| 26378 - Large Energy Discharge Elutriation II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 26380 - Large Energy Burst Aerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 26382 - Large Energy Collision Accelerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 26384 - Large Algid Energy Administrations Unit II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 26386 - Large Energy Ambit Extension II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 26388 - Large Energy Locus Coordinator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 26390 - Large Energy Metastasis Adjuster II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 26392 - Large Hybrid Discharge Elutriation II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 26394 - Large Hybrid Burst Aerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 26396 - Large Hybrid Collision Accelerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 26398 - Large Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 26400 - Large Hybrid Ambit Extension II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 26402 - Large Hybrid Locus Coordinator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 26404 - Large Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 26406 - Large Bay Loading Accelerator II (Rig Launcher) | metaGroupID: None => 2 |
| 26408 - Launcher Processor Rig II (Rig Launcher) | metaGroupID: None => 2 |
| 26410 - Missile Guidance System Rig II (Rig Launcher) | metaGroupID: None => 2 |
| 26412 - Large Warhead Flare Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 26414 - Large Warhead Rigor Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 26416 - Large Hydraulic Bay Thrusters II (Rig Launcher) | metaGroupID: None => 2 |
| 26418 - Large Rocket Fuel Cache Partition II (Rig Launcher) | metaGroupID: None => 2 |
| 26420 - Large Warhead Calefaction Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 26422 - Projectile Cache Distributor II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 26424 - Large Projectile Collision Accelerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 26426 - Projectile Consumption Elutriator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 26428 - Large Projectile Ambit Extension II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 26430 - Large Projectile Burst Aerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 26432 - Large Projectile Locus Coordinator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 26434 - Large Projectile Metastasis Adjuster II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 26436 - Large Anti-EM Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 26438 - Large Anti-Explosive Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 26440 - Large Anti-Kinetic Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 26442 - Large Anti-Thermal Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 26444 - Large Core Defense Capacitor Safeguard II (Rig Shield) | metaGroupID: None => 2 |
| 26446 - Large Core Defense Charge Economizer II (Rig Shield) | metaGroupID: None => 2 |
| 26448 - Large Core Defense Field Extender II (Rig Shield) | metaGroupID: None => 2 |
| 26450 - Large Core Defense Field Purger II (Rig Shield) | metaGroupID: None => 2 |
| 26452 - Large Core Defense Operational Solidifier II (Rig Shield) | metaGroupID: None => 2 |
| 26888 - Mobile Large Warp Disruptor II (Mobile Warp Disruptor) | metaGroupID: None => 2 |
| 26890 - Mobile Medium Warp Disruptor II (Mobile Warp Disruptor) | metaGroupID: None => 2 |
| 26892 - Mobile Small Warp Disruptor II (Mobile Warp Disruptor) | metaGroupID: None => 2 |
| 26912 - Small Remote Armor Repairer II (Remote Armor Repairer) | metaGroupID: None => 2 |
| 26913 - Medium Remote Armor Repairer II (Remote Armor Repairer) | metaGroupID: None => 2 |
| 26914 - Large Remote Armor Repairer II (Remote Armor Repairer) | metaGroupID: None => 2 |
| 26931 - Small Processor Overclocking Unit II (Rig Core) | metaGroupID: None => 2 |
| 27023 - Perpetual Motion Unit II (Tool) | metaGroupID: None => 2 |
| 27066 - Capital Nanobot Accelerator II (Rig Armor) | metaGroupID: None => 2 |
| 28197 - Heavy Armor Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 28199 - Heavy Shield Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 28201 - Light Armor Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 28203 - Light Shield Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 28205 - Medium Armor Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 28207 - Medium Shield Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 28209 - Warden II (Combat Drone) | metaGroupID: None => 2 |
| 28211 - Garde II (Combat Drone) | metaGroupID: None => 2 |
| 28213 - Curator II (Combat Drone) | metaGroupID: None => 2 |
| 28215 - Bouncer II (Combat Drone) | metaGroupID: None => 2 |
| 28576 - Mining Laser Upgrade II (Mining Upgrade) | metaGroupID: None => 2 |
| 28578 - Ice Harvester Upgrade II (Mining Upgrade) | metaGroupID: None => 2 |
| 28659 - Paladin (Marauder) | metaGroupID: None => 2 |
| 28661 - Kronos (Marauder) | metaGroupID: None => 2 |
| 28665 - Vargur (Marauder) | metaGroupID: None => 2 |
| 28710 - Golem (Marauder) | metaGroupID: None => 2 |
| 28844 - Rhea (Jump Freighter) | metaGroupID: None => 2 |
| 28846 - Nomad (Jump Freighter) | metaGroupID: None => 2 |
| 28848 - Anshar (Jump Freighter) | metaGroupID: None => 2 |
| 28850 - Ark (Jump Freighter) | metaGroupID: None => 2 |
| 29965 - OLD Legion Defensive - Nanobot Injector (Depricated Subsystems) | metaGroupID: None => 14 |
| 29966 - OLD Legion Defensive - Augmented Plating (Depricated Subsystems) | metaGroupID: None => 14 |
| 29967 - OLD Legion Defensive - Warfare Processor (Depricated Subsystems) | metaGroupID: None => 14 |
| 29970 - OLD Tengu Defensive - Amplification Node (Depricated Subsystems) | metaGroupID: None => 14 |
| 29971 - OLD Tengu Defensive - Supplemental Screening (Depricated Subsystems) | metaGroupID: None => 14 |
| 29972 - OLD Tengu Defensive - Warfare Processor (Depricated Subsystems) | metaGroupID: None => 14 |
| 29975 - OLD Loki Defensive - Adaptive Augmenter (Depricated Subsystems) | metaGroupID: None => 14 |
| 29976 - OLD Loki Defensive - Amplification Node (Depricated Subsystems) | metaGroupID: None => 14 |
| 29977 - OLD Loki Defensive - Warfare Processor (Depricated Subsystems) | metaGroupID: None => 14 |
| 29980 - OLD Proteus Defensive - Nanobot Injector (Depricated Subsystems) | metaGroupID: None => 14 |
| 29981 - OLD Proteus Defensive - Augmented Plating (Depricated Subsystems) | metaGroupID: None => 14 |
| 29982 - OLD Proteus Defensive - Warfare Processor (Depricated Subsystems) | metaGroupID: None => 14 |
| 30038 - OLD Legion Electronics - Tactical Targeting Network (Depricated Subsystems) | metaGroupID: None => 14 |
| 30040 - OLD Legion Electronics - Dissolution Sequencer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30042 - OLD Legion Electronics - Emergent Locus Analyzer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30048 - OLD Tengu Electronics - CPU Efficiency Gate (Depricated Subsystems) | metaGroupID: None => 14 |
| 30050 - OLD Tengu Electronics - Dissolution Sequencer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30052 - OLD Tengu Electronics - Emergent Locus Analyzer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30058 - OLD Proteus Electronics - CPU Efficiency Gate (Depricated Subsystems) | metaGroupID: None => 14 |
| 30060 - OLD Proteus Electronics - Dissolution Sequencer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30062 - OLD Proteus Electronics - Emergent Locus Analyzer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30068 - OLD Loki Electronics - Tactical Targeting Network (Depricated Subsystems) | metaGroupID: None => 14 |
| 30070 - OLD Loki Electronics - Dissolution Sequencer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30072 - OLD Loki Electronics - Emergent Locus Analyzer (Depricated Subsystems) | metaGroupID: None => 14 |
| 30078 - OLD Legion Propulsion - Fuel Catalyst (Depricated Subsystems) | metaGroupID: None => 14 |
| 30080 - OLD Legion Propulsion - Wake Limiter (Depricated Subsystems) | metaGroupID: None => 14 |
| 30082 - OLD Legion Propulsion - Interdiction Nullifier (Depricated Subsystems) | metaGroupID: None => 14 |
| 30088 - OLD Tengu Propulsion - Gravitational Capacitor (Depricated Subsystems) | metaGroupID: None => 14 |
| 30090 - OLD Tengu Propulsion - Fuel Catalyst (Depricated Subsystems) | metaGroupID: None => 14 |
| 30092 - OLD Tengu Propulsion - Interdiction Nullifier (Depricated Subsystems) | metaGroupID: None => 14 |
| 30098 - OLD Proteus Propulsion - Localized Injectors (Depricated Subsystems) | metaGroupID: None => 14 |
| 30100 - OLD Proteus Propulsion - Gravitational Capacitor (Depricated Subsystems) | metaGroupID: None => 14 |
| 30102 - OLD Proteus Propulsion - Interdiction Nullifier (Depricated Subsystems) | metaGroupID: None => 14 |
| 30108 - OLD Loki Propulsion - Intercalated Nanofibers (Depricated Subsystems) | metaGroupID: None => 14 |
| 30110 - OLD Loki Propulsion - Fuel Catalyst (Depricated Subsystems) | metaGroupID: None => 14 |
| 30112 - OLD Loki Propulsion - Interdiction Nullifier (Depricated Subsystems) | metaGroupID: None => 14 |
| 30118 - OLD Legion Offensive - Assault Optimization (Depricated Subsystems) | metaGroupID: None => 14 |
| 30119 - OLD Legion Offensive - Liquid Crystal Magnifiers (Depricated Subsystems) | metaGroupID: None => 14 |
| 30120 - OLD Legion Offensive - Covert Reconfiguration (Depricated Subsystems) | metaGroupID: None => 14 |
| 30123 - OLD Tengu Offensive - Rifling Launcher Pattern (Depricated Subsystems) | metaGroupID: None => 14 |
| 30124 - OLD Tengu Offensive - Magnetic Infusion Basin (Depricated Subsystems) | metaGroupID: None => 14 |
| 30125 - OLD Tengu Offensive - Covert Reconfiguration (Depricated Subsystems) | metaGroupID: None => 14 |
| 30128 - OLD Proteus Offensive - Hybrid Propulsion Armature (Depricated Subsystems) | metaGroupID: None => 14 |
| 30129 - OLD Proteus Offensive - Drone Synthesis Projector (Depricated Subsystems) | metaGroupID: None => 14 |
| 30130 - OLD Proteus Offensive - Covert Reconfiguration (Depricated Subsystems) | metaGroupID: None => 14 |
| 30133 - OLD Loki Offensive - Projectile Scoping Array (Depricated Subsystems) | metaGroupID: None => 14 |
| 30134 - OLD Loki Offensive - Hardpoint Efficiency Configuration (Depricated Subsystems) | metaGroupID: None => 14 |
| 30135 - OLD Loki Offensive - Covert Reconfiguration (Depricated Subsystems) | metaGroupID: None => 14 |
| 30141 - OLD Tengu Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) | metaGroupID: None => 14 |
| 30143 - OLD Tengu Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) | metaGroupID: None => 14 |
| 30145 - OLD Tengu Engineering - Supplemental Coolant Injector (Depricated Subsystems) | metaGroupID: None => 14 |
| 30151 - OLD Proteus Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) | metaGroupID: None => 14 |
| 30153 - OLD Proteus Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) | metaGroupID: None => 14 |
| 30155 - OLD Proteus Engineering - Supplemental Coolant Injector (Depricated Subsystems) | metaGroupID: None => 14 |
| 30161 - OLD Loki Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) | metaGroupID: None => 14 |
| 30163 - OLD Loki Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) | metaGroupID: None => 14 |
| 30165 - OLD Loki Engineering - Supplemental Coolant Injector (Depricated Subsystems) | metaGroupID: None => 14 |
| 30171 - OLD Legion Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) | metaGroupID: None => 14 |
| 30173 - OLD Legion Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) | metaGroupID: None => 14 |
| 30175 - OLD Legion Engineering - Supplemental Coolant Injector (Depricated Subsystems) | metaGroupID: None => 14 |
| 30342 - Civilian Thermal Dissipation Field (Shield Hardener) | Required Thermodynamics Level: None => 1.0 |
| 30420 - Civilian EM Ward Field (Shield Hardener) | Required Thermodynamics Level: None => 1.0 |
| 30422 - Civilian Explosive Deflection Field (Shield Hardener) | Required Thermodynamics Level: None => 1.0 |
| 30424 - Civilian Kinetic Deflection Field (Shield Hardener) | Required Thermodynamics Level: None => 1.0 |
| 30832 - Relic Analyzer II (Data Miners) | metaGroupID: None => 2 |
| 30834 - Data Analyzer II (Data Miners) | metaGroupID: None => 2 |
| 30836 - Salvager II (Salvager) | metaGroupID: None => 2 |
| 31003 - Small Anti-EM Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31005 - Medium Anti-EM Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31007 - Capital Anti-EM Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31015 - Small Anti-Explosive Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31017 - Medium Anti-Explosive Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31019 - Capital Anti-Explosive Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31027 - Small Anti-Kinetic Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31029 - Medium Anti-Kinetic Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31031 - Capital Anti-Kinetic Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31039 - Small Anti-Thermal Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31041 - Medium Anti-Thermal Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31043 - Capital Anti-Thermal Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31049 - Capital Auxiliary Nano Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31051 - Small Auxiliary Nano Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31053 - Medium Auxiliary Nano Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31057 - Small Trimark Armor Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31059 - Medium Trimark Armor Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31061 - Capital Trimark Armor Pump II (Rig Armor) | metaGroupID: None => 2 |
| 31069 - Small Nanobot Accelerator II (Rig Armor) | metaGroupID: None => 2 |
| 31071 - Medium Nanobot Accelerator II (Rig Armor) | metaGroupID: None => 2 |
| 31077 - Small Remote Repair Augmentor II (Rig Armor) | metaGroupID: None => 2 |
| 31079 - Medium Remote Repair Augmentor II (Rig Armor) | metaGroupID: None => 2 |
| 31081 - Capital Remote Repair Augmentor II (Rig Armor) | metaGroupID: None => 2 |
| 31089 - Small Salvage Tackle II (Rig Resource Processing) | metaGroupID: None => 2 |
| 31091 - Medium Salvage Tackle II (Rig Resource Processing) | metaGroupID: None => 2 |
| 31093 - Capital Salvage Tackle II (Rig Resource Processing) | metaGroupID: None => 2 |
| 31111 - Small Auxiliary Thrusters II (Rig Navigation) | metaGroupID: None => 2 |
| 31113 - Medium Auxiliary Thrusters II (Rig Navigation) | metaGroupID: None => 2 |
| 31115 - Capital Auxiliary Thrusters II (Rig Navigation) | metaGroupID: None => 2 |
| 31123 - Small Cargohold Optimization II (Rig Navigation) | metaGroupID: None => 2 |
| 31125 - Medium Cargohold Optimization II (Rig Navigation) | metaGroupID: None => 2 |
| 31127 - Capital Cargohold Optimization II (Rig Navigation) | metaGroupID: None => 2 |
| 31135 - Small Dynamic Fuel Valve II (Rig Navigation) | metaGroupID: None => 2 |
| 31137 - Medium Dynamic Fuel Valve II (Rig Navigation) | metaGroupID: None => 2 |
| 31139 - Capital Dynamic Fuel Valve II (Rig Navigation) | metaGroupID: None => 2 |
| 31147 - Small Engine Thermal Shielding II (Rig Navigation) | metaGroupID: None => 2 |
| 31149 - Medium Engine Thermal Shielding II (Rig Navigation) | metaGroupID: None => 2 |
| 31151 - Capital Engine Thermal Shielding II (Rig Navigation) | metaGroupID: None => 2 |
| 31165 - Small Hyperspatial Velocity Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 31167 - Medium Hyperspatial Velocity Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 31169 - Capital Hyperspatial Velocity Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 31171 - Small Low Friction Nozzle Joints II (Rig Navigation) | metaGroupID: None => 2 |
| 31173 - Medium Low Friction Nozzle Joints II (Rig Navigation) | metaGroupID: None => 2 |
| 31175 - Capital Low Friction Nozzle Joints II (Rig Navigation) | metaGroupID: None => 2 |
| 31183 - Small Polycarbon Engine Housing II (Rig Navigation) | metaGroupID: None => 2 |
| 31185 - Medium Polycarbon Engine Housing II (Rig Navigation) | metaGroupID: None => 2 |
| 31187 - Capital Polycarbon Engine Housing II (Rig Navigation) | metaGroupID: None => 2 |
| 31195 - Small Warp Core Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 31197 - Medium Warp Core Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 31199 - Capital Warp Core Optimizer II (Rig Navigation) | metaGroupID: None => 2 |
| 31207 - Small Emission Scope Sharpener II (Rig Scanning) | metaGroupID: None => 2 |
| 31209 - Medium Emission Scope Sharpener II (Rig Scanning) | metaGroupID: None => 2 |
| 31211 - Capital Emission Scope Sharpener II (Rig Scanning) | metaGroupID: None => 2 |
| 31220 - Small Gravity Capacitor Upgrade II (Rig Scanning) | metaGroupID: None => 2 |
| 31222 - Medium Gravity Capacitor Upgrade II (Rig Scanning) | metaGroupID: None => 2 |
| 31224 - Capital Gravity Capacitor Upgrade II (Rig Scanning) | metaGroupID: None => 2 |
| 31232 - Small Liquid Cooled Electronics II (Rig Core) | metaGroupID: None => 2 |
| 31234 - Medium Liquid Cooled Electronics II (Rig Core) | metaGroupID: None => 2 |
| 31236 - Capital Liquid Cooled Electronics II (Rig Core) | metaGroupID: None => 2 |
| 31244 - Small Memetic Algorithm Bank II (Rig Scanning) | metaGroupID: None => 2 |
| 31246 - Medium Memetic Algorithm Bank II (Rig Scanning) | metaGroupID: None => 2 |
| 31248 - Capital Memetic Algorithm Bank II (Rig Scanning) | metaGroupID: None => 2 |
| 31256 - Small Signal Disruption Amplifier II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31258 - Medium Signal Disruption Amplifier II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31260 - Capital Signal Disruption Amplifier II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31268 - Small Inverted Signal Field Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31270 - Medium Inverted Signal Field Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31272 - Capital Inverted Signal Field Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31280 - Small Ionic Field Projector II (Rig Targeting) | metaGroupID: None => 2 |
| 31282 - Medium Ionic Field Projector II (Rig Targeting) | metaGroupID: None => 2 |
| 31284 - Capital Ionic Field Projector II (Rig Targeting) | metaGroupID: None => 2 |
| 31292 - Small Particle Dispersion Augmentor II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31294 - Medium Particle Dispersion Augmentor II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31296 - Capital Particle Dispersion Augmentor II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31304 - Small Particle Dispersion Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31306 - Medium Particle Dispersion Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31308 - Capital Particle Dispersion Projector II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31316 - Small Signal Focusing Kit II (Rig Scanning) | metaGroupID: None => 2 |
| 31318 - Medium Signal Focusing Kit II (Rig Scanning) | metaGroupID: None => 2 |
| 31320 - Capital Signal Focusing Kit II (Rig Scanning) | metaGroupID: None => 2 |
| 31328 - Small Targeting System Subcontroller II (Rig Targeting) | metaGroupID: None => 2 |
| 31330 - Medium Targeting System Subcontroller II (Rig Targeting) | metaGroupID: None => 2 |
| 31332 - Capital Targeting System Subcontroller II (Rig Targeting) | metaGroupID: None => 2 |
| 31340 - Small Targeting Systems Stabilizer II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31342 - Medium Targeting Systems Stabilizer II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31344 - Capital Targeting Systems Stabilizer II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31352 - Small Tracking Diagnostic Subroutines II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31354 - Medium Tracking Diagnostic Subroutines II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31356 - Capital Tracking Diagnostic Subroutines II (Rig Electronic Systems) | metaGroupID: None => 2 |
| 31364 - Small Ancillary Current Router II (Rig Core) | metaGroupID: None => 2 |
| 31366 - Medium Ancillary Current Router II (Rig Core) | metaGroupID: None => 2 |
| 31368 - Capital Ancillary Current Router II (Rig Core) | metaGroupID: None => 2 |
| 31376 - Small Capacitor Control Circuit II (Rig Core) | metaGroupID: None => 2 |
| 31378 - Medium Capacitor Control Circuit II (Rig Core) | metaGroupID: None => 2 |
| 31380 - Capital Capacitor Control Circuit II (Rig Core) | metaGroupID: None => 2 |
| 31388 - Small Egress Port Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 31390 - Medium Egress Port Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 31392 - Capital Egress Port Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 31400 - Small Powergrid Subroutine Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 31402 - Medium Powergrid Subroutine Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 31404 - Capital Powergrid Subroutine Maximizer II (Rig Core) | metaGroupID: None => 2 |
| 31412 - Small Semiconductor Memory Cell II (Rig Core) | metaGroupID: None => 2 |
| 31414 - Medium Semiconductor Memory Cell II (Rig Core) | metaGroupID: None => 2 |
| 31416 - Capital Semiconductor Memory Cell II (Rig Core) | metaGroupID: None => 2 |
| 31424 - Small Algid Energy Administrations Unit II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31426 - Medium Algid Energy Administrations Unit II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31428 - Capital Algid Energy Administrations Unit II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31436 - Small Energy Ambit Extension II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31438 - Medium Energy Ambit Extension II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31440 - Capital Energy Ambit Extension II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31448 - Small Energy Burst Aerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31450 - Medium Energy Burst Aerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31452 - Capital Energy Burst Aerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31460 - Small Energy Collision Accelerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31462 - Medium Energy Collision Accelerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31464 - Capital Energy Collision Accelerator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31472 - Small Energy Discharge Elutriation II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31474 - Medium Energy Discharge Elutriation II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31476 - Capital Energy Discharge Elutriation II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31484 - Small Energy Locus Coordinator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31486 - Medium Energy Locus Coordinator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31488 - Capital Energy Locus Coordinator II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31496 - Small Energy Metastasis Adjuster II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31498 - Medium Energy Metastasis Adjuster II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31500 - Capital Energy Metastasis Adjuster II (Rig Energy Weapon) | metaGroupID: None => 2 |
| 31508 - Small Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31510 - Medium Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31512 - Capital Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31520 - Small Hybrid Ambit Extension II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31522 - Medium Hybrid Ambit Extension II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31524 - Capital Hybrid Ambit Extension II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31532 - Small Hybrid Burst Aerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31534 - Medium Hybrid Burst Aerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31536 - Capital Hybrid Burst Aerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31544 - Small Hybrid Collision Accelerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31546 - Medium Hybrid Collision Accelerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31548 - Capital Hybrid Collision Accelerator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31556 - Small Hybrid Discharge Elutriation II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31558 - Medium Hybrid Discharge Elutriation II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31560 - Capital Hybrid Discharge Elutriation II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31568 - Small Hybrid Locus Coordinator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31570 - Medium Hybrid Locus Coordinator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31572 - Capital Hybrid Locus Coordinator II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31580 - Small Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31582 - Medium Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31584 - Capital Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) | metaGroupID: None => 2 |
| 31592 - Small Bay Loading Accelerator II (Rig Launcher) | metaGroupID: None => 2 |
| 31594 - Medium Bay Loading Accelerator II (Rig Launcher) | metaGroupID: None => 2 |
| 31596 - Capital Bay Loading Accelerator II (Rig Launcher) | metaGroupID: None => 2 |
| 31604 - Small Hydraulic Bay Thrusters II (Rig Launcher) | metaGroupID: None => 2 |
| 31606 - Medium Hydraulic Bay Thrusters II (Rig Launcher) | metaGroupID: None => 2 |
| 31614 - Small Rocket Fuel Cache Partition II (Rig Launcher) | metaGroupID: None => 2 |
| 31616 - Medium Rocket Fuel Cache Partition II (Rig Launcher) | metaGroupID: None => 2 |
| 31618 - Capital Rocket Fuel Cache Partition II (Rig Launcher) | metaGroupID: None => 2 |
| 31626 - Small Warhead Calefaction Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31628 - Medium Warhead Calefaction Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31630 - Capital Warhead Calefaction Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31638 - Small Warhead Flare Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31640 - Medium Warhead Flare Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31642 - Capital Warhead Flare Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31650 - Small Warhead Rigor Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31652 - Medium Warhead Rigor Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31654 - Capital Warhead Rigor Catalyst II (Rig Launcher) | metaGroupID: None => 2 |
| 31662 - Small Projectile Ambit Extension II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31664 - Medium Projectile Ambit Extension II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31666 - Capital Projectile Ambit Extension II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31674 - Small Projectile Burst Aerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31676 - Medium Projectile Burst Aerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31678 - Capital Projectile Burst Aerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31686 - Small Projectile Collision Accelerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31688 - Medium Projectile Collision Accelerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31690 - Capital Projectile Collision Accelerator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31698 - Small Projectile Locus Coordinator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31700 - Medium Projectile Locus Coordinator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31702 - Capital Projectile Locus Coordinator II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31710 - Small Projectile Metastasis Adjuster II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31712 - Medium Projectile Metastasis Adjuster II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31714 - Capital Projectile Metastasis Adjuster II (Rig Projectile Weapon) | metaGroupID: None => 2 |
| 31722 - Small Anti-EM Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31724 - Medium Anti-EM Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31726 - Capital Anti-EM Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31734 - Small Anti-Explosive Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31736 - Medium Anti-Explosive Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31738 - Capital Anti-Explosive Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31746 - Small Anti-Kinetic Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31748 - Medium Anti-Kinetic Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31750 - Capital Anti-Kinetic Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31758 - Small Anti-Thermal Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31760 - Medium Anti-Thermal Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31762 - Capital Anti-Thermal Screen Reinforcer II (Rig Shield) | metaGroupID: None => 2 |
| 31770 - Small Core Defense Capacitor Safeguard II (Rig Shield) | metaGroupID: None => 2 |
| 31772 - Medium Core Defense Capacitor Safeguard II (Rig Shield) | metaGroupID: None => 2 |
| 31774 - Capital Core Defense Capacitor Safeguard II (Rig Shield) | metaGroupID: None => 2 |
| 31782 - Small Core Defense Charge Economizer II (Rig Shield) | metaGroupID: None => 2 |
| 31784 - Medium Core Defense Charge Economizer II (Rig Shield) | metaGroupID: None => 2 |
| 31786 - Capital Core Defense Charge Economizer II (Rig Shield) | metaGroupID: None => 2 |
| 31794 - Small Core Defense Field Extender II (Rig Shield) | metaGroupID: None => 2 |
| 31796 - Medium Core Defense Field Extender II (Rig Shield) | metaGroupID: None => 2 |
| 31798 - Capital Core Defense Field Extender II (Rig Shield) | metaGroupID: None => 2 |
| 31810 - Small Core Defense Field Purger II (Rig Shield) | metaGroupID: None => 2 |
| 31812 - Medium Core Defense Field Purger II (Rig Shield) | metaGroupID: None => 2 |
| 31814 - Capital Core Defense Field Purger II (Rig Shield) | metaGroupID: None => 2 |
| 31822 - Small Core Defense Operational Solidifier II (Rig Shield) | metaGroupID: None => 2 |
| 31824 - Medium Core Defense Operational Solidifier II (Rig Shield) | metaGroupID: None => 2 |
| 31826 - Capital Core Defense Operational Solidifier II (Rig Shield) | metaGroupID: None => 2 |
| 32029 - Small Drone Control Range Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32031 - Medium Drone Control Range Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32037 - Small Drone Durability Enhancer II (Rig Drones) | metaGroupID: None => 2 |
| 32039 - Medium Drone Durability Enhancer II (Rig Drones) | metaGroupID: None => 2 |
| 32045 - Small Drone Mining Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32047 - Medium Drone Mining Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32053 - Small Drone Repair Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32055 - Medium Drone Repair Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32061 - Small Drone Speed Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32063 - Medium Drone Speed Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32073 - Small Drone Scope Chip II (Rig Drones) | metaGroupID: None => 2 |
| 32075 - Medium Drone Scope Chip II (Rig Drones) | metaGroupID: None => 2 |
| 32085 - Small Sentry Damage Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32087 - Medium Sentry Damage Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32093 - Small Stasis Drone Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32095 - Medium Stasis Drone Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 32395 - Atma Aulato's Falcon (Agents in Space) | graphicID: 20614 => 11863 |
| 32467 - Civilian Small Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 32469 - Civilian Small Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 32811 - Miasmos Amastris Edition (Industrial) | metaGroupID: None => 4 |
| 33079 - Hematos (Corvette) | Meta Level: 0.0 => 7.0 metaGroupID: None => 4.0 |
| 33081 - Taipan (Corvette) | Meta Level: 0.0 => 7.0 metaGroupID: None => 4.0 |
| 33083 - Violator (Corvette) | Meta Level: 0.0 => 7.0 metaGroupID: None => 4.0 |
| 33197 - Scan Acquisition Array II (Scanning Upgrade Time) | metaGroupID: None => 2 |
| 33199 - Scan Pinpointing Array II (Scanning Upgrade) | metaGroupID: None => 2 |
| 33201 - Scan Rangefinding Array II (Scanning Upgrade) | metaGroupID: None => 2 |
| 33272 - Survey Probe Launcher II (Survey Probe Launcher) | metaGroupID: None => 2 |
| 33279 - Capital Drone Control Range Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 33283 - Capital Drone Durability Enhancer II (Rig Drones) | metaGroupID: None => 2 |
| 33287 - Capital Drone Mining Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 33291 - Capital Drone Repair Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 33295 - Capital Drone Scope Chip II (Rig Drones) | metaGroupID: None => 2 |
| 33298 - Capital Drone Speed Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 33301 - Capital Hydraulic Bay Thrusters II (Rig Launcher) | metaGroupID: None => 2 |
| 33305 - Capital Processor Overclocking Unit II (Rig Core) | metaGroupID: None => 2 |
| 33309 - Capital Sentry Damage Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 33313 - Capital Stasis Drone Augmentor II (Rig Drones) | metaGroupID: None => 2 |
| 33440 - 'Arbalest' Rapid Heavy Missile Launcher I (Missile Launcher Rapid Heavy) | metaGroupID: None => 1 |
| 33441 - 'Limos' Rapid Heavy Missile Launcher I (Missile Launcher Rapid Heavy) | metaGroupID: None => 1 |
| 33442 - 'Malkuth' Rapid Heavy Missile Launcher I (Missile Launcher Rapid Heavy) | metaGroupID: None => 1 |
| 33450 - Rapid Heavy Missile Launcher II (Missile Launcher Rapid Heavy) | metaGroupID: None => 2 |
| 33466 - YO-5000 Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) | metaGroupID: None => 1 |
| 33520 - 'Wetu' Mobile Depot (Mobile Depot) | metaGroupID: None => 1 |
| 33522 - 'Yurt' Mobile Depot (Mobile Depot) | metaGroupID: None => 1 |
| 33581 - Small Mobile 'Hybrid' Siphon Unit (Mobile Siphon Unit) | metaGroupID: None => 1 |
| 33583 - Small Mobile 'Rote' Siphon Unit (Mobile Siphon Unit) | metaGroupID: None => 1 |
| 33697 - Prospect (Expedition Frigate) | metaGroupID: None => 2 |
| 33700 - 'Packrat' Mobile Tractor Unit (Mobile Tractor Unit) | metaGroupID: None => 1 |
| 33702 - 'Magpie' Mobile Tractor Unit (Mobile Tractor Unit) | metaGroupID: None => 1 |
| 33708 - Heavy Hull Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 33710 - Medium Hull Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 33712 - Light Hull Maintenance Bot II (Logistic Drone) | metaGroupID: None => 2 |
| 33824 - Omnidirectional Tracking Enhancer II (Drone Tracking Enhancer) | metaGroupID: None => 2 |
| 33892 - Small Transverse Bulkhead II (Rig Armor) | metaGroupID: None => 2 |
| 33896 - Medium Transverse Bulkhead II (Rig Armor) | metaGroupID: None => 2 |
| 33900 - Large Transverse Bulkhead II (Rig Armor) | metaGroupID: None => 2 |
| 33904 - Capital Transverse Bulkhead II (Rig Armor) | metaGroupID: None => 2 |
| 33983 - Experimental Hyperspatial Accelerator (Warp Accelerator) | metaGroupID: None => 1 |
| 33985 - Prototype Hyperspatial Accelerator (Warp Accelerator) | metaGroupID: None => 1 |
| 34124 - Experimental Jump Drive Economizer (Jump Drive Economizer) | metaGroupID: None => 1 |
| 34126 - Prototype Jump Drive Economizer (Jump Drive Economizer) | metaGroupID: None => 1 |
| 34260 - Surgical Warp Disrupt Probe (Interdiction Probe) | metaGroupID: None => 1 |
| 34264 - Focused Void Bomb (Bomb Energy) | metaGroupID: None => 1 |
| 34272 - Polarized Small Focused Pulse Laser (Energy Weapon) | metaGroupID: None => 2 |
| 34274 - Polarized Heavy Pulse Laser (Energy Weapon) | metaGroupID: None => 2 |
| 34276 - Polarized Mega Pulse Laser (Energy Weapon) | metaGroupID: None => 2 |
| 34278 - Polarized Light Neutron Blaster (Hybrid Weapon) | metaGroupID: None => 2 |
| 34280 - Polarized Heavy Neutron Blaster (Hybrid Weapon) | metaGroupID: None => 2 |
| 34282 - Polarized Neutron Blaster Cannon (Hybrid Weapon) | metaGroupID: None => 2 |
| 34284 - Polarized 200mm AutoCannon (Projectile Weapon) | metaGroupID: None => 2 |
| 34286 - Polarized 425mm AutoCannon (Projectile Weapon) | metaGroupID: None => 2 |
| 34288 - Polarized 800mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 2 |
| 34290 - Polarized Rocket Launcher (Missile Launcher Rocket) | metaGroupID: None => 2 |
| 34292 - Polarized Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) | metaGroupID: None => 2 |
| 34294 - Polarized Torpedo Launcher (Missile Launcher Torpedo) | metaGroupID: None => 2 |
| 34595 - Entosis Link II (Entosis Link) | metaGroupID: None => 2 |
| 35656 - 10MN Y-S8 Compact Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 35657 - 100MN Y-S8 Compact Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 35658 - 5MN Quad LiF Restrained Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 35659 - 50MN Y-T8 Compact Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 35660 - 50MN Quad LiF Restrained Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 35661 - 500MN Y-T8 Compact Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 35662 - 500MN Quad LiF Restrained Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 35771 - Missile Guidance Enhancer II (Missile Guidance Enhancer) | metaGroupID: None => 2 |
| 35774 - Pro-Nav Compact Missile Guidance Enhancer (Missile Guidance Enhancer) | metaGroupID: None => 1 |
| 35789 - Astro-Inertial Compact Missile Guidance Computer (Missile Guidance Computer) | metaGroupID: None => 1 |
| 35790 - Missile Guidance Computer II (Missile Guidance Computer) | metaGroupID: None => 2 |
| 37135 - Endurance (Expedition Frigate) | metaGroupID: None => 2 |
| 37147 - Standup M-Set Basic Medium Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Medium Ship ME) | metaGroupID: None => 2 |
| 37149 - Standup M-Set Drone and Fighter Manufacturing Time Efficiency II (Structure Engineering Rig M - Drone and Fighter TE) | metaGroupID: None => 2 |
| 37151 - Standup M-Set Ammunition Manufacturing Time Efficiency II (Structure Engineering Rig M - Ammunition TE) | metaGroupID: None => 2 |
| 37152 - Standup M-Set Basic Large Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Large Ship ME) | metaGroupID: None => 2 |
| 37153 - Standup M-Set Basic Medium Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Medium Ship TE) | metaGroupID: None => 2 |
| 37155 - Standup M-Set Basic Small Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Small Ship ME) | metaGroupID: None => 2 |
| 37157 - Standup M-Set Drone and Fighter Manufacturing Material Efficiency II (Structure Engineering Rig M - Drone and Fighter ME) | metaGroupID: None => 2 |
| 37159 - Standup M-Set Ammunition Manufacturing Material Efficiency II (Structure Engineering Rig M - Ammunition ME) | metaGroupID: None => 2 |
| 37161 - Standup M-Set Equipment Manufacturing Time Efficiency II (Structure Engineering Rig M - Equipment TE) | metaGroupID: None => 2 |
| 37163 - Standup M-Set Basic Small Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Small Ship TE) | metaGroupID: None => 2 |
| 37165 - Standup L-Set Ammunition Manufacturing Efficiency II (Structure Engineering Rig L - Ammunition Efficiency) | metaGroupID: None => 2 |
| 37167 - Standup L-Set Basic Large Ship Manufacturing Efficiency II (Structure Engineering Rig L - Basic Large Ship Efficiency) | metaGroupID: None => 2 |
| 37169 - Standup L-Set Advanced Large Ship Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Large Ship Efficiency) | metaGroupID: None => 2 |
| 37171 - Standup L-Set Equipment Manufacturing Efficiency II (Structure Engineering Rig L - Equipment Efficiency) | metaGroupID: None => 2 |
| 37172 - Standup L-Set Capital Ship Manufacturing Efficiency II (Structure Engineering Rig L - Capital Ship Efficiency) | metaGroupID: None => 2 |
| 37175 - Standup L-Set Advanced Component Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Component Efficiency) | metaGroupID: None => 2 |
| 37179 - Standup XL-Set Equipment and Consumable Manufacturing Efficiency II (Structure Engineering Rig XL - Equipment and Consumable Efficiency) | metaGroupID: None => 2 |
| 37181 - Standup XL-Set Ship Manufacturing Efficiency II (Structure Engineering Rig XL - Ship Efficiency) | metaGroupID: None => 2 |
| 37182 - Standup XL-Set Laboratory Optimization II (Structure Engineering Rig XL - Laboratory Optimization) | metaGroupID: None => 2 |
| 37217 - Standup M-Set Missile Precision II (Structure Combat Rig M - Missile Application) | metaGroupID: None => 2 |
| 37219 - Standup M-Set Energy Neutralizer Projection II (Structure Combat Rig M - Energy Neutralizer Projection) | metaGroupID: None => 2 |
| 37221 - Standup M-Set Missile Projection II (Structure Combat Rig M - Missile Projection) | metaGroupID: None => 2 |
| 37223 - Standup M-Set Energy Neutralizer Economy II (Structure Combat Rig M - Energy Neutralizer Cap Reduction) | metaGroupID: None => 2 |
| 37229 - Standup M-Set Electronic Warfare Projection II (Structure Combat Rig M - EW projection) | metaGroupID: None => 2 |
| 37231 - Standup M-Set Electronic Warfare Economy II (Structure Combat Rig M - EW Cap Reduction) | metaGroupID: None => 2 |
| 37233 - Standup M-Set Structure Target Multiplexing II (Structure Combat Rig M - Max Targets) | metaGroupID: None => 2 |
| 37235 - Standup M-Set Enhanced Targeting System II (Structure Combat Rig M - Boosted Sensors) | metaGroupID: None => 2 |
| 37249 - Standup L-Set Missile Flight Processor II (Structure Combat Rig L - Missile Application and Projection) | metaGroupID: None => 2 |
| 37251 - Standup L-Set Energy Neutralizer Feedback Control II (Structure Combat Rig L - Energy Neutralizer Projection and Cap Reduction) | metaGroupID: None => 2 |
| 37255 - Standup L-Set EW Expert System II (Structure Combat Rig L - EW Projection and Cap Reduction) | metaGroupID: None => 2 |
| 37257 - Standup L-Set Bomb Aimer II (Structure Combat Rig L - AoE Launcher Application and Projection) | metaGroupID: None => 2 |
| 37259 - Standup L-Set Point Defense Battery Control II (Structure Combat Rig L - Point Defense Battery Application and Projection) | metaGroupID: None => 2 |
| 37261 - Standup L-Set Target Acquisition Array II (Structure Combat Rig L - Max Targets and Sensor Boosting) | metaGroupID: None => 2 |
| 37269 - Standup XL-Set Missile Fire Control Computer II (Structure Combat Rig XL - Missile and AoE Missile) | metaGroupID: None => 2 |
| 37273 - Standup XL-Set EW and Emissions Co-ordinator II (Structure Combat Rig XL - Energy Neutralizer and EW) | metaGroupID: None => 2 |
| 37275 - Standup XL-Set Extinction Level Weapons Suite II (Structure Combat Rig XL - Doomsday and Targeting) | metaGroupID: None => 2 |
| 37281 - OLD M-Set HS Materials Reclamation II (OLD Structure Resource Rig M - HS Ore Reprocessing) | metaGroupID: None => 2 |
| 37283 - OLD L-Set Ore Grading Processor II (OLD Structure Resource Rig L - Ore Reprocessing) | metaGroupID: None => 2 |
| 37285 - OLD XL-Set Reprocessing Monitor II (OLD Structure Resource Rig XL - Reprocessing) | metaGroupID: None => 2 |
| 37292 - Rapid Torpedo Launcher II (Missile Launcher Rapid Torpedo) | metaGroupID: None => 2 |
| 37294 - XL Torpedo Launcher II (Missile Launcher XL Torpedo) | metaGroupID: None => 2 |
| 37295 - XL Cruise Missile Launcher II (Missile Launcher XL Cruise) | metaGroupID: None => 2 |
| 37296 - Quad Mega Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 37297 - Modulated Compact Quad Mega Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 37298 - Dual Giga Pulse Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 37299 - Dual Giga Beam Laser II (Energy Weapon) | metaGroupID: None => 2 |
| 37300 - Triple Neutron Blaster Cannon II (Hybrid Weapon) | metaGroupID: None => 2 |
| 37301 - Regulated Compact Triple Neutron Blaster Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 37302 - Ion Siege Blaster II (Hybrid Weapon) | metaGroupID: None => 2 |
| 37303 - Dual 1000mm Railgun II (Hybrid Weapon) | metaGroupID: None => 2 |
| 37304 - Quad 800mm Repeating Cannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 37305 - Compact Carbine Quad 800mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 37306 - Hexa 2500mm Repeating Cannon II (Projectile Weapon) | metaGroupID: None => 2 |
| 37307 - Quad 3500mm Siege Artillery II (Projectile Weapon) | metaGroupID: None => 2 |
| 37451 - Ice Mining Laser II (Mining Laser) | metaGroupID: None => 2 |
| 37457 - Deacon (Logistics Frigate) | metaGroupID: None => 2 |
| 37458 - Kirin (Logistics Frigate) | metaGroupID: None => 2 |
| 37459 - Thalia (Logistics Frigate) | metaGroupID: None => 2 |
| 37460 - Scalpel (Logistics Frigate) | metaGroupID: None => 2 |
| 37480 - Bifrost (Command Destroyer) | metaGroupID: None => 2 |
| 37481 - Pontifex (Command Destroyer) | metaGroupID: None => 2 |
| 37482 - Stork (Command Destroyer) | metaGroupID: None => 2 |
| 37483 - Magus (Command Destroyer) | metaGroupID: None => 2 |
| 37544 - Highstroke Scoped Guidance Disruptor (Weapon Disruptor) | metaGroupID: None => 1 |
| 37545 - A-211 Enduring Guidance Disruptor (Weapon Disruptor) | metaGroupID: None => 1 |
| 37546 - Guidance Disruptor II (Weapon Disruptor) | metaGroupID: None => 2 |
| 37608 - Pitfall Compact Warp Disruption Field Generator (Warp Disrupt Field Generator) | metaGroupID: None => 1 |
| 37610 - Clutch Restrained Warp Disruption Field Generator (Warp Disrupt Field Generator) | metaGroupID: None => 1 |
| 37611 - M-36 Enduring Warp Disruption Field Generator (Warp Disrupt Field Generator) | metaGroupID: None => 1 |
| 40307 - Noir. Modified Entosis Link (Entosis Link) | metaGroupID: None => 1 |
| 40308 - Spectre Fleet's Modified Entosis Link (Entosis Link) | metaGroupID: None => 1 |
| 40309 - Affirmative. Modified Entosis Link (Entosis Link) | metaGroupID: None => 1 |
| 40310 - Pandemic SPHERE Modified Entosis Link (Entosis Link) | metaGroupID: None => 1 |
| 40349 - 25000mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 40350 - 25000mm Rolled Tungsten Compact Plates (Armor Reinforcer) | metaGroupID: None => 1 |
| 40351 - 25000mm Steel Plates II (Armor Reinforcer) | metaGroupID: None => 2 |
| 40355 - Capital Azeotropic Restrained Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 40356 - Capital F-S9 Regolith Compact Shield Extender (Shield Extender) | metaGroupID: None => 1 |
| 40357 - Capital Shield Extender II (Shield Extender) | metaGroupID: None => 2 |
| 40552 - Equite II (Light Fighter) | metaGroupID: None => 2 |
| 40553 - Gram II (Light Fighter) | metaGroupID: None => 2 |
| 40554 - Locust II (Light Fighter) | metaGroupID: None => 2 |
| 40555 - Satyr II (Light Fighter) | metaGroupID: None => 2 |
| 40556 - Templar II (Light Fighter) | metaGroupID: None => 2 |
| 40557 - Dragonfly II (Light Fighter) | metaGroupID: None => 2 |
| 40558 - Firbolg II (Light Fighter) | metaGroupID: None => 2 |
| 40559 - Einherji II (Light Fighter) | metaGroupID: None => 2 |
| 40560 - Ametat II (Heavy Fighter) | metaGroupID: None => 2 |
| 40561 - Malleus II (Heavy Fighter) | metaGroupID: None => 2 |
| 40562 - Antaeus II (Heavy Fighter) | metaGroupID: None => 2 |
| 40563 - Cyclops II (Heavy Fighter) | metaGroupID: None => 2 |
| 40564 - Gungnir II (Heavy Fighter) | metaGroupID: None => 2 |
| 40565 - Tyrfing II (Heavy Fighter) | metaGroupID: None => 2 |
| 40566 - Termite II (Heavy Fighter) | metaGroupID: None => 2 |
| 40567 - Mantis II (Heavy Fighter) | metaGroupID: None => 2 |
| 40568 - Cenobite II (Support Fighter) | metaGroupID: None => 2 |
| 40569 - Scarab II (Support Fighter) | metaGroupID: None => 2 |
| 40570 - Siren II (Support Fighter) | metaGroupID: None => 2 |
| 40571 - Dromi II (Support Fighter) | metaGroupID: None => 2 |
| 40573 - Support Fighters (Drones) | Level: 1.0 => 0.0 |
| 40660 - Capital Gremlin Compact Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 40661 - Capital Infectious Scoped Energy Neutralizer (Energy Neutralizer) | metaGroupID: None => 1 |
| 40662 - Capital Energy Neutralizer II (Energy Neutralizer) | metaGroupID: None => 2 |
| 40666 - Capital Ghoul Compact Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 40667 - Capital Knave Scoped Energy Nosferatu (Energy Nosferatu) | metaGroupID: None => 1 |
| 40668 - Capital Energy Nosferatu II (Energy Nosferatu) | metaGroupID: None => 2 |
| 40715 - Capital Implacable Compact Emergency Hull Energizer (Damage Control) | metaGroupID: None => 1 |
| 40716 - Capital Indefatigable Enduring Emergency Hull Energizer (Damage Control) | metaGroupID: None => 1 |
| 40717 - Capital Emergency Hull Energizer II (Damage Control) | metaGroupID: None => 2 |
| 40720 - Capital Implacable Compact Emergency Hull Energizer Blueprint (Damage Control Blueprint) | metaGroupID: None => 1 |
| 40721 - Capital Indefatigable Enduring Emergency Hull Energizer Blueprint (Damage Control Blueprint) | metaGroupID: None => 1 |
| 40722 - Capital Emergency Hull Energizer II Blueprint (Damage Control Blueprint) | metaGroupID: None => 2 |
| 40731 - Heavy Fleeting Compact Warp Disruptor (Warp Scrambler) | metaGroupID: None => 1 |
| 40732 - Heavy J5 Enduring Warp Disruptor (Warp Scrambler) | metaGroupID: None => 1 |
| 40733 - Heavy Faint Scoped Warp Disruptor (Warp Scrambler) | metaGroupID: None => 1 |
| 40734 - Heavy Warp Disruptor II (Warp Scrambler) | metaGroupID: None => 2 |
| 40752 - Heavy Initiated Compact Warp Scrambler (Warp Scrambler) | metaGroupID: None => 1 |
| 40754 - Heavy J5b Enduring Warp Scrambler (Warp Scrambler) | metaGroupID: None => 1 |
| 40756 - Heavy Faint Epsilon Scoped Warp Scrambler (Warp Scrambler) | metaGroupID: None => 1 |
| 40758 - Heavy Warp Scrambler II (Warp Scrambler) | metaGroupID: None => 2 |
| 41031 - AML Compact Omnidirectional Tracking Link (Drone Tracking Modules) | metaGroupID: None => 1 |
| 41032 - Denny Enduring Omnidirectional Tracking Link (Drone Tracking Modules) | metaGroupID: None => 1 |
| 41033 - N-JM Compact Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) | metaGroupID: None => 1 |
| 41034 - AE-K Compact Drone Damage Amplifier (Drone Damage Modules) | metaGroupID: None => 1 |
| 41054 - Heavy Gunnar Compact Stasis Grappler (Stasis Grappler) | metaGroupID: None => 1 |
| 41055 - Heavy Karelin Scoped Stasis Grappler (Stasis Grappler) | metaGroupID: None => 1 |
| 41056 - Heavy Jigoro Enduring Stasis Grappler (Stasis Grappler) | metaGroupID: None => 1 |
| 41057 - Heavy Stasis Grappler II (Stasis Grappler) | metaGroupID: None => 2 |
| 41063 - Modal Enduring Quad Mega Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41064 - Anode Scoped Quad Mega Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41065 - Afocal Precise Quad Mega Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41076 - Modal Enduring Triple Neutron Blaster Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 41077 - Anode Scoped Triple Neutron Blaster Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 41078 - Limited Precise Triple Neutron Blaster Cannon (Hybrid Weapon) | metaGroupID: None => 1 |
| 41080 - Ample Gallium Quad 800mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 41081 - Scout Scoped Quad 800mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 41082 - Prototype Precise Quad 800mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 41099 - Modulated Compact Dual Giga Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41100 - Modal Enduring Dual Giga Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41101 - Anode Scoped Dual Giga Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41102 - Afocal Precise Dual Giga Pulse Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41114 - Modulated Compact Dual Giga Beam Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41115 - Modal Enduring Dual Giga Beam Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41116 - Anode Scoped Dual Giga Beam Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41117 - Afocal Precise Dual Giga Beam Laser (Energy Weapon) | metaGroupID: None => 1 |
| 41126 - Regulated Compact Ion Siege Blaster (Hybrid Weapon) | metaGroupID: None => 1 |
| 41127 - Modal Enduring Ion Siege Blaster (Hybrid Weapon) | metaGroupID: None => 1 |
| 41128 - Anode Scoped Ion Siege Blaster (Hybrid Weapon) | metaGroupID: None => 1 |
| 41129 - Limited Precise Ion Siege Blaster (Hybrid Weapon) | metaGroupID: None => 1 |
| 41138 - Carbide Compact Dual 1000mm Railgun (Hybrid Weapon) | metaGroupID: None => 1 |
| 41139 - Compressed Enduring Dual 1000mm Railgun (Hybrid Weapon) | metaGroupID: None => 1 |
| 41140 - Scout Scoped Dual 1000mm Railgun (Hybrid Weapon) | metaGroupID: None => 1 |
| 41141 - Prototype Precise Dual 1000mm Railgun (Hybrid Weapon) | metaGroupID: None => 1 |
| 41150 - Carbine Compact Hexa 2500mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 41151 - Gallium Ample Hexa 2500mm Repeating Cannon (Projectile Weapon) | Capacity: 10.0 => 11.5 metaGroupID: None => 1 |
| 41152 - Scout Scoped Hexa 2500mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 41153 - Prototype Precise Hexa 2500mm Repeating Cannon (Projectile Weapon) | metaGroupID: None => 1 |
| 41156 - Carbide Compact Quad 3500mm Siege Artillery (Projectile Weapon) | metaGroupID: None => 1 |
| 41157 - Gallium Ample Quad 3500mm Siege Artillery (Projectile Weapon) | metaGroupID: None => 1 |
| 41158 - Scout Scoped Quad 3500mm Siege Artillery (Projectile Weapon) | metaGroupID: None => 1 |
| 41159 - Prototype Precise Quad 3500mm Siege Artillery (Projectile Weapon) | metaGroupID: None => 1 |
| 41175 - Arbalest Compact XL Cruise Missile Launcher (Missile Launcher XL Cruise) | metaGroupID: None => 1 |
| 41176 - TE-2100 Ample XL Cruise Missile Launcher (Missile Launcher XL Cruise) | metaGroupID: None => 1 |
| 41180 - Arbalest Compact XL Torpedo Launcher (Missile Launcher XL Torpedo) | metaGroupID: None => 1 |
| 41181 - TE-2100 Ample XL Torpedo Launcher (Missile Launcher XL Torpedo) | metaGroupID: None => 1 |
| 41223 - Arbalest Compact Rapid Torpedo Launcher (Missile Launcher Rapid Torpedo) | metaGroupID: None => 1 |
| 41224 - TE-2100 Ample Rapid Torpedo Launcher (Missile Launcher Rapid Torpedo) | metaGroupID: None => 1 |
| 41237 - 10000MN Y-S8 Compact Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 41238 - 10000MN Monopropellant Enduring Afterburner (Propulsion Module) | metaGroupID: None => 1 |
| 41239 - 10000MN Afterburner II (Propulsion Module) | metaGroupID: None => 2 |
| 41250 - 50000MN Y-T8 Compact Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 41251 - 50000MN Quad LiF Restrained Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 41252 - 50000MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) | metaGroupID: None => 1 |
| 41253 - 50000MN Microwarpdrive II (Propulsion Module) | metaGroupID: None => 2 |
| 41270 - Scourge Javelin XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41271 - Scourge Rage XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41272 - Nova Javelin XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41273 - Nova Rage XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41274 - Mjolnir Javelin XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41275 - Mjolnir Rage XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41276 - Inferno Javelin XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41277 - Inferno Rage XL Torpedo (Advanced XL Torpedo) | metaGroupID: None => 2 |
| 41286 - Inferno Precision XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41287 - Inferno Fury XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41290 - Scourge Precision XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41291 - Scourge Fury XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41294 - Nova Fury XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41295 - Nova Precision XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41298 - Mjolnir Precision XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41299 - Mjolnir Fury XL Cruise Missile (Advanced XL Cruise Missile) | metaGroupID: None => 2 |
| 41314 - Hail XL (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 41316 - Barrage XL (Advanced Autocannon Ammo) | metaGroupID: None => 2 |
| 41318 - Tremor XL (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 41320 - Quake XL (Advanced Artillery Ammo) | metaGroupID: None => 2 |
| 41322 - Void XL (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 41324 - Null XL (Advanced Blaster Charge) | metaGroupID: None => 2 |
| 41326 - Javelin XL (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 41328 - Spike XL (Advanced Railgun Charge) | metaGroupID: None => 2 |
| 41330 - Scorch XL (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 41332 - Conflagration XL (Advanced Pulse Laser Crystal) | metaGroupID: None => 2 |
| 41334 - Gleam XL (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 41336 - Aurora XL (Advanced Beam Laser Crystal) | metaGroupID: None => 2 |
| 41414 - Hermes Compact Fighter Support Unit (Fighter Support Unit) | metaGroupID: None => 1 |
| 41415 - Fighter Support Unit II (Fighter Support Unit) | metaGroupID: None => 2 |
| 41423 - OLD M-Set LNS Materials Reclamation II (OLD Structure Resource Rig M - LNS Ore Reprocessing) | metaGroupID: None => 2 |
| 41425 - OLD M-Set I1 Materials Reclamation II (OLD Structure Resource Rig M - Ice 1 Reprocessing) | metaGroupID: None => 2 |
| 41427 - OLD M-Set I2 Materials Reclamation II (OLD Structure Resource Rig M - Ice 2 Reprocessing) | metaGroupID: None => 2 |
| 41429 - OLD L-Set Ice Grading Processor II (OLD Structure Resource Rig L - Ice Reprocessing) | metaGroupID: None => 2 |
| 41463 - Capital I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 41464 - Capital Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 41465 - Capital Solace Scoped Remote Armor Repairer (Remote Armor Repairer) | metaGroupID: None => 1 |
| 41466 - Capital Remote Armor Repairer II (Remote Armor Repairer) | metaGroupID: None => 2 |
| 41469 - Capital Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 41470 - Capital Murky Compact Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 41471 - Capital S95a Scoped Remote Shield Booster (Remote Shield Booster) | metaGroupID: None => 1 |
| 41475 - Capital Remote Hull Repairer II (Remote Hull Repairer) | metaGroupID: None => 2 |
| 41485 - Capital Compact Pb-Acid Cap Battery (Capacitor Battery) | metaGroupID: None => 1 |
| 41486 - Capital Cap Battery II (Capacitor Battery) | metaGroupID: None => 2 |
| 41492 - Capital F-RX Compact Capacitor Booster (Capacitor Booster) | metaGroupID: None => 1 |
| 41493 - Capital Capacitor Booster II (Capacitor Booster) | metaGroupID: None => 2 |
| 41498 - Capital I-a Enduring Armor Repairer (Armor Repair Unit) | metaGroupID: None => 1 |
| 41499 - Capital ACM Compact Armor Repairer (Armor Repair Unit) | metaGroupID: None => 1 |
| 41500 - Capital Armor Repairer II (Armor Repair Unit) | metaGroupID: None => 2 |
| 41505 - Capital C-5L Compact Shield Booster (Shield Booster) | metaGroupID: None => 1 |
| 41506 - Capital Clarity Ward Enduring Shield Booster (Shield Booster) | metaGroupID: None => 1 |
| 41507 - Capital Shield Booster II (Shield Booster) | metaGroupID: None => 2 |
| 41512 - Capital I-b Enduring Hull Repairer (Hull Repair Unit) | metaGroupID: None => 1 |
| 41513 - Capital IEF Compact Hull Repairer (Hull Repair Unit) | metaGroupID: None => 1 |
| 41514 - Capital Hull Repairer II (Hull Repair Unit) | metaGroupID: None => 2 |
| 41525 - Capital Flex Armor Hardener II (Flex Armor Hardener) | metaGroupID: None => 2 |
| 41528 - Capital Flex Shield Hardener II (Flex Shield Hardener) | metaGroupID: None => 2 |
| 41565 - Capital Radiative Scoped Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 41566 - Capital Inductive Compact Remote Capacitor Transmitter (Remote Capacitor Transmitter) | metaGroupID: None => 1 |
| 42685 - Sunesis (Destroyer) | certificateTemplate: None => 233 |
| 42692 - Circadian Seeker (Tutorial Seekers) | Missile Damage Bonus: 0.1 => 0.07 |
| 42693 - Circadian Seeker (Tutorial Seekers) | Maximum Velocity: 320.0 => 450.0 Orbit Velocity: 150.0 => 200.0 |
| 42890 - Industrial Core II (Siege Module) | metaGroupID: None => 2 |
| 43551 - Mining Foreman Burst II (Command Burst) | metaGroupID: None => 2 |
| 43552 - Armor Command Burst II (Command Burst) | metaGroupID: None => 2 |
| 43554 - Information Command Burst II (Command Burst) | metaGroupID: None => 2 |
| 43555 - Shield Command Burst II (Command Burst) | metaGroupID: None => 2 |
| 43556 - Skirmish Command Burst II (Command Burst) | metaGroupID: None => 2 |
| 43700 - Ice Harvesting Drone II (Mining Drone) | metaGroupID: None => 2 |
| 43705 - Standup XL-Set Structure and Component Manufacturing Efficiency II (Structure Engineering Rig XL - Structure and Component Efficiency) | metaGroupID: None => 2 |
| 43708 - Standup L-Set Advanced Small Ship Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Small Ship Efficiency) | metaGroupID: None => 2 |
| 43711 - Standup L-Set Advanced Medium Ship Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Medium Ship Efficiency) | metaGroupID: None => 2 |
| 43713 - Standup L-Set Drone and Fighter Manufacturing Efficiency II (Structure Engineering Rig L - Drone and Fighter Efficiency) | metaGroupID: None => 2 |
| 43715 - Standup L-Set Basic Small Ship Manufacturing Efficiency II (Structure Engineering Rig L - Basic Small Ship Efficiency) | metaGroupID: None => 2 |
| 43717 - Standup L-Set Basic Medium Ship Manufacturing Efficiency II (Structure Engineering Rig L - Basic Medium Ship Efficiency) | metaGroupID: None => 2 |
| 43719 - Standup L-Set Basic Capital Component Manufacturing Efficiency II (Structure Engineering Rig L - Basic Capital Component Efficiency) | metaGroupID: None => 2 |
| 43721 - Standup L-Set Structure Manufacturing Efficiency II (Structure Engineering Rig L - Structure Efficiency) | metaGroupID: None => 2 |
| 43723 - Standup L-Set Invention Optimization II (Structure Engineering Rig L - Invention Optimization) | metaGroupID: None => 2 |
| 43725 - Standup L-Set ME Research Optimization II (Structure Engineering Rig L - ME Research Optimization) | metaGroupID: None => 2 |
| 43727 - Standup L-Set TE Research Optimization II (Structure Engineering Rig L - TE Research Optimization) | metaGroupID: None => 2 |
| 43730 - Standup L-Set Blueprint Copy Optimization II (Structure Engineering Rig L - Blueprint Copy Optimization) | metaGroupID: None => 2 |
| 43734 - Standup M-Set Basic Large Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Large Ship TE) | metaGroupID: None => 2 |
| 43854 - Standup M-Set Advanced Small Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Small Ship ME) | metaGroupID: None => 2 |
| 43857 - Standup M-Set Advanced Small Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Small Ship TE) | metaGroupID: None => 2 |
| 43859 - Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Medium Ship ME) | metaGroupID: None => 2 |
| 43861 - Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Medium Ship TE) | metaGroupID: None => 2 |
| 43863 - Standup M-Set Advanced Large Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Large Ship ME) | metaGroupID: None => 2 |
| 43864 - Standup M-Set Advanced Large Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Large Ship TE) | metaGroupID: None => 2 |
| 43866 - Standup M-Set Advanced Component Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Component ME) | metaGroupID: None => 2 |
| 43868 - Standup M-Set Advanced Component Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Component TE) | metaGroupID: None => 2 |
| 43871 - Standup M-Set Basic Capital Component Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Capital Component ME) | metaGroupID: None => 2 |
| 43873 - Standup M-Set Basic Capital Component Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Capital Component TE) | metaGroupID: None => 2 |
| 43874 - Standup M-Set Structure Manufacturing Material Efficiency II (Structure Engineering Rig M - Structure ME) | metaGroupID: None => 2 |
| 43877 - Standup M-Set Structure Manufacturing Time Efficiency II (Structure Engineering Rig M - Structure TE) | metaGroupID: None => 2 |
| 43878 - Standup M-Set Invention Cost Optimization II (Structure Engineering Rig M - Invention Cost Optimization) | metaGroupID: None => 2 |
| 43881 - Standup M-Set Invention Accelerator II (Structure Engineering Rig M - Invention Accelerator) | metaGroupID: None => 2 |
| 43882 - Standup M-Set ME Research Accelerator II (Structure Engineering Rig M - ME Research Accelerator) | metaGroupID: None => 2 |
| 43884 - Standup M-Set ME Research Cost Optimization II (Structure Engineering Rig M - ME Research Cost Optimization) | metaGroupID: None => 2 |
| 43886 - Standup M-Set TE Research Cost Optimization II (Structure Engineering Rig M - TE Research Cost Optimization) | metaGroupID: None => 2 |
| 43888 - Standup M-Set TE Research Accelerator II (Structure Engineering Rig M - TE Research Accelerator) | metaGroupID: None => 2 |
| 43890 - Standup M-Set Blueprint Copy Cost Optimization II (Structure Engineering Rig M - Blueprint Copy Cost Optimization) | metaGroupID: None => 2 |
| 43892 - Standup M-Set Blueprint Copy Accelerator II (Structure Engineering Rig M - Blueprint Copy Accelerator) | metaGroupID: None => 2 |
| 43921 - Standup M-Set Equipment Manufacturing Material Efficiency II (Structure Engineering Rig M - Equipment ME) | metaGroupID: None => 2 |
| 45528 - Marshal Blueprint (Battleship Blueprint) | Tech Level: None => 2 |
| 45586 - Legion Defensive - Covert Reconfiguration (Defensive Systems) | metaGroupID: None => 14 |
| 45587 - Legion Defensive - Augmented Plating (Defensive Systems) | metaGroupID: None => 14 |
| 45588 - Legion Defensive - Nanobot Injector (Defensive Systems) | metaGroupID: None => 14 |
| 45589 - Tengu Defensive - Covert Reconfiguration (Defensive Systems) | metaGroupID: None => 14 |
| 45590 - Tengu Defensive - Supplemental Screening (Defensive Systems) | metaGroupID: None => 14 |
| 45591 - Tengu Defensive - Amplification Node (Defensive Systems) | metaGroupID: None => 14 |
| 45592 - Proteus Defensive - Covert Reconfiguration (Defensive Systems) | metaGroupID: None => 14 |
| 45593 - Proteus Defensive - Augmented Plating (Defensive Systems) | metaGroupID: None => 14 |
| 45594 - Proteus Defensive - Nanobot Injector (Defensive Systems) | metaGroupID: None => 14 |
| 45595 - Loki Defensive - Covert Reconfiguration (Defensive Systems) | metaGroupID: None => 14 |
| 45596 - Loki Defensive - Augmented Durability (Defensive Systems) | metaGroupID: None => 14 |
| 45597 - Loki Defensive - Adaptive Defense Node (Defensive Systems) | metaGroupID: None => 14 |
| 45598 - Legion Offensive - Liquid Crystal Magnifiers (Offensive Systems) | metaGroupID: None => 14 |
| 45600 - Legion Offensive - Support Processor (Offensive Systems) | metaGroupID: None => 14 |
| 45602 - Tengu Offensive - Magnetic Infusion Basin (Offensive Systems) | metaGroupID: None => 14 |
| 45603 - Tengu Offensive - Support Processor (Offensive Systems) | metaGroupID: None => 14 |
| 45604 - Proteus Offensive - Hybrid Encoding Platform (Offensive Systems) | metaGroupID: None => 14 |
| 45606 - Proteus Offensive - Support Processor (Offensive Systems) | metaGroupID: None => 14 |
| 45607 - Loki Offensive - Projectile Scoping Array (Offensive Systems) | metaGroupID: None => 14 |
| 45609 - Loki Offensive - Support Processor (Offensive Systems) | metaGroupID: None => 14 |
| 45610 - Legion Propulsion - Interdiction Nullifier (Propulsion Systems) | metaGroupID: None => 14 |
| 45612 - Legion Propulsion - Wake Limiter (Propulsion Systems) | metaGroupID: None => 14 |
| 45613 - Tengu Propulsion - Interdiction Nullifier (Propulsion Systems) | metaGroupID: None => 14 |
| 45615 - Tengu Propulsion - Fuel Catalyst (Propulsion Systems) | metaGroupID: None => 14 |
| 45616 - Proteus Propulsion - Interdiction Nullifier (Propulsion Systems) | metaGroupID: None => 14 |
| 45618 - Proteus Propulsion - Localized Injectors (Propulsion Systems) | metaGroupID: None => 14 |
| 45619 - Loki Propulsion - Interdiction Nullifier (Propulsion Systems) | metaGroupID: None => 14 |
| 45621 - Loki Propulsion - Wake Limiter (Propulsion Systems) | metaGroupID: None => 14 |
| 45622 - Legion Core - Dissolution Sequencer (Core Systems) | metaGroupID: None => 14 |
| 45624 - Legion Core - Energy Parasitic Complex (Core Systems) | metaGroupID: None => 14 |
| 45625 - Tengu Core - Electronic Efficiency Gate (Core Systems) | metaGroupID: None => 14 |
| 45627 - Tengu Core - Obfuscation Manifold (Core Systems) | metaGroupID: None => 14 |
| 45628 - Proteus Core - Electronic Efficiency Gate (Core Systems) | metaGroupID: None => 14 |
| 45630 - Proteus Core - Friction Extension Processor (Core Systems) | metaGroupID: None => 14 |
| 45631 - Loki Core - Dissolution Sequencer (Core Systems) | metaGroupID: None => 14 |
| 45633 - Loki Core - Immobility Drivers (Core Systems) | metaGroupID: None => 14 |
| 46261 - Circadian Seeker (Tutorial Seekers) | Maximum Velocity: 320.0 => 250.0 Orbit Velocity: 150.0 => 100.0 |
| 46324 - Standup M-Set Moon Drilling Efficiency II (Structure Drilling Rig M - Efficiency) | metaGroupID: None => 2 |
| 46326 - Standup M-Set Moon Drilling Stability II (Structure Drilling Rig M - Stability) | metaGroupID: None => 2 |
| 46328 - Standup L-Set Moon Drilling Proficiency II (Structure Drilling Rig L - Proficiency) | metaGroupID: None => 2 |
| 46356 - Ubiquitous Moon Ore Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 46366 - Common Moon Ore Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 46368 - Uncommon Moon Ore Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 46370 - Rare Moon Ore Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 46372 - Exceptional Moon Ore Mining Crystal II (Mining Crystal) | metaGroupID: None => 2 |
| 46485 - Standup M-Set Composite Reactor Time Efficiency II (Structure Composite Reactor Rig M - TE) | metaGroupID: None => 2 |
| 46487 - Standup M-Set Composite Reactor Material Efficiency II (Structure Composite Reactor Rig M - ME) | metaGroupID: None => 2 |
| 46489 - Standup M-Set Hybrid Reactor Time Efficiency II (Structure Hybrid Reactor Rig M - TE) | metaGroupID: None => 2 |
| 46491 - Standup M-Set Hybrid Reactor Material Efficiency II (Structure Hybrid Reactor Rig M - ME) | metaGroupID: None => 2 |
| 46493 - Standup M-Set Biochemical Reactor Time Efficiency II (Structure Biochemical Reactor Rig M - TE) | metaGroupID: None => 2 |
| 46495 - Standup M-Set Biochemical Reactor Material Efficiency II (Structure Biochemical Reactor Rig M - ME) | metaGroupID: None => 2 |
| 46497 - Standup L-Set Reactor Efficiency II (Structure Reactor Rig L - Efficiency) | metaGroupID: None => 2 |
| 46634 - Standup M-Set Asteroid Ore Grading Processor II (Structure Resource Rig M - Asteroid Ore Reprocessing) | metaGroupID: None => 2 |
| 46636 - Standup M-Set Ice Grading Processor II (Structure Resource Rig M - Ice Reprocessing) | metaGroupID: None => 2 |
| 46638 - Standup M-Set Moon Ore Grading Processor II (Structure Resource Rig M - Moon Ore Reprocessing) | metaGroupID: None => 2 |
| 46640 - Standup L-Set Reprocessing Monitor II (Structure Resource Rig L - Reprocessing) | metaGroupID: None => 2 |
| 46642 - Standup XL-Set Reprocessing Monitor II (Structure Resource Rig XL - Reprocessing) | metaGroupID: None => 2 |
| 47134 - Standup Cenobite II (Support Fighter) | metaGroupID: None => 2 |
| 47135 - Standup Scarab II (Support Fighter) | metaGroupID: None => 2 |
| 47136 - Standup Siren II (Support Fighter) | metaGroupID: None => 2 |
| 47137 - Standup Dromi II (Support Fighter) | metaGroupID: None => 2 |
| 47141 - Standup Templar II (Light Fighter) | metaGroupID: None => 2 |
| 47142 - Standup Dragonfly II (Light Fighter) | metaGroupID: None => 2 |
| 47143 - Standup Firbolg II (Light Fighter) | metaGroupID: None => 2 |
| 47144 - Standup Einherji II (Light Fighter) | metaGroupID: None => 2 |
| 47148 - Standup Equite II (Light Fighter) | metaGroupID: None => 2 |
| 47149 - Standup Locust II (Light Fighter) | metaGroupID: None => 2 |
| 47150 - Standup Satyr II (Light Fighter) | metaGroupID: None => 2 |
| 47151 - Standup Gram II (Light Fighter) | metaGroupID: None => 2 |
| 47188 - Men's Caldari 'Patriot' T-Shirt (Tops) | marketGroupID: 1406 => 1398 |
| 47189 - Women's Caldari 'Patriot' T-Shirt (Tops) | marketGroupID: 1398 => 1406 |
| 47194 - ♦ test_drone_damage (♦ Frigate) | Click to toggle showing the 12 attributes.Structure Hitpoints: 156.0 => 300.0Optimal Range: 2000.0 => 2625.0 Damage Modifier: 1.56 => 3.96 Explosive damage: 20.0 => 0.0 Thermal damage: 0.0 => 20.0 Turret Tracking: 4.0 => 2.175 Maximum Locked Targets: 4.0 => 8.0 gfxTurretID: 485.0 => None Shield Capacity: 120.0 => 75.0 Armor Hitpoints: 108.0 => 135.0 Shield recharge time: 125000.0 => 400000.0 entityBracketColour: 2.0 => None |
| 47195 - ♦ test_drone_logi (♦ Frigate) | Click to toggle showing the 20 attributes.Structure Hitpoints: 60.0 => 150.0Shield Bonus: 20.0 => None Armor Hitpoints Repaired: None => 17.5 Maximum Locked Targets: 4.0 => 8.0 RADAR Sensor Strength: 0.0 => 7.5 Ladar Sensor Strength: 12.0 => 7.5 Magnetometric Sensor Strength: 0.0 => 7.5 Gravimetric Sensor Strength: 0.0 => 7.5 Shield Capacity: 120.0 => 75.0 Armor Hitpoints: 60.0 => 112.5 Signature Radius: 24.0 => 25.0 Capacitor Warfare Resistance: 0.75 => None behaviorRemoteArmorRepairDuration: None => 5000.0 behaviorRemoteArmorRepairRange: None => 6250.0 behaviorRemoteArmorRepairFalloff: None => 0.0 behaviorRemoteArmorRepairDischarge: None => 0.0 behaviorRemoteShieldBoostDuration: 5000.0 => None behaviorRemoteShieldBoostRange: 5000.0 => None behaviorRemoteShieldBoostFalloff: 10000.0 => None behaviorRemoteShieldBoostDischarge: 0.0 => None |
| 47198 - ♦ test_boss (♦ Battleship) | Click to toggle showing the 54 attributes.Mass: 11400000.0 => 21000000.0Structure Hitpoints: 1300.0 => 10625.0 Maximum Velocity: 964.0 => 120.2803932 Rate of fire: 2551.5 => 4349.7 Optimal Range: 1350.0 => 7500.0 Capacitor Recharge time: 133801.0 => 825000.0 Damage Modifier: 3.98475 => 36.98346094 Inertia Modifier: 0.28434 => 0.084645 Maximum Targeting Range: 59375.0 => 87500.0 Neutralization Amount: 330.0 => None Structure Kinetic Damage Resistance: 0.4355 => 0.402 Structure Thermal Damage Resistance: 0.4355 => 0.402 Structure Explosive Damage Resistance: 0.4355 => 0.402 Structure EM Damage Resistance: 0.4355 => 0.402 EM damage: None => 0.0 Explosive damage: 80.0 => 0.0 Kinetic damage: 16.0 => 20.0 Thermal damage: None => 12.0 Accuracy falloff : 17737.0 => 10000.0 Turret Tracking: 48.576 => 6.9 Volume: 80000.0 => 1010000.0 radius: 110.0 => 350.0 Maximum Locked Targets: 5.0 => 7.0 Ladar Sensor Strength: 15.6 => 0.0 Magnetometric Sensor Strength: 0.0 => 26.4 gfxTurretID: 9127.0 => 3154.0 gfxBoosterID: 394.0 => 395.0 Shield Capacity: 5462.5 => 9000.0 Armor Hitpoints: 1625.0 => 33459.25 Armor EM Damage Resistance: 0.35 => 0.249492002 Armor Explosive Damage Resistance: 0.7875 => 0.272726349 Armor Kinetic Damage Resistance: 0.65625 => 0.324339602 Armor Thermal Damage Resistance: 0.56875 => 0.324339602 Shield EM Damage Resistance: 0.675 => 0.875 Shield Explosive Damage Resistance: 0.3375 => 0.4375 Shield Kinetic Damage Resistance: 0.405 => 0.525 Shield Thermal Damage Resistance: 0.54 => 0.7 Shield recharge time: 937500.0 => 1875000.0 Bounty: None => 0.0 Capacitor Capacity: 1500.0 => 7500.0 Signature Radius: 131.0 => 465.0 entityFactionLoss: 0.007 => 0.0 Scan Resolution: 400.0 => 112.5 behaviorWarpDisruptDuration: 5000.0 => None behaviorWarpDisruptRange: 20000.0 => None behaviorWarpDisruptDischarge: 18.75 => None behaviorWarpDisruptStrength: 1.0 => None behaviorEnergyNeutralizerDuration: 12000.0 => None behaviorEnergyNeutralizerRange: 9000.0 => None behaviorEnergyNeutralizerFalloff: 4500.0 => None behaviorEnergyNeutralizerDischarge: 225.0 => None graphicID: 47 => 1718 groupID: 1813 => 1814 soundID: None => 11 |
| 47269 - Damavik (Frigate) | Click to toggle showing the 91 attributes.Item Damage: None => 0.0Mass: 1190000.0 => 950000.0 Structure Hitpoints: None => 500.0 Powergrid Output: None => 50.0 Low Slots: None => 4.0 Medium Slots: None => 2.0 High Slots: None => 3.0 Power Load: None => 0.0 powerToSpeed: None => 1.0 warpFactor: None => 0.0 Maximum Velocity: None => 350.0 Capacity: 135.0 => 213.0 CPU Output: None => 145.0 CPU Load: None => 0.0 Capacitor Recharge time: None => 212500.0 Inertia Modifier: None => 3.0 Maximum Targeting Range: None => 42000.0 Targeting Speed: None => 2000.0 Launcher Hardpoints: None => 0.0 Turret Hardpoints: None => 1.0 Structure Kinetic Damage Resistance: None => 0.67 Structure Thermal Damage Resistance: None => 0.67 Structure Explosive Damage Resistance: None => 0.67 Structure EM Damage Resistance: None => 0.67 mainColor: None => 16777215.0 maxPassengers: None => 12.0 uniformity: None => 1.0 warpCapacitorNeed: None => 2.24e-06 radius: 34.0 => 42.0 Primary Skill required: None => 47867.0 Maximum Locked Targets: None => 5.0 raceID: 4 => 135 RADAR Sensor Strength: None => 13.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: None => 0.0 propulsionGraphicID: None => 394.0 gfxBoosterID: None => 394.0 Shield Capacity: None => 200.0 Armor Hitpoints: None => 720.0 Armor EM Damage Resistance: None => 0.5 Armor Explosive Damage Resistance: None => 0.8 Armor Kinetic Damage Resistance: None => 0.75 Armor Thermal Damage Resistance: None => 0.65 Shield EM Damage Resistance: None => 1.0 Shield Explosive Damage Resistance: None => 0.5 Shield Kinetic Damage Resistance: None => 0.6 Shield Thermal Damage Resistance: None => 0.8 requiredSkill1Level: None => 1.0 Drone Capacity: None => 25.0 Tech Level: None => 1.0 Shield recharge time: None => 625000.0 Capacitor Capacity: None => 400.0 Shield Uniformity: None => 0.75 shipScanResistance: None => 0.0 armorUniformity: None => 0.75 structureUniformity: None => 1.0 Signature Radius: None => 32.0 Scan Resolution: None => 640.0 Warp Speed Multiplier: None => 5.0 Meta Level: None => 0.0 maxDirectionalVelocity: None => 3000.0 minTargetVelDmgMultiplier: None => 0.05 Calibration: None => 400.0 Rig Slots: None => 3.0 Upgrade Hardpoints: None => 3.0 heatCapacityHi: None => 100.0 heatDissipationRate: None => 0.01 heatDissipationRateHi: None => 0.01 heatDissipationRateLow: None => 0.01 heatCapacityMed: None => 100.0 heatCapacityLow: None => 100.0 heatGenerationMultiplier: None => 1.0 Heat Attenuation: None => 0.5 heatAttenuationMed: None => 0.5 heatAttenuationMed: None => 0.63 Drone Bandwidth: None => 15.0 Ship Warp Speed: None => 1.0 factionID: 500003 => 500026 Rig Size: None => 1.0 fwLpKill: None => 25.0 Color Scheme: None => 11313.0 published: False => True shipBonusRole1: None => 100.0 shipBonusRole2: None => -50.0 Special Ability Bonus: None => 5.0 Special Ability Bonus: None => 7.5 basePrice: 0.0 => 1500000.0 certificateTemplate: 16 => 234 descriptionID: None => 535279 marketGroupID: 72 => 2426 |
| 47270 - Vedmak (Cruiser) | Click to toggle showing the 90 attributes.Item Damage: None => 0.0Mass: 13150000.0 => 9530000.0 Structure Hitpoints: None => 2000.0 Powergrid Output: None => 1030.0 Low Slots: None => 6.0 Medium Slots: None => 4.0 High Slots: None => 4.0 Power Load: None => 0.0 powerToSpeed: None => 1.0 warpFactor: None => 0.0 Maximum Velocity: None => 240.0 Capacity: 480.0 => 533.0 CPU Output: None => 365.0 CPU Load: None => 0.0 Capacitor Recharge time: None => 526000.0 Inertia Modifier: None => 0.45 Maximum Targeting Range: None => 55000.0 Targeting Speed: None => 5000.0 Launcher Hardpoints: None => 0.0 Turret Hardpoints: None => 1.0 Structure Kinetic Damage Resistance: None => 0.67 Structure Thermal Damage Resistance: None => 0.67 Structure Explosive Damage Resistance: None => 0.67 Structure EM Damage Resistance: None => 0.67 mainColor: None => 16777215.0 maxPassengers: None => 500.0 uniformity: None => 1.0 warpCapacitorNeed: None => 8.13e-07 radius: 110.0 => 250.0 Primary Skill required: None => 47868.0 Maximum Locked Targets: None => 7.0 raceID: 4 => 135 RADAR Sensor Strength: None => 20.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: None => 0.0 propulsionGraphicID: None => 394.0 gfxBoosterID: None => 394.0 Shield Capacity: None => 800.0 Armor Hitpoints: None => 3300.0 Armor EM Damage Resistance: None => 0.5 Armor Explosive Damage Resistance: None => 0.8 Armor Kinetic Damage Resistance: None => 0.75 Armor Thermal Damage Resistance: None => 0.65 Shield EM Damage Resistance: None => 1.0 Shield Explosive Damage Resistance: None => 0.5 Shield Kinetic Damage Resistance: None => 0.6 Shield Thermal Damage Resistance: None => 0.8 requiredSkill1Level: None => 1.0 Drone Capacity: None => 75.0 Tech Level: None => 1.0 Shield recharge time: None => 1250000.0 Capacitor Capacity: None => 1500.0 Shield Uniformity: None => 0.75 armorUniformity: None => 0.75 structureUniformity: None => 1.0 Signature Radius: None => 110.0 Scan Resolution: None => 300.0 Warp Speed Multiplier: None => 3.0 Meta Level: None => 0.0 maxDirectionalVelocity: None => 2000.0 minTargetVelDmgMultiplier: None => 0.25 Calibration: None => 400.0 Rig Slots: None => 3.0 Upgrade Hardpoints: None => 3.0 heatCapacityHi: None => 100.0 heatDissipationRate: None => 0.01 heatDissipationRateHi: None => 0.01 heatDissipationRateLow: None => 0.01 heatCapacityMed: None => 100.0 heatCapacityLow: None => 100.0 heatGenerationMultiplier: None => 0.75 Heat Attenuation: None => 0.71 heatAttenuationMed: None => 0.63 heatAttenuationMed: None => 0.76 Drone Bandwidth: None => 50.0 Ship Warp Speed: None => 1.0 factionID: 500003 => 500026 Rig Size: None => 2.0 fwLpKill: None => 100.0 Color Scheme: None => 11313.0 published: False => True shipBonusRole1: None => 100.0 shipBonusRole2: None => -50.0 Special Ability Bonus: None => 5.0 Special Ability Bonus: None => 5.0 basePrice: 0.0 => 7500000.0 certificateTemplate: 19 => 235 descriptionID: None => 535280 marketGroupID: 74 => 2428 |
| 47271 - Leshak (Battleship) | Click to toggle showing the 91 attributes.Item Damage: None => 0.0Mass: 97100000.0 => 63000000.0 Structure Hitpoints: None => 8000.0 Powergrid Output: None => 17000.0 Low Slots: None => 8.0 Medium Slots: None => 4.0 High Slots: None => 5.0 Power Load: None => 0.0 powerToSpeed: None => 1.0 warpFactor: None => 0.0 Maximum Velocity: None => 113.0 Capacity: 675.0 => 933.0 CPU Output: None => 625.0 CPU Load: None => 0.0 Capacitor Recharge time: None => 1000000.0 Inertia Modifier: None => 0.163 Maximum Targeting Range: None => 87000.0 Targeting Speed: None => 7500.0 Launcher Hardpoints: None => 0.0 Turret Hardpoints: None => 1.0 Structure Kinetic Damage Resistance: None => 0.67 Structure Thermal Damage Resistance: None => 0.67 Structure Explosive Damage Resistance: None => 0.67 Structure EM Damage Resistance: None => 0.67 mainColor: None => 16777215.0 maxPassengers: None => 999.0 uniformity: None => 1.0 warpCapacitorNeed: None => 1.38e-07 radius: 400.0 => 550.0 Primary Skill required: None => 47869.0 Maximum Locked Targets: None => 7.0 raceID: 4 => 135 RADAR Sensor Strength: None => 28.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: None => 0.0 propulsionGraphicID: None => 394.0 gfxBoosterID: None => 394.0 Shield Capacity: None => 3500.0 Armor Hitpoints: None => 10500.0 Armor EM Damage Resistance: None => 0.5 Armor Explosive Damage Resistance: None => 0.8 Armor Kinetic Damage Resistance: None => 0.75 Armor Thermal Damage Resistance: None => 0.65 Shield EM Damage Resistance: None => 1.0 Shield Explosive Damage Resistance: None => 0.5 Shield Kinetic Damage Resistance: None => 0.6 Shield Thermal Damage Resistance: None => 0.8 requiredSkill1Level: None => 1.0 Drone Capacity: None => 250.0 Tech Level: None => 1.0 Shield recharge time: None => 2500000.0 Capacitor Capacity: None => 6600.0 Shield Uniformity: None => 0.75 armorUniformity: None => 0.75 structureUniformity: None => 1.0 Signature Radius: None => 370.0 Scan Resolution: None => 100.0 Warp Speed Multiplier: None => 2.0 Meta Level: None => 0.0 maxDirectionalVelocity: None => 1000.0 minTargetVelDmgMultiplier: None => 0.5 Calibration: None => 400.0 Rig Slots: None => 3.0 Upgrade Hardpoints: None => 3.0 heatCapacityHi: None => 100.0 heatDissipationRate: None => 0.01 heatDissipationRateHi: None => 0.01 heatDissipationRateLow: None => 0.01 heatCapacityMed: None => 100.0 heatCapacityLow: None => 100.0 heatGenerationMultiplier: None => 0.5 Heat Attenuation: None => 0.82 heatAttenuationMed: None => 0.71 heatAttenuationMed: None => 0.79 Drone Bandwidth: None => 100.0 Ship Warp Speed: None => 1.0 factionID: 500003 => 500026 Rig Size: None => 3.0 fwLpKill: None => 500.0 Color Scheme: None => 11313.0 published: False => True shipBonusRole1: None => 100.0 shipBonusRole2: None => -50.0 Special Ability Bonus: None => -5.0 Special Ability Bonus: None => 5.0 basePrice: 112500000.0 => 85000000.0 certificateTemplate: 22 => 236 descriptionID: None => 535281 marketGroupID: 79 => 2430 wreckTypeID: 26470 => 47977 |
| 47272 - Light Entropic Disintegrator I (Precursor Weapon) | Click to toggle showing the 38 attributes.Activation Cost: None => 4.5Structure Hitpoints: None => 40.0 Powergrid Usage: None => 30.0 Capacity: 1.0 => 50.0 slots occupied: None => 1.0 CPU usage: None => 45.0 Rate of fire: None => 3500.0 Optimal Range: None => 6000.0 Charges Per Cycle: None => 1.0 targetModule: None => 0.0 Damage Modifier: None => 1.0 Charge size: None => 1.0 Turret Tracking: None => 410.0 Primary Skill required: None => 3300.0 Secondary Skill required: None => 47870.0 raceID: None => 135 requiredSkill1Level: None => 1.0 requiredSkill2Level: None => 1.0 Tech Level: None => 1.0 Used with (Charge Group): None => 1987.0 Signature Resolution: None => 40000.0 Meta Level: None => 0.0 heatDissipationRateModifier: None => 0.01 Overload damage bonus: None => 15.0 Heat Damage: None => 5.0 Required Thermodynamics Level: None => 1.0 Can be fitted to: None => 47269.0 metaGroupID: None => 0.0 Color Scheme: None => 11313.0 Reload Time: None => 0.01 published: False => True Damage Multiplier Bonus Per Cycle: None => 0.05 Maximum Damage Multiplier Bonus: None => 1.5 descriptionID: None => 537223 graphicID: 11117 => 21997 groupID: 53 => 1986 iconID: 350 => 21923 marketGroupID: 570 => 2433 |
| 47273 - Heavy Entropic Disintegrator I (Precursor Weapon) | Click to toggle showing the 36 attributes.Activation Cost: None => 20.4Structure Hitpoints: None => 40.0 Powergrid Usage: None => 832.0 Capacity: 1.0 => 50.0 slots occupied: None => 1.0 CPU usage: None => 140.0 Rate of fire: None => 5500.0 Optimal Range: None => 15500.0 Charges Per Cycle: None => 1.0 targetModule: None => 0.0 Damage Modifier: None => 1.0 Charge size: None => 2.0 Turret Tracking: None => 42.0 Primary Skill required: None => 47871.0 Secondary Skill required: None => 3300.0 requiredSkill1Level: None => 1.0 requiredSkill2Level: None => 3.0 Tech Level: None => 1.0 Used with (Charge Group): None => 1987.0 Signature Resolution: None => 40000.0 Meta Level: None => 0.0 heatDissipationRateModifier: None => 0.01 Overload damage bonus: None => 15.0 Heat Damage: None => 5.0 Required Thermodynamics Level: None => 1.0 Can be fitted to: None => 47270.0 metaGroupID: None => 0.0 Color Scheme: None => 11313.0 Reload Time: None => 0.01 published: False => True Damage Multiplier Bonus Per Cycle: None => 0.05 Maximum Damage Multiplier Bonus: None => 1.5 descriptionID: None => 537229 groupID: 53 => 1986 iconID: 356 => 21922 marketGroupID: 572 => 2434 |
| 47274 - Supratidal Entropic Disintegrator I (Precursor Weapon) | Click to toggle showing the 37 attributes.Activation Cost: None => 57.6Structure Hitpoints: None => 40.0 Powergrid Usage: None => 16500.0 Capacity: 1.0 => 50.0 slots occupied: None => 1.0 CPU usage: None => 300.0 Rate of fire: None => 8000.0 Optimal Range: None => 26000.0 Charges Per Cycle: None => 1.0 targetModule: None => 0.0 Damage Modifier: None => 1.0 Charge size: None => 3.0 Turret Tracking: None => 5.45 Primary Skill required: None => 47872.0 Secondary Skill required: None => 3300.0 raceID: None => 135 requiredSkill1Level: None => 1.0 requiredSkill2Level: None => 5.0 Tech Level: None => 1.0 Used with (Charge Group): None => 1987.0 Signature Resolution: None => 40000.0 Meta Level: None => 0.0 heatDissipationRateModifier: None => 0.01 Overload damage bonus: None => 15.0 Heat Damage: None => 5.0 Required Thermodynamics Level: None => 1.0 Can be fitted to: None => 47271.0 metaGroupID: None => 0.0 Color Scheme: None => 11313.0 Reload Time: None => 0.01 published: False => True Damage Multiplier Bonus Per Cycle: None => 0.05 Maximum Damage Multiplier Bonus: None => 1.5 descriptionID: None => 537234 groupID: 53 => 1986 iconID: 360 => 21921 marketGroupID: 573 => 2435 |
| 47297 - Unstable 50MN Microwarpdrive Mutaplasmid (Mutaplasmids) | Tech Level: None => 1 Meta Level: None => 0 published: False => True descriptionID: None => 536961 iconID: 349 => 22008 marketGroupID: None => 2451 |
| 47298 - Standup Multirole Missile Launcher II (Structure Multirole Missile Launcher) | metaGroupID: None => 2 |
| 47299 - Decayed 500MN Microwarpdrive Mutaplasmid (Mutaplasmids) | Tech Level: None => 1 Meta Level: None => 0 published: False => True descriptionID: None => 536954 iconID: 349 => 21986 marketGroupID: None => 2452 |
| 47323 - Standup Anticapital Missile Launcher II (Structure XL Missile Launcher) | metaGroupID: None => 2 |
| 47325 - Standup Guided Bomb Launcher II (Structure Guided Bomb Launcher) | metaGroupID: None => 2 |
| 47327 - Standup Point Defense Battery II (Structure Area Denial Module) | metaGroupID: None => 2 |
| 47330 - Standup XL Energy Neutralizer II (Structure Energy Neutralizer) | metaGroupID: None => 2 |
| 47332 - Standup Heavy Energy Neutralizer II (Structure Energy Neutralizer) | metaGroupID: None => 2 |
| 47334 - Standup Focused Warp Disruptor II (Structure Warp Scrambler) | metaGroupID: None => 2 |
| 47338 - Standup Variable Spectrum ECM II (Structure ECM Battery) | metaGroupID: None => 2 |
| 47340 - Standup Missile Guidance Enhancer II (Structure Weapon Upgrade) | metaGroupID: None => 2 |
| 47342 - Standup Ballistic Control System II (Structure Weapon Upgrade) | metaGroupID: None => 2 |
| 47344 - Standup Co-Processor Array II (Structure Fitting Module) | metaGroupID: None => 2 |
| 47347 - Standup Reactor Control Unit II (Structure Fitting Module) | metaGroupID: None => 2 |
| 47348 - Standup Signal Amplifier II (Structure Signal Amplifier) | metaGroupID: None => 2 |
| 47351 - Standup Stasis Webifier II (Structure Stasis Webifier) | metaGroupID: None => 2 |
| 47353 - Standup Cap Battery II (Structure Capacitor Battery) | metaGroupID: None => 2 |
| 47362 - Standup Layered Armor Plating II (Structure Armor Reinforcer) | metaGroupID: None => 2 |
| 47364 - Standup Weapon Disruptor II (Structure Disruption Battery) | metaGroupID: None => 2 |
| 47366 - Standup Target Painter II (Structure Disruption Battery) | metaGroupID: None => 2 |
| 47368 - Standup Remote Sensor Dampener II (Structure Disruption Battery) | metaGroupID: None => 2 |
| 47374 - bacon_PLACEHOLDER (Beacon) | graphicID: 2742 => 3826 |
| 47378 - darkness_weather_1 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 97.0 warfareBuff1Value: None => -30.0 warfareBuff2ID: None => 98.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47379 - darkness_weather_2 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 97.0 warfareBuff1Value: None => -50.0 warfareBuff2ID: None => 98.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47380 - darkness_weather_3 (MassiveEnvironments) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 97.0 warfareBuff1Value: None => -70.0 warfareBuff2ID: None => 98.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => 22091 soundID: 20220 => None |
| 47381 - electric_storm_weather_1 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 90.0 warfareBuff1Value: None => 30.0 warfareBuff2ID: None => 92.0 warfareBuff2Value: None => -50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47382 - electric_storm_weather_2 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 90.0 warfareBuff1Value: None => 50.0 warfareBuff2ID: None => 92.0 warfareBuff2Value: None => -50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47383 - electric_storm_weather_3 (MassiveEnvironments) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 90.0 warfareBuff1Value: None => 70.0 warfareBuff2ID: None => 92.0 warfareBuff2Value: None => -50.0 graphicID: 21391 => 22092 soundID: 20220 => None |
| 47384 - caustic_toxin_weather_1 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 99.0 warfareBuff1Value: None => 30.0 warfareBuff2ID: None => 100.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47385 - caustic_toxin_weather_2 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 99.0 warfareBuff1Value: None => 50.0 warfareBuff2ID: None => 100.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47386 - caustic_toxin_weather_3 (MassiveEnvironments) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 99.0 warfareBuff1Value: None => 70.0 warfareBuff2ID: None => 100.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => 22090 soundID: 20220 => None |
| 47387 - xenon_gas_weather_1 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 93.0 warfareBuff1Value: None => 30.0 warfareBuff2ID: None => 94.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47388 - xenon_gas_weather_2 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 93.0 warfareBuff1Value: None => 50.0 warfareBuff2ID: None => 94.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47389 - xenon_gas_weather_3 (MassiveEnvironments) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 93.0 warfareBuff1Value: None => 70.0 warfareBuff2ID: None => 94.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => 22094 soundID: 20220 => None |
| 47390 - infernal_weather_1 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 95.0 warfareBuff1Value: None => 30.0 warfareBuff2ID: None => 96.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47391 - infernal_weather_2 (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 95.0 warfareBuff1Value: None => 50.0 warfareBuff2ID: None => 96.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => None |
| 47392 - infernal_weather_3 (MassiveEnvironments) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 95.0 warfareBuff1Value: None => 70.0 warfareBuff2ID: None => 96.0 warfareBuff2Value: None => 50.0 graphicID: 21391 => 22093 soundID: 20220 => None |
| 47393 - basic_weather (Non-Interactable Object) | Optimal Range: None => 2000000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 0.0 warfareBuff1Value: None => 0.0 graphicID: 21391 => None groupID: 1882 => 1975 soundID: 20220 => 20827 |
| 47401 - Seeker Bunker (Large Collidable Structure) | Mass: 100000.0 => 1000.0 Volume: 100000000.0 => 1000.0 radius: 7684.0 => 300.0 graphicID: 3567 => 2583 |
| 47402 - Small asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47403 - Small asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47404 - Small asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47405 - Small asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47406 - Medium asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47407 - Medium asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47408 - 50MN Abyssal Microwarpdrive (Propulsion Module) | Click to toggle showing the 11 attributes.Volume: 0.2 => 10.0Primary Skill required: None => 3454.0 requiredSkill1Level: None => 4.0 Tech Level: None => 1 Meta Level: None => 10 metaGroupID: None => 15 published: False => True descriptionID: None => 536361 groupID: 1969 => 46 iconID: None => 10149 isDynamicType: None => True |
| 47409 - Medium asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47410 - Medium asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47412 - Large asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47413 - Large asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47414 - Large asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47415 - Huge asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47416 - Huge asteroid environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47417 - Small pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47418 - Small pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47419 - Small pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47420 - Medium pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47421 - Medium pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47422 - Medium pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47423 - Large pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47424 - Large pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47425 - Large pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47426 - Huge pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47427 - Huge pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47428 - Huge pillar environment (Non-Interactable Object) | Untargetable: None => 1.0 groupID: 226 => 1975 |
| 47436 - Small Caustic Cloud (Uninteractable Localized Effect Beacon) | Optimal Range: None => 5000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 80.0 warfareBuff1Value: None => -80.0 warfareBuff2ID: None => 81.0 warfareBuff2Value: None => -80.0 graphicID: 22037 => 22082 |
| 47437 - Short-Range Deviant Automata Suppressor (Triglavian Support Pylons) | Click to toggle showing the 39 attributes.Mass: 0.0 => 2000000000.0Activation Cost: None => 70.0 Structure Hitpoints: None => 20000.0 Optimal Range: None => 15000.0 Capacitor Recharge time: None => 300000.0 Activation time / duration: None => 2000.0 Structure Kinetic Damage Resistance: None => 0.67 Structure Thermal Damage Resistance: None => 0.67 Structure Explosive Damage Resistance: None => 0.67 Structure EM Damage Resistance: None => 0.67 EM damage: None => 0.0 Explosive damage: None => 30.0 Kinetic damage: None => 0.0 Thermal damage: None => 30.0 Volume: 0.0 => 130000000.0 radius: 1.0 => 7500.0 Shield Capacity: None => 20000.0 Armor Hitpoints: None => 20000.0 Armor EM Damage Resistance: None => 0.5 Armor Explosive Damage Resistance: None => 0.9 Armor Kinetic Damage Resistance: None => 0.75 Armor Thermal Damage Resistance: None => 0.55 Shield EM Damage Resistance: None => 1.0 Shield Explosive Damage Resistance: None => 0.5 Shield Kinetic Damage Resistance: None => 0.6 Shield Thermal Damage Resistance: None => 0.8 Tech Level: None => 1 Shield recharge time: None => 6000000.0 Capacitor Capacity: None => 5000.0 Shield Uniformity: None => 1.0 armorUniformity: None => 1.0 structureUniformity: None => 1.0 Signature Radius: None => 500.0 Meta Level: None => 0 Capacitor Warfare Resistance: None => 0.5 typeListId: None => 46.0 descriptionID: None => 535571 groupID: 1971 => 1981 soundID: None => 20825 |
| 47438 - Medium-Range Deviant Automata Suppressor (Triglavian Support Pylons) | Click to toggle showing the 40 attributes.Mass: 0.0 => 2000000000.0Activation Cost: None => 70.0 Structure Hitpoints: None => 20000.0 Optimal Range: None => 40000.0 Capacitor Recharge time: None => 300000.0 Activation time / duration: None => 2000.0 Structure Kinetic Damage Resistance: None => 0.67 Structure Thermal Damage Resistance: None => 0.67 Structure Explosive Damage Resistance: None => 0.67 Structure EM Damage Resistance: None => 0.67 EM damage: None => 0.0 Explosive damage: None => 10.0 Kinetic damage: None => 0.0 Thermal damage: None => 10.0 Volume: 0.0 => 130000000.0 radius: 1.0 => 7500.0 Shield Capacity: None => 20000.0 Armor Hitpoints: None => 20000.0 Armor EM Damage Resistance: None => 0.5 Armor Explosive Damage Resistance: None => 0.9 Armor Kinetic Damage Resistance: None => 0.75 Armor Thermal Damage Resistance: None => 0.55 Shield EM Damage Resistance: None => 1.0 Shield Explosive Damage Resistance: None => 0.5 Shield Kinetic Damage Resistance: None => 0.6 Shield Thermal Damage Resistance: None => 0.8 Tech Level: None => 1 Shield recharge time: None => 6000000.0 Capacitor Capacity: None => 5000.0 Shield Uniformity: None => 1.0 armorUniformity: None => 1.0 structureUniformity: None => 1.0 Signature Radius: None => 500.0 Meta Level: None => 0 Capacitor Warfare Resistance: None => 0.5 typeListId: None => 46.0 descriptionID: None => 535570 graphicID: 22036 => 22035 groupID: 1971 => 1981 soundID: None => 20825 |
| 47439 - Small Bioluminescence Cloud (Uninteractable Localized Effect Beacon) | Optimal Range: None => 5000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 79.0 warfareBuff1Value: None => 300.0 graphicID: None => 22077 |
| 47440 - Medium Bioluminescence Cloud (Uninteractable Localized Effect Beacon) | Optimal Range: None => 15000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 79.0 warfareBuff1Value: None => 300.0 graphicID: None => 22080 |
| 47441 - Large Bioluminescence Cloud (Uninteractable Localized Effect Beacon) | Optimal Range: None => 40000.0 Untargetable: None => 1.0 warfareBuff1ID: None => 79.0 warfareBuff1Value: None => 300.0 graphicID: None => 22081 |
| 47442 - small_stretch_PLACEHOLDER (Triglavian Support Pylons) | Tech Level: None => 1 Meta Level: None => 0 groupID: 1971 => 1981 |
| 47443 - large_stretch_PLACEHOLDER (Triglavian Support Pylons) | Tech Level: None => 1 Meta Level: None => 0 groupID: 1971 => 1981 |
| 47444 - medium_stretch_PLACEHOLDER (Triglavian Support Pylons) | Tech Level: None => 1 Meta Level: None => 0 groupID: 1971 => 1981 |
| 47512 - 'Moreau' Fortizar (Citadel) | Click to toggle showing the 22 attributes.Structure Hitpoints: 21600000.0 => 32400000.0Powergrid Output: 2700000.0 => 3400000.0 Low Slots: 4.0 => 5.0 Medium Slots: 5.0 => 6.0 High Slots: 6.0 => 7.0 CPU Output: 38000.0 => 48000.0 Launcher Hardpoints: 3.0 => 4.0 Shield Capacity: 14400000.0 => 21600000.0 Armor Hitpoints: 14400000.0 => 21600000.0 Capacitor Capacity: 400000.0 => 450000.0 Meta Level: None => 8.0 metaGroupID: None => 4.0 published: False => True Fighter Hangar Capacity: 300000.0 => 400000.0 structureServiceRoleBonus: -25.0 => -35.0 strEngCostBonus: None => 0.98 strEngTimeBonus: None => 0.9 strRefiningYieldBonus: None => 1.0 Standup Support Fighter Squadron Limit: 2.0 => 4.0 Standup Heavy Fighter Squadrons Limit: 2.0 => 3.0 graphicID: 21138 => 22195 marketGroupID: None => 2200 |
| 47513 - 'Draccous' Fortizar (Citadel) | Click to toggle showing the 17 attributes.Structure Hitpoints: 21600000.0 => 27000000.0Powergrid Output: 2700000.0 => 3250000.0 Low Slots: 4.0 => 5.0 High Slots: 6.0 => 7.0 CPU Output: 38000.0 => 42000.0 Armor Hitpoints: 14400000.0 => 21600000.0 Capacitor Capacity: 400000.0 => 430000.0 Meta Level: None => 8.0 metaGroupID: None => 4.0 published: False => True Fighter Hangar Capacity: 300000.0 => 400000.0 strEngCostBonus: None => 0.97 strEngTimeBonus: None => 0.85 Standup Support Fighter Squadron Limit: 2.0 => 3.0 graphicID: 21138 => 22142 marketGroupID: None => 2200 soundID: 20232 => 20837 |
| 47514 - 'Horizon' Fortizar (Citadel) | Click to toggle showing the 17 attributes.Structure Hitpoints: 21600000.0 => 27000000.0Powergrid Output: 2700000.0 => 3100000.0 Medium Slots: 5.0 => 6.0 High Slots: 6.0 => 7.0 CPU Output: 38000.0 => 47000.0 Shield Capacity: 14400000.0 => 21600000.0 Capacitor Capacity: 400000.0 => 425000.0 Meta Level: None => 8.0 metaGroupID: None => 4.0 published: False => True Fighter Hangar Capacity: 300000.0 => 350000.0 strEngCostBonus: None => 0.97 strEngTimeBonus: None => 0.85 Standup Support Fighter Squadron Limit: 2.0 => 3.0 graphicID: 21138 => 22150 marketGroupID: None => 2200 soundID: 20232 => 20838 |
| 47515 - 'Marginis' Fortizar (Citadel) | Click to toggle showing the 17 attributes.Structure Hitpoints: 21600000.0 => 32400000.0Powergrid Output: 2700000.0 => 3200000.0 Low Slots: 4.0 => 5.0 High Slots: 6.0 => 7.0 CPU Output: 38000.0 => 43000.0 Armor Hitpoints: 14400000.0 => 18000000.0 Capacitor Capacity: 400000.0 => 425000.0 Meta Level: None => 8.0 metaGroupID: None => 4.0 published: False => True Fighter Hangar Capacity: 300000.0 => 375000.0 Service Slots: 7.0 => 8.0 Standup Support Fighter Squadron Limit: 2.0 => 4.0 graphicID: 21138 => 22189 isDynamicType: None => False marketGroupID: None => 2200 soundID: 20232 => 20839 |
| 47516 - 'Prometheus' Fortizar (Citadel) | Click to toggle showing the 17 attributes.Structure Hitpoints: 21600000.0 => 27000000.0Powergrid Output: 2700000.0 => 3150000.0 Medium Slots: 5.0 => 6.0 High Slots: 6.0 => 7.0 CPU Output: 38000.0 => 45000.0 Shield Capacity: 14400000.0 => 18000000.0 Armor Hitpoints: 14400000.0 => 18000000.0 Capacitor Capacity: 400000.0 => 425000.0 Meta Level: None => 8.0 metaGroupID: None => 4.0 published: False => True Fighter Hangar Capacity: 300000.0 => 350000.0 strRefiningYieldBonus: None => 2.0 Standup Support Fighter Squadron Limit: 2.0 => 3.0 graphicID: 21138 => 22161 marketGroupID: None => 2200 soundID: 20232 => 20840 |
| 47517 - 'Moreau' Fortizar Wreck (Wreck) | graphicID: 21327 => 22196 |
| 47518 - 'Draccous' Fortizar Wreck (Wreck) | graphicID: 21327 => 22149 |
| 47519 - 'Horizon' Fortizar Wreck (Wreck) | graphicID: 21327 => 22157 |
| 47520 - 'Marginis' Fortizar Wreck (Wreck) | graphicID: 21327 => 22194 |
| 47521 - 'Prometheus' Fortizar Wreck (Wreck) | graphicID: 21327 => 22168 |
| 47694 - Corrupted Trinary Data Vault (Trinary Data Vaults) | iconID: None => 21785 |
| 47881 - Upwell Standard Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 18 attributes.Structure Hitpoints: None => 40.0Primary Skill required: None => 26252.0 requiredSkill1Level: None => 1.0 Meta Level: None => 8.0 Calibration cost: None => 50.0 Can be fitted to: None => 1657.0 Max Modules Of This Group Allowed: None => 1.0 Rig Size: None => 3.0 metaGroupID: None => 4.0 published: False => True structureItemVisualFlag: None => 1.0 Maximum Locked Targets Bonus: None => 5.0 Scan Resolution Bonus: None => 180.0 Point Defense Battery Range Bonus: None => 720.0 Point Defense Battery Capacitor Use Bonus: None => -42.0 Maximum Targeting Range Bonus: None => 18.0 Bonus to all hitpoints and capacitor capacity: None => 10.0 descriptionID: None => 536473 |
| 47882 - Upwell M1R Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 31 attributes.Structure Hitpoints: None => 40.0Primary Skill required: None => 26252.0 requiredSkill1Level: None => 1.0 Meta Level: None => 8.0 Refining Yield Multiplier: None => 0.57 Calibration cost: None => 50.0 Can be fitted to: None => 1657.0 Max Modules Of This Group Allowed: None => 1.0 Rig Size: None => 3.0 metaGroupID: None => 4.0 published: False => True structureItemVisualFlag: None => 1.0 Maximum Locked Targets Bonus: None => 5.0 Scan Resolution Bonus: None => 180.0 Point Defense Battery Range Bonus: None => 720.0 Point Defense Battery Capacitor Use Bonus: None => -42.0 Material Reduction Bonus: None => 0.0 Maximum Targeting Range Bonus: None => 18.0 Bonus to all hitpoints and capacitor capacity: None => 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: None => 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: None => 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: None => 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: None => 0.0 Bonus to Equipment Manufacturing Job Time Requirements: None => 0.0 Bonus to ME Research Job Time Requirements: None => 0.0 Bonus to TE Research Job Time Requirements: None => 0.0 Bonus to Blueprint Copy Job Time Requirements: None => 0.0 Bonus to Invention Job Time Requirements: None => 0.0 Reduction in ME, TE, and Copy Job ISK Costs: None => 0.0 Reduction in Invention Job ISK Costs: None => 0.0 descriptionID: None => 536474 |
| 47883 - Upwell A1F Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 30 attributes.Structure Hitpoints: None => 40.0Primary Skill required: None => 26252.0 requiredSkill1Level: None => 1.0 Meta Level: None => 8.0 Calibration cost: None => 50.0 Can be fitted to: None => 1657.0 Max Modules Of This Group Allowed: None => 1.0 Rig Size: None => 3.0 metaGroupID: None => 4.0 published: False => True structureItemVisualFlag: None => 1.0 Maximum Locked Targets Bonus: None => 5.0 Scan Resolution Bonus: None => 180.0 Point Defense Battery Range Bonus: None => 720.0 Point Defense Battery Capacitor Use Bonus: None => -42.0 Material Reduction Bonus: None => -1.0 Maximum Targeting Range Bonus: None => 18.0 Bonus to all hitpoints and capacitor capacity: None => 15.0 Bonus to T1 Ship Manufacturing Job Time Requirements: None => -40.0 Bonus to T1 Ship Manufacturing Job Time Requirements: None => 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: None => 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: None => 0.0 Bonus to Equipment Manufacturing Job Time Requirements: None => 0.0 Bonus to ME Research Job Time Requirements: None => 0.0 Bonus to TE Research Job Time Requirements: None => 0.0 Bonus to Blueprint Copy Job Time Requirements: None => 0.0 Bonus to Invention Job Time Requirements: None => 0.0 Reduction in ME, TE, and Copy Job ISK Costs: None => 0.0 Reduction in Invention Job ISK Costs: None => 0.0 descriptionID: None => 536475 |
| 47884 - Upwell M2R- Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 31 attributes.Structure Hitpoints: None => 40.0Primary Skill required: None => 26252.0 requiredSkill1Level: None => 1.0 Meta Level: None => 8.0 Refining Yield Multiplier: None => 0.58 Calibration cost: None => 50.0 Can be fitted to: None => 1657.0 Max Modules Of This Group Allowed: None => 1.0 Rig Size: None => 3.0 metaGroupID: None => 4.0 published: False => True structureItemVisualFlag: None => 1.0 Maximum Locked Targets Bonus: None => 5.0 Scan Resolution Bonus: None => 180.0 Point Defense Battery Range Bonus: None => 720.0 Point Defense Battery Capacitor Use Bonus: None => -42.0 Material Reduction Bonus: None => 0.0 Maximum Targeting Range Bonus: None => 18.0 Bonus to all hitpoints and capacitor capacity: None => 20.0 Bonus to T1 Ship Manufacturing Job Time Requirements: None => 0.0 Bonus to T1 Ship Manufacturing Job Time Requirements: None => 0.0 Bonus to Advanced Component Manufacturing Job Time Requirements: None => 0.0 Bonus to Capital Component Manufacturing Job Time Requirements: None => 0.0 Bonus to Equipment Manufacturing Job Time Requirements: None => 0.0 Bonus to ME Research Job Time Requirements: None => 0.0 Bonus to TE Research Job Time Requirements: None => 0.0 Bonus to Blueprint Copy Job Time Requirements: None => 0.0 Bonus to Invention Job Time Requirements: None => 0.0 Reduction in ME, TE, and Copy Job ISK Costs: None => 0.0 Reduction in Invention Job ISK Costs: None => 0.0 descriptionID: None => 536476 |
| 47961 - NO ITEM NAME (NO GROUP NAME) | Click to toggle showing the 13 attributes.Mass: 0.0 => NoneCapacity: 0.0 => None Volume: 1.0 => None radius: 1.0 => None published: True => None basePrice: 0.0 => None descriptionID: 535673 => None groupID: 1194 => None iconID: 21898 => None marketGroupID: 1661 => None portionSize: 1 => None typeID: 47961 => None typeNameID: 535672 => None |
| 353172 - DUST 'Horizon' Kaalakiota Sniper Rifle (Infantry Weapons) | radius: None => 1.0 |
| 353881 - DUST Prometheus (Infantry Vehicles) | radius: None => 1.0 |
| Mutator | Combines With | Produces | Mutations |
|---|---|---|---|
| 5975 - 50MN Cold-Gas Enduring Microwarpdrive
12052 - 50MN Microwarpdrive I 12076 - 50MN Microwarpdrive II 14118 - Domination 50MN Microwarpdrive 14120 - Shadow Serpentis 50MN Microwarpdrive 15751 - Republic Fleet 50MN Microwarpdrive 15764 - Federation Navy 50MN Microwarpdrive 19315 - Corelum C-Type 50MN Microwarpdrive 19321 - Corelum B-Type 50MN Microwarpdrive 19327 - Corelum A-Type 50MN Microwarpdrive 19339 - Gistum C-Type 50MN Microwarpdrive 19345 - Gistum B-Type 50MN Microwarpdrive 19351 - Gistum A-Type 50MN Microwarpdrive 21478 - 50MN Digital Booster Microwarpdrive 35659 - 50MN Y-T8 Compact Microwarpdrive 35660 - 50MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: Cannot Mutate => 0.8x - 1.5x Powergrid Usage: Cannot Mutate => 0.8x - 1.5x Maximum Velocity Bonus: 1.0x - 1.2x => 0.9x - 1.1x Signature Radius Modifier: Cannot Mutate => 0.7x - 1.3x Activation Cost: Cannot Mutate => 0.6x - 1.4x |
|
| 5945 - 500MN Cold-Gas Enduring Microwarpdrive
12054 - 500MN Microwarpdrive I 12084 - 500MN Microwarpdrive II 14114 - Domination 500MN Microwarpdrive 14116 - Shadow Serpentis 500MN Microwarpdrive 14492 - Mizuro's Modified 500MN Microwarpdrive 14494 - Hakim's Modified 500MN Microwarpdrive 14496 - Gotan's Modified 500MN Microwarpdrive 14498 - Tobias' Modified 500MN Microwarpdrive 14508 - Brynn's Modified 500MN Microwarpdrive 14510 - Tuvan's Modified 500MN Microwarpdrive 14512 - Setele's Modified 500MN Microwarpdrive 14514 - Cormack's Modified 500MN Microwarpdrive 15755 - Republic Fleet 500MN Microwarpdrive 15768 - Federation Navy 500MN Microwarpdrive 19317 - Core C-Type 500MN Microwarpdrive 19323 - Core B-Type 500MN Microwarpdrive 19329 - Core A-Type 500MN Microwarpdrive 19335 - Core X-Type 500MN Microwarpdrive 19341 - Gist C-Type 500MN Microwarpdrive 19347 - Gist B-Type 500MN Microwarpdrive 19353 - Gist A-Type 500MN Microwarpdrive 19359 - Gist X-Type 500MN Microwarpdrive 21480 - 500MN Digital Booster Microwarpdrive 35661 - 500MN Y-T8 Compact Microwarpdrive 35662 - 500MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.97x - 1.035x Signature Radius Modifier: 0.9x - 1.05x Activation Cost: 0.85x - 1.2x |
|
| 526 - Stasis Webifier I
527 - Stasis Webifier II 4025 - X5 Enduring Stasis Webifier 4027 - Fleeting Compact Stasis Webifier 14262 - Dark Blood Stasis Webifier 14264 - Domination Stasis Webifier 14266 - Dread Guristas Stasis Webifier 14268 - True Sansha Stasis Webifier 14270 - Shadow Serpentis Stasis Webifier 14648 - Mizuro's Modified Stasis Webifier 14650 - Hakim's Modified Stasis Webifier 14652 - Gotan's Modified Stasis Webifier 14654 - Tobias' Modified Stasis Webifier 17500 - Caldari Navy Stasis Webifier 17559 - Federation Navy Stasis Webifier 28514 - Khanid Navy Stasis Webifier 41038 - Republic Fleet Stasis Webifier |
No Valid Output => |
CPU usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.97x - 1.035x Optimal Range: 0.95x - 1.075x Activation Cost: 1.4x - 1.8x |
|
| 526 - Stasis Webifier I
527 - Stasis Webifier II 4025 - X5 Enduring Stasis Webifier 4027 - Fleeting Compact Stasis Webifier 14262 - Dark Blood Stasis Webifier 14264 - Domination Stasis Webifier 14266 - Dread Guristas Stasis Webifier 14268 - True Sansha Stasis Webifier 14270 - Shadow Serpentis Stasis Webifier 14648 - Mizuro's Modified Stasis Webifier 14650 - Hakim's Modified Stasis Webifier 14652 - Gotan's Modified Stasis Webifier 14654 - Tobias' Modified Stasis Webifier 15419 - Naiyon's Modified Stasis Webifier 17500 - Caldari Navy Stasis Webifier 17559 - Federation Navy Stasis Webifier 28514 - Khanid Navy Stasis Webifier 41038 - Republic Fleet Stasis Webifier |
No Valid Output => |
CPU usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.9x - 1.1x Optimal Range: 0.8x - 1.2x Activation Cost: 0.9x - 2.5x |
|
| 526 - Stasis Webifier I
527 - Stasis Webifier II 4025 - X5 Enduring Stasis Webifier 4027 - Fleeting Compact Stasis Webifier 14262 - Dark Blood Stasis Webifier 14264 - Domination Stasis Webifier 14266 - Dread Guristas Stasis Webifier 14268 - True Sansha Stasis Webifier 14270 - Shadow Serpentis Stasis Webifier 14648 - Mizuro's Modified Stasis Webifier 14650 - Hakim's Modified Stasis Webifier 14652 - Gotan's Modified Stasis Webifier 14654 - Tobias' Modified Stasis Webifier 15419 - Naiyon's Modified Stasis Webifier 17500 - Caldari Navy Stasis Webifier 17559 - Federation Navy Stasis Webifier 28514 - Khanid Navy Stasis Webifier 41038 - Republic Fleet Stasis Webifier |
No Valid Output => |
CPU usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.07x Optimal Range: 0.9x - 1.15x Activation Cost: 1.0x - 2.0x |
|
| 447 - Warp Scrambler I
448 - Warp Scrambler II 5439 - J5b Enduring Warp Scrambler 5441 - Fleeting Progressive Warp Scrambler I 5443 - Faint Epsilon Scoped Warp Scrambler 5445 - Initiated Compact Warp Scrambler 14252 - Dark Blood Warp Scrambler 14254 - Domination Warp Scrambler 14256 - Dread Guristas Warp Scrambler 14258 - True Sansha Warp Scrambler 14260 - Shadow Serpentis Warp Scrambler 15433 - Makur's Modified Warp Scrambler 15887 - Caldari Navy Warp Scrambler 15893 - Republic Fleet Warp Scrambler 21512 - 'Delineative' Warp Scrambler 28518 - Khanid Navy Warp Scrambler 41061 - Federation Navy Warp Scrambler |
No Valid Output => |
CPU usage: 0.95x - 1.25x Optimal Range: 0.95x - 1.075x Activation Cost: 1.4x - 1.8x |
|
| 447 - Warp Scrambler I
448 - Warp Scrambler II 5439 - J5b Enduring Warp Scrambler 5441 - Fleeting Progressive Warp Scrambler I 5443 - Faint Epsilon Scoped Warp Scrambler 5445 - Initiated Compact Warp Scrambler 14252 - Dark Blood Warp Scrambler 14254 - Domination Warp Scrambler 14256 - Dread Guristas Warp Scrambler 14258 - True Sansha Warp Scrambler 14260 - Shadow Serpentis Warp Scrambler 15433 - Makur's Modified Warp Scrambler 15887 - Caldari Navy Warp Scrambler 15893 - Republic Fleet Warp Scrambler 21512 - 'Delineative' Warp Scrambler 28518 - Khanid Navy Warp Scrambler 41061 - Federation Navy Warp Scrambler |
No Valid Output => |
CPU usage: 0.8x - 1.5x Optimal Range: 0.8x - 1.2x Activation Cost: 0.9x - 2.5x |
|
| 447 - Warp Scrambler I
448 - Warp Scrambler II 5439 - J5b Enduring Warp Scrambler 5441 - Fleeting Progressive Warp Scrambler I 5443 - Faint Epsilon Scoped Warp Scrambler 5445 - Initiated Compact Warp Scrambler 14252 - Dark Blood Warp Scrambler 14254 - Domination Warp Scrambler 14256 - Dread Guristas Warp Scrambler 14258 - True Sansha Warp Scrambler 14260 - Shadow Serpentis Warp Scrambler 15433 - Makur's Modified Warp Scrambler 15887 - Caldari Navy Warp Scrambler 15893 - Republic Fleet Warp Scrambler 21512 - 'Delineative' Warp Scrambler 28518 - Khanid Navy Warp Scrambler 41061 - Federation Navy Warp Scrambler |
No Valid Output => |
CPU usage: 0.85x - 1.3x Optimal Range: 0.9x - 1.15x Activation Cost: 1.0x - 2.0x |
|
| 3242 - Warp Disruptor I
3244 - Warp Disruptor II 5399 - J5 Enduring Warp Disruptor 5401 - Fleeting Warp Disruptor I 5403 - Faint Scoped Warp Disruptor 5405 - Initiated Compact Warp Disruptor 14242 - Dark Blood Warp Disruptor 14244 - Domination Warp Disruptor 14246 - Dread Guristas Warp Disruptor 14248 - True Sansha Warp Disruptor 14250 - Shadow Serpentis Warp Disruptor 15431 - Makur's Modified Warp Disruptor 15889 - Caldari Navy Warp Disruptor 15891 - Republic Fleet Warp Disruptor 21510 - 'Interruptive' Warp Disruptor 28516 - Khanid Navy Warp Disruptor 41062 - Federation Navy Warp Disruptor |
No Valid Output => |
CPU usage: 0.95x - 1.25x Optimal Range: 0.95x - 1.075x Activation Cost: 1.4x - 1.8x |
|
| 3242 - Warp Disruptor I
3244 - Warp Disruptor II 5399 - J5 Enduring Warp Disruptor 5401 - Fleeting Warp Disruptor I 5403 - Faint Scoped Warp Disruptor 5405 - Initiated Compact Warp Disruptor 14242 - Dark Blood Warp Disruptor 14244 - Domination Warp Disruptor 14246 - Dread Guristas Warp Disruptor 14248 - True Sansha Warp Disruptor 14250 - Shadow Serpentis Warp Disruptor 15431 - Makur's Modified Warp Disruptor 15889 - Caldari Navy Warp Disruptor 15891 - Republic Fleet Warp Disruptor 21510 - 'Interruptive' Warp Disruptor 28516 - Khanid Navy Warp Disruptor 41062 - Federation Navy Warp Disruptor |
No Valid Output => |
CPU usage: 0.8x - 1.5x Optimal Range: 0.8x - 1.2x Activation Cost: 0.9x - 2.5x |
|
| 3242 - Warp Disruptor I
3244 - Warp Disruptor II 5399 - J5 Enduring Warp Disruptor 5401 - Fleeting Warp Disruptor I 5403 - Faint Scoped Warp Disruptor 5405 - Initiated Compact Warp Disruptor 14242 - Dark Blood Warp Disruptor 14244 - Domination Warp Disruptor 14246 - Dread Guristas Warp Disruptor 14248 - True Sansha Warp Disruptor 14250 - Shadow Serpentis Warp Disruptor 15431 - Makur's Modified Warp Disruptor 15889 - Caldari Navy Warp Disruptor 15891 - Republic Fleet Warp Disruptor 21510 - 'Interruptive' Warp Disruptor 28516 - Khanid Navy Warp Disruptor 41062 - Federation Navy Warp Disruptor |
No Valid Output => |
CPU usage: 0.85x - 1.3x Optimal Range: 0.9x - 1.15x Activation Cost: 1.0x - 2.0x |
|
| 434 - 5MN Microwarpdrive I
440 - 5MN Microwarpdrive II 5971 - 5MN Cold-Gas Enduring Microwarpdrive 5973 - 5MN Y-T8 Compact Microwarpdrive 14122 - Domination 5MN Microwarpdrive 14124 - Shadow Serpentis 5MN Microwarpdrive 15747 - Republic Fleet 5MN Microwarpdrive 15759 - Federation Navy 5MN Microwarpdrive 19313 - Coreli C-Type 5MN Microwarpdrive 19319 - Coreli B-Type 5MN Microwarpdrive 19325 - Coreli A-Type 5MN Microwarpdrive 19337 - Gistii C-Type 5MN Microwarpdrive 19343 - Gistii B-Type 5MN Microwarpdrive 19349 - Gistii A-Type 5MN Microwarpdrive 21476 - 5MN Digital Booster Microwarpdrive 35658 - 5MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.97x - 1.035x Signature Radius Modifier: 0.9x - 1.05x Activation Cost: 0.85x - 1.2x |
|
| 434 - 5MN Microwarpdrive I
440 - 5MN Microwarpdrive II 5971 - 5MN Cold-Gas Enduring Microwarpdrive 5973 - 5MN Y-T8 Compact Microwarpdrive 14122 - Domination 5MN Microwarpdrive 14124 - Shadow Serpentis 5MN Microwarpdrive 15747 - Republic Fleet 5MN Microwarpdrive 15759 - Federation Navy 5MN Microwarpdrive 19313 - Coreli C-Type 5MN Microwarpdrive 19319 - Coreli B-Type 5MN Microwarpdrive 19325 - Coreli A-Type 5MN Microwarpdrive 19337 - Gistii C-Type 5MN Microwarpdrive 19343 - Gistii B-Type 5MN Microwarpdrive 19349 - Gistii A-Type 5MN Microwarpdrive 21476 - 5MN Digital Booster Microwarpdrive 35658 - 5MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.9x - 1.1x Signature Radius Modifier: 0.7x - 1.3x Activation Cost: 0.6x - 1.4x |
|
| 434 - 5MN Microwarpdrive I
440 - 5MN Microwarpdrive II 5971 - 5MN Cold-Gas Enduring Microwarpdrive 5973 - 5MN Y-T8 Compact Microwarpdrive 14122 - Domination 5MN Microwarpdrive 14124 - Shadow Serpentis 5MN Microwarpdrive 15747 - Republic Fleet 5MN Microwarpdrive 15759 - Federation Navy 5MN Microwarpdrive 19313 - Coreli C-Type 5MN Microwarpdrive 19319 - Coreli B-Type 5MN Microwarpdrive 19325 - Coreli A-Type 5MN Microwarpdrive 19337 - Gistii C-Type 5MN Microwarpdrive 19343 - Gistii B-Type 5MN Microwarpdrive 19349 - Gistii A-Type 5MN Microwarpdrive 21476 - 5MN Digital Booster Microwarpdrive 35658 - 5MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.07x Signature Radius Modifier: 0.8x - 1.1x Activation Cost: 0.8x - 1.3x |
|
| 5975 - 50MN Cold-Gas Enduring Microwarpdrive
12052 - 50MN Microwarpdrive I 12076 - 50MN Microwarpdrive II 14118 - Domination 50MN Microwarpdrive 14120 - Shadow Serpentis 50MN Microwarpdrive 15751 - Republic Fleet 50MN Microwarpdrive 15764 - Federation Navy 50MN Microwarpdrive 19315 - Corelum C-Type 50MN Microwarpdrive 19321 - Corelum B-Type 50MN Microwarpdrive 19327 - Corelum A-Type 50MN Microwarpdrive 19339 - Gistum C-Type 50MN Microwarpdrive 19345 - Gistum B-Type 50MN Microwarpdrive 19351 - Gistum A-Type 50MN Microwarpdrive 21478 - 50MN Digital Booster Microwarpdrive 35659 - 50MN Y-T8 Compact Microwarpdrive 35660 - 50MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.07x Signature Radius Modifier: 0.8x - 1.1x Activation Cost: 0.8x - 1.3x |
|
| 5975 - 50MN Cold-Gas Enduring Microwarpdrive
12052 - 50MN Microwarpdrive I 12076 - 50MN Microwarpdrive II 14118 - Domination 50MN Microwarpdrive 14120 - Shadow Serpentis 50MN Microwarpdrive 15751 - Republic Fleet 50MN Microwarpdrive 15764 - Federation Navy 50MN Microwarpdrive 19315 - Corelum C-Type 50MN Microwarpdrive 19321 - Corelum B-Type 50MN Microwarpdrive 19327 - Corelum A-Type 50MN Microwarpdrive 19339 - Gistum C-Type 50MN Microwarpdrive 19345 - Gistum B-Type 50MN Microwarpdrive 19351 - Gistum A-Type 50MN Microwarpdrive 21478 - 50MN Digital Booster Microwarpdrive 35659 - 50MN Y-T8 Compact Microwarpdrive 35660 - 50MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.97x - 1.035x Signature Radius Modifier: 0.9x - 1.05x Activation Cost: 0.85x - 1.2x |
|
| 5945 - 500MN Cold-Gas Enduring Microwarpdrive
12054 - 500MN Microwarpdrive I 12084 - 500MN Microwarpdrive II 14114 - Domination 500MN Microwarpdrive 14116 - Shadow Serpentis 500MN Microwarpdrive 14492 - Mizuro's Modified 500MN Microwarpdrive 14494 - Hakim's Modified 500MN Microwarpdrive 14496 - Gotan's Modified 500MN Microwarpdrive 14498 - Tobias' Modified 500MN Microwarpdrive 14508 - Brynn's Modified 500MN Microwarpdrive 14510 - Tuvan's Modified 500MN Microwarpdrive 14512 - Setele's Modified 500MN Microwarpdrive 14514 - Cormack's Modified 500MN Microwarpdrive 15755 - Republic Fleet 500MN Microwarpdrive 15768 - Federation Navy 500MN Microwarpdrive 19317 - Core C-Type 500MN Microwarpdrive 19323 - Core B-Type 500MN Microwarpdrive 19329 - Core A-Type 500MN Microwarpdrive 19335 - Core X-Type 500MN Microwarpdrive 19341 - Gist C-Type 500MN Microwarpdrive 19347 - Gist B-Type 500MN Microwarpdrive 19353 - Gist A-Type 500MN Microwarpdrive 19359 - Gist X-Type 500MN Microwarpdrive 21480 - 500MN Digital Booster Microwarpdrive 35661 - 500MN Y-T8 Compact Microwarpdrive 35662 - 500MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.9x - 1.1x Signature Radius Modifier: 0.7x - 1.3x Activation Cost: 0.6x - 1.4x |
|
| 5945 - 500MN Cold-Gas Enduring Microwarpdrive
12054 - 500MN Microwarpdrive I 12084 - 500MN Microwarpdrive II 14114 - Domination 500MN Microwarpdrive 14116 - Shadow Serpentis 500MN Microwarpdrive 14492 - Mizuro's Modified 500MN Microwarpdrive 14494 - Hakim's Modified 500MN Microwarpdrive 14496 - Gotan's Modified 500MN Microwarpdrive 14498 - Tobias' Modified 500MN Microwarpdrive 14508 - Brynn's Modified 500MN Microwarpdrive 14510 - Tuvan's Modified 500MN Microwarpdrive 14512 - Setele's Modified 500MN Microwarpdrive 14514 - Cormack's Modified 500MN Microwarpdrive 15755 - Republic Fleet 500MN Microwarpdrive 15768 - Federation Navy 500MN Microwarpdrive 19317 - Core C-Type 500MN Microwarpdrive 19323 - Core B-Type 500MN Microwarpdrive 19329 - Core A-Type 500MN Microwarpdrive 19335 - Core X-Type 500MN Microwarpdrive 19341 - Gist C-Type 500MN Microwarpdrive 19347 - Gist B-Type 500MN Microwarpdrive 19353 - Gist A-Type 500MN Microwarpdrive 19359 - Gist X-Type 500MN Microwarpdrive 21480 - 500MN Digital Booster Microwarpdrive 35661 - 500MN Y-T8 Compact Microwarpdrive 35662 - 500MN Quad LiF Restrained Microwarpdrive |
No Valid Output => |
CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.07x Signature Radius Modifier: 0.8x - 1.1x Activation Cost: 0.8x - 1.3x |
|
| 438 - 1MN Afterburner II
439 - 1MN Afterburner I 6001 - 1MN Y-S8 Compact Afterburner 6003 - 1MN Monopropellant Enduring Afterburner 14110 - Domination 1MN Afterburner 14112 - Shadow Serpentis 1MN Afterburner 15749 - Republic Fleet 1MN Afterburner 15761 - Federation Navy 1MN Afterburner 18658 - Gistii C-Type 1MN Afterburner 18664 - Gistii B-Type 1MN Afterburner 18670 - Gistii A-Type 1MN Afterburner 18680 - Coreli C-Type 1MN Afterburner 18686 - Coreli B-Type 1MN Afterburner 18692 - Coreli A-Type 1MN Afterburner 21470 - 1MN Analog Booster Afterburner 21857 - 1MN Civilian Afterburner |
No Valid Output => |
CPU usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 438 - 1MN Afterburner II
439 - 1MN Afterburner I 6001 - 1MN Y-S8 Compact Afterburner 6003 - 1MN Monopropellant Enduring Afterburner 14110 - Domination 1MN Afterburner 14112 - Shadow Serpentis 1MN Afterburner 15749 - Republic Fleet 1MN Afterburner 15761 - Federation Navy 1MN Afterburner 18658 - Gistii C-Type 1MN Afterburner 18664 - Gistii B-Type 1MN Afterburner 18670 - Gistii A-Type 1MN Afterburner 18680 - Coreli C-Type 1MN Afterburner 18686 - Coreli B-Type 1MN Afterburner 18692 - Coreli A-Type 1MN Afterburner 21470 - 1MN Analog Booster Afterburner 21857 - 1MN Civilian Afterburner |
No Valid Output => |
CPU usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 438 - 1MN Afterburner II
439 - 1MN Afterburner I 6001 - 1MN Y-S8 Compact Afterburner 6003 - 1MN Monopropellant Enduring Afterburner 14110 - Domination 1MN Afterburner 14112 - Shadow Serpentis 1MN Afterburner 15749 - Republic Fleet 1MN Afterburner 15761 - Federation Navy 1MN Afterburner 18658 - Gistii C-Type 1MN Afterburner 18664 - Gistii B-Type 1MN Afterburner 18670 - Gistii A-Type 1MN Afterburner 18680 - Coreli C-Type 1MN Afterburner 18686 - Coreli B-Type 1MN Afterburner 18692 - Coreli A-Type 1MN Afterburner 21470 - 1MN Analog Booster Afterburner 21857 - 1MN Civilian Afterburner |
No Valid Output => |
CPU usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 6005 - 10MN Monopropellant Enduring Afterburner
12056 - 10MN Afterburner I 12058 - 10MN Afterburner II 14106 - Domination 10MN Afterburner 14108 - Shadow Serpentis 10MN Afterburner 15753 - Republic Fleet 10MN Afterburner 15766 - Federation Navy 10MN Afterburner 18660 - Gistum C-Type 10MN Afterburner 18666 - Gistum B-Type 10MN Afterburner 18672 - Gistum A-Type 10MN Afterburner 18682 - Corelum C-Type 10MN Afterburner 18688 - Corelum B-Type 10MN Afterburner 18694 - Corelum A-Type 10MN Afterburner 21472 - 10MN Analog Booster Afterburner 35656 - 10MN Y-S8 Compact Afterburner |
No Valid Output => |
CPU usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 6005 - 10MN Monopropellant Enduring Afterburner
12056 - 10MN Afterburner I 12058 - 10MN Afterburner II 14106 - Domination 10MN Afterburner 14108 - Shadow Serpentis 10MN Afterburner 15753 - Republic Fleet 10MN Afterburner 15766 - Federation Navy 10MN Afterburner 18660 - Gistum C-Type 10MN Afterburner 18666 - Gistum B-Type 10MN Afterburner 18672 - Gistum A-Type 10MN Afterburner 18682 - Corelum C-Type 10MN Afterburner 18688 - Corelum B-Type 10MN Afterburner 18694 - Corelum A-Type 10MN Afterburner 21472 - 10MN Analog Booster Afterburner 35656 - 10MN Y-S8 Compact Afterburner |
No Valid Output => |
CPU usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 6005 - 10MN Monopropellant Enduring Afterburner
12056 - 10MN Afterburner I 12058 - 10MN Afterburner II 14106 - Domination 10MN Afterburner 14108 - Shadow Serpentis 10MN Afterburner 15753 - Republic Fleet 10MN Afterburner 15766 - Federation Navy 10MN Afterburner 18660 - Gistum C-Type 10MN Afterburner 18666 - Gistum B-Type 10MN Afterburner 18672 - Gistum A-Type 10MN Afterburner 18682 - Corelum C-Type 10MN Afterburner 18688 - Corelum B-Type 10MN Afterburner 18694 - Corelum A-Type 10MN Afterburner 21472 - 10MN Analog Booster Afterburner 35656 - 10MN Y-S8 Compact Afterburner |
No Valid Output => |
CPU usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 5955 - 100MN Monopropellant Enduring Afterburner
12066 - 100MN Afterburner I 12068 - 100MN Afterburner II 14102 - Domination 100MN Afterburner 14104 - Shadow Serpentis 100MN Afterburner 14484 - Mizuro's Modified 100MN Afterburner 14486 - Hakim's Modified 100MN Afterburner 14488 - Gotan's Modified 100MN Afterburner 14490 - Tobias' Modified 100MN Afterburner 14500 - Brynn's Modified 100MN Afterburner 14502 - Tuvan's Modified 100MN Afterburner 14504 - Setele's Modified 100MN Afterburner 14506 - Cormack's Modified 100MN Afterburner 15757 - Republic Fleet 100MN Afterburner 15770 - Federation Navy 100MN Afterburner 18662 - Gist C-Type 100MN Afterburner 18668 - Gist B-Type 100MN Afterburner 18674 - Gist A-Type 100MN Afterburner 18676 - Gist X-Type 100MN Afterburner 18684 - Core C-Type 100MN Afterburner 18690 - Core B-Type 100MN Afterburner 18696 - Core A-Type 100MN Afterburner 18698 - Core X-Type 100MN Afterburner 19491 - Thukker Modified 100MN Afterburner 21474 - 100MN Analog Booster Afterburner 35657 - 100MN Y-S8 Compact Afterburner |
No Valid Output => |
CPU usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 5955 - 100MN Monopropellant Enduring Afterburner
12066 - 100MN Afterburner I 12068 - 100MN Afterburner II 14102 - Domination 100MN Afterburner 14104 - Shadow Serpentis 100MN Afterburner 14484 - Mizuro's Modified 100MN Afterburner 14486 - Hakim's Modified 100MN Afterburner 14488 - Gotan's Modified 100MN Afterburner 14490 - Tobias' Modified 100MN Afterburner 14500 - Brynn's Modified 100MN Afterburner 14502 - Tuvan's Modified 100MN Afterburner 14504 - Setele's Modified 100MN Afterburner 14506 - Cormack's Modified 100MN Afterburner 15757 - Republic Fleet 100MN Afterburner 15770 - Federation Navy 100MN Afterburner 18662 - Gist C-Type 100MN Afterburner 18668 - Gist B-Type 100MN Afterburner 18674 - Gist A-Type 100MN Afterburner 18676 - Gist X-Type 100MN Afterburner 18684 - Core C-Type 100MN Afterburner 18690 - Core B-Type 100MN Afterburner 18696 - Core A-Type 100MN Afterburner 18698 - Core X-Type 100MN Afterburner 19491 - Thukker Modified 100MN Afterburner 21474 - 100MN Analog Booster Afterburner 35657 - 100MN Y-S8 Compact Afterburner |
No Valid Output => |
CPU usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 5955 - 100MN Monopropellant Enduring Afterburner
12066 - 100MN Afterburner I 12068 - 100MN Afterburner II 14102 - Domination 100MN Afterburner 14104 - Shadow Serpentis 100MN Afterburner 14484 - Mizuro's Modified 100MN Afterburner 14486 - Hakim's Modified 100MN Afterburner 14488 - Gotan's Modified 100MN Afterburner 14490 - Tobias' Modified 100MN Afterburner 14500 - Brynn's Modified 100MN Afterburner 14502 - Tuvan's Modified 100MN Afterburner 14504 - Setele's Modified 100MN Afterburner 14506 - Cormack's Modified 100MN Afterburner 15757 - Republic Fleet 100MN Afterburner 15770 - Federation Navy 100MN Afterburner 18662 - Gist C-Type 100MN Afterburner 18668 - Gist B-Type 100MN Afterburner 18674 - Gist A-Type 100MN Afterburner 18676 - Gist X-Type 100MN Afterburner 18684 - Core C-Type 100MN Afterburner 18690 - Core B-Type 100MN Afterburner 18696 - Core A-Type 100MN Afterburner 18698 - Core X-Type 100MN Afterburner 19491 - Thukker Modified 100MN Afterburner 21474 - 100MN Analog Booster Afterburner 35657 - 100MN Y-S8 Compact Afterburner |
No Valid Output => |
CPU usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 523 - Small Armor Repairer I
1183 - Small Armor Repairer II 13962 - Domination Small Armor Repairer 13963 - True Sansha Small Armor Repairer 13964 - Dark Blood Small Armor Repairer 14069 - Shadow Serpentis Small Armor Repairer 15741 - Ammatar Navy Small Armor Repairer 15744 - Federation Navy Small Armor Repairer 17494 - Republic Fleet Small Armor Repairer 17548 - Imperial Navy Small Armor Repairer 18999 - Corpii C-Type Small Armor Repairer 19001 - Corpii B-Type Small Armor Repairer 19003 - Corpii A-Type Small Armor Repairer 19005 - Centii C-Type Small Armor Repairer 19007 - Centii B-Type Small Armor Repairer 19009 - Centii A-Type Small Armor Repairer 19011 - Coreli C-Type Small Armor Repairer 19013 - Coreli B-Type Small Armor Repairer 19015 - Coreli A-Type Small Armor Repairer 22887 - 'Harmony' Small Armor Repairer I 23795 - 'Gorget' Small Armor Repairer I 28556 - Khanid Navy Small Armor Repairer |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 523 - Small Armor Repairer I
1183 - Small Armor Repairer II 13962 - Domination Small Armor Repairer 13963 - True Sansha Small Armor Repairer 13964 - Dark Blood Small Armor Repairer 14069 - Shadow Serpentis Small Armor Repairer 15741 - Ammatar Navy Small Armor Repairer 15744 - Federation Navy Small Armor Repairer 17494 - Republic Fleet Small Armor Repairer 17548 - Imperial Navy Small Armor Repairer 18999 - Corpii C-Type Small Armor Repairer 19001 - Corpii B-Type Small Armor Repairer 19003 - Corpii A-Type Small Armor Repairer 19005 - Centii C-Type Small Armor Repairer 19007 - Centii B-Type Small Armor Repairer 19009 - Centii A-Type Small Armor Repairer 19011 - Coreli C-Type Small Armor Repairer 19013 - Coreli B-Type Small Armor Repairer 19015 - Coreli A-Type Small Armor Repairer 22887 - 'Harmony' Small Armor Repairer I 23795 - 'Gorget' Small Armor Repairer I 28556 - Khanid Navy Small Armor Repairer |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 523 - Small Armor Repairer I
1183 - Small Armor Repairer II 13962 - Domination Small Armor Repairer 13963 - True Sansha Small Armor Repairer 13964 - Dark Blood Small Armor Repairer 14069 - Shadow Serpentis Small Armor Repairer 15741 - Ammatar Navy Small Armor Repairer 15744 - Federation Navy Small Armor Repairer 17494 - Republic Fleet Small Armor Repairer 17548 - Imperial Navy Small Armor Repairer 18999 - Corpii C-Type Small Armor Repairer 19001 - Corpii B-Type Small Armor Repairer 19003 - Corpii A-Type Small Armor Repairer 19005 - Centii C-Type Small Armor Repairer 19007 - Centii B-Type Small Armor Repairer 19009 - Centii A-Type Small Armor Repairer 19011 - Coreli C-Type Small Armor Repairer 19013 - Coreli B-Type Small Armor Repairer 19015 - Coreli A-Type Small Armor Repairer 22887 - 'Harmony' Small Armor Repairer I 23795 - 'Gorget' Small Armor Repairer I 28556 - Khanid Navy Small Armor Repairer |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 3528 - Medium Armor Repairer I
3530 - Medium Armor Repairer II 13958 - Domination Medium Armor Repairer 13959 - True Sansha Medium Armor Repairer 13960 - Dark Blood Medium Armor Repairer 14068 - Shadow Serpentis Medium Armor Repairer 15742 - Ammatar Navy Medium Armor Repairer 15745 - Federation Navy Medium Armor Repairer 17493 - Republic Fleet Medium Armor Repairer 17547 - Imperial Navy Medium Armor Repairer 19017 - Corpum C-Type Medium Armor Repairer 19019 - Corpum B-Type Medium Armor Repairer 19021 - Corpum A-Type Medium Armor Repairer 19023 - Centum C-Type Medium Armor Repairer 19025 - Centum B-Type Medium Armor Repairer 19027 - Centum A-Type Medium Armor Repairer 19029 - Corelum C-Type Medium Armor Repairer 19031 - Corelum B-Type Medium Armor Repairer 19033 - Corelum A-Type Medium Armor Repairer 22889 - 'Meditation' Medium Armor Repairer I 23797 - 'Greaves' Medium Armor Repairer I 28549 - Khanid Navy Medium Armor Repairer |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 3528 - Medium Armor Repairer I
3530 - Medium Armor Repairer II 13958 - Domination Medium Armor Repairer 13959 - True Sansha Medium Armor Repairer 13960 - Dark Blood Medium Armor Repairer 14068 - Shadow Serpentis Medium Armor Repairer 15742 - Ammatar Navy Medium Armor Repairer 15745 - Federation Navy Medium Armor Repairer 17493 - Republic Fleet Medium Armor Repairer 17547 - Imperial Navy Medium Armor Repairer 19017 - Corpum C-Type Medium Armor Repairer 19019 - Corpum B-Type Medium Armor Repairer 19021 - Corpum A-Type Medium Armor Repairer 19023 - Centum C-Type Medium Armor Repairer 19025 - Centum B-Type Medium Armor Repairer 19027 - Centum A-Type Medium Armor Repairer 19029 - Corelum C-Type Medium Armor Repairer 19031 - Corelum B-Type Medium Armor Repairer 19033 - Corelum A-Type Medium Armor Repairer 22889 - 'Meditation' Medium Armor Repairer I 23797 - 'Greaves' Medium Armor Repairer I 28549 - Khanid Navy Medium Armor Repairer |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 3528 - Medium Armor Repairer I
3530 - Medium Armor Repairer II 13958 - Domination Medium Armor Repairer 13959 - True Sansha Medium Armor Repairer 13960 - Dark Blood Medium Armor Repairer 14068 - Shadow Serpentis Medium Armor Repairer 15742 - Ammatar Navy Medium Armor Repairer 15745 - Federation Navy Medium Armor Repairer 17493 - Republic Fleet Medium Armor Repairer 17547 - Imperial Navy Medium Armor Repairer 19017 - Corpum C-Type Medium Armor Repairer 19019 - Corpum B-Type Medium Armor Repairer 19021 - Corpum A-Type Medium Armor Repairer 19023 - Centum C-Type Medium Armor Repairer 19025 - Centum B-Type Medium Armor Repairer 19027 - Centum A-Type Medium Armor Repairer 19029 - Corelum C-Type Medium Armor Repairer 19031 - Corelum B-Type Medium Armor Repairer 19033 - Corelum A-Type Medium Armor Repairer 22889 - 'Meditation' Medium Armor Repairer I 23797 - 'Greaves' Medium Armor Repairer I 28549 - Khanid Navy Medium Armor Repairer |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 3538 - Large Armor Repairer I
3540 - Large Armor Repairer II 4609 - Large I-a Polarized Armor Regenerator 4611 - Large Inefficient Armor Repair Unit 4613 - Large 'Accommodation' Vestment Reconstructer I 4615 - Large Automated Carapace Restoration 4621 - Large 'Reprieve' Vestment Reconstructer I 13955 - Domination Large Armor Repairer 13956 - True Sansha Large Armor Repairer 13957 - Dark Blood Large Armor Repairer 14067 - Shadow Serpentis Large Armor Repairer 14552 - Mizuro's Modified Large Armor Repairer 14554 - Gotan's Modified Large Armor Repairer 14848 - Brokara's Modified Large Armor Repairer 14849 - Tairei's Modified Large Armor Repairer 14850 - Selynne's Modified Large Armor Repairer 14851 - Raysere's Modified Large Armor Repairer 14852 - Vizan's Modified Large Armor Repairer 14853 - Ahremen's Modified Large Armor Repairer 14854 - Chelm's Modified Large Armor Repairer 14855 - Draclira's Modified Large Armor Repairer 15160 - Brynn's Modified Large Armor Repairer 15161 - Tuvan's Modified Large Armor Repairer 15162 - Setele's Modified Large Armor Repairer 15163 - Cormack's Modified Large Armor Repairer 15743 - Ammatar Navy Large Armor Repairer 15746 - Federation Navy Large Armor Repairer 17492 - Republic Fleet Large Armor Repairer 17546 - Imperial Navy Large Armor Repairer 19035 - Core C-Type Large Armor Repairer 19036 - Core B-Type Large Armor Repairer 19037 - Core A-Type Large Armor Repairer 19038 - Core X-Type Large Armor Repairer 19039 - Corpus C-Type Large Armor Repairer 19040 - Centus C-Type Large Armor Repairer 19041 - Corpus B-Type Large Armor Repairer 19042 - Centus B-Type Large Armor Repairer 19043 - Corpus A-Type Large Armor Repairer 19044 - Centus A-Type Large Armor Repairer 19045 - Corpus X-Type Large Armor Repairer 19046 - Centus X-Type Large Armor Repairer 22891 - 'Protest' Large Armor Repairer I 23799 - 'Hauberk' Large Armor Repairer I 28544 - Khanid Navy Large Armor Repairer |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 3538 - Large Armor Repairer I
3540 - Large Armor Repairer II 4609 - Large I-a Polarized Armor Regenerator 4611 - Large Inefficient Armor Repair Unit 4613 - Large 'Accommodation' Vestment Reconstructer I 4615 - Large Automated Carapace Restoration 4621 - Large 'Reprieve' Vestment Reconstructer I 13955 - Domination Large Armor Repairer 13956 - True Sansha Large Armor Repairer 13957 - Dark Blood Large Armor Repairer 14067 - Shadow Serpentis Large Armor Repairer 14552 - Mizuro's Modified Large Armor Repairer 14554 - Gotan's Modified Large Armor Repairer 14848 - Brokara's Modified Large Armor Repairer 14849 - Tairei's Modified Large Armor Repairer 14850 - Selynne's Modified Large Armor Repairer 14851 - Raysere's Modified Large Armor Repairer 14852 - Vizan's Modified Large Armor Repairer 14853 - Ahremen's Modified Large Armor Repairer 14854 - Chelm's Modified Large Armor Repairer 14855 - Draclira's Modified Large Armor Repairer 15160 - Brynn's Modified Large Armor Repairer 15161 - Tuvan's Modified Large Armor Repairer 15162 - Setele's Modified Large Armor Repairer 15163 - Cormack's Modified Large Armor Repairer 15743 - Ammatar Navy Large Armor Repairer 15746 - Federation Navy Large Armor Repairer 17492 - Republic Fleet Large Armor Repairer 17546 - Imperial Navy Large Armor Repairer 19035 - Core C-Type Large Armor Repairer 19036 - Core B-Type Large Armor Repairer 19037 - Core A-Type Large Armor Repairer 19038 - Core X-Type Large Armor Repairer 19039 - Corpus C-Type Large Armor Repairer 19040 - Centus C-Type Large Armor Repairer 19041 - Corpus B-Type Large Armor Repairer 19042 - Centus B-Type Large Armor Repairer 19043 - Corpus A-Type Large Armor Repairer 19044 - Centus A-Type Large Armor Repairer 19045 - Corpus X-Type Large Armor Repairer 19046 - Centus X-Type Large Armor Repairer 22891 - 'Protest' Large Armor Repairer I 23799 - 'Hauberk' Large Armor Repairer I 28544 - Khanid Navy Large Armor Repairer |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 3538 - Large Armor Repairer I
3540 - Large Armor Repairer II 4609 - Large I-a Polarized Armor Regenerator 4611 - Large Inefficient Armor Repair Unit 4613 - Large 'Accommodation' Vestment Reconstructer I 4615 - Large Automated Carapace Restoration 4621 - Large 'Reprieve' Vestment Reconstructer I 13955 - Domination Large Armor Repairer 13956 - True Sansha Large Armor Repairer 13957 - Dark Blood Large Armor Repairer 14067 - Shadow Serpentis Large Armor Repairer 14552 - Mizuro's Modified Large Armor Repairer 14554 - Gotan's Modified Large Armor Repairer 14848 - Brokara's Modified Large Armor Repairer 14849 - Tairei's Modified Large Armor Repairer 14850 - Selynne's Modified Large Armor Repairer 14851 - Raysere's Modified Large Armor Repairer 14852 - Vizan's Modified Large Armor Repairer 14853 - Ahremen's Modified Large Armor Repairer 14854 - Chelm's Modified Large Armor Repairer 14855 - Draclira's Modified Large Armor Repairer 15160 - Brynn's Modified Large Armor Repairer 15161 - Tuvan's Modified Large Armor Repairer 15162 - Setele's Modified Large Armor Repairer 15163 - Cormack's Modified Large Armor Repairer 15743 - Ammatar Navy Large Armor Repairer 15746 - Federation Navy Large Armor Repairer 17492 - Republic Fleet Large Armor Repairer 17546 - Imperial Navy Large Armor Repairer 19035 - Core C-Type Large Armor Repairer 19036 - Core B-Type Large Armor Repairer 19037 - Core A-Type Large Armor Repairer 19038 - Core X-Type Large Armor Repairer 19039 - Corpus C-Type Large Armor Repairer 19040 - Centus C-Type Large Armor Repairer 19041 - Corpus B-Type Large Armor Repairer 19042 - Centus B-Type Large Armor Repairer 19043 - Corpus A-Type Large Armor Repairer 19044 - Centus A-Type Large Armor Repairer 19045 - Corpus X-Type Large Armor Repairer 19046 - Centus X-Type Large Armor Repairer 22891 - 'Protest' Large Armor Repairer I 23799 - 'Hauberk' Large Armor Repairer I 28544 - Khanid Navy Large Armor Repairer |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 399 - Small Shield Booster I
400 - Small Shield Booster II 6437 - Small C5-L Emergency Shield Overload I 6439 - Small Neutron Saturation Injector I 6441 - Small Clarity Ward Booster I 6443 - Small Converse Deflection Catalyzer 13951 - Dread Guristas Small Shield Booster 13952 - Domination Small Shield Booster 15898 - Caldari Navy Small Shield Booster 15902 - Republic Fleet Small Shield Booster 19169 - Gistii C-Type Small Shield Booster 19171 - Gistii B-Type Small Shield Booster 19173 - Gistii A-Type Small Shield Booster 19175 - Pithi C-Type Small Shield Booster 19177 - Pithi B-Type Small Shield Booster 19179 - Pithi A-Type Small Shield Booster 20617 - Small 'Settler' Shield Booster |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Shield Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 399 - Small Shield Booster I
400 - Small Shield Booster II 6437 - Small C5-L Emergency Shield Overload I 6439 - Small Neutron Saturation Injector I 6441 - Small Clarity Ward Booster I 6443 - Small Converse Deflection Catalyzer 13951 - Dread Guristas Small Shield Booster 13952 - Domination Small Shield Booster 15898 - Caldari Navy Small Shield Booster 15902 - Republic Fleet Small Shield Booster 19169 - Gistii C-Type Small Shield Booster 19171 - Gistii B-Type Small Shield Booster 19173 - Gistii A-Type Small Shield Booster 19175 - Pithi C-Type Small Shield Booster 19177 - Pithi B-Type Small Shield Booster 19179 - Pithi A-Type Small Shield Booster 20617 - Small 'Settler' Shield Booster |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Shield Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 399 - Small Shield Booster I
400 - Small Shield Booster II 6437 - Small C5-L Emergency Shield Overload I 6439 - Small Neutron Saturation Injector I 6441 - Small Clarity Ward Booster I 6443 - Small Converse Deflection Catalyzer 13951 - Dread Guristas Small Shield Booster 13952 - Domination Small Shield Booster 15898 - Caldari Navy Small Shield Booster 15902 - Republic Fleet Small Shield Booster 19169 - Gistii C-Type Small Shield Booster 19171 - Gistii B-Type Small Shield Booster 19173 - Gistii A-Type Small Shield Booster 19175 - Pithi C-Type Small Shield Booster 19177 - Pithi B-Type Small Shield Booster 19179 - Pithi A-Type Small Shield Booster 20617 - Small 'Settler' Shield Booster |
No Valid Output => |
Activation time / duration: 0.925x - 1.5x CPU usage: 0.85x - 1.3x Shield Bonus: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 10836 - Medium Shield Booster I
10850 - Medium Shield Booster II 10866 - Medium Neutron Saturation Injector I 10868 - Medium Clarity Ward Booster I 10870 - Medium Converse Deflection Catalyzer 10872 - Medium C5-L Emergency Shield Overload I 13949 - Dread Guristas Medium Shield Booster 13950 - Domination Medium Shield Booster 15899 - Caldari Navy Medium Shield Booster 15903 - Republic Fleet Medium Shield Booster 19181 - Gistum C-Type Medium Shield Booster 19183 - Gistum B-Type Medium Shield Booster 19185 - Gistum A-Type Medium Shield Booster 19187 - Pithum C-Type Medium Shield Booster 19189 - Pithum B-Type Medium Shield Booster 19191 - Pithum A-Type Medium Shield Booster 20619 - Medium 'Lone Ranger' Shield Booster |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Shield Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 10836 - Medium Shield Booster I
10850 - Medium Shield Booster II 10866 - Medium Neutron Saturation Injector I 10868 - Medium Clarity Ward Booster I 10870 - Medium Converse Deflection Catalyzer 10872 - Medium C5-L Emergency Shield Overload I 13949 - Dread Guristas Medium Shield Booster 13950 - Domination Medium Shield Booster 15899 - Caldari Navy Medium Shield Booster 15903 - Republic Fleet Medium Shield Booster 19181 - Gistum C-Type Medium Shield Booster 19183 - Gistum B-Type Medium Shield Booster 19185 - Gistum A-Type Medium Shield Booster 19187 - Pithum C-Type Medium Shield Booster 19189 - Pithum B-Type Medium Shield Booster 19191 - Pithum A-Type Medium Shield Booster 20619 - Medium 'Lone Ranger' Shield Booster |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Shield Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 10836 - Medium Shield Booster I
10850 - Medium Shield Booster II 10866 - Medium Neutron Saturation Injector I 10868 - Medium Clarity Ward Booster I 10870 - Medium Converse Deflection Catalyzer 10872 - Medium C5-L Emergency Shield Overload I 13949 - Dread Guristas Medium Shield Booster 13950 - Domination Medium Shield Booster 15899 - Caldari Navy Medium Shield Booster 15903 - Republic Fleet Medium Shield Booster 19181 - Gistum C-Type Medium Shield Booster 19183 - Gistum B-Type Medium Shield Booster 19185 - Gistum A-Type Medium Shield Booster 19187 - Pithum C-Type Medium Shield Booster 19189 - Pithum B-Type Medium Shield Booster 19191 - Pithum A-Type Medium Shield Booster 20619 - Medium 'Lone Ranger' Shield Booster |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Shield Bonus: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 10838 - Large Shield Booster I
10858 - Large Shield Booster II 10874 - Large Neutron Saturation Injector I 10876 - Large Clarity Ward Booster I 10878 - Large Converse Deflection Catalyzer 10880 - Large C5-L Emergency Shield Overload I 13947 - Dread Guristas Large Shield Booster 13948 - Domination Large Shield Booster 14597 - Hakim's Modified Large Shield Booster 14599 - Tobias' Modified Large Shield Booster 14700 - Kaikka's Modified Large Shield Booster 14701 - Thon's Modified Large Shield Booster 14702 - Vepas' Modified Large Shield Booster 14703 - Estamel's Modified Large Shield Booster 15900 - Caldari Navy Large Shield Booster 15904 - Republic Fleet Large Shield Booster 19193 - Gist C-Type Large Shield Booster 19194 - Gist B-Type Large Shield Booster 19199 - Gist A-Type Large Shield Booster 19200 - Gist X-Type Large Shield Booster 19201 - Pith C-Type Large Shield Booster 19203 - Pith B-Type Large Shield Booster 19205 - Pith A-Type Large Shield Booster 19207 - Pith X-Type Large Shield Booster 20621 - Large 'Outlaw' Shield Booster |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Shield Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 10838 - Large Shield Booster I
10858 - Large Shield Booster II 10874 - Large Neutron Saturation Injector I 10876 - Large Clarity Ward Booster I 10878 - Large Converse Deflection Catalyzer 10880 - Large C5-L Emergency Shield Overload I 13947 - Dread Guristas Large Shield Booster 13948 - Domination Large Shield Booster 14597 - Hakim's Modified Large Shield Booster 14599 - Tobias' Modified Large Shield Booster 14700 - Kaikka's Modified Large Shield Booster 14701 - Thon's Modified Large Shield Booster 14702 - Vepas' Modified Large Shield Booster 14703 - Estamel's Modified Large Shield Booster 15900 - Caldari Navy Large Shield Booster 15904 - Republic Fleet Large Shield Booster 19193 - Gist C-Type Large Shield Booster 19194 - Gist B-Type Large Shield Booster 19199 - Gist A-Type Large Shield Booster 19200 - Gist X-Type Large Shield Booster 19201 - Pith C-Type Large Shield Booster 19203 - Pith B-Type Large Shield Booster 19205 - Pith A-Type Large Shield Booster 19207 - Pith X-Type Large Shield Booster 20621 - Large 'Outlaw' Shield Booster |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Shield Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 10838 - Large Shield Booster I
10858 - Large Shield Booster II 10874 - Large Neutron Saturation Injector I 10876 - Large Clarity Ward Booster I 10878 - Large Converse Deflection Catalyzer 10880 - Large C5-L Emergency Shield Overload I 13947 - Dread Guristas Large Shield Booster 13948 - Domination Large Shield Booster 14597 - Hakim's Modified Large Shield Booster 14599 - Tobias' Modified Large Shield Booster 14700 - Kaikka's Modified Large Shield Booster 14701 - Thon's Modified Large Shield Booster 14702 - Vepas' Modified Large Shield Booster 14703 - Estamel's Modified Large Shield Booster 15900 - Caldari Navy Large Shield Booster 15904 - Republic Fleet Large Shield Booster 19193 - Gist C-Type Large Shield Booster 19194 - Gist B-Type Large Shield Booster 19199 - Gist A-Type Large Shield Booster 19200 - Gist X-Type Large Shield Booster 19201 - Pith C-Type Large Shield Booster 19203 - Pith B-Type Large Shield Booster 19205 - Pith A-Type Large Shield Booster 19207 - Pith X-Type Large Shield Booster 20621 - Large 'Outlaw' Shield Booster |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Shield Bonus: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 10840 - X-Large Shield Booster I
10842 - X-Large Shield Booster II 10882 - X-Large Neutron Saturation Injector I 10884 - X-Large Clarity Ward Booster I 10886 - X-Large Converse Deflection Catalyzer 10888 - X-Large C5-L Emergency Shield Overload I 13953 - Dread Guristas X-Large Shield Booster 13954 - Domination X-Large Shield Booster 14601 - Hakim's Modified X-Large Shield Booster 14603 - Tobias' Modified X-Large Shield Booster 14704 - Kaikka's Modified X-Large Shield Booster 14705 - Thon's Modified X-Large Shield Booster 14706 - Vepas' Modified X-Large Shield Booster 14707 - Estamel's Modified X-Large Shield Booster 15897 - Caldari Navy X-Large Shield Booster 15901 - Republic Fleet X-Large Shield Booster 19195 - Gist C-Type X-Large Shield Booster 19196 - Gist B-Type X-Large Shield Booster 19197 - Gist A-Type X-Large Shield Booster 19198 - Gist X-Type X-Large Shield Booster 19202 - Pith C-Type X-Large Shield Booster 19204 - Pith B-Type X-Large Shield Booster 19206 - Pith A-Type X-Large Shield Booster 19208 - Pith X-Type X-Large Shield Booster 20623 - X-Large 'Locomotive' Shield Booster |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Shield Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 10840 - X-Large Shield Booster I
10842 - X-Large Shield Booster II 10882 - X-Large Neutron Saturation Injector I 10884 - X-Large Clarity Ward Booster I 10886 - X-Large Converse Deflection Catalyzer 10888 - X-Large C5-L Emergency Shield Overload I 13953 - Dread Guristas X-Large Shield Booster 13954 - Domination X-Large Shield Booster 14601 - Hakim's Modified X-Large Shield Booster 14603 - Tobias' Modified X-Large Shield Booster 14704 - Kaikka's Modified X-Large Shield Booster 14705 - Thon's Modified X-Large Shield Booster 14706 - Vepas' Modified X-Large Shield Booster 14707 - Estamel's Modified X-Large Shield Booster 15897 - Caldari Navy X-Large Shield Booster 15901 - Republic Fleet X-Large Shield Booster 19195 - Gist C-Type X-Large Shield Booster 19196 - Gist B-Type X-Large Shield Booster 19197 - Gist A-Type X-Large Shield Booster 19198 - Gist X-Type X-Large Shield Booster 19202 - Pith C-Type X-Large Shield Booster 19204 - Pith B-Type X-Large Shield Booster 19206 - Pith A-Type X-Large Shield Booster 19208 - Pith X-Type X-Large Shield Booster 20623 - X-Large 'Locomotive' Shield Booster |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Shield Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 10840 - X-Large Shield Booster I
10842 - X-Large Shield Booster II 10882 - X-Large Neutron Saturation Injector I 10884 - X-Large Clarity Ward Booster I 10886 - X-Large Converse Deflection Catalyzer 10888 - X-Large C5-L Emergency Shield Overload I 13953 - Dread Guristas X-Large Shield Booster 13954 - Domination X-Large Shield Booster 14601 - Hakim's Modified X-Large Shield Booster 14603 - Tobias' Modified X-Large Shield Booster 14704 - Kaikka's Modified X-Large Shield Booster 14705 - Thon's Modified X-Large Shield Booster 14706 - Vepas' Modified X-Large Shield Booster 14707 - Estamel's Modified X-Large Shield Booster 15897 - Caldari Navy X-Large Shield Booster 15901 - Republic Fleet X-Large Shield Booster 19195 - Gist C-Type X-Large Shield Booster 19196 - Gist B-Type X-Large Shield Booster 19197 - Gist A-Type X-Large Shield Booster 19198 - Gist X-Type X-Large Shield Booster 19202 - Pith C-Type X-Large Shield Booster 19204 - Pith B-Type X-Large Shield Booster 19206 - Pith A-Type X-Large Shield Booster 19208 - Pith X-Type X-Large Shield Booster 20623 - X-Large 'Locomotive' Shield Booster |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Shield Bonus: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 377 - Small Shield Extender I
380 - Small Shield Extender II 8401 - Small Subordinate Screen Stabilizer I 8427 - Small Azeotropic Restrained Shield Extender 8481 - Small Supplemental Barrier Emitter I 8521 - Small F-S9 Regolith Compact Shield Extender 20625 - Small 'Wolf' Shield Extender 20627 - Small 'Trapper' Shield Extender 28742 - Thukker Small Shield Extender 31922 - Caldari Navy Small Shield Extender 31924 - Republic Fleet Small Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.95x - 1.1x CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Signature Radius Modifier: 0.9x - 1.3x |
|
| 377 - Small Shield Extender I
380 - Small Shield Extender II 8401 - Small Subordinate Screen Stabilizer I 8427 - Small Azeotropic Restrained Shield Extender 8481 - Small Supplemental Barrier Emitter I 8521 - Small F-S9 Regolith Compact Shield Extender 20625 - Small 'Wolf' Shield Extender 20627 - Small 'Trapper' Shield Extender 28742 - Thukker Small Shield Extender 31922 - Caldari Navy Small Shield Extender 31924 - Republic Fleet Small Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.7x - 1.3x CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x Signature Radius Modifier: 0.7x - 1.5x |
|
| 377 - Small Shield Extender I
380 - Small Shield Extender II 8401 - Small Subordinate Screen Stabilizer I 8427 - Small Azeotropic Restrained Shield Extender 8481 - Small Supplemental Barrier Emitter I 8521 - Small F-S9 Regolith Compact Shield Extender 20625 - Small 'Wolf' Shield Extender 20627 - Small 'Trapper' Shield Extender 28742 - Thukker Small Shield Extender 31922 - Caldari Navy Small Shield Extender 31924 - Republic Fleet Small Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.9x - 1.2x CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Signature Radius Modifier: 0.8x - 1.4x |
|
| 3829 - Medium Shield Extender I
3831 - Medium Shield Extender II 8397 - Medium Subordinate Screen Stabilizer I 8433 - Medium Azeotropic Restrained Shield Extender 8477 - Medium Supplemental Barrier Emitter I 8517 - Medium F-S9 Regolith Compact Shield Extender 16144 - CONCORD Medium Shield Extender 19489 - Thukker Modified Medium Shield Extender 20629 - Medium 'Canyon' Shield Extender 28746 - Thukker Medium Shield Extender 31926 - Caldari Navy Medium Shield Extender 31928 - Republic Fleet Medium Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.95x - 1.1x CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Signature Radius Modifier: 0.9x - 1.3x |
|
| 3829 - Medium Shield Extender I
3831 - Medium Shield Extender II 8397 - Medium Subordinate Screen Stabilizer I 8433 - Medium Azeotropic Restrained Shield Extender 8477 - Medium Supplemental Barrier Emitter I 8517 - Medium F-S9 Regolith Compact Shield Extender 16144 - CONCORD Medium Shield Extender 19489 - Thukker Modified Medium Shield Extender 20629 - Medium 'Canyon' Shield Extender 28746 - Thukker Medium Shield Extender 31926 - Caldari Navy Medium Shield Extender 31928 - Republic Fleet Medium Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.7x - 1.3x CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x Signature Radius Modifier: 0.7x - 1.5x |
|
| 3829 - Medium Shield Extender I
3831 - Medium Shield Extender II 8397 - Medium Subordinate Screen Stabilizer I 8433 - Medium Azeotropic Restrained Shield Extender 8477 - Medium Supplemental Barrier Emitter I 8517 - Medium F-S9 Regolith Compact Shield Extender 16144 - CONCORD Medium Shield Extender 19489 - Thukker Modified Medium Shield Extender 20629 - Medium 'Canyon' Shield Extender 28746 - Thukker Medium Shield Extender 31926 - Caldari Navy Medium Shield Extender 31928 - Republic Fleet Medium Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.9x - 1.2x CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Signature Radius Modifier: 0.8x - 1.4x |
|
| 3839 - Large Shield Extender I
3841 - Large Shield Extender II 8409 - Large Subordinate Screen Stabilizer I 8419 - Large Azeotropic Restrained Shield Extender 8489 - Large Supplemental Barrier Emitter I 8529 - Large F-S9 Regolith Compact Shield Extender 16146 - CONCORD Large Shield Extender 20631 - Large 'Sheriff' Shield Extender 28744 - Thukker Large Shield Extender 31930 - Caldari Navy Large Shield Extender 31932 - Republic Fleet Large Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.95x - 1.1x CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Signature Radius Modifier: 0.9x - 1.3x |
|
| 3839 - Large Shield Extender I
3841 - Large Shield Extender II 8409 - Large Subordinate Screen Stabilizer I 8419 - Large Azeotropic Restrained Shield Extender 8489 - Large Supplemental Barrier Emitter I 8529 - Large F-S9 Regolith Compact Shield Extender 16146 - CONCORD Large Shield Extender 20631 - Large 'Sheriff' Shield Extender 28744 - Thukker Large Shield Extender 31930 - Caldari Navy Large Shield Extender 31932 - Republic Fleet Large Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.7x - 1.3x CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x Signature Radius Modifier: 0.7x - 1.5x |
|
| 3839 - Large Shield Extender I
3841 - Large Shield Extender II 8409 - Large Subordinate Screen Stabilizer I 8419 - Large Azeotropic Restrained Shield Extender 8489 - Large Supplemental Barrier Emitter I 8529 - Large F-S9 Regolith Compact Shield Extender 16146 - CONCORD Large Shield Extender 20631 - Large 'Sheriff' Shield Extender 28744 - Thukker Large Shield Extender 31930 - Caldari Navy Large Shield Extender 31932 - Republic Fleet Large Shield Extender |
No Valid Output => |
Shield Hitpoint Bonus: 0.9x - 1.2x CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Signature Radius Modifier: 0.8x - 1.4x |
|
| 11293 - 100mm Steel Plates I
11295 - 200mm Steel Plates I 11339 - 100mm Reinforced Titanium Plates I 11341 - 100mm Rolled Tungsten Compact Plates 11343 - 100mm Crystalline Carbonide Restrained Plates 11345 - 100mm Reinforced Nanofiber Plates I 11347 - 200mm Reinforced Titanium Plates I 11349 - 200mm Rolled Tungsten Compact Plates 11351 - 200mm Crystalline Carbonide Restrained Plates 11353 - 200mm Reinforced Nanofiber Plates I 20345 - 100mm Steel Plates II 20347 - 200mm Steel Plates II 23783 - 'Abatis' 100mm Steel Plates 23787 - 'Chainmail' 200mm Steel Plates 23791 - 'Citadella' 100mm Steel Plates 28778 - Syndicate 100mm Steel Plates 28782 - Syndicate 200mm Steel Plates 31896 - Imperial Navy 100mm Steel Plates 31898 - Federation Navy 100mm Steel Plates 31904 - Imperial Navy 200mm Steel Plates 31906 - Federation Navy 200mm Steel Plates |
No Valid Output => |
CPU usage: 0.95x - 1.25x Mass Addition: 0.85x - 1.2x Powergrid Usage: 0.95x - 1.25x Armor Hitpoint Bonus: 0.95x - 1.1x |
|
| 11293 - 100mm Steel Plates I
11295 - 200mm Steel Plates I 11339 - 100mm Reinforced Titanium Plates I 11341 - 100mm Rolled Tungsten Compact Plates 11343 - 100mm Crystalline Carbonide Restrained Plates 11345 - 100mm Reinforced Nanofiber Plates I 11347 - 200mm Reinforced Titanium Plates I 11349 - 200mm Rolled Tungsten Compact Plates 11351 - 200mm Crystalline Carbonide Restrained Plates 11353 - 200mm Reinforced Nanofiber Plates I 20345 - 100mm Steel Plates II 20347 - 200mm Steel Plates II 23783 - 'Abatis' 100mm Steel Plates 23787 - 'Chainmail' 200mm Steel Plates 23791 - 'Citadella' 100mm Steel Plates 28778 - Syndicate 100mm Steel Plates 28782 - Syndicate 200mm Steel Plates 31896 - Imperial Navy 100mm Steel Plates 31898 - Federation Navy 100mm Steel Plates 31904 - Imperial Navy 200mm Steel Plates 31906 - Federation Navy 200mm Steel Plates |
No Valid Output => |
CPU usage: 0.8x - 1.5x Mass Addition: 0.6x - 1.4x Powergrid Usage: 0.8x - 1.5x Armor Hitpoint Bonus: 0.7x - 1.3x |
|
| 11293 - 100mm Steel Plates I
11295 - 200mm Steel Plates I 11339 - 100mm Reinforced Titanium Plates I 11341 - 100mm Rolled Tungsten Compact Plates 11343 - 100mm Crystalline Carbonide Restrained Plates 11345 - 100mm Reinforced Nanofiber Plates I 11347 - 200mm Reinforced Titanium Plates I 11349 - 200mm Rolled Tungsten Compact Plates 11351 - 200mm Crystalline Carbonide Restrained Plates 11353 - 200mm Reinforced Nanofiber Plates I 20345 - 100mm Steel Plates II 20347 - 200mm Steel Plates II 23783 - 'Abatis' 100mm Steel Plates 23787 - 'Chainmail' 200mm Steel Plates 23791 - 'Citadella' 100mm Steel Plates 28778 - Syndicate 100mm Steel Plates 28782 - Syndicate 200mm Steel Plates 31896 - Imperial Navy 100mm Steel Plates 31898 - Federation Navy 100mm Steel Plates 31904 - Imperial Navy 200mm Steel Plates 31906 - Federation Navy 200mm Steel Plates |
No Valid Output => |
CPU usage: 0.85x - 1.3x Mass Addition: 0.8x - 1.3x Powergrid Usage: 0.85x - 1.3x Armor Hitpoint Bonus: 0.9x - 1.2x |
|
| 11297 - 400mm Steel Plates I
11299 - 800mm Steel Plates I 11307 - 400mm Reinforced Titanium Plates I 11309 - 400mm Rolled Tungsten Compact Plates 11311 - 400mm Crystalline Carbonide Restrained Plates 11313 - 400mm Reinforced Nanofiber Plates I 11315 - 800mm Reinforced Titanium Plates I 11317 - 800mm Rolled Tungsten Compact Plates 11319 - 800mm Crystalline Carbonide Restrained Plates 11321 - 800mm Reinforced Nanofiber Plates I 20349 - 400mm Steel Plates II 20351 - 800mm Steel Plates II 23789 - 'Bastion' 400mm Steel Plates 23793 - 'Barbican' 800mm Steel Plates 28784 - Syndicate 400mm Steel Plates 28786 - Syndicate 800mm Steel Plates 31908 - Imperial Navy 400mm Steel Plates 31910 - Federation Navy 400mm Steel Plates 31916 - Imperial Navy 800mm Steel Plates 31918 - Federation Navy 800mm Steel Plates |
No Valid Output => |
CPU usage: 0.95x - 1.25x Mass Addition: 0.85x - 1.2x Powergrid Usage: 0.95x - 1.25x Armor Hitpoint Bonus: 0.95x - 1.1x |
|
| 11297 - 400mm Steel Plates I
11299 - 800mm Steel Plates I 11307 - 400mm Reinforced Titanium Plates I 11309 - 400mm Rolled Tungsten Compact Plates 11311 - 400mm Crystalline Carbonide Restrained Plates 11313 - 400mm Reinforced Nanofiber Plates I 11315 - 800mm Reinforced Titanium Plates I 11317 - 800mm Rolled Tungsten Compact Plates 11319 - 800mm Crystalline Carbonide Restrained Plates 11321 - 800mm Reinforced Nanofiber Plates I 20349 - 400mm Steel Plates II 20351 - 800mm Steel Plates II 23789 - 'Bastion' 400mm Steel Plates 23793 - 'Barbican' 800mm Steel Plates 28784 - Syndicate 400mm Steel Plates 28786 - Syndicate 800mm Steel Plates 31908 - Imperial Navy 400mm Steel Plates 31910 - Federation Navy 400mm Steel Plates 31916 - Imperial Navy 800mm Steel Plates 31918 - Federation Navy 800mm Steel Plates |
No Valid Output => |
CPU usage: 0.8x - 1.5x Mass Addition: 0.6x - 1.4x Powergrid Usage: 0.8x - 1.5x Armor Hitpoint Bonus: 0.7x - 1.3x |
|
| 11297 - 400mm Steel Plates I
11299 - 800mm Steel Plates I 11307 - 400mm Reinforced Titanium Plates I 11309 - 400mm Rolled Tungsten Compact Plates 11311 - 400mm Crystalline Carbonide Restrained Plates 11313 - 400mm Reinforced Nanofiber Plates I 11315 - 800mm Reinforced Titanium Plates I 11317 - 800mm Rolled Tungsten Compact Plates 11319 - 800mm Crystalline Carbonide Restrained Plates 11321 - 800mm Reinforced Nanofiber Plates I 20349 - 400mm Steel Plates II 20351 - 800mm Steel Plates II 23789 - 'Bastion' 400mm Steel Plates 23793 - 'Barbican' 800mm Steel Plates 28784 - Syndicate 400mm Steel Plates 28786 - Syndicate 800mm Steel Plates 31908 - Imperial Navy 400mm Steel Plates 31910 - Federation Navy 400mm Steel Plates 31916 - Imperial Navy 800mm Steel Plates 31918 - Federation Navy 800mm Steel Plates |
No Valid Output => |
CPU usage: 0.85x - 1.3x Mass Addition: 0.8x - 1.3x Powergrid Usage: 0.85x - 1.3x Armor Hitpoint Bonus: 0.9x - 1.2x |
|
| 11279 - 1600mm Steel Plates I
11323 - 1600mm Reinforced Titanium Plates I 11325 - 1600mm Rolled Tungsten Compact Plates 11327 - 1600mm Crystalline Carbonide Restrained Plates 11329 - 1600mm Reinforced Nanofiber Plates I 20353 - 1600mm Steel Plates II 23785 - 'Bailey' 1600mm Steel Plates 28780 - Syndicate 1600mm Steel Plates 31900 - Imperial Navy 1600mm Steel Plates 31902 - Federation Navy 1600mm Steel Plates |
No Valid Output => |
CPU usage: 0.95x - 1.25x Mass Addition: 0.85x - 1.2x Powergrid Usage: 0.95x - 1.25x Armor Hitpoint Bonus: 0.95x - 1.1x |
|
| 11279 - 1600mm Steel Plates I
11323 - 1600mm Reinforced Titanium Plates I 11325 - 1600mm Rolled Tungsten Compact Plates 11327 - 1600mm Crystalline Carbonide Restrained Plates 11329 - 1600mm Reinforced Nanofiber Plates I 20353 - 1600mm Steel Plates II 23785 - 'Bailey' 1600mm Steel Plates 28780 - Syndicate 1600mm Steel Plates 31900 - Imperial Navy 1600mm Steel Plates 31902 - Federation Navy 1600mm Steel Plates |
No Valid Output => |
CPU usage: 0.8x - 1.5x Mass Addition: 0.6x - 1.4x Powergrid Usage: 0.8x - 1.5x Armor Hitpoint Bonus: 0.7x - 1.3x |
|
| 11279 - 1600mm Steel Plates I
11323 - 1600mm Reinforced Titanium Plates I 11325 - 1600mm Rolled Tungsten Compact Plates 11327 - 1600mm Crystalline Carbonide Restrained Plates 11329 - 1600mm Reinforced Nanofiber Plates I 20353 - 1600mm Steel Plates II 23785 - 'Bailey' 1600mm Steel Plates 28780 - Syndicate 1600mm Steel Plates 31900 - Imperial Navy 1600mm Steel Plates 31902 - Federation Navy 1600mm Steel Plates |
No Valid Output => |
CPU usage: 0.85x - 1.3x Mass Addition: 0.8x - 1.3x Powergrid Usage: 0.85x - 1.3x Armor Hitpoint Bonus: 0.9x - 1.2x |
|
| 533 - Small Energy Neutralizer I
4471 - Small Infectious Scoped Energy Neutralizer 4473 - Small Rudimentary Energy Destabilizer I 4475 - Small Unstable Power Fluctuator I 4477 - Small Gremlin Compact Energy Neutralizer 13003 - Small Energy Neutralizer II 14160 - Dark Blood Small Energy Neutralizer 14162 - True Sansha Small Energy Neutralizer 15794 - Ammatar Navy Small Energy Neutralizer 15800 - Imperial Navy Small Energy Neutralizer 23815 - Small 'Caltrop' Energy Neutralizer 37622 - Corpii C-Type Small Energy Neutralizer 37623 - Corpii B-Type Small Energy Neutralizer 37624 - Corpii A-Type Small Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.95x - 1.1x CPU usage: 0.95x - 1.25x Optimal Range: 0.85x - 1.2x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 533 - Small Energy Neutralizer I
4471 - Small Infectious Scoped Energy Neutralizer 4473 - Small Rudimentary Energy Destabilizer I 4475 - Small Unstable Power Fluctuator I 4477 - Small Gremlin Compact Energy Neutralizer 13003 - Small Energy Neutralizer II 14160 - Dark Blood Small Energy Neutralizer 14162 - True Sansha Small Energy Neutralizer 15794 - Ammatar Navy Small Energy Neutralizer 15800 - Imperial Navy Small Energy Neutralizer 23815 - Small 'Caltrop' Energy Neutralizer 37622 - Corpii C-Type Small Energy Neutralizer 37623 - Corpii B-Type Small Energy Neutralizer 37624 - Corpii A-Type Small Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.7x - 1.3x CPU usage: 0.8x - 1.5x Optimal Range: 0.6x - 1.4x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 533 - Small Energy Neutralizer I
4471 - Small Infectious Scoped Energy Neutralizer 4473 - Small Rudimentary Energy Destabilizer I 4475 - Small Unstable Power Fluctuator I 4477 - Small Gremlin Compact Energy Neutralizer 13003 - Small Energy Neutralizer II 14160 - Dark Blood Small Energy Neutralizer 14162 - True Sansha Small Energy Neutralizer 15794 - Ammatar Navy Small Energy Neutralizer 15800 - Imperial Navy Small Energy Neutralizer 23815 - Small 'Caltrop' Energy Neutralizer 37622 - Corpii C-Type Small Energy Neutralizer 37623 - Corpii B-Type Small Energy Neutralizer 37624 - Corpii A-Type Small Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.9x - 1.2x CPU usage: 0.85x - 1.3x Optimal Range: 0.8x - 1.3x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 12265 - Medium Energy Neutralizer I
12267 - Medium Energy Neutralizer II 14164 - Dark Blood Medium Energy Neutralizer 14166 - True Sansha Medium Energy Neutralizer 15796 - Ammatar Navy Medium Energy Neutralizer 15802 - Imperial Navy Medium Energy Neutralizer 16465 - Medium Rudimentary Energy Destabilizer I 16467 - Medium Gremlin Compact Energy Neutralizer 16469 - Medium Infectious Scoped Energy Neutralizer 16471 - Medium Unstable Power Fluctuator I 23817 - Medium 'Ditch' Energy Neutralizer 37625 - Corpum C-Type Medium Energy Neutralizer 37626 - Corpum B-Type Medium Energy Neutralizer 37627 - Corpum A-Type Medium Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.95x - 1.1x CPU usage: 0.95x - 1.25x Optimal Range: 0.85x - 1.2x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 12265 - Medium Energy Neutralizer I
12267 - Medium Energy Neutralizer II 14164 - Dark Blood Medium Energy Neutralizer 14166 - True Sansha Medium Energy Neutralizer 15796 - Ammatar Navy Medium Energy Neutralizer 15802 - Imperial Navy Medium Energy Neutralizer 16465 - Medium Rudimentary Energy Destabilizer I 16467 - Medium Gremlin Compact Energy Neutralizer 16469 - Medium Infectious Scoped Energy Neutralizer 16471 - Medium Unstable Power Fluctuator I 23817 - Medium 'Ditch' Energy Neutralizer 37625 - Corpum C-Type Medium Energy Neutralizer 37626 - Corpum B-Type Medium Energy Neutralizer 37627 - Corpum A-Type Medium Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.7x - 1.3x CPU usage: 0.8x - 1.5x Optimal Range: 0.6x - 1.4x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 12265 - Medium Energy Neutralizer I
12267 - Medium Energy Neutralizer II 14164 - Dark Blood Medium Energy Neutralizer 14166 - True Sansha Medium Energy Neutralizer 15796 - Ammatar Navy Medium Energy Neutralizer 15802 - Imperial Navy Medium Energy Neutralizer 16465 - Medium Rudimentary Energy Destabilizer I 16467 - Medium Gremlin Compact Energy Neutralizer 16469 - Medium Infectious Scoped Energy Neutralizer 16471 - Medium Unstable Power Fluctuator I 23817 - Medium 'Ditch' Energy Neutralizer 37625 - Corpum C-Type Medium Energy Neutralizer 37626 - Corpum B-Type Medium Energy Neutralizer 37627 - Corpum A-Type Medium Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.9x - 1.2x CPU usage: 0.85x - 1.3x Optimal Range: 0.8x - 1.3x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 12269 - Heavy Energy Neutralizer I
12271 - Heavy Energy Neutralizer II 14168 - Dark Blood Heavy Energy Neutralizer 14170 - True Sansha Heavy Energy Neutralizer 14832 - Brokara's Modified Heavy Energy Neutralizer 14834 - Tairei's Modified Heavy Energy Neutralizer 14836 - Selynne's Modified Heavy Energy Neutralizer 14838 - Raysere's Modified Heavy Energy Neutralizer 14840 - Vizan's Modified Heavy Energy Neutralizer 14842 - Ahremen's Modified Heavy Energy Neutralizer 14844 - Chelm's Modified Heavy Energy Neutralizer 14846 - Draclira's Modified Heavy Energy Neutralizer 15798 - Ammatar Navy Heavy Energy Neutralizer 15804 - Imperial Navy Heavy Energy Neutralizer 16473 - Heavy Rudimentary Energy Destabilizer I 16475 - Heavy Gremlin Compact Energy Neutralizer 16477 - Heavy Infectious Scoped Energy Neutralizer 16479 - Heavy Unstable Power Fluctuator I 23819 - Heavy 'Moat' Energy Neutralizer 37628 - Corpus C-Type Heavy Energy Neutralizer 37629 - Corpus B-Type Heavy Energy Neutralizer 37630 - Corpus A-Type Heavy Energy Neutralizer 37631 - Corpus X-Type Heavy Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.95x - 1.1x CPU usage: 0.95x - 1.25x Optimal Range: 0.85x - 1.2x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
| 12269 - Heavy Energy Neutralizer I
12271 - Heavy Energy Neutralizer II 14168 - Dark Blood Heavy Energy Neutralizer 14170 - True Sansha Heavy Energy Neutralizer 14832 - Brokara's Modified Heavy Energy Neutralizer 14834 - Tairei's Modified Heavy Energy Neutralizer 14836 - Selynne's Modified Heavy Energy Neutralizer 14838 - Raysere's Modified Heavy Energy Neutralizer 14840 - Vizan's Modified Heavy Energy Neutralizer 14842 - Ahremen's Modified Heavy Energy Neutralizer 14844 - Chelm's Modified Heavy Energy Neutralizer 14846 - Draclira's Modified Heavy Energy Neutralizer 15798 - Ammatar Navy Heavy Energy Neutralizer 15804 - Imperial Navy Heavy Energy Neutralizer 16473 - Heavy Rudimentary Energy Destabilizer I 16475 - Heavy Gremlin Compact Energy Neutralizer 16477 - Heavy Infectious Scoped Energy Neutralizer 16479 - Heavy Unstable Power Fluctuator I 23819 - Heavy 'Moat' Energy Neutralizer 37628 - Corpus C-Type Heavy Energy Neutralizer 37629 - Corpus B-Type Heavy Energy Neutralizer 37630 - Corpus A-Type Heavy Energy Neutralizer 37631 - Corpus X-Type Heavy Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.7x - 1.3x CPU usage: 0.8x - 1.5x Optimal Range: 0.6x - 1.4x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
| 12269 - Heavy Energy Neutralizer I
12271 - Heavy Energy Neutralizer II 14168 - Dark Blood Heavy Energy Neutralizer 14170 - True Sansha Heavy Energy Neutralizer 14832 - Brokara's Modified Heavy Energy Neutralizer 14834 - Tairei's Modified Heavy Energy Neutralizer 14836 - Selynne's Modified Heavy Energy Neutralizer 14838 - Raysere's Modified Heavy Energy Neutralizer 14840 - Vizan's Modified Heavy Energy Neutralizer 14842 - Ahremen's Modified Heavy Energy Neutralizer 14844 - Chelm's Modified Heavy Energy Neutralizer 14846 - Draclira's Modified Heavy Energy Neutralizer 15798 - Ammatar Navy Heavy Energy Neutralizer 15804 - Imperial Navy Heavy Energy Neutralizer 16473 - Heavy Rudimentary Energy Destabilizer I 16475 - Heavy Gremlin Compact Energy Neutralizer 16477 - Heavy Infectious Scoped Energy Neutralizer 16479 - Heavy Unstable Power Fluctuator I 23819 - Heavy 'Moat' Energy Neutralizer 37628 - Corpus C-Type Heavy Energy Neutralizer 37629 - Corpus B-Type Heavy Energy Neutralizer 37630 - Corpus A-Type Heavy Energy Neutralizer 37631 - Corpus X-Type Heavy Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.9x - 1.2x CPU usage: 0.85x - 1.3x Optimal Range: 0.8x - 1.3x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
| 32772 - Medium Ancillary Shield Booster | No Valid Output => |
Reload Time: 0.7x - 1.3x Shield Bonus: 0.8x - 1.2x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x |
|
| 4391 - Large Ancillary Shield Booster | No Valid Output => |
Reload Time: 0.7x - 1.3x Shield Bonus: 0.8x - 1.2x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x |
|
| 32780 - X-Large Ancillary Shield Booster | No Valid Output => |
Reload Time: 0.7x - 1.3x Shield Bonus: 0.8x - 1.2x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x |
|
| 33076 - Small Ancillary Armor Repairer | No Valid Output => |
Reload Time: 0.7x - 1.3x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x |
|
| 33101 - Medium Ancillary Armor Repairer | No Valid Output => |
Reload Time: 0.7x - 1.3x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x |
|
| 33103 - Large Ancillary Armor Repairer | No Valid Output => |
Reload Time: 0.7x - 1.3x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x |
| Effect Name | Diff |
|---|---|
| 900 - shipDroneScoutThermalDamageGF2 | modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 586 operator: 6 skillTypeID: 24241 |
| 6995 - targetABCAttack | guid: effects.SiegeMode => effects.AtomicBeam,effects.SiegeMode modifierInfo: None => resistanceID: None => 0 |
| 7050 - aoe_beacon_bioluminescence_cloud | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7050 effectName: None => aoe_beacon_bioluminescence_cloud electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7051 - aoe_beacon_caustic_cloud | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7051 effectName: None => aoe_beacon_caustic_cloud electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7053 - aoe_beacon_pulse_01 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7053 effectName: None => aoe_beacon_pulse_01 electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7057 - aoe_beacon_point_defense | disallowAutoRepeat: None => False dischargeAttributeID: None => 6 displayName: None => durationAttributeID: None => 73 effectCategory: None => 1 effectID: None => 7057 effectName: None => aoe_beacon_point_defense electronicChance: None => False guid: None => effects.TriGlavianBS01a isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7058 - aoe_beacon_filament_cloud | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7058 effectName: None => aoe_beacon_filament_cloud electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7059 - weather_caustic_toxin | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7059 effectName: None => weather_caustic_toxin electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7060 - weather_darkness | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7060 effectName: None => weather_darkness electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7061 - weather_electric_storm | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7061 effectName: None => weather_electric_storm electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7062 - weather_infernal | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7062 effectName: None => weather_infernal electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7063 - weather_xenon_gas | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7063 effectName: None => weather_xenon_gas electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7064 - weather_basic | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 1 effectID: None => 7064 effectName: None => weather_basic electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeAttributeID: None => 54 rangeChance: None => False resistanceID: None => 0 |
| 7065 - precursorFrigateSkillLevelPreMulShipBonusPF1 | descriptionID: None => 317763 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7065 effectName: None => precursorFrigateSkillLevelPreMulShipBonusPF1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19419 preExpression: None => 19418 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7066 - precursorFrigateSkillLevelPreMulShipBonusPF2 | descriptionID: None => 317764 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7066 effectName: None => precursorFrigateSkillLevelPreMulShipBonusPF2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19424 preExpression: None => 19423 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7067 - precursorCruiserSkillLevelPreMulShipBonusPC1 | descriptionID: None => 317765 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7067 effectName: None => precursorCruiserSkillLevelPreMulShipBonusPC1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 19429 preExpression: None => 19428 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7068 - precursorCruiserSkillLevelPreMulShipBonusPC2 | descriptionID: None => 317766 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7068 effectName: None => precursorCruiserSkillLevelPreMulShipBonusPC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 19434 preExpression: None => 19433 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7069 - precursorBattleShipSkillLevelPreMulShipBonusPBS1 | descriptionID: None => 317767 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7069 effectName: None => precursorBattleShipSkillLevelPreMulShipBonusPBS1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 19439 preExpression: None => 19438 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7070 - precursorBattleshipSkillLevelPreMulShipBonusPBS2 | descriptionID: None => 317768 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7070 effectName: None => precursorBattleshipSkillLevelPreMulShipBonusPBS2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 19444 preExpression: None => 19443 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7071 - smallPrecursorTurretDmgBonusRequiredSkill | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7071 effectName: None => smallPrecursorTurretDmgBonusRequiredSkill electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19450 preExpression: None => 19449 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7072 - mediumPrecursorTurretDmgBonusRequiredSkill | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7072 effectName: None => mediumPrecursorTurretDmgBonusRequiredSkill electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19456 preExpression: None => 19455 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7073 - largePrecursorTurretDmgBonusRequiredSkill | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7073 effectName: None => largePrecursorTurretDmgBonusRequiredSkill electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19462 preExpression: None => 19461 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7074 - smallDisintegratorSkillDmgBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7074 effectName: None => smallDisintegratorSkillDmgBonus electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19468 preExpression: None => 19467 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7075 - mediumDisintegratorSkillDmgBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7075 effectName: None => mediumDisintegratorSkillDmgBonus electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19474 preExpression: None => 19473 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7076 - largeDisintegratorSkillDmgBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7076 effectName: None => largeDisintegratorSkillDmgBonus electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19480 preExpression: None => 19479 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7077 - disintegratorWeaponDamageMultiply | descriptionID: None => 317769 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 4 effectID: None => 7077 effectName: None => disintegratorWeaponDamageMultiply electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19486 preExpression: None => 19485 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7078 - disintegratorWeaponSpeedMultiply | descriptionID: None => 317770 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 4 effectID: None => 7078 effectName: None => disintegratorWeaponSpeedMultiply electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19490 preExpression: None => 19489 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7079 - shipPCBSSPeedBonusPCBS1 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7079 effectName: None => shipPCBSSPeedBonusPCBS1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19494 preExpression: None => 19493 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7080 - shipPCBSDmgBonusPCBS2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7080 effectName: None => shipPCBSDmgBonusPCBS2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19496 preExpression: None => 19495 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7085 - shipbonusPCTDamagePC1 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7085 effectName: None => shipbonusPCTDamagePC1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19508 preExpression: None => 19507 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7086 - shipbonusPCTTrackingPC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7086 effectName: None => shipbonusPCTTrackingPC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19512 preExpression: None => 19511 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7087 - shipbonusPCTOptimalPF2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7087 effectName: None => shipbonusPCTOptimalPF2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19516 preExpression: None => 19515 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7088 - shipbonusPCTDamagePF1 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7088 effectName: None => shipbonusPCTDamagePF1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19518 preExpression: None => 19517 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7091 - shipBonusNosNeutCapNeedRoleBonus2 | descriptionID: None => 317871 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7091 effectName: None => shipBonusNosNeutCapNeedRoleBonus2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19528 preExpression: None => 19527 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7092 - shipBonusRemoteRepCapNeedRoleBonus2 | descriptionID: None => 317872 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7092 effectName: None => shipBonusRemoteRepCapNeedRoleBonus2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19530 preExpression: None => 19529 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7093 - shipBonusSmartbombCapNeedRoleBonus2 | descriptionID: None => 317873 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7093 effectName: None => shipBonusSmartbombCapNeedRoleBonus2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19534 preExpression: None => 19533 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7094 - shipBonusRemoteRepMaxRangeRoleBonus1 | descriptionID: None => 317874 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7094 effectName: None => shipBonusRemoteRepMaxRangeRoleBonus1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19536 preExpression: None => 19535 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7097 - surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupPrecursorTurret | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7097 effectName: None => surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupPrecursorTurret electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19539 preExpression: None => 19538 propulsionChance: None => False published: None => False rangeChance: None => False |
| 7098 - structureConversionRigBasicBonuses | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7098 effectName: None => structureConversionRigBasicBonuses electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 482 modifyingAttributeID: 2772 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 265 modifyingAttributeID: 2772 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 263 modifyingAttributeID: 2772 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 9 modifyingAttributeID: 2772 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 76 modifyingAttributeID: 2748 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 192 modifyingAttributeID: 2434 operator: 2 - domain: shipID func: LocationGroupModifier groupID: 1330 modifiedAttributeID: 6 modifyingAttributeID: 2437 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 1330 modifiedAttributeID: 99 modifyingAttributeID: 2436 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 564 modifyingAttributeID: 2435 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 1330 modifiedAttributeID: 6 modifyingAttributeID: 2437 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 1330 modifiedAttributeID: 99 modifyingAttributeID: 2436 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 564 modifyingAttributeID: 2435 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1635 modifiedAttributeID: 2434 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1635 modifiedAttributeID: 2748 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1635 modifiedAttributeID: 2435 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1634 modifiedAttributeID: 2437 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1634 modifiedAttributeID: 2436 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7099 - structureConversionRigManufacturingMaterialBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7099 effectName: None => structureConversionRigManufacturingMaterialBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2600 modifyingAttributeID: 2594 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1850 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1851 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1852 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1853 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1854 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1855 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1856 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1857 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1858 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1859 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1860 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1861 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1862 modifiedAttributeID: 2594 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7100 - structureConversionRigT1ShipManTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7100 effectName: None => structureConversionRigT1ShipManTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2545 modifyingAttributeID: 2773 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2547 modifyingAttributeID: 2773 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2549 modifyingAttributeID: 2773 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2576 modifyingAttributeID: 2773 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1853 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1854 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1855 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1859 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7101 - structureConversionRigT2ShipManTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7101 effectName: None => structureConversionRigT2ShipManTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2551 modifyingAttributeID: 2774 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2553 modifyingAttributeID: 2774 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2556 modifyingAttributeID: 2774 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1856 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1857 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1858 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7102 - structureConversionRigT2CompManTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7102 effectName: None => structureConversionRigT2CompManTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2558 modifyingAttributeID: 2775 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2659 modifyingAttributeID: 2775 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1860 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7103 - structureConversionRigCapCompManTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7103 effectName: None => structureConversionRigCapCompManTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2560 modifyingAttributeID: 2776 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1861 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7104 - structureConversionRigEquipManTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7104 effectName: None => structureConversionRigEquipManTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2539 modifyingAttributeID: 2777 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1850 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7105 - structureConversionRigMETimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7105 effectName: None => structureConversionRigMETimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2566 modifyingAttributeID: 2778 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1864 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7106 - structureConversionRigTETimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7106 effectName: None => structureConversionRigTETimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2568 modifyingAttributeID: 2779 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1865 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7107 - structureConversionRigCopyTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7107 effectName: None => structureConversionRigCopyTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2570 modifyingAttributeID: 2780 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1866 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7108 - structureConversionRigInventionTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7108 effectName: None => structureConversionRigInventionTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2564 modifyingAttributeID: 2781 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1863 modifiedAttributeID: 2593 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7109 - structureConversionRigInventionCostBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7109 effectName: None => structureConversionRigInventionCostBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2563 modifyingAttributeID: 2783 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1863 modifiedAttributeID: 2595 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7110 - structureConversionRigResearchCostBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7110 effectName: None => structureConversionRigResearchCostBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2565 modifyingAttributeID: 2782 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2567 modifyingAttributeID: 2782 operator: 6 - domain: structureID func: ItemModifier modifiedAttributeID: 2569 modifyingAttributeID: 2782 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1864 modifiedAttributeID: 2595 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1865 modifiedAttributeID: 2595 modifyingAttributeID: 2623 operator: 7 - domain: structureID func: LocationGroupModifier groupID: 1866 modifiedAttributeID: 2595 modifyingAttributeID: 2623 operator: 7 postExpression: None => 228 preExpression: None => 227 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
| 7111 - systemSmallPrecursorTurretDamage | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 7 effectID: None => 7111 effectName: None => systemSmallPrecursorTurretDamage electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19542 preExpression: None => 19541 propulsionChance: None => False published: None => False rangeChance: None => False |
| TypeID, Name, and Group | Effects Changes |
|---|---|
| 3315 - Surgical Strike (Gunnery) | Added Effects: surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupPrecursorTurret: None => False |
| 30849 - Wolf Rayet Effect Beacon Class 1 (Effect Beacon) | Added Effects: systemSmallPrecursorTurretDamage: None => False |
| 30876 - Wolf Rayet Effect Beacon Class 3 (Effect Beacon) | Added Effects: systemSmallPrecursorTurretDamage: None => False |
| 30877 - Wolf Rayet Effect Beacon Class 4 (Effect Beacon) | Added Effects: systemSmallPrecursorTurretDamage: None => False |
| 30878 - Wolf Rayet Effect Beacon Class 5 (Effect Beacon) | Added Effects: systemSmallPrecursorTurretDamage: None => False |
| 30879 - Wolf Rayet Effect Beacon Class 6 (Effect Beacon) | Added Effects: systemSmallPrecursorTurretDamage: None => False |
| 46001 - Agency 'Hardshell' TB3 Dose I (Booster) | Added Effects: shieldBoostAmplifierPassiveBooster: None => False armorAllRepairSystemsAmountBonusPassive: None => False Removed Effects: structuralAnalysisEffect: False => None shieldBoostAmplifierPassive: False => None |
| 46002 - Agency 'Hardshell' TB5 Dose II (Booster) | Added Effects: shieldBoostAmplifierPassiveBooster: None => False armorAllRepairSystemsAmountBonusPassive: None => False Removed Effects: structuralAnalysisEffect: False => None shieldBoostAmplifierPassive: False => None |
| 46003 - Agency 'Hardshell' TB7 Dose III (Booster) | Added Effects: shieldBoostAmplifierPassiveBooster: None => False armorAllRepairSystemsAmountBonusPassive: None => False Removed Effects: structuralAnalysisEffect: False => None shieldBoostAmplifierPassive: False => None |
| 47195 - ♦ test_drone_logi (♦ Frigate) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False Removed Effects: npcBehaviorRemoteShieldBooster: False => None |
| 47198 - ♦ test_boss (♦ Battleship) | Removed Effects: behaviorWarpDisrupt: False => None npcBehaviorEnergyNeutralizer: False => None |
| 47269 - Damavik (Frigate) | Added Effects: shipbonusPCTOptimalPF2: None => False shipbonusPCTDamagePF1: None => False shipBonusNosNeutCapNeedRoleBonus2: None => False shipBonusRemoteRepCapNeedRoleBonus2: None => False shipBonusSmartbombCapNeedRoleBonus2: None => False shipBonusRemoteRepMaxRangeRoleBonus1: None => False |
| 47270 - Vedmak (Cruiser) | Added Effects: shipbonusPCTDamagePC1: None => False shipbonusPCTTrackingPC2: None => False shipBonusNosNeutCapNeedRoleBonus2: None => False shipBonusRemoteRepCapNeedRoleBonus2: None => False shipBonusSmartbombCapNeedRoleBonus2: None => False shipBonusRemoteRepMaxRangeRoleBonus1: None => False |
| 47271 - Leshak (Battleship) | Added Effects: shipPCBSSPeedBonusPCBS1: None => False shipPCBSDmgBonusPCBS2: None => False shipBonusNosNeutCapNeedRoleBonus2: None => False shipBonusRemoteRepCapNeedRoleBonus2: None => False shipBonusSmartbombCapNeedRoleBonus2: None => False shipBonusRemoteRepMaxRangeRoleBonus1: None => False |
| 47272 - Light Entropic Disintegrator I (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47273 - Heavy Entropic Disintegrator I (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47274 - Supratidal Entropic Disintegrator I (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47374 - bacon_PLACEHOLDER (Beacon) | Added Effects: moduleTitanEffectGenerator: None => False |
| 47378 - darkness_weather_1 (Non-Interactable Object) | Added Effects: weather_darkness: None => True |
| 47379 - darkness_weather_2 (Non-Interactable Object) | Added Effects: weather_darkness: None => True |
| 47380 - darkness_weather_3 (MassiveEnvironments) | Added Effects: weather_darkness: None => True |
| 47381 - electric_storm_weather_1 (Non-Interactable Object) | Added Effects: weather_electric_storm: None => True |
| 47382 - electric_storm_weather_2 (Non-Interactable Object) | Added Effects: weather_electric_storm: None => True |
| 47383 - electric_storm_weather_3 (MassiveEnvironments) | Added Effects: weather_electric_storm: None => True |
| 47384 - caustic_toxin_weather_1 (Non-Interactable Object) | Added Effects: weather_caustic_toxin: None => True |
| 47385 - caustic_toxin_weather_2 (Non-Interactable Object) | Added Effects: weather_caustic_toxin: None => True |
| 47386 - caustic_toxin_weather_3 (MassiveEnvironments) | Added Effects: weather_caustic_toxin: None => True |
| 47387 - xenon_gas_weather_1 (Non-Interactable Object) | Added Effects: weather_xenon_gas: None => True |
| 47388 - xenon_gas_weather_2 (Non-Interactable Object) | Added Effects: weather_xenon_gas: None => True |
| 47389 - xenon_gas_weather_3 (MassiveEnvironments) | Added Effects: weather_xenon_gas: None => True |
| 47390 - infernal_weather_1 (Non-Interactable Object) | Added Effects: weather_infernal: None => True |
| 47391 - infernal_weather_2 (Non-Interactable Object) | Added Effects: weather_infernal: None => True |
| 47392 - infernal_weather_3 (MassiveEnvironments) | Added Effects: weather_infernal: None => True |
| 47393 - basic_weather (Non-Interactable Object) | Added Effects: weather_basic: None => True |
| 47408 - 50MN Abyssal Microwarpdrive (Propulsion Module) | Added Effects: medPower: None => False online: None => False capacitorCapacityMultiply: None => False overloadSelfSpeedBonus: None => False moduleBonusMicrowarpdrive: None => True |
| 47436 - Small Caustic Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_caustic_cloud: None => True |
| 47437 - Short-Range Deviant Automata Suppressor (Triglavian Support Pylons) | Added Effects: aoe_beacon_point_defense: None => True |
| 47438 - Medium-Range Deviant Automata Suppressor (Triglavian Support Pylons) | Added Effects: aoe_beacon_point_defense: None => True |
| 47439 - Small Bioluminescence Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_bioluminescence_cloud: None => True |
| 47440 - Medium Bioluminescence Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_bioluminescence_cloud: None => True |
| 47441 - Large Bioluminescence Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_bioluminescence_cloud: None => True |
| 47467 - Medium Caustic Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_caustic_cloud: None => True |
| 47468 - Large Caustic Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_caustic_cloud: None => True |
| 47469 - Short-Range Multibody Tracking Pylon (Triglavian Support Pylons) | Added Effects: aoe_beacon_pulse_01: None => True |
| 47470 - Medium-Range Multibody Tracking Pylon (Triglavian Support Pylons) | Added Effects: aoe_beacon_pulse_01: None => True |
| 47472 - Medium Filament Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_filament_cloud: None => True |
| 47473 - Large Filament Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_filament_cloud: None => True |
| 47488 - Tower Structure (Destructible Sentry Gun) | Added Effects: missileLaunchingForEntity: None => True |
| 47489 - NPC (Tracking) (Tutorial Seekers) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False |
| 47490 - NPC (Resist1) (Tutorial Seekers) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False |
| 47491 - NPC (Resist2) (Tutorial Seekers) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False |
| 47492 - NPC (Speed) (Tutorial Seekers) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False |
| 47512 - 'Moreau' Fortizar (Citadel) | Added Effects: engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False refineryRefiningYieldBonus: None => False |
| 47514 - 'Horizon' Fortizar (Citadel) | Added Effects: engComplexServiceFuelBonus: None => False |
| 47515 - 'Marginis' Fortizar (Citadel) | Added Effects: engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False |
| 47516 - 'Prometheus' Fortizar (Citadel) | Added Effects: refineryServiceFuelBonus: None => False refineryRefiningYieldBonus: None => False |
| 47542 - NPC (Resist3) (Tutorial Seekers) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False |
| 47543 - NPC (Resist4) (Tutorial Seekers) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False |
| 47620 - Small Filament Cloud (Uninteractable Localized Effect Beacon) | Added Effects: aoe_beacon_filament_cloud: None => True |
| 47702 - Abyssal Stasis Webifier (Stasis Web) | Added Effects: medPower: None => False online: None => False overloadSelfRangeBonus: None => False remoteWebifierFalloff: None => True |
| 47727 - GFX Test Vargur 1/2 (Marauder) | Added Effects: shipPTspeedBonusMB2: None => False eliteBonusViolatorsLargeProjectileTurretDamageRole1: None => False eliteBonusViolatorsLargeProjectileTurretTracking1: None => False eliteBonusViolatorsTractorBeamMaxRangeRole2: None => False shipBonusPTFalloffMB1: None => False eliteBonusViolatorsTractorBeamMaxTractorVelocityRole3: None => False eliteBonusMarauderShieldBonus2a: None => False roleBonusMarauderMJDRReactivationDelayBonus: None => False |
| 47728 - GFX Test Vargur 2/2 (Marauder) | Added Effects: shipPTspeedBonusMB2: None => False eliteBonusViolatorsLargeProjectileTurretDamageRole1: None => False eliteBonusViolatorsLargeProjectileTurretTracking1: None => False eliteBonusViolatorsTractorBeamMaxRangeRole2: None => False shipBonusPTFalloffMB1: None => False eliteBonusViolatorsTractorBeamMaxTractorVelocityRole3: None => False eliteBonusMarauderShieldBonus2a: None => False roleBonusMarauderMJDRReactivationDelayBonus: None => False |
| 47732 - Abyssal Warp Scrambler (Warp Scrambler) | Added Effects: medPower: None => False online: None => False overloadSelfRangeBonus: None => False warpScrambleBlockMWDWithNPCEffect: None => True |
| 47736 - Abyssal Warp Disruptor (Warp Scrambler) | Added Effects: medPower: None => False online: None => False warpScramble: None => True overloadSelfRangeBonus: None => False |
| 47740 - 5mn Abyssal Microwarpdrive (Propulsion Module) | Added Effects: medPower: None => False online: None => False capacitorCapacityMultiply: None => False overloadSelfSpeedBonus: None => False moduleBonusMicrowarpdrive: None => True |
| 47745 - 500MN Abyssal Microwarpdrive (Propulsion Module) | Added Effects: medPower: None => False online: None => False capacitorCapacityMultiply: None => False overloadSelfSpeedBonus: None => False moduleBonusMicrowarpdrive: None => True |
| 47749 - 1MN Abyssal Afterburner (Propulsion Module) | Added Effects: medPower: None => False online: None => False overloadSelfSpeedBonus: None => False moduleBonusAfterburner: None => True |
| 47753 - 10MN Abyssal Afterburner (Propulsion Module) | Added Effects: medPower: None => False online: None => False overloadSelfSpeedBonus: None => False moduleBonusAfterburner: None => True |
| 47757 - 100MN Abyssal Afterburner (Propulsion Module) | Added Effects: medPower: None => False online: None => False overloadSelfSpeedBonus: None => False moduleBonusAfterburner: None => True |
| 47769 - Small Abyssal Armor Repairer (Armor Repair Unit) | Added Effects: loPower: None => False online: None => False armorRepair: None => True overloadSelfArmorDamageAmountDurationBonus: None => False |
| 47773 - Medium Abyssal Armor Repairer (Armor Repair Unit) | Added Effects: loPower: None => False online: None => False armorRepair: None => True overloadSelfArmorDamageAmountDurationBonus: None => False |
| 47777 - Large Abyssal Armor Repairer (Armor Repair Unit) | Added Effects: loPower: None => False online: None => False armorRepair: None => True overloadSelfArmorDamageAmountDurationBonus: None => False |
| 47781 - Small Abyssal Shield Booster (Shield Booster) | Added Effects: shieldBoosting: None => True medPower: None => False online: None => False overloadSelfShieldBonusDurationBonus: None => False |
| 47785 - Medium Abyssal Shield Booster (Shield Booster) | Added Effects: shieldBoosting: None => True medPower: None => False online: None => False overloadSelfShieldBonusDurationBonus: None => False |
| 47789 - Large Abyssal Shield Booster (Shield Booster) | Added Effects: shieldBoosting: None => True medPower: None => False online: None => False overloadSelfShieldBonusDurationBonus: None => False |
| 47793 - X-Large Abyssal Shield Booster (Shield Booster) | Added Effects: shieldBoosting: None => True medPower: None => False online: None => False overloadSelfShieldBonusDurationBonus: None => False |
| 47800 - Small Abyssal Shield Extender (Shield Extender) | Added Effects: medPower: None => False online: None => False shieldCapacityBonusOnline: None => False addToSignatureRadius2: None => False |
| 47804 - Medium Abyssal Shield Extender (Shield Extender) | Added Effects: medPower: None => False online: None => False shieldCapacityBonusOnline: None => False addToSignatureRadius2: None => False |
| 47808 - Large Abyssal Shield Extender (Shield Extender) | Added Effects: medPower: None => False online: None => False shieldCapacityBonusOnline: None => False addToSignatureRadius2: None => False |
| 47812 - Small Abyssal Armor Plates (Armor Reinforcer) | Added Effects: loPower: None => False online: None => False armorReinforcerMassAdd: None => False armorHPBonusAdd: None => False |
| 47817 - Medium Abyssal Armor Plates (Armor Reinforcer) | Added Effects: loPower: None => False online: None => False armorReinforcerMassAdd: None => False armorHPBonusAdd: None => False |
| 47820 - Large Abyssal Armor Plates (Armor Reinforcer) | Added Effects: loPower: None => False online: None => False armorReinforcerMassAdd: None => False armorHPBonusAdd: None => False |
| 47824 - Small Abyssal Energy Neutralizer (Energy Neutralizer) | Added Effects: hiPower: None => False online: None => False overloadSelfDurationBonus: None => False energyNeutralizerFalloff: None => True |
| 47828 - Medium Abyssal Energy Neutralizer (Energy Neutralizer) | Added Effects: hiPower: None => False online: None => False overloadSelfDurationBonus: None => False energyNeutralizerFalloff: None => True |
| 47832 - Large Abyssal Energy Neutralizer (Energy Neutralizer) | Added Effects: hiPower: None => False online: None => False overloadSelfDurationBonus: None => False energyNeutralizerFalloff: None => True |
| 47836 - Medium Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | Added Effects: medPower: None => False online: None => False overloadSelfShieldBonusDurationBonus: None => False fueledShieldBoosting: None => True |
| 47838 - Large Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | Added Effects: medPower: None => False online: None => False overloadSelfShieldBonusDurationBonus: None => False fueledShieldBoosting: None => True |
| 47840 - X-Large Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | Added Effects: medPower: None => False online: None => False overloadSelfShieldBonusDurationBonus: None => False fueledShieldBoosting: None => True |
| 47842 - Small Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | Added Effects: loPower: None => False online: None => False overloadSelfArmorDamageAmountDurationBonus: None => False fueledArmorRepair: None => True |
| 47844 - Medium Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | Added Effects: loPower: None => False online: None => False overloadSelfArmorDamageAmountDurationBonus: None => False fueledArmorRepair: None => True |
| 47846 - Large Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | Added Effects: loPower: None => False online: None => False overloadSelfArmorDamageAmountDurationBonus: None => False fueledArmorRepair: None => True |
| 47847 - Sparkneedle Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47848 - Emberneedle Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47849 - Strikeneedle Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47850 - Fieldweaver Tessella (Abyssal Drone Entities) | Added Effects: npcBehaviorRemoteShieldBooster: None => False |
| 47851 - Snarecaster Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False npcBehaviorWebifier: None => False |
| 47852 - Fogcaster Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False npcBehaviorGuidanceDisruptor: None => False npcBehaviorTrackingDisruptor: None => False |
| 47853 - Gazedimmer Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False behaviorSensorDampener: None => False |
| 47854 - Spotlighter Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False behaviorTargetPainter: None => False |
| 47855 - Blastneedle Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47856 - Sparklance Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47857 - Emberlance Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47858 - Strikelance Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47859 - Blastlance Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 47860 - Plateforger Tessella (Abyssal Drone Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False |
| 47867 - Precursor Frigate (Spaceship Command) | Added Effects: skillEffect: None => True precursorFrigateSkillLevelPreMulShipBonusPF1: None => False precursorFrigateSkillLevelPreMulShipBonusPF2: None => False |
| 47868 - Precursor Cruiser (Spaceship Command) | Added Effects: skillEffect: None => True precursorCruiserSkillLevelPreMulShipBonusPC1: None => False precursorCruiserSkillLevelPreMulShipBonusPC2: None => False |
| 47869 - Precursor Battleship (Spaceship Command) | Added Effects: skillEffect: None => True precursorBattleShipSkillLevelPreMulShipBonusPBS1: None => False precursorBattleshipSkillLevelPreMulShipBonusPBS2: None => False |
| 47870 - Small Precursor Weapon (Gunnery) | Added Effects: skillEffect: None => True skillBoostDamageMultiplierBonus: None => False smallPrecursorTurretDmgBonusRequiredSkill: None => False |
| 47871 - Medium Precursor Weapon (Gunnery) | Added Effects: skillEffect: None => True skillBoostDamageMultiplierBonus: None => False mediumPrecursorTurretDmgBonusRequiredSkill: None => False |
| 47872 - Large Precursor Weapon (Gunnery) | Added Effects: skillEffect: None => True skillBoostDamageMultiplierBonus: None => False largePrecursorTurretDmgBonusRequiredSkill: None => False |
| 47873 - Small Disintegrator Specialization (Gunnery) | Added Effects: skillEffect: None => True skillBoostDamageMultiplierBonus: None => False smallDisintegratorSkillDmgBonus: None => False |
| 47874 - Medium Disintegrator Specialization (Gunnery) | Added Effects: skillEffect: None => True skillBoostDamageMultiplierBonus: None => False mediumDisintegratorSkillDmgBonus: None => False |
| 47875 - Large Disintegrator Specialization (Gunnery) | Added Effects: skillEffect: None => True skillBoostDamageMultiplierBonus: None => False largeDisintegratorSkillDmgBonus: None => False |
| 47876 - Photic Abyssal Overmind (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47877 - Twilit Abyssal Overmind (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47878 - Bathyic Abyssal Overmind (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47879 - Hadal Abyssal Overmind (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47880 - Benthic Abyssal Overmind (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False npcBehaviorWebifier: None => False |
| 47881 - Upwell Standard Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False |
| 47882 - Upwell M1R Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False |
| 47883 - Upwell A1F Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False |
| 47884 - Upwell M2R- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False |
| 47885 - Tetryon Exotic Plasma S (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47886 - Tetryon Exotic Plasma M (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47887 - Tetryon Exotic Plasma L (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47908 - Entropic Radiation Sink I (Entropic Radiation Sink) | Added Effects: loPower: None => False online: None => False disintegratorWeaponDamageMultiply: None => False disintegratorWeaponSpeedMultiply: None => False |
| 47909 - Compact Entropic Radiation Sink (Entropic Radiation Sink) | Added Effects: loPower: None => False online: None => False disintegratorWeaponDamageMultiply: None => False disintegratorWeaponSpeedMultiply: None => False |
| 47911 - Entropic Radiation Sink II (Entropic Radiation Sink) | Added Effects: loPower: None => False online: None => False disintegratorWeaponDamageMultiply: None => False disintegratorWeaponSpeedMultiply: None => False |
| 47912 - Light Compact Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47913 - Light Scoped Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47914 - Light Entropic Disintegrator II (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47915 - Light Veles Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47916 - Heavy Compact Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47917 - Heavy Scoped Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47918 - Heavy Entropic Disintegrator II (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47919 - Heavy Veles Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47920 - Supratidal Compact Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47921 - Supratidal Scoped Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47922 - Supratidal Entropic Disintegrator II (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47923 - Supratidal Veles Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower: None => False online: None => False turretFitted: None => False overloadSelfDamageBonus: None => False targetABCAttack: None => True |
| 47924 - Baryon Exotic Plasma S (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47925 - Meson Exotic Plasma S (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47926 - Occult S (Advanced Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoTrackingMultiplier: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47927 - Mystic S (Advanced Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoTrackingMultiplier: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47928 - Baryon Exotic Plasma M (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47929 - Meson Exotic Plasma M (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47930 - Occult M (Advanced Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoTrackingMultiplier: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47931 - Mystic M (Advanced Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoTrackingMultiplier: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47932 - Baryon Exotic Plasma L (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47933 - Meson Exotic Plasma L (Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47934 - Occult L (Advanced Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoTrackingMultiplier: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47935 - Mystic L (Advanced Exotic Plasma Charge) | Added Effects: ammoInfluenceRange: None => False ammoTrackingMultiplier: None => False ammoInfluenceCapNeed: None => False ammoInfluenceEntityFlyRange: None => False |
| 47953 - Drifter Foothold Battleship (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47954 - Drifter Rearguard Battleship (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47955 - Drifter Frontline Battleship (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47956 - Drifter Vanguard Battleship (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47957 - Drifter Assault Battleship (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False |
| 47958 - Drifter Entanglement Cruiser (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False npcBehaviorWebifier: None => False |
| 47959 - Drifter Nullwarp Cruiser (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False behaviorWarpScramble: None => False |
| 47960 - Drifter Nullcharge Cruiser (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => False npcBehaviorEnergyNeutralizer: None => False |
| 47979 - Upwell M3R-- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False |
| 47980 - Upwell M2RO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 47981 - Upwell A2FP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 47982 - Upwell A3PFO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 47983 - Upwell A1O Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 47984 - Upwell C1L Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 47985 - Upwell A1P Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 47986 - Upwell A3FPO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 47987 - Upwell A2PF Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 47988 - Upwell G1O Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 47989 - Upwell M3R-O Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 47990 - Upwell A3FP- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 47991 - Upwell A2F- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False |
| 47992 - Upwell G1F Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigCapCompManTimeBonus: None => False |
| 47993 - Upwell M3RPO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 47994 - Upwell M3RO- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 47995 - Upwell G1R Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False |
| 47996 - Upwell A1R Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False |
| 47997 - Upwell M2RL Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 47998 - Upwell M2PR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 47999 - Upwell C1I Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48000 - Upwell M1O Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 48001 - Upwell C2LI Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48002 - Upwell M3R-LO Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 11 effects.Added Effects:rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48003 - Upwell M1L Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48004 - Upwell C1R Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False |
| 48005 - Upwell M2-RO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 48006 - Upwell M2OR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 48007 - Upwell G1P Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48008 - Upwell G2FP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigCapCompManTimeBonus: None => False |
| 48009 - Upwell M2-RP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48010 - Upwell M2RP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48011 - Upwell G2PF Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigCapCompManTimeBonus: None => False |
| 48012 - Upwell A3PF- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 48013 - Upwell C3LIO Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 12 effects.Added Effects:rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48014 - Upwell C2L- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48015 - Upwell C2IL Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48016 - Upwell C3L-IO Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 12 effects.Added Effects:rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48017 - Upwell C3LI- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48018 - Upwell C2IR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48019 - Upwell G1L Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48020 - Upwell M3ROL Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 11 effects.Added Effects:rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48021 - Upwell G2O- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False |
| 48022 - Upwell M3RPF Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigEquipManTimeBonus: None => False |
| 48023 - Upwell M3P-RF Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigEquipManTimeBonus: None => False |
| 48024 - Upwell M3R-F Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigEquipManTimeBonus: None => False |
| 48025 - Upwell M3ROF Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigEquipManTimeBonus: None => False |
| 48026 - Upwell C3FIL Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 11 effects.Added Effects:rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2CompManTimeBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48027 - Upwell A3FPL Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48028 - Upwell A2-FP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 48029 - Upwell A2-FR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False |
| 48030 - Upwell A2OF Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False |
| 48031 - Upwell A3FOP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 48032 - Upwell M3ROP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48033 - Upwell A2L- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigTETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48034 - Upwell G2OP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48035 - Upwell M1P Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48036 - Upwell M3PR- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48037 - Upwell G3FLP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigCapCompManTimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48038 - Upwell M3RFO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigEquipManTimeBonus: None => False |
| 48039 - Upwell G2PR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48040 - Upwell M3-RPL Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48041 - Upwell M3LPR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48042 - Upwell A2PO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 48043 - Upwell A2FO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 48044 - Upwell C2LF Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48045 - Upwell C3L-- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48046 - Upwell A3F-- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False |
| 48047 - Upwell C3LIF Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 11 effects.Added Effects:rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2CompManTimeBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48048 - Upwell M3L-R Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48049 - Upwell C3L-I Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48050 - Upwell M3RP- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48051 - Upwell M3R-P Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False |
| 48052 - Upwell M3R-L Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48053 - Upwell A2P- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 48054 - Upwell G3FP- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigCapCompManTimeBonus: None => False |
| 48055 - Upwell M3RPL Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48056 - Upwell A3PFL Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48057 - Upwell M3RL- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48058 - Upwell M3L-- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48059 - Upwell G3L-- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48060 - Upwell M3LRP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48061 - Upwell C3LF- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2CompManTimeBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48062 - Upwell C3LFI Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 11 effects.Added Effects:rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2CompManTimeBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48063 - Upwell C3FLI Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 11 effects.Added Effects:rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2CompManTimeBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48064 - Upwell A3L-P Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48065 - Upwell G3LFP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigCapCompManTimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48066 - Upwell G2F- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigCapCompManTimeBonus: None => False |
| 48067 - Upwell G3FPO Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True citadelServiceFuelBonus: None => False engComplexServiceFuelBonus: None => False refineryServiceFuelBonus: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigCapCompManTimeBonus: None => False |
| 48068 - Upwell C3L-F Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT2CompManTimeBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48069 - Upwell A3P-F Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigT1ShipManTimeBonus: None => False structureConversionRigT2ShipManTimeBonus: None => False |
| 48070 - Upwell A3FPR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False |
| 48071 - Upwell M2-RL Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48072 - Upwell M2LR Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48073 - Upwell C3-LI- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48074 - Upwell C3ILR Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 12 effects.Added Effects:rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48075 - Upwell C3L-R Outpost Rig (Outpost Conversion Rigs) | Click to toggle showing the 11 effects.Added Effects:rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigMETimeBonus: None => False structureConversionRigTETimeBonus: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48076 - Upwell G2L- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigCopyTimeBonus: None => False structureConversionRigInventionCostBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48077 - Upwell A3L-- Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureConversionRigBasicBonuses: None => False structureConversionRigTETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48078 - Upwell M3RLP Outpost Rig (Outpost Conversion Rigs) | Added Effects: rigSlot: None => True structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False structureConversionRigBasicBonuses: None => False structureConversionRigManufacturingMaterialBonus: None => False structureConversionRigMETimeBonus: None => False structureConversionRigResearchCostBonus: None => False |
| 48086 - Ghosting Damavik (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False npcBehaviorGuidanceDisruptor: None => False npcBehaviorTrackingDisruptor: None => False targetABCAttack: None => False |
| 48087 - Starving Vedmak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorEnergyNeutralizer: None => False targetABCAttack: None => False |
| 48088 - Tangling Damavik (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False npcBehaviorWebifier: None => False targetABCAttack: None => False |
| 48089 - Anchoring Damavik (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False behaviorWarpScramble: None => False targetABCAttack: None => False |
| 48090 - Starving Damavik (Abyssal Spaceship Entities) | Added Effects: npcBehaviorEnergyNeutralizer: None => False targetABCAttack: None => False |
| 48091 - Harrowing Vedmak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False targetABCAttack: None => False |
| 48092 - Striking Damavik (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False targetABCAttack: None => False |
| 48116 - Standard 'Liberty' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar: None => False instantRecallMemoryBonusModAddMemoryLocationChar: None => False analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False ironWillWillpowerBonusModAddWillpowerLocationChar: None => False spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False |
| 48117 - Advanced 'Liberty' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar: None => False instantRecallMemoryBonusModAddMemoryLocationChar: None => False analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False ironWillWillpowerBonusModAddWillpowerLocationChar: None => False spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False |
| 48118 - Extended 'Liberty' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar: None => False instantRecallMemoryBonusModAddMemoryLocationChar: None => False analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False ironWillWillpowerBonusModAddWillpowerLocationChar: None => False spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False |
| 48122 - Striking Leshak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False targetABCAttack: None => False |
| 48123 - Renewing Leshak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False targetABCAttack: None => False |
| 48124 - Tangling Leshak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False npcBehaviorWebifier: None => False targetABCAttack: None => False |
| 48125 - Starving Leshak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False npcBehaviorEnergyNeutralizer: None => False targetABCAttack: None => False |
| 48126 - Warding Leshak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False targetABCAttack: None => False |
| 48127 - Blinding Leshak (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False behaviorSensorDampener: None => False targetABCAttack: None => False |
| 48234 - Ephialtes Lancer (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False |
| 48235 - Ephialtes Entangler (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorWebifier: None => False |
| 48236 - Ephialtes Spearfisher (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False behaviorWarpScramble: None => False |
| 48237 - Ephialtes Illuminator (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False behaviorTargetPainter: None => False |
| 48238 - Ephialtes Dissipator (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorEnergyNeutralizer: None => False |
| 48239 - Ephialtes Obfuscator (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False behaviorSensorDampener: None => False |
| 48240 - Ephialtes Confuser (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorGuidanceDisruptor: None => False npcBehaviorTrackingDisruptor: None => False |
| 48241 - Lucid Escort (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False npcBehaviorArmorRepairer: None => False |
| 48245 - Lucid Aegis (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False npcBehaviorArmorRepairer: None => False |
| 48246 - Lucid Warden (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False npcBehaviorWebifier: None => False npcBehaviorArmorRepairer: None => False |
| 48247 - Lucid Firewatcher (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False npcBehaviorEnergyNeutralizer: None => False npcBehaviorArmorRepairer: None => False |
| 48248 - Lucid Watchman (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False npcBehaviorArmorRepairer: None => False |
| 48249 - Lucid Upholder (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False npcBehaviorWebifier: None => False npcBehaviorArmorRepairer: None => False |
| 48250 - Lucid Sentinel (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False npcBehaviorEnergyNeutralizer: None => False npcBehaviorArmorRepairer: None => False |
| 48251 - Lucid Preserver (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer: None => False npcBehaviorArmorRepairer: None => False |
| 48252 - Lucid Deepwatcher (Abyssal Spaceship Entities) | Added Effects: targetAttack: None => True missileLaunchingForEntity: None => False npcBehaviorRemoteArmorRepairer: None => False behaviorTargetPainter: None => False npcBehaviorArmorRepairer: None => False |
| 48253 - Crossfire Tessella (Abyssal Drone Entities) | Added Effects: targetAttack: None => True |
| 48255 - Harrowing Vila Vedmak (Abyssal Spaceship Entities) | Added Effects: targetABCAttack: None => False |
| 48256 - Striking Vila Damavik (Abyssal Spaceship Entities) | Added Effects: targetABCAttack: None => False |
| 48257 - Tangling Vila Damavik (Abyssal Spaceship Entities) | Added Effects: npcBehaviorWebifier: None => False targetABCAttack: None => False |
| 48258 - Anchoring Vila Damavik (Abyssal Spaceship Entities) | Added Effects: behaviorWarpScramble: None => False targetABCAttack: None => False |
| 48259 - Shining Vila Damavik (Abyssal Spaceship Entities) | Added Effects: behaviorTargetPainter: None => False targetABCAttack: None => False |
| 48260 - Blinding Vila Damavik (Abyssal Spaceship Entities) | Added Effects: behaviorSensorDampener: None => False targetABCAttack: None => False |
| 48261 - Ghosting Vila Damavik (Abyssal Spaceship Entities) | Added Effects: npcBehaviorGuidanceDisruptor: None => False npcBehaviorTrackingDisruptor: None => False targetABCAttack: None => False |
| 48262 - Sparkgrip Tessera (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 48263 - Embergrip Tessera (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 48264 - Strikegrip Tessera (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| 48265 - Blastgrip Tessera (Abyssal Drone Entities) | Added Effects: targetAttack: None => False |
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| 47269 - Damavik (Frigate) |
| 47270 - Vedmak (Cruiser) |
| 47271 - Leshak (Battleship) |
| 47272 - Light Entropic Disintegrator I (Precursor Weapon) |
| 47273 - Heavy Entropic Disintegrator I (Precursor Weapon) |
| 47274 - Supratidal Entropic Disintegrator I (Precursor Weapon) |
| 47408 - 50MN Abyssal Microwarpdrive (Propulsion Module) |
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| 47269 - Damavik (Frigate) |
| 47270 - Vedmak (Cruiser) |
| 47271 - Leshak (Battleship) |
| 47272 - Light Entropic Disintegrator I (Precursor Weapon) |
| 47273 - Heavy Entropic Disintegrator I (Precursor Weapon) |
| 47274 - Supratidal Entropic Disintegrator I (Precursor Weapon) |
| 47408 - 50MN Abyssal Microwarpdrive (Propulsion Module) |
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| 47269 - Damavik (Frigate) |
| 47270 - Vedmak (Cruiser) |
| 47271 - Leshak (Battleship) |
| 47272 - Light Entropic Disintegrator I (Precursor Weapon) |
| 47273 - Heavy Entropic Disintegrator I (Precursor Weapon) |
| 47274 - Supratidal Entropic Disintegrator I (Precursor Weapon) |
| 47408 - 50MN Abyssal Microwarpdrive (Propulsion Module) |
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| 47269 - Damavik (Frigate) |
| 47270 - Vedmak (Cruiser) |
| 47271 - Leshak (Battleship) |
| 47272 - Light Entropic Disintegrator I (Precursor Weapon) |
| 47273 - Heavy Entropic Disintegrator I (Precursor Weapon) |
| 47274 - Supratidal Entropic Disintegrator I (Precursor Weapon) |
| 47408 - 50MN Abyssal Microwarpdrive (Propulsion Module) |
| Key | Tranquility | Singularity | Diff | Notes |
|---|---|---|---|---|
| 59557 | Survey for Deposits | Install Extraction Program | ||
| 60697 | <color=red>Not routed</color> | Not routed | ||
| 61154 | Exit Planet Mode | Exit Planetary Production | Exit Planet |
|
| 61156 | View in Planet Mode | View Planetary Production | View |
|
| 61875 | <font color=red>Are you sure you want to decommission your {typeName} and thus abandon your colony?</font> | Are you sure you want to decommission your {typeName} and thus abandon your colony? | ||
| 61938 | <font color=red>Are you sure you want to decommission this {typeName}?</font> | Are you sure you want to decommission this {typeName}? | ||
| 61955 | CPU Usage | CPU Load | CPU |
|
| 61964 | Power Usage | Power Load | Power |
|
| 62210 | {[numeric]amount} tf | {[numeric]amount, decimalPlaces=0} tf | {[numeric]amount, decimalPlaces=0} tf | |
| 62212 | {[numeric]amount} MW | {[numeric]amount, decimalPlaces=0} MW | {[numeric]amount, decimalPlaces=0} MW | |
| 62221 | {itemName} x {[numeric]amount} | {[numeric]amount} x {itemName} | ||
| 62230 | <color=red>No destination selected<color> | Select a destination facility for products | ||
| 64367 | Planet Organic | Planet Organic - Raw Resource | Planet Organic - Raw Resource | Group description for group ID 1035 |
| 64368 | Planet Solid | Planet Solid - Raw Resource | Planet Solid - Raw Resource | Group description for group ID 1032 |
| 64369 | Planet Liquid-Gas | Planet Liquid-Gas - Raw Resource | Planet Liquid-Gas - Raw Resource | Group description for group ID 1033 |
| 64370 | Advanced Commodities | Advanced Commodities - Tier 4 | Advanced Commodities - Tier 4 | Group description for group ID 1041 |
| 64372 | Refined Commodities | Refined Commodities - Tier 2 | Refined Commodities - Tier 2 | Group description for group ID 1034 |
| 64373 | Specialized Commodities | Specialized Commodities - Tier 3 | Specialized Commodities - Tier 3 | Group description for group ID 1040 |
| 64374 | Basic Commodities | Basic Commodities - Tier 1 | Basic Commodities - Tier 1 | Group description for group ID 1042 |
| 65463 | Rigs and subsystems that alter a starship's attributes in such a way as to make it more effective in its chosen role | Rigs and subsystems that alter a starship's attributes in such a way as to make it more effective in its chosen role
Mutaplasmids that permanently alter a module's attributes |
Rigs and subsystems that alter a starship's attributes in such a way as to make it more effective in its chosen role Mutaplasmids that permanently alter a module's attributes |
|
| 66538 | Ship Modifications | Ship and Module Modifications | Ship and Module Modifications | |
| 66998 | {[numeric]capacityUsed, decimalPlaces=1}/{[numeric]capacityMax, decimalPlaces=1} m3 | {[numeric]capacityUsed, decimalPlaces=0}/{[numeric]capacityMax, decimalPlaces=0} m3 | {[numeric]capacityUsed, decimalPlaces= |
|
| 67124 | CPU: {[numeric]usedPercentage, decimalPlaces=2}% | CPU: {[numeric]usedPercentage, decimalPlaces=1}% | CPU: {[numeric]usedPercentage, decimalPlaces= |
|
| 67137 | {[numeric]teraFlopsUsed}/{[numeric]teraFlopsMax} tf | {[numeric]teraFlopsUsed, decimalPlaces=0}/{[numeric]teraFlopsMax, decimalPlaces=0} tf | {[numeric]teraFlopsUsed, decimalPlaces=0}/{[numeric]teraFlopsMax, decimalPlaces=0} tf | |
| 67150 | Power: {[numeric]usedPercentage, decimalPlaces=2}% | Power: {[numeric]usedPercentage, decimalPlaces=1}% | Power: {[numeric]usedPercentage, decimalPlaces= |
|
| 67156 | {[numeric]megaWattsUsed}/{[numeric]megaWattsMax} MW | {[numeric]megaWattsUsed, decimalPlaces=0}/{[numeric]megaWattsMax, decimalPlaces=0} MW | {[numeric]megaWattsUsed, decimalPlaces=0}/{[numeric]megaWattsMax, decimalPlaces=0} MW | |
| 67192 | <center>
<h1>{title}</h1> <h2>{subtitle}</h2> Version: {version}.{[numeric]build} <h4>EVE is a product of CCP hf.</h4> Copyright © CCP 1997-{[numeric]currentYear}. All rights reserved. Please visit our homepage http://www.ccpgames.com/ for more information. For support, check out http://support.eveonline.com/</center> </center> <p> <p> <h2>Credits</h2> <p> Special thanks to all the people involved in the production of EVE, but first and foremost to the CCP staff members and their families. <p> {EVECredits} {CCPCredits} <p> <h2>Special Acknowledgments</h2> <p> Special thanks to the State of Georgia, USA. Project Discovery is created in collaboration with MMOS <p> <h2>Software Acknowledgments</h2> <p> This product includes the following software: Uses software that is based in part on the work of the Independent JPEG Group. Uses software that is based in part of the work of the PNG Development Group. Uses Zlib, general purpose data compression library, written by Jean-loup Gailly and Mark Adler. Uses ChartDirector by Advanced Software Engineering. Uses Qt which is licensed under the GNU Lesser General Public License version 2.1, a copy of which is included with this software. Qt source code is readily available at http://www.qt.io/. bsdiff, Copyright 2003-2005 Colin Percival, Copyright 2012 Matthew Endsley, All rights reserved. Uses Wwise. Copyright © 2006-2009 Audiokinetic Inc. All rights reserved. Uses Granny Animation. Copyright © 1999-2008 by RAD Game Tools, Inc. Uses Simplygon® Copyright © 2009 Donya® Labs AB. Portions of this software are copyright © 2001-2008 Python Software Foundation, all rights reserved. Portions of this software are copyright © 2008 The FreeType Project, all rights reserved. This product includes software that is based in part of the work of the Xiph.Org Foundation. © 2005, Xiph.Org Foundation MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson. CCPBrowser is made possible by the Chromium open source project and other open source software. This product includes GeoLite2 data created by MaxMind, available from http://www.maxmind.com. See our EULA for additional terms of use. |
<center> <h1>{title}</h1> <h2>{subtitle}</h2> Version: {version}.{[numeric]build} <h4>EVE is a product of CCP hf.</h4> Copyright © CCP 1997-{[numeric]currentYear}. All rights reserved. Please visit our homepage http://www.ccpgames.com/ for more information. For support, check out http://support.eveonline.com/</center> </center> <p> <p> <h2>Credits</h2> <p> Special thanks to all the people involved in the production of EVE, but first and foremost to the CCP staff members and their families. <p> {EVECredits} {CCPCredits} <p> <h2>Special Acknowledgments</h2> <p> Special thanks to the State of Georgia, USA. Project Discovery is created in collaboration with MMOS <p> <h2>Software Acknowledgments</h2> <p> This product includes the following software: Uses software that is based in part on the work of the Independent JPEG Group. Uses software that is based in part of the work of the PNG Development Group. Uses Zlib, general purpose data compression library, written by Jean-loup Gailly and Mark Adler. Uses ChartDirector by Advanced Software Engineering. Uses Qt which is licensed under the GNU Lesser General Public License version 2.1, a copy of which is included with this software. Qt source code is readily available at http://www.qt.io/. bsdiff, Copyright 2003-2005 Colin Percival, Copyright 2012 Matthew Endsley, All rights reserved. Uses Wwise. Copyright © 2006-2009 Audiokinetic Inc. All rights reserved. Uses Granny Animation. Copyright © 1999-2008 by RAD Game Tools, Inc. Uses Simplygon® Copyright © 2009 Donya® Labs AB. Portions of this software are copyright © 2001-2008 Python Software Foundation, all rights reserved. Portions of this software are copyright © 2008 The FreeType Project, all rights reserved. This product includes software that is based in part of the work of the Xiph.Org Foundation. © 2005, Xiph.Org Foundation MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson. This product includes GeoLite2 data created by MaxMind, available from http://www.maxmind.com. See our EULA for additional terms of use. |
<center> <h1>{title}</h1> <h2>{subtitle}</h2> Version: {version}.{[numeric]build} <h4>EVE is a product of CCP hf.</h4> Copyright © CCP 1997-{[numeric]currentYear}. All rights reserved. Please visit our homepage <a href="http://www.ccpgames.com/">http://www.ccpgames.com/</a> for more information. For support, check out <a href="http://support.eveonline.com/">http://support.eveonline.com/</a></center> </center> <p> <p> <h2>Credits</h2> <p> Special thanks to all the people involved in the production of EVE, but first and foremost to the CCP staff members and their families. <p> {EVECredits} {CCPCredits} <p> <h2>Special Acknowledgments</h2> <p> Special thanks to the State of Georgia, USA. Project Discovery is created in collaboration with <a href="http://www.mmos.ch/">MMOS</a> <p> <h2>Software Acknowledgments</h2> <p> This product includes the following software: Uses software that is based in part on the work of the <a href="http://www.ijg.org/">Independent JPEG Group.</a> Uses software that is based in part of the work of the <a href="http://www.libpng.org/pub/png/">PNG Development Group.</a> Uses <a href="http://www.zlib.net/">Zlib</a>, general purpose data compression library, written by Jean-loup Gailly and Mark Adler. Uses ChartDirector by Advanced Software Engineering. Uses Qt which is licensed under the <a href="http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html">GNU Lesser General Public License version 2.1</a>, a copy of which is included with this software. Qt source code is readily available at <a href="http://www.qt.io/.">http://www.qt.io/</a>. bsdiff, Copyright 2003-2005 Colin Percival, Copyright 2012 Matthew Endsley, All rights reserved. Uses Wwise. Copyright © 2006-2009 Audiokinetic Inc. All rights reserved. Uses Granny Animation. Copyright © 1999-2008 by RAD Game Tools, Inc. Uses Simplygon® Copyright © 2009 Donya® Labs AB. Portions of this software are copyright © 2001-2008 Python Software Foundation, all rights reserved. Portions of this software are copyright © 2008 <a href="http://www.freetype.org/">The FreeType Project</a>, all rights reserved. This product includes software that is based in part of the work of the <a href="http://www.vorbis.com/">Xiph.Org Foundation.</a> © 2005, Xiph.Org Foundation MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson. \ \ See our EULA for additional terms of use. |
|
| 67200 | <h2>EVE Online Development Team</h2> <h3>Game Design & Content</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Game Design Director :</td><td>Pavel Cernohous</td></tr> <tr VALIGN="top"><td width=325 align=right>Game Designers :</td><td>Nick Bardsley, Joshua Bayer, Linzi Campbell, Steven Clark, Brenton Hooper, Rafael Morado</td></tr> <tr VALIGN="top"><td width=325 align=right>Content Designers :</td><td>Kevin Calvert, Ben Hall</td></tr> <tr VALIGN="top"><td width=325 align=right>UI Designers :</td><td>Hjálmar Baldursson, Steinar Pálsson, Sergey Trubetskoy</td></tr> </table> <h3>Software</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Technical Director :</td><td>Kristinn Þór Sigurbergsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Software Architect :</td><td>Snorri Sturluson</td></tr> <tr VALIGN="top"><td width=325 align=right>Rendering Technical Lead :</td><td>Steve Manekeller</td></tr> <tr VALIGN="top"><td width=325 align=right>Configuration Manager :</td><td>Stuart Webb</td></tr> <tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Katrín Atladóttir, Jamie Bannister, Norbert Barichard, Einar Þór Einarsson, Julia Boira Esteban, Hrafn Jökull Geirsson, Ólafur Gíslason, Logi Guðjónsson, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Hinrik Gylfason, Hafsteinn Halldórsson, Ingólfur Halldórsson, Húni Hinrichsen, Arnar B. Jónsson, Patrick Kerr, Ævar Örn Kvaran, Hjalti Leifsson, Freyr Magnússon, Eric Nielsen, Filipp Pavlov, Jonathan Pierce, Unnar Steinn Sigtryggsson, Tim Suthers, Carl Andreas Sveinsson, Adam Talsma, Mark R. Wilkins, Lou Xun</td></tr> </table> <h3>Art</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Art Director :</td><td>Georg Hilmarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Concept Art :</td><td>Kasim Lewis, Daniel Matthews, Lúðvík K. Víðisson</td></tr> <tr VALIGN="top"><td width=325 align=right>3D Art :</td><td>Willem van Biljon, Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Character Art :</td><td>Andrei Cristea, Jakob Falkenberg</td></tr> <tr VALIGN="top"><td width=325 align=right>Visual Effects :</td><td>André Berg Bragason</td></tr> <tr VALIGN="top"><td width=325 align=right>Technical Art :</td><td>Svanhvít Björnsdóttir</td></tr> </table> <h3>Sound</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Audio Director :</td><td>Baldur J. Baldursson</td></tr> <tr VALIGN="top"><td width=325 align=right>Audio Programmer/Composer :</td><td>Jón H. Haraldsson</td></tr> </table> <h3>Production</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Executive Producer :</td><td>Andie Nordgren</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Producer :</td><td>Sveinbjörn Magnússon</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Development Director :</td><td>Erlendur S. Þorsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Development Managers :</td><td>Bergur Finnbogason, Ben Hunter, Helga Bjarnadóttir, Bergþór Hauksson, Nicholas Dean Herring</td></tr> <tr VALIGN="top"><td width=325 align=right>Producers :</td><td>Shana Watermeyer, Tryggvi Hjaltason</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Business Analyst :</td><td>Eðvald I. Gíslason</td></tr> <tr VALIGN="top"><td width=325 align=right>Monetization Analyst :</td><td>Kjartan Þór Halldórsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Monetization Manager :</td><td>Sarah Tilley</td></tr> </table> <h3>Quality Assurance</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>QA Director :</td><td>Dave Mitchell</td></tr> <tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Gregor Chalmers, Benn Green, Héðinn Haraldsson, Euan Hislop, Tormod MacLean, Chance Newman, Daniel Preineder, Scott Rhodes, Chris Tinsley, Javier E Yepez Hualde</td></tr> <tr VALIGN="top"><td width=325 align=right>QA Engineers :</td><td>Alfonso Mireles, Björgvin Reynisson</td></tr> <tr VALIGN="top"><td width=325 align=right>Pole To Win Europe, Glasgow Studio :</td><td>Jesse Alfstad, Ross Blair, Wiktoria Blecha, Stefan Brækkan, Louis Cuthbert, Jennifer James, Jordan Jessiman, Jan-Michael McNelis, Hanna Miller, Chris Rieley, Liam Ross, Ben Semple, Evgeni Shevtsov, Gary Thomson, Monica Zamboni</td></tr> </table> <h3>Web</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Development Manager :</td><td>Helga Kristín Gunnarsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Web Producer :</td><td>Sigrún Erla Sigurðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Technical Lead :</td><td>Jón Trausti Arason</td></tr> <tr VALIGN="top"><td width=325 align=right>Web Designer :</td><td>Björn Salvador Kristinsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Bjarki Þór Elíasen, Aron Lloyd Green, Ingi Steinn Guðmundsson, Ingvi Rafn Hafþórsson, Hjalti Kolbeinsson, Guðni P. Snæland, Baldvin Þorsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Quality Assurance Analyst :</td><td>Waleska Giraldo Þorsteinsson</td></tr> </table> <h3>Billing and Border Services</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Director of CSI :</td><td>Höskuldur Sigurðarson</td></tr> <tr VALIGN="top"><td width=325 align=right>Development Manager :</td><td>Helga Guðrún Óskarsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Technical Lead :</td><td>Stefán J. Sigurðarson</td></tr> <tr VALIGN="top"><td width=325 align=right>Developers :</td><td>Óskar Aðalbjarnarson, Sebastienne Conradie, Grétar Karl Guðmundsson, Torfi Þór Gunnarsson, Þorsteinn Frímann Rafnsson, Bergþór Smári</td></tr> <tr VALIGN="top"><td width=325 align=right>Quality Assurance Analyst :</td><td>Kristján Sigurðsson</td></tr> </table> <h3>Internal Tools</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Producer :</td><td>David Johnston</td></tr> <tr VALIGN="top"><td width=325 align=right>Developers :</td><td>Þórður Matthíasson, Daniel Maxson</td></tr> </table> <h3>Data Platform</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Data Engineering Manager :</td><td>Hlynur Bjarki Karlsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Data Engineers :</td><td>Stephanie Lv, Eyþór Sigmundsson</td></tr> </table> <h3>Localization</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Project Management Specialists :</td><td>Camille Faivre d´Arcier, Simone Schreiber</td></tr> </table> <h3>EVE China</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Development Director/Senior Producer :</td><td>Bing Mikael Xi</td></tr> <tr VALIGN="top"><td width=325 align=right>QA Manager :</td><td>Jianwei Chen</td></tr> <tr VALIGN="top"><td width=325 align=right>QA Lead :</td><td>Wenqi Guo</td></tr> <tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Marshall Ao, Lyon Wang</td></tr> <tr VALIGN="top"><td width=325 align=right>Live Op Support :</td><td>Daniel Wu, Jolin Qiao</td></tr> </table> <h3>Customer Relations</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Director of Customer Support :</td><td>Rafn Herlufsen</td></tr> <tr VALIGN="top"><td width=325 align=right>Customer Support Managers :</td><td>Reynir Ari Guðráðsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Customer Support Project Leads :</td><td>Davíð Einarsson, Michael Fitzsimmons, Sigurður Ingi Ævarsson, Duoduo Ye</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Game Masters :</td><td>Ingimar Einarsson, Morgan Fu, Guðmundur Helgason, Theódór Líndal Helgason, Robert Hoerenz, Árni D. Magnússon, Eiríkur Thorarensen</td></tr> <tr VALIGN="top"><td width=325 align=right>Game Masters :</td><td>Ingiberg Bjarnason, Páll Bjarnason, Masashi Fujiwara, Maksym Gryshchenko, Filippa Guðmundsdóttir, Gergely Guttmann, Jason Jaeger, Anna Kruykova, Elín Inga Magnúsdóttir, Daniel Ramotowski, Snorri Sveinsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Shanghai Game Masters :</td><td>Jenny Chong, Leo Cui, Julie Li, Tim Xu, Anna Peng, Lyon Wang, Sammy Xu,</td></tr> <tr VALIGN="top"><td width=325 align=right>Customer Relations Partners :5CA Game Masters :</td><td>Ivan Ageev, Clement Nuñez de Arco, German Kurt Alemann, Alejandro Becker, Gerardo Bono, Bruno Borgna, Thomas Calon, Federico Cordera, Ulises Escasany, Juan Fajardo, Ana Laura Fernandez, Philippe Ferreira, Patrick Göbels, Nikita Gusev, Victor Gutierrez, Gonzalo Salinardi, Gennady Shinkevich, Iara Horrisberger, Olga Isakova, Anastasia Istomina, Julián Diaz Kipersain, Andrei Krasnov, Guðmundur Freyr Matthíasson, Jochen Michelback, Aldana Gascó Montenegro, Cornelis Meulman, Alejandra Reyes, Juan Valeiras, Maksim Veshniakov, Lukas Wulfmeier, Yulia Yanochkina</td></tr> </table> <h3>Operations</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>IT Director :</td><td>Jón Viggó Gunnarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>IT Manager/Producer :</td><td>Jóhannes Ólafur Jóhannesson</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Software Engineer :</td><td>Högni Gylfason</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior System Administrators :</td><td>Arnar D. Jónsson, Andrew McCormack, Sigurvin Breiðfjörð Pálsson, Andrés Birkir Sighvatsson, Pete Thacker, Sturla Þórsson</td></tr> <tr VALIGN="top"><td width=325 align=right>System Administrator :</td><td>Andri Arnarson, Arnar Reyr Steinsson, Mark Mao</td></tr> <tr VALIGN="top"><td width=325 align=right>Junior System Administrators :</td><td>Heiðar Eiríksson, Aðalheiður Hoffman</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Database Administrators :</td><td>Sveinbjörn Hafsteinsson, Jeff Kelly</td></tr> <tr VALIGN="top"><td width=325 align=right>Database Administrators :</td><td>Jolin Qiao</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Network Administrator :</td><td>S. Stefán Sigurðsson, Pedro Ziviani</td></tr> <tr VALIGN="top"><td width=325 align=right>Helpdesk :</td><td>Idene Roozbayani, Róbert Steinar Tómasson</td></tr> </table> <h3>Security</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Security Engineer :</td><td>Marius Ciepluch</td></tr> <tr VALIGN="top"><td width=325 align=right>Security Analysts :</td><td>Einar Hreiðarsson, Sindre Lundberg</td></tr> <tr VALIGN="top"><td width=325 align=right>Internal Affairs Manager :</td><td>Ari Eldon Jónsson</td></tr> </table> <h3>Marketing</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Brand Director :</td><td>Eyrún Jónsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Associate Brand Manager :</td><td>Sæmundur Hermannsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Creative Producer :</td><td>Ragnar Ágúst Eðvaldsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Sr. Director, Communications :</td><td>Adam Kahn</td></tr> <tr VALIGN="top"><td width=325 align=right>Communications :</td><td>Steinþór Helgi Arnsteinsson, Eldar Ástþórsson, Ned Coker</td></tr> <tr VALIGN="top"><td width=325 align=right>Marketing Creative Director :</td><td>Jóhann H. Jónsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Graphic Designers :</td><td>Þormóður Aðalbjörnsson, Birgir Páll Bjarnason, Sölvi Hrafn Ingimundarson</td></tr> <tr VALIGN="top"><td width=325 align=right>Cinematic Director :</td><td>Ólafur Ágúst Haraldsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Cinematic Artist :</td><td>Bjarki Rafn Guðmundsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Video Production :</td><td>Hinrik Haraldsson, Greg Kruk, Arnar Valdimarsson, Robin Whitehead</td></tr> <tr VALIGN="top"><td width=325 align=right>Publishing Operations Manager :</td><td>Ingibjörg Lilja Diðriksdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Creative Copywriter :</td><td>Maziar Shahsafdari</td></tr> <tr VALIGN="top"><td width=325 align=right>Vice President, Global Sales :</td><td>Samuel Peterson</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Director, Global Sales :</td><td>Torfi Frans Ólafsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Sales :</td><td>Elínrós Líndal, Mikhail Margulev</td></tr> <tr VALIGN="top"><td width=325 align=right>Store Manager :</td><td>Gan Jie</td></tr> <tr VALIGN="top"><td width=325 align=right>Director of Customer Acquisitions :</td><td>Ingólfur Vignir Ævarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Acquisition Manager :</td><td>Trey Douglas</td></tr> <tr VALIGN="top"><td width=325 align=right>Research & Analytics :</td><td>Alexandra Bjargardóttir, Kári Kolbeinsson, Jürgen Popp</td></tr> <tr VALIGN="top"><td width=325 align=right>Performance Marketing Specialists :</td><td>Arnar Gísli Hinriksson</td></tr> <tr VALIGN="top"><td width=325 align=right>Customer Lifecycle Management :</td><td>Petri Räsänen, Guðný Lára Thorarensen, Freyr Tómasson</td></tr> <tr VALIGN="top"><td width=325 align=right>EVE Universe Community Manager :</td><td>Paul Elsy</td></tr> <tr VALIGN="top"><td width=325 align=right>Community Developers :</td><td>Nataliia Dmytriievska, Ben Gruber, Sveinn Jóhannesson Kjarval, Thomas Meise, Vladislav Perge, Stevie Ward</td></tr> <tr VALIGN="top"><td width=325 align=right>Volunteer Teams :</td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondants [NEC], Support Team and Resources [STAR]</td></tr> </table> |
<h2>EVE Online Development Team</h2> <h3>Game Design & Content</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Game Design Director :</td><td>Pavel Cernohous</td></tr> <tr VALIGN="top"><td width=325 align=right>Game Designers :</td><td>Nick Bardsley, Joshua Bayer, Linzi Campbell, Steven Clark, Brenton Hooper, Rafael Morado, Asimakis Reppas</td></tr> <tr VALIGN="top"><td width=325 align=right>Content Designers :</td><td>Kevin Calvert</td></tr> <tr VALIGN="top"><td width=325 align=right>UI Designers :</td><td>Hjálmar Baldursson, Steinar Pálsson, Sergey Trubetskoy</td></tr> </table> <h3>Software</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Technical Director :</td><td>Kristinn Þór Sigurbergsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Software Architect :</td><td>Snorri Sturluson</td></tr> <tr VALIGN="top"><td width=325 align=right>Lead Graphics Programmer :</td><td>Steve Manekeller</td></tr> <tr VALIGN="top"><td width=325 align=right>Configuration Manager :</td><td>Stuart Webb</td></tr> <tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Katrín Atladóttir, Jamie Bannister, Norbert Barichard, Julia Boira Esteban, Einar Þór Einarsson, Hrafn Jökull Geirsson, Kristján Gerhardsson, Ólafur Gíslason, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Hinrik Gylfason, Hafsteinn Halldórsson, Ingólfur Halldórsson, Húni Hinrichsen, Arnar B. Jónsson, Patrick Kerr, Hjalti Leifsson, Freyr Magnússon, Eric Nielsen, Filipp Pavlov, Jonathan Pierce, Unnar Steinn Sigtryggsson, Tim Suthers, Carl Andreas Sveinsson, Adam Talsma, Rebecca Wise, Mark R. Wilkins, Lou Xun, Þorsteinn Már Þorsteinsson</td></tr> </table> <h3>Art</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Art Director :</td><td>Georg Hilmarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Lead Artist :</td><td>Willem van Biljon</td></tr> <tr VALIGN="top"><td width=325 align=right>Lead VFX Artist :</td><td>André Berg Bragason</td></tr> <tr VALIGN="top"><td width=325 align=right>Lead Character Artist :</td><td>Andrei Cristea</td></tr> <tr VALIGN="top"><td width=325 align=right>Concept Art :</td><td>Kasim Lewis, Daniel Matthews, Lúðvík K. Víðisson</td></tr> <tr VALIGN="top"><td width=325 align=right>3D Art :</td><td>Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson, Skúli Theodórs Ólafsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Character Art :</td><td>Jakob Falkenberg</td></tr> <tr VALIGN="top"><td width=325 align=right>Technical Art :</td><td>Svanhvít Björnsdóttir</td></tr> </table> <h3>Sound</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Audio Director :</td><td>Baldur J. Baldursson</td></tr> </table> <h3>Production</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Executive Producer :</td><td>Andie Nordgren</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Producer :</td><td>Sveinbjörn Magnússon</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Development Director :</td><td>Erlendur S. Þorsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Live Producer :</td><td>David Ecker</td></tr> <tr VALIGN="top"><td width=325 align=right>Development Managers :</td><td>Bergur Finnbogason, Ben Hunter, Helga Bjarnadóttir, Bergþór Hauksson, Nicholas Dean Herring, Shana Watermeyer</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Strategist :</td><td>Tryggvi Hjaltason</td></tr> </table> <h3>Quality Assurance</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>QA Director :</td><td>David Mitchell</td></tr> <tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Gregor Chalmers, Benn Green, Héðinn Haraldsson, Euan Hislop, Tormod MacLean, Chance Newman, Daniel Preineder, Scott Rhodes, Evgeni Shevtsov, Chris Tinsley, Javier E Yepez Hualde</td></tr> <tr VALIGN="top"><td width=325 align=right>QA Engineer :</td><td>Björgvin Reynisson</td></tr> <tr VALIGN="top"><td width=325 align=right>Pole To Win Europe, Glasgow Studio :</td><td>Ross Blair, Wiktoria Blecha, Stefan Brækkan, Chris Coughlan, Lili Ho, Jennifer James, Jordan Jessiman, Jamie Loggie, Steff McMullan, Keir Rathbone, Chris Rieley, Liam Ross, Iain Stewart, Gary Thomson, Ian Walters</td></tr> </table> <h3>Web</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Development Manager :</td><td>Helga Kristín Gunnarsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Web Designer :</td><td>Björn Salvador Kristinsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Bjarki Þór Elíasen, Ingi Steinn Guðmundsson, Ingvi Rafn Hafþórsson, Hjalti Kolbeinsson, Guðni Páll Sæland, Baldvin Þorsteinsson</td></tr> </table> <h3>Data Platform</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Data Engineering Manager :</td><td>Hlynur Bjarki Karlsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Data Engineers :</td><td>Stephanie Lv, Eyþór Sigmundsson, Ronald Ilma</td></tr> </table> <h3>EVE China</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Development Director/Senior Producer :</td><td>Bing Mikael Xi</td></tr> <tr VALIGN="top"><td width=325 align=right>QA Manager :</td><td>Jianwei Chen</td></tr> <tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Marshall Ao</td></tr> <tr VALIGN="top"><td width=325 align=right>Live Op Support :</td><td>Mark Mao, Jolin Qiao</td></tr> </table> <h3>Player Experience</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Director of Player Experience :</td><td>Rafn Herlufsen</td></tr> <tr VALIGN="top"><td width=325 align=right>Player Experience Manager :</td><td>Reynir Ari Guðráðsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Player Experience Project Leads :</td><td>Davíð Einarsson, Michael Fitzsimmons, Sigurður Ingi Ævarsson, Duoduo Ye</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Game Masters :</td><td>Ingiberg Steinar Bjarnason, Morgan Fu, Maksym Gryshchenko, Gergely Guttmann, Guðmundur Helgason, Robert Hoerenz, Daniel Ramotowski, Eiríkur Thorarensen</td></tr> <tr VALIGN="top"><td width=325 align=right>Game Masters :</td><td>Páll Grétar Bjarnason, Filippa Guðmundsdóttir, Anna Kryukova, Matthias Mueller</td></tr> <tr VALIGN="top"><td width=325 align=right>Shanghai Game Masters :</td><td>Jenny Chong, Leo Cui, Julie Li, Tim Xu, Anna Peng, Lyon Wang, Sammy Xu</td></tr> <tr VALIGN="top"><td width=325 align=right>Security Analysts :</td><td>Einar Sigurður Hreiðarsson, Sindre Lundberg</td></tr> <tr VALIGN="top"><td width=325 align=right>5CA Game Masters :</td><td>Ivan Ageev, Alejandro Becker, Gerardo Bono, Bruno Borgna, Federico Cordera, Arman Dossanov, Ulises Escasany, Juan Fajardo, Ana Laura Fernandez, Patrick Göbels, Nikita Gusev, Victor Gutierrez, Gennady Shinkevich, Iara Horrisberger, Julián Diaz Kipersain, Guðmundur Freyr Matthíasson, Cornelis Meulman, Valentin Petrillo, Victoria Redfern, Alejandra Reyes, Oksana Talalina, Juan Valeiras, Lukas Wulfmeier, Yulia Yanochkina</td></tr> </table> <h3>Shared Services</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Director, Shared Services :</td><td>Jón Viggó Gunnarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Technical Director, Shared Services :</td><td>Högni Gylfason</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Producer, Shared Services :</td><td>David R. Johnston</td></tr> <tr VALIGN="top"><td width=325 align=right>Producer, Shared Services :</td><td>Róbert Steinar Tómasson</td></tr> <tr VALIGN="top"><td width=325 align=right>IT and Infosec Manager :</td><td>Ólafur Ingþórsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Development Manager :</td><td>Berglind Rós Guðmundsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Technical Lead :</td><td>Stefán J. Sigurðarson</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Software Engineer :</td><td>Jón Trausti Arason</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior System Administrators :</td><td>Arnar D. Jónsson, Andrew McCormack, Sigurvin Breiðfjörð Pálsson, Sturla Þórsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Database Administrator :</td><td>Jeff Kelly</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Network Administrators :</td><td>S. Stefán Sigurðsson, Pedro Ziviani</td></tr> <tr VALIGN="top"><td width=325 align=right>System Administrators :</td><td>Heiðar Eldberg Eiríksson, Aðalheiður Ísold Hoffman, Arnar Reyr Steinsson, Mark Mao</td></tr> <tr VALIGN="top"><td width=325 align=right>Systems Engineer :</td><td>Andri Arnarson</td></tr> <tr VALIGN="top"><td width=325 align=right>Database Administrator :</td><td>Jolin Qiao</td></tr> <tr VALIGN="top"><td width=325 align=right>Developers :</td><td>Óskar Aðalbjarnarson, Christopher Busby, Sebastienne Conradie, Grétar Karl Guðmundsson, Torfi Þór Gunnarsson, Þórður Matthíasson, Daniel Maxson, Þorsteinn Frímann Rafnsson, Kristján Sigurðsson</td></tr> </table> <h3>Acquisition and Customer Lifecycle Management</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Growth Producer :</td><td>Sigrún Erla Sigurðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Growth Marketing Specialist :</td><td>Alexandra Bjargardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Digital Marketing Specialist :</td><td>Lubi Janakova, Hannes Agnarsson Johnson</td></tr> <tr VALIGN="top"><td width=325 align=right>Customer Lifecycle Management :</td><td>Petri Räsänen, Guðný Lára Thorarensen</td></tr> </table> <h3>Brand and Communications</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Director of Brand and Communications :</td><td>Eyrún Jónsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Creative Producer :</td><td>Ragnar Ágúst Eðvaldsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Manager, Communications :</td><td>George Kelion</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Community Manager :</td><td>Paul Elsy</td></tr> <tr VALIGN="top"><td width=325 align=right>Brand Manager :</td><td>Sæmundur Hermannsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Community Development Lead :</td><td>Sveinn Jóhannesson Kjarval</td></tr> <tr VALIGN="top"><td width=325 align=right>PR Lead :</td><td>Joe Bognar</td></tr> </table> <h3>Business Development and Sales</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Vice President, Business Development :</td><td>Samuel Peterson</td></tr> <tr VALIGN="top"><td width=325 align=right>Manager of Business Development, Sales and Partnerships :</td><td>Anna Katrín Ólafsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Digital Publishing Specialist :</td><td>Mikhail Margulev</td></tr> </table> <h3>Marketing Creatives and Publishing Processes</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Marketing Creative Director :</td><td>Jóhann H. Jónsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Cinematic Director :</td><td>Ólafur Ágúst Haraldsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Publishing Operations Manager :</td><td>Ingibjörg Lilja Diðriksdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Event Lead :</td><td>Steinþór Helgi Arnsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Project Management Specialist :</td><td>Camille Faivre D'Arcier</td></tr> <tr VALIGN="top"><td width=325 align=right>Graphic Designers :</td><td>Þormóður Aðalbjörnsson, Birgir Páll Bjarnason, Sölvi Hrafn Ingimundarson</td></tr> <tr VALIGN="top"><td width=325 align=right>Video Production :</td><td>Greg Kruk, Robin Whitehead</td></tr> <tr VALIGN="top"><td width=325 align=right>Creative Copywriter :</td><td>Maziar Shahsafdari</td></tr> </table> <h3>Product Strategy</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Senior Monetization Director :</td><td>Julien Dulioust</td></tr> <tr VALIGN="top"><td width=325 align=right>Monetization Manager :</td><td>Sarah Tilley</td></tr> <tr VALIGN="top"><td width=325 align=right>Store Manager :</td><td>Gan Jie</td></tr> <tr VALIGN="top"><td width=325 align=right>Analytics Manager :</td><td>Jürgen Popp</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Researcher :</td><td>Kjartan Þór Halldórsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Data Visualization Specialist :</td><td>Pernille Lindberg Bruhn</td></tr> </table> <h3>Volunteer Teams</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Interstellar Services Department :</td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondants [NEC], Support Team and Resources [STAR]</td></tr> </table> |
<h2>EVE Online Development Team</h2> <h3>Game Design & Content</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Game Design Director :</b></td><td>Pavel Cernohous</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Game Designers :</b></td><td>Nick Bardsley, Joshua Bayer, Linzi Campbell, Steven Clark, Brenton Hooper, Rafael Morado <tr VALIGN="top"><td width=325 align=right><b>Content Designers :</b></td><td>Kevin Calvert, Ben Hall</td></tr> <tr VALIGN="top"><td width=325 align=right><b>UI Designers :</b></td><td>Hjálmar Baldursson, Steinar Pálsson, Sergey Trubetskoy</td></tr> </table> <h3>Software</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Technical Director :</b></td><td>Kristinn Þór Sigurbergsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Software Architect :</b></td><td>Snorri Sturluson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Rendering Technical Lead :</b></td><td>Steve Manekeller</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Configuration Manager :</b></td><td>Stuart Webb</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Katrín Atladóttir, Jamie Bannister, Norbert Barichard, Einar Þór Einarsson, Julia Boira Esteban, Hrafn Jökull Geirsson, Ólafur Gíslason, Logi Guðjónsson, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Hinrik Gylfason, Hafsteinn Halldórsson, Ingólfur Halldórsson, Húni Hinrichsen, Arnar B. Jónsson, Patrick Kerr, Ævar Örn Kvaran, Hjalti Leifsson, Freyr Magnússon, Eric Nielsen, Filipp Pavlov, Jonathan Pierce, Unnar Steinn Sigtryggsson, Tim Suthers, Carl Andreas Sveinsson, Adam Talsma, Mark R. Wilkins, Lou Xun</td></tr> </table> <h3>Art</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Art Director :</b></td><td>Georg Hilmarsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Concept Art :</b></td><td>Kasim Lewis, Daniel Matthews, Lúðvík K. Víðisson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>3D Art :</b></td><td>Willem van Biljon, Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Character Art :</b></td><td>Andrei Cristea, Jakob Falkenberg</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Visual Effects :</b></td><td>André Berg Bragason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Technical Art :</b></td><td>Svanhvít Björnsdóttir</td></tr> </table> <h3>Sound</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Audio Director :</b></td><td>Baldur J. Baldursson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Audio Programmer/Composer :</b></td><td>Jón H. Haraldsson</td></tr> </table> <h3>Production</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Executive Producer :</b></td><td>Andie Nordgren</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Producer :</b></td><td>Sveinbjörn Magnússon</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Development Director :</b></td><td>Erlendur S. Þorsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Development Managers :</b></td><td>Bergur Finnbogason, Ben Hunter, Helga Bjarnadóttir, Bergþór Hauksson, Nicholas Dean Herring</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Producers :</b></td><td>Shana Watermeyer, Tryggvi Hjaltason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Business Analyst :</b></td><td>Eðvald I. Gíslason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Monetization Analyst :</b></td><td>Kjartan Þór Halldórsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Monetization Manager :</b></td><td>Sarah Tilley</td></tr> </table> <h3>Quality Assurance</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>QA Director :</b></td><td>Dave Mitchell</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analysts :</b></td><td>Gregor Chalmers, Benn Green, Héðinn Haraldsson, Euan Hislop, Tormod MacLean, Chance Newman, Daniel Preineder, Scott Rhodes, Chris Tinsley, Javier E Yepez Hualde</td></tr> <tr VALIGN="top"><td width=325 align=right><b>QA Engineers :</b></td><td>Alfonso Mireles, Björgvin Reynisson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Pole To Win Europe, Glasgow Studio :</b></td><td>Jesse Alfstad, Ross Blair, Wiktoria Blecha, Stefan Brækkan, Louis Cuthbert, Jennifer James, Jordan Jessiman, Jan-Michael McNelis, Hanna Miller, Chris Rieley, Liam Ross, Ben Semple, Evgeni Shevtsov, Gary Thomson, Monica Zamboni</td></tr> </table> <h3>Web</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Development Manager :</b></td><td>Helga Kristín Gunnarsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Web Producer :</b></td><td>Sigrún Erla Sigurðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Technical Lead :</b></td><td>Jón Trausti Arason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Web Designer :</b></td><td>Björn Salvador Kristinsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Bjarki Þór Elíasen, Aron Lloyd Green, Ingi Steinn Guðmundsson, Ingvi Rafn Hafþórsson, Hjalti Kolbeinsson, Guðni P. Snæland, Baldvin Þorsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analyst :</b></td><td>Waleska Giraldo Þorsteinsson</td></tr> </table> <h3>Billing and Border Services</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Director of CSI :</b></td><td>Höskuldur Sigurðarson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Development Manager :</b></td><td>Helga Guðrún Óskarsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Technical Lead :</b></td><td>Stefán J. Sigurðarson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Developers :</b></td><td>Óskar Aðalbjarnarson, Sebastienne Conradie, Grétar Karl Guðmundsson, Torfi Þór Gunnarsson, Þorsteinn Frímann Rafnsson, Bergþór Smári</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analyst :</b></td><td>Kristján Sigurðsson</td></tr> </table> <h3>Internal Tools</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Producer :</b></td><td>David Johnston</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Developers :</b></td><td>Þórður Matthíasson, Daniel Maxson</td></tr> </table> <h3>Data Platform</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Data Engineering Manager :</b></td><td>Hlynur Bjarki Karlsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Data Engineers :</b></td><td>Stephanie Lv, Eyþór Sigmundsson</td></tr> </table> <h3>Localization</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Project Management Specialists :</b></td><td>Camille Faivre d´Arcier, Simone Schreiber</td></tr> </table> <h3>EVE China</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Development Director/Senior Producer :</b></td><td>Bing Mikael Xi</td></tr> <tr VALIGN="top"><td width=325 align=right><b>QA Manager :</b></td><td>Jianwei Chen</td></tr> <tr VALIGN="top"><td width=325 align=right><b>QA Lead :</b></td><td>Wenqi Guo</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analysts :</b></td><td>Marshall Ao, Lyon Wang</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Live Op Support :</b></td><td>Daniel Wu, Jolin Qiao</td></tr> </table> <h3>Customer Relations</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Director of Customer Support :</b></td><td>Rafn Herlufsen</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Customer Support Managers :</b></td><td>Reynir Ari Guðráðsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Customer Support Project Leads :</b></td><td>Davíð Einarsson, Michael Fitzsimmons, Sigurður Ingi Ævarsson, Duoduo Ye</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Game Masters :</b></td><td>Ingimar Einarsson, Morgan Fu, Guðmundur Helgason, Theódór Líndal Helgason, Robert Hoerenz, Árni D. Magnússon, Eiríkur Thorarensen</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Game Masters :</b></td><td>Ingiberg Bjarnason, Páll Bjarnason, Masashi Fujiwara, Maksym Gryshchenko, Filippa Guðmundsdóttir, Gergely Guttmann, Jason Jaeger, Anna Kruykova, Elín Inga Magnúsdóttir, Daniel Ramotowski, Snorri Sveinsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Shanghai Game Masters :</b></td><td>Jenny Chong, Leo Cui, Julie Li, Tim Xu, Anna Peng, Lyon Wang, Sammy Xu,</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Customer Relations Partners :5CA Game Masters :</b></td><td>Ivan Ageev, Clement Nuñez de Arco, German Kurt Alemann, Alejandro Becker, Gerardo Bono, Bruno Borgna, Thomas Calon, Federico Cordera, Ulises Escasany, Juan Fajardo, Ana Laura Fernandez, Philippe Ferreira, Patrick Göbels, Nikita Gusev, Victor Gutierrez, Gonzalo Salinardi, Gennady Shinkevich, Iara Horrisberger, Olga Isakova, Anastasia Istomina, Julián Diaz Kipersain, Andrei Krasnov, Guðmundur Freyr Matthíasson, Jochen Michelback, Aldana Gascó Montenegro, Cornelis Meulman, Alejandra Reyes, Juan Valeiras, Maksim Veshniakov, Lukas Wulfmeier, Yulia Yanochkina</td></tr> </table> <h3>Operations</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>IT Director :</b></td><td>Jón Viggó Gunnarsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>IT Manager/Producer :</b></td><td>Jóhannes Ólafur Jóhannesson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Software Engineer :</b></td><td>Högni Gylfason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior System Administrators :</b></td><td>Arnar D. Jónsson, Andrew McCormack, Sigurvin Breiðfjörð Pálsson, Andrés Birkir Sighvatsson, Pete Thacker, Sturla Þórsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>System Administrator :</b></td><td>Andri Arnarson, Arnar Reyr Steinsson, Mark Mao</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Junior System Administrators :</b></td><td>Heiðar Eiríksson, Aðalheiður Hoffman</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Database Administrators :</b></td><td>Sveinbjörn Hafsteinsson, Jeff Kelly</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Database Administrators :</b></td><td>Jolin Qiao</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Network Administrator :</b></td><td>S. Stefán Sigurðsson, Pedro Ziviani</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Helpdesk :</b></td><td>Idene Roozbayani, Róbert Steinar Tómasson</td></tr> </table> <h3>Security</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Security Engineer :</b></td><td>Marius Ciepluch</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Security Analysts :</b></td><td>Einar Hreiðarsson, Sindre Lundberg</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Internal Affairs Manager :</b></td><td>Ari Eldon Jónsson</td></tr> </table> <h3>Marketing</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Brand Director :</b></td><td>Eyrún Jónsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Associate Brand Manager :</b></td><td>Sæmundur Hermannsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Creative Producer :</b></td><td>Ragnar Ágúst Eðvaldsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Sr. Director, Communications :</b></td><td>Adam Kahn</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Communications :</b></td><td>Steinþór Helgi Arnsteinsson, Eldar Ástþórsson, Ned Coker</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Marketing Creative Director :</b></td><td>Jóhann H. Jónsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Graphic Designers :</b></td><td>Þormóður Aðalbjörnsson, Birgir Páll Bjarnason, Sölvi Hrafn Ingimundarson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Cinematic Director :</b></td><td>Ólafur Ágúst Haraldsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Cinematic Artist :</b></td><td>Bjarki Rafn Guðmundsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Video Production :</b></td><td>Hinrik Haraldsson, Greg Kruk, Arnar Valdimarsson, Robin Whitehead</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Publishing Operations Manager :</b></td><td>Ingibjörg Lilja Diðriksdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Creative Copywriter :</b></td><td>Maziar Shahsafdari</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Vice President, Global Sales :</b></td><td>Samuel Peterson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Director, Global Sales :</b></td><td>Torfi Frans Ólafsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Sales :</b></td><td>Elínrós Líndal, Mikhail Margulev</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Store Manager :</b></td><td>Gan Jie</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Director of Customer Acquisitions :</b></td><td>Ingólfur Vignir Ævarsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Acquisition Manager :</b></td><td>Trey Douglas</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Research & Analytics :</b></td><td>Alexandra Bjargardóttir, Kári Kolbeinsson, Jürgen Popp</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Performance Marketing Specialists :</b></td><td>Arnar Gísli Hinriksson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Customer Lifecycle Management :</b></td><td>Petri Räsänen, Guðný Lára Thorarensen, Freyr Tómasson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>EVE Universe Community Manager :</b></td><td>Paul Elsy</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Community Developers :</b></td><td>Nataliia Dmytriievska, Ben Gruber, Sveinn Jóhannesson Kjarval, Thomas Meise, Vladislav Perge, Stevie Ward</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Volunteer Teams <tr VALIGN="top"><td width=325 align=right><b>Content Designers :</b></td><td>Kevin Calvert</td></tr> <tr VALIGN="top"><td width=325 align=right><b>UI Designers :</b></td><td>Hjálmar Baldursson, Steinar Pálsson, Sergey Trubetskoy</td></tr> </table> <h3>Software</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Technical Director :</b></td><td>Kristinn Þór Sigurbergsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Software Architect :</b></td><td>Snorri Sturluson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Lead Graphics Programmer :</b></td><td>Steve Manekeller</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Configuration Manager :</b></td><td>Stuart Webb</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Katrín Atladóttir, Jamie Bannister, Norbert Barichard, Julia Boira Esteban, Einar Þór Einarsson, Hrafn Jökull Geirsson, Kristján Gerhardsson, Ólafur Gíslason, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Hinrik Gylfason, Hafsteinn Halldórsson, Ingólfur Halldórsson, Húni Hinrichsen, Arnar B. Jónsson, Patrick Kerr, Hjalti Leifsson, Freyr Magnússon, Eric Nielsen, Filipp Pavlov, Jonathan Pierce, Unnar Steinn Sigtryggsson, Tim Suthers, Carl Andreas Sveinsson, Adam Talsma, Rebecca Wise, Mark R. Wilkins, Lou Xun, Þorsteinn Már Þorsteinsson</td></tr> </table> <h3>Art</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Art Director :</b></td><td>Georg Hilmarsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Lead Artist :</b></td><td>Willem van Biljon</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Lead VFX Artist :</b></td><td>André Berg Bragason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Lead Character Artist :</b></td><td>Andrei Cristea</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Concept Art :</b></td><td>Kasim Lewis, Daniel Matthews, Lúðvík K. Víðisson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>3D Art :</b></td><td>Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson, Skúli Theodórs Ólafsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Character Art :</b></td><td>Jakob Falkenberg</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Technical Art :</b></td><td>Svanhvít Björnsdóttir</td></tr> </table> <h3>Sound</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Audio Director :</b></td><td>Baldur J. Baldursson</td></tr> </table> <h3>Production</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Executive Producer :</b></td><td>Andie Nordgren</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Producer :</b></td><td>Sveinbjörn Magnússon</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Development Director :</b></td><td>Erlendur S. Þorsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Live Producer :</b></td><td>David Ecker</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Development Managers :</b></td><td>Bergur Finnbogason, Ben Hunter, Helga Bjarnadóttir, Bergþór Hauksson, Nicholas Dean Herring, Shana Watermeyer</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Strategist :</b></td><td>Tryggvi Hjaltason</td></tr> </table> <h3>Quality Assurance</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>QA Director :</b></td><td>David Mitchell</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analysts :</b></td><td>Gregor Chalmers, Benn Green, Héðinn Haraldsson, Euan Hislop, Tormod MacLean, Chance Newman, Daniel Preineder, Scott Rhodes, Evgeni Shevtsov, Chris Tinsley, Javier E Yepez Hualde</td></tr> <tr VALIGN="top"><td width=325 align=right><b>QA Engineer :</b></td><td>Björgvin Reynisson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Pole To Win Europe, Glasgow Studio :</b></td><td>Ross Blair, Wiktoria Blecha, Stefan Brækkan, Chris Coughlan, Lili Ho, Jennifer James, Jordan Jessiman, Jamie Loggie, Steff McMullan, Keir Rathbone, Chris Rieley, Liam Ross, Iain Stewart, Gary Thomson, Ian Walters</td></tr> </table> <h3>Web</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Development Manager :</b></td><td>Helga Kristín Gunnarsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Web Designer :</b></td><td>Björn Salvador Kristinsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Bjarki Þór Elíasen, Ingi Steinn Guðmundsson, Ingvi Rafn Hafþórsson, Hjalti Kolbeinsson, Guðni Páll Sæland, Baldvin Þorsteinsson</td></tr> </table> <h3>Data Platform</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Data Engineering Manager :</b></td><td>Hlynur Bjarki Karlsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Data Engineers :</b></td><td>Stephanie Lv, Eyþór Sigmundsson, Ronald Ilma</td></tr> </table> <h3>EVE China</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Development Director/Senior Producer :</b></td><td>Bing Mikael Xi</td></tr> <tr VALIGN="top"><td width=325 align=right><b>QA Manager :</b></td><td>Jianwei Chen</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analysts :</b></td><td>Marshall Ao</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Live Op Support :</b></td><td>Mark Mao, Jolin Qiao</td></tr> </table> <h3>Player Experience</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Director of Player Experience :</b></td><td>Rafn Herlufsen</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Player Experience Manager :</b></td><td>Reynir Ari Guðráðsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Player Experience Project Leads :</b></td><td>Davíð Einarsson, Michael Fitzsimmons, Sigurður Ingi Ævarsson, Duoduo Ye</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Game Masters :</b></td><td>Ingiberg Steinar Bjarnason, Morgan Fu, Maksym Gryshchenko, Gergely Guttmann, Guðmundur Helgason, Robert Hoerenz, Daniel Ramotowski, Eiríkur Thorarensen</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Game Masters :</b></td><td>Páll Grétar Bjarnason, Filippa Guðmundsdóttir, Anna Kryukova, Matthias Mueller</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Shanghai Game Masters :</b></td><td>Jenny Chong, Leo Cui, Julie Li, Tim Xu, Anna Peng, Lyon Wang, Sammy Xu</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Security Analysts :</b></td><td>Einar Sigurður Hreiðarsson, Sindre Lundberg</td></tr> <tr VALIGN="top"><td width=325 align=right><b>5CA Game Masters :</b></td><td>Ivan Ageev, Alejandro Becker, Gerardo Bono, Bruno Borgna, Federico Cordera, Arman Dossanov, Ulises Escasany, Juan Fajardo, Ana Laura Fernandez, Patrick Göbels, Nikita Gusev, Victor Gutierrez, Gennady Shinkevich, Iara Horrisberger, Julián Diaz Kipersain, Guðmundur Freyr Matthíasson, Cornelis Meulman, Valentin Petrillo, Victoria Redfern, Alejandra Reyes, Oksana Talalina, Juan Valeiras, Lukas Wulfmeier, Yulia Yanochkina</td></tr> </table> <h3>Shared Services</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Director, Shared Services :</b></td><td>Jón Viggó Gunnarsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Technical Director, Shared Services :</b></td><td>Högni Gylfason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Producer, Shared Services :</b></td><td>David R. Johnston</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Producer, Shared Services :</b></td><td>Róbert Steinar Tómasson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>IT and Infosec Manager :</b></td><td>Ólafur Ingþórsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Development Manager :</b></td><td>Berglind Rós Guðmundsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Technical Lead :</b></td><td>Stefán J. Sigurðarson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Software Engineer :</b></td><td>Jón Trausti Arason</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior System Administrators :</b></td><td>Arnar D. Jónsson, Andrew McCormack, Sigurvin Breiðfjörð Pálsson, Sturla Þórsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Database Administrator :</b></td><td>Jeff Kelly</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Network Administrators :</b></td><td>S. Stefán Sigurðsson, Pedro Ziviani</td></tr> <tr VALIGN="top"><td width=325 align=right><b>System Administrators :</b></td><td>Heiðar Eldberg Eiríksson, Aðalheiður Ísold Hoffman, Arnar Reyr Steinsson, Mark Mao</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Systems Engineer :</b></td><td>Andri Arnarson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Database Administrator :</b></td><td>Jolin Qiao</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Developers :</b></td><td>Óskar Aðalbjarnarson, Christopher Busby, Sebastienne Conradie, Grétar Karl Guðmundsson, Torfi Þór Gunnarsson, Þórður Matthíasson, Daniel Maxson, Þorsteinn Frímann Rafnsson, Kristján Sigurðsson</td></tr> </table> <h3>Acquisition and Customer Lifecycle Management</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Growth Producer :</b></td><td>Sigrún Erla Sigurðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Growth Marketing Specialist :</b></td><td>Alexandra Bjargardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Digital Marketing Specialist :</b></td><td>Lubi Janakova, Hannes Agnarsson Johnson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Customer Lifecycle Management :</b></td><td>Petri Räsänen, Guðný Lára Thorarensen</td></tr> </table> <h3>Brand and Communications</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Director of Brand and Communications :</b></td><td>Eyrún Jónsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Creative Producer :</b></td><td>Ragnar Ágúst Eðvaldsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Manager, Communications :</b></td><td>George Kelion</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Community Manager :</b></td><td>Paul Elsy</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Brand Manager :</b></td><td>Sæmundur Hermannsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Community Development Lead :</b></td><td>Sveinn Jóhannesson Kjarval</td></tr> <tr VALIGN="top"><td width=325 align=right><b>PR Lead :</b></td><td>Joe Bognar</td></tr> </table> <h3>Business Development and Sales</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Vice President, Business Development :</b></td><td>Samuel Peterson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Manager of Business Development, Sales and Partnerships :</b></td><td>Anna Katrín Ólafsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Digital Publishing Specialist :</b></td><td>Mikhail Margulev</td></tr> </table> <h3>Marketing Creatives and Publishing Processes</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Marketing Creative Director :</b></td><td>Jóhann H. Jónsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Cinematic Director :</b></td><td>Ólafur Ágúst Haraldsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Publishing Operations Manager :</b></td><td>Ingibjörg Lilja Diðriksdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Event Lead :</b></td><td>Steinþór Helgi Arnsteinsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Project Management Specialist :</b></td><td>Camille Faivre D'Arcier</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Graphic Designers :</b></td><td>Þormóður Aðalbjörnsson, Birgir Páll Bjarnason, Sölvi Hrafn Ingimundarson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Video Production :</b></td><td>Greg Kruk, Robin Whitehead</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Creative Copywriter :</b></td><td>Maziar Shahsafdari</td></tr> </table> <h3>Product Strategy</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Senior Monetization Director :</b></td><td>Julien Dulioust</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Monetization Manager :</b></td><td>Sarah Tilley</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Store Manager :</b></td><td>Gan Jie</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Analytics Manager :</b></td><td>Jürgen Popp</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Researcher :</b></td><td>Kjartan Þór Halldórsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Data Visualization Specialist :</b></td><td>Pernille Lindberg Bruhn</td></tr> </table> <h3>Volunteer Teams</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Interstellar Services Department :</b></td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondants [NEC], Support Team and Resources [STAR]</td></tr> </table> |
|
| 77725 | +{[numeric]teraFlops} tf | +{[numeric]teraFlops, decimalPlaces=0} tf | +{[numeric]teraFlops, decimalPlaces=0} tf | |
| 77908 | <h2>CCP</h2> <h3>CCP Global</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Chief Customer Officer :</td><td>Maria Sayans</td></tr> <tr VALIGN="top"><td width=325 align=right>Chief Executive Officer :</td><td>Hilmar Veigar Pétursson</td></tr> <tr VALIGN="top"><td width=325 align=right>Chief Financial Officer :</td><td>Sigurður Stefánsson</td></tr> <tr VALIGN="top"><td width=325 align=right>SVP of People :</td><td>Sophie Froment</td></tr> <tr VALIGN="top"><td width=325 align=right>SVP of Product Development :</td><td>Sean Decker</td></tr> </table> <h3>CCP Reykjavík</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>General Manager :</td><td>Stefanía G. Halldórsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Analyst :</td><td>Ívar Grétarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Global Controller :</td><td>Arnar Þorkelsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Revenue Manager :</td><td>Anna Katrín Ólafsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Financial Analyst :</td><td>Elísa Hrund Gunnarsd, Erla Gunnhildardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Accounting Manager :</td><td>Hólmfríður Inga Eyþórsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Accountants :</td><td>Erna Björgvinsdóttir, María Björk Gísladóttir, Hrafnhildur Eva Guðmundsdóttir, Brynja Björk Hinriksdóttir, Elín Káradóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Human Resources Business Partners :</td><td>Ása M. Ólafsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Human Resources Business Partners :</td><td>Sif Hákonardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>HR Ops Director :</td><td>Melanie Moore</td></tr> <tr VALIGN="top"><td width=325 align=right>HR System Administrator :</td><td>Unnur Linda Konráðsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Talent Management Specialist :</td><td>Albert Arnarson</td></tr> <tr VALIGN="top"><td width=325 align=right>Talent Acquisition Specialist :</td><td>Marina Dögg Pledel Jónsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Office Manager :</td><td>Sigfríður Sigurðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Administration Specialist :</td><td>Signý Heiða Guðnadóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Receptionists :</td><td>Arnheiður Rós Ásgeirsdóttir, Bryndísa Jara Þorsteinsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Counsel :</td><td>Jochen Kattoll</td></tr> <tr VALIGN="top"><td width=325 align=right>Legal Counsel :</td><td>Fróði Steingrímsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Head Chef :</td><td>Solveig M. Magnúsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Chefs :</td><td>Monika Kinga Chruslicka, Hrönn Hallsdóttir, Vagn Leví Sigurðsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Assistant Cooks :</td><td>Joanna Chruslicka, Hjördís Hólm Harðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Facility Manager :</td><td>Andri Árnason</td></tr> </table> <h3>CCP Shanghai</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Managing Director :</td><td>Jean-Charles Gaudechon</td></tr> <tr VALIGN="top"><td width=325 align=right>Accounting Manager :</td><td>Emily Wang</td></tr> <tr VALIGN="top"><td width=325 align=right>Accountant :</td><td>Zitong Li</td></tr> <tr VALIGN="top"><td width=325 align=right>HR Manager :</td><td>Helen Hu</td></tr> <tr VALIGN="top"><td width=325 align=right>Office Manager :</td><td>Aileen Bai</td></tr> <tr VALIGN="top"><td width=325 align=right>Office Administrator :</td><td>Kelly Lei</td></tr> <tr VALIGN="top"><td width=325 align=right>Office IT Manager Shanghai :</td><td>Jón Viggó Gunnarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Office IT Administrators :</td><td>Mark Mao</td></tr> </table> <h3>CCP Atlanta</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Finance/Accounting :</td><td>Nardos Mehari</td></tr> </table> |
<h2>CCP</h2> <h3>CCP Global</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Chief Customer Officer :</td><td>Maria Sayans</td></tr> <tr VALIGN="top"><td width=325 align=right>Chief Executive Officer :</td><td>Hilmar Veigar Pétursson</td></tr> <tr VALIGN="top"><td width=325 align=right>Chief Financial Officer :</td><td>Sigurður Stefánsson</td></tr> <tr VALIGN="top"><td width=325 align=right>SVP of People :</td><td>Sophie Froment</td></tr> <tr VALIGN="top"><td width=325 align=right>SVP of Product Development :</td><td>Sean Decker</td></tr> </table> <h3>CCP Reykjavík</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Director of Finance, Planning and Analytics :</td><td>Ívar Grétarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Global Controller :</td><td>Arnar Þorkelsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Financial Analyst :</td><td>Elísa Hrund Gunnarsdóttir, Erla Gunnhildardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Accounting Manager :</td><td>Hólmfríður Inga Eyþórsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Accountants :</td><td>María Björk Gísladóttir, Hrafnhildur Eva Guðmundsdóttir, Brynja Björk Hinriksdóttir, Elín Káradóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Human Resources Manager :</td><td>Ása M. Ólafsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Human Resources Business Partner :</td><td>Sif Hákonardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>HR Systems Specialist :</td><td>Unnur Linda Konráðsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Office Manager :</td><td>Sigfríður Sigurðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Travel & Administration Specialist :</td><td>Signý Heiða Guðnadóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Travel & Administration Specialist :</td><td>Unnur Ýr Konráðsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Receptionist :</td><td>Arnheiður Rós Ásgeirsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Legal Counsel :</td><td>Jochen Kattoll</td></tr> <tr VALIGN="top"><td width=325 align=right>Head Chef :</td><td>Solveig M. Magnúsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Chefs :</td><td>Monika Kinga Chruslicka, Hrönn Hallsdóttir, Vagn Leví Sigurðsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Assistant Cooks :</td><td>Joanna Chruslicka, Hjördís Hólm Harðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right>Facility Manager :</td><td>Andri Árnason</td></tr> </table> <h3>CCP Shanghai</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Managing Director :</td><td>Jean-Charles Gaudechon</td></tr> <tr VALIGN="top"><td width=325 align=right>Accounting Manager :</td><td>Emily Wang</td></tr> <tr VALIGN="top"><td width=325 align=right>Accountant :</td><td>Zitong Li</td></tr> <tr VALIGN="top"><td width=325 align=right>HR Manager :</td><td>Helen Hu</td></tr> <tr VALIGN="top"><td width=325 align=right>Office Manager :</td><td>Aileen Bai</td></tr> <tr VALIGN="top"><td width=325 align=right>Office Administrator :</td><td>Kelly Lei</td></tr> <tr VALIGN="top"><td width=325 align=right>Office IT Manager Shanghai :</td><td>Jón Viggó Gunnarsson</td></tr> <tr VALIGN="top"><td width=325 align=right>Office IT Administrators :</td><td>Mark Mao</td></tr> </table> <h3>CCP London</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right>Head of Ecommerce :</td><td>Aaron Gale</td></tr> <tr VALIGN="top"><td width=325 align=right>Global Audio Director :</td><td>Alex Riviere</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior Audio Programmer :</td><td>Alice Blunt</td></tr> <tr VALIGN="top"><td width=325 align=right>Music Composer :</td><td>Simon Stevnhoved</td></tr> <tr VALIGN="top"><td width=325 align=right>Senior HR Business Partner :</td><td>Tuoya Joe</td></tr> <tr VALIGN="top"><td width=325 align=right>Executive Assistant :</td><td>Selena Laye</td></tr> </table> |
<h2>CCP</h2> <h3>CCP Global</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Chief Customer Officer :</b></td><td>Maria Sayans</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Chief Executive Officer :</b></td><td>Hilmar Veigar Pétursson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Chief Financial Officer :</b></td><td>Sigurður Stefánsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>SVP of People :</b></td><td>Sophie Froment</td></tr> <tr VALIGN="top"><td width=325 align=right><b>SVP of Product Development :</b></td><td>Sean Decker</td></tr> </table> <h3>CCP Reykjavík</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b> <tr VALIGN="top"><td width=325 align=right><b>Senior <tr VALIGN="top"><td width=325 align=right><b>Global Controller :</b></td><td>Arnar Þorkelsson</td></tr> <tr VALIGN="top"><td width=325 <tr VALIGN="top"><td width=325 <tr VALIGN="top"><td width=325 align=right><b>Accounting Manager :</b></td><td>Hólmfríður Inga Eyþórsdóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Accountants :</b></td><td> <tr VALIGN="top"><td width=325 align=right><b> <tr VALIGN="top"><td width=325 align=right><b>Human Resources Business Partner <tr VALIGN="top"><td width=325 align=right><b>HR <tr VALIGN="top"><td width=325 align=right><b>HR System Administrator <tr VALIGN="top"><td width=325 align=right><b> <tr VALIGN="top"><td width=325 align=right><b> <tr VALIGN="top"><td width=325 align=right><b>Office Manager :</b></td><td>Sigfríður Sigurðar <tr VALIGN="top"><td width=325 align=right><b>Travel & Administration Specialist :</b></td><td> <tr VALIGN="top"><td width=325 align=right><b>Receptionist <tr VALIGN="top"><td width=325 align=right><b> <tr VALIGN="top"><td width=325 <tr VALIGN="top"><td width=325 <tr VALIGN="top"><td width=325 align=right><b>Chefs :</b></td><td>Monika Kinga Chruslicka, Hrönn Hallsdóttir, Vagn Leví Sigurðsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Assistant Cooks :</b></td><td>Joanna Chruslicka, Hjördís Hólm Harðardóttir</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Facility Manager :</b></td><td>Andri Árnason</td></tr> </table> <h3>CCP Shanghai</h3> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b>Managing Director :</b></td><td>Jean-Charles Gaudechon</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Accounting Manager :</b></td><td>Emily Wang</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Accountant :</b></td><td>Zitong Li</td></tr> <tr VALIGN="top"><td width=325 align=right><b>HR Manager :</b></td><td>Helen Hu</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Office Manager :</b></td><td>Aileen Bai</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Office Administrator :</b></td><td>Kelly Lei</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Office IT Manager Shanghai :</b></td><td>Jón Viggó Gunnarsson</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Office IT Administrators :</b></td><td>Mark Mao</td></tr> </table> <hr> <table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%> <tr VALIGN="top"><td width=325 align=right><b> </table> <tr VALIGN="top"><td width=325 align=right><b>Global Audio Director :</b></td><td>Alex Riviere</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior Audio Programmer :</b></td><td>Alice Blunt</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Music Composer :</b></td><td>Simon Stevnhoved</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Senior HR Business Partner :</b></td><td>Tuoya Joe</td></tr> <tr VALIGN="top"><td width=325 align=right><b>Executive Assistant :</b></td><td>Selena Laye</td></tr> </table> |
|
| 77945 | Time to Depletion | Time remaining | Time |
|
| 78063 | Surveying is not possible until the extractor has been built. | Extracting is not possible until the extractor has been built. | ||
| 78593 | Output Per Hour | Output Volume | Output |
|
| 78649 | <color=green>{[numeric]amount} tf</color> | <color=green>{[numeric]amount, decimalPlaces=0} tf</color> | <color=green>{[numeric]amount, decimalPlaces=0} tf</color> | |
| 78651 | <color=red>{[numeric]amount} tf</color> | <color=red>{[numeric]amount, decimalPlaces=0} tf</color> | <color=red>{[numeric]amount, decimalPlaces=0} tf</color> | |
| 78654 | <color=green>{[numeric]amount} MW</color> | <color=green>{[numeric]amount, decimalPlaces=0} MW</color> | <color=green>{[numeric]amount, decimalPlaces=0} MW</color> | |
| 78656 | <color=red>{[numeric]amount} MW</color> | <color=red>{[numeric]amount, decimalPlaces=0} MW</color> | <color=red>{[numeric]amount, decimalPlaces=0} MW</color> | |
| 78758 | {[numeric]amount, decimalPlaces=2} m3/hour | {[numeric]amount, decimalPlaces=1} m3/hour | {[numeric]amount, decimalPlaces= |
|
| 78862 | <color=green>In production</color> | In production | ||
| 82913 | This beacon marks a novice military location. The entry gate is likely configured to admit only Tech I frigates. | This beacon marks a novice military location. The entry gate is likely configured to admit only Tech I frigates.
The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules. |
This beacon marks a novice military location. The entry gate is likely configured to admit only Tech I frigates. The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules. |
Item description for "Novice Military Beacon" (typeID 29296) |
| 82914 | This beacon marks a small military location. The entry gate is likely configured to admit Tech I frigates, Tech II frigates, Tech I destroyers and Tech II destroyers. | This beacon marks a small military location. The entry gate is likely configured to admit Tech I frigates, Tech II frigates, Tech I destroyers and Tech II destroyers.
The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules. |
This beacon marks a small military location. The entry gate is likely configured to admit Tech I frigates, Tech II frigates, Tech I destroyers and Tech II destroyers. The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules. |
Item description for "Small Military Beacon" (typeID 29297) |
| 91897 | An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Note: A siege module requires Strontium clathrates to run and operate effectively. Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Notes: - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities. This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Note - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
Item description for "Siege Module I" (typeID 20280) |
| 94299 | This beacon marks a medium military location. The entry gate is likely configured to admit Tech I and Tech II frigates, Tech I, Tech II and Tech III destroyers and Tech I and Tech II cruisers. | This beacon marks a medium military location. The entry gate is likely configured to admit Tech I and Tech II frigates, Tech I, Tech II and Tech III destroyers and Tech I and Tech II cruisers.
The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules. |
This beacon marks a medium military location. The entry gate is likely configured to admit Tech I and Tech II frigates, Tech I, Tech II and Tech III destroyers and Tech I and Tech II cruisers. The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules. |
Item description for "Medium Military Beacon" (typeID 29298) |
| 220825 | {planetName} Planetary Customs Office | {planetName} Orbital Customs Office | {planetName} |
|
| 220830 | Planetary Customs Office | Orbital Customs Office | ||
| 232097 | +{[numeric]amount} MW | +{[numeric]amount, decimalPlaces=0} MW | +{[numeric]amount, decimalPlaces=0} MW | |
| 232098 | +{[numeric]amount} tf | +{[numeric]amount, decimalPlaces=0} tf | +{[numeric]amount, decimalPlaces=0} tf | |
| 232099 | +{[numeric]amount} MW | +{[numeric]amount, decimalPlaces=0} MW | +{[numeric]amount, decimalPlaces=0} MW | |
| 232101 | Current: {[numeric]current} MW After edits: {[numeric]after} MW Max output: {[numeric]maximum} MW |
Current: {[numeric]current, decimalPlaces=0} MW After edits: {[numeric]after, decimalPlaces=0} MW Max output: {[numeric]maximum, decimalPlaces=0} MW |
Current: {[numeric]current, decimalPlaces=0} MW After edits: {[numeric]after, decimalPlaces=0} MW Max output: {[numeric]maximum, decimalPlaces=0} MW |
|
| 232102 | Current: {[numeric]current} tf After edits: {[numeric]after} tf Max output: {[numeric]maximum} tf |
Current: {[numeric]current, decimalPlaces=0} tf After edits: {[numeric]after, decimalPlaces=0} tf Max output: {[numeric]maximum, decimalPlaces=0} tf |
Current: {[numeric]current, decimalPlaces=0} tf After edits: {[numeric]after, decimalPlaces=0} tf Max output: {[numeric]maximum, decimalPlaces=0} tf |
|
| 232116 | Planet Mode | Planetary Production | Planet |
|
| 232135 | Extractor Head | Extractor | Extractor |
|
| 232162 | {[numeric]usedPercentage, decimalPlaces=2}% {addedText} | {[numeric]usedPercentage, decimalPlaces=1}% {addedText} | {[numeric]usedPercentage, decimalPlaces= |
|
| 232165 | <color=gray>+{[numeric]addedPercentage, decimalPlaces=2}%</color> |
<color=gray>+{[numeric]addedPercentage, decimalPlaces=1}%</color> |
<color=gray>+{[numeric]addedPercentage, decimalPlaces= |
|
| 232169 | <color=red>+{[numeric]addedPercentage, decimalPlaces=2}%</color> |
<color=red>+{[numeric]addedPercentage, decimalPlaces=1}%</color> |
<color=red>+{[numeric]addedPercentage, decimalPlaces= |
|
| 232197 | {pinName} surveying program | {pinName} extraction program | {pinName} |
|
| 232208 | Extractor Head Units | Installed Extractors | ||
| 232213 | <t>Per hour:<t>{[numeric]perHourOutput, decimalPlaces=0, useGrouping} units | Avg. Per hour: {[numeric]perHourOutput, decimalPlaces=0, useGrouping} | ||
| 232214 | <t>Total:<t>{[numeric]totalOutput, decimalPlaces=0, useGrouping} units | Total: {[numeric]totalOutput, decimalPlaces=0, useGrouping} | ||
| 232215 | Program Output | Units Extracted | ||
| 232218 | Install program | Start Extraction | ||
| 232219 | Stop program | Stop Extraction | Stop |
|
| 232223 | Install new extractor head <color=gray>Power: +{[numeric]power} MW CPU: +{[numeric]cpu} tf |
<color=gray>Power: +{[numeric]power, decimalPlaces=0} MW CPU: +{[numeric]cpu, decimalPlaces=0} tf |
CPU: +{[numeric]cpu, decimalPlaces=0} tf |
|
| 232224 | Extractor head {[numeric]headID} Raw output quality index: {[numeric]value, decimalPlaces=2}{disturbanceText} |
Extractor #{[numeric]headID} Raw output quality index: {[numeric]value, decimalPlaces=2}{disturbanceText} |
Extractor Raw output quality index: <b>{[numeric]value, decimalPlaces=2}</b>{disturbanceText} |
|
| 232226 | The output of this extractor head is being reduced by {[numeric]percentage, decimalPlaces=1}% due to disturbance from other extractor heads. Try moving them further apart. |
Extractor output reduced by {[numeric]percentage, decimalPlaces=1}% due to extraction area overlap. |
||
| 237739 | Convert EVE Time Code | |||
| 237745 | Type in EVE Time Code | |||
| 251219 | Extracted By Structures: | Extractable On | Extract |
|
| 251535 | Production Info | Planetary Production | Planetary Production |
|
| 256628 | Exit planet mode | Exit Planetary Production | Exit |
|
| 256629 | You currently have unsubmitted edits. Exiting planet mode will cancel those edits. Do you want to proceed? | You currently have unsubmitted edits. Exiting Planetary Production will cancel those edits. Do you want to proceed? | You currently have unsubmitted edits. Exiting |
|
| 257486 | Hold on a bit | |||
| 257487 | You must wait for a few seconds before using this service again. | |||
| 257496 | Only in station | |||
| 257497 | You can only convert an EVE Time Code to a 30 Day Pilot's License Extension when you are located in a station. | |||
| 257498 | Convert ETC? | |||
| 257499 | You are about to convert an EVE Time Code into an in-game item called a Pilot's License Extension (PLEX). An active player may then use this item to extend their account's game time. | |||
| 257571 | Conversion complete | |||
| 257572 | You have successfully converted an EVE Time Code {etc} into {[numeric]num} x {[item]type.name} items in your hangar. These items can be converted into {[numeric]days} days' playing time by right clicking on them and selecting 'Add Game Time to Account'. |
These items can be converted into <b>{[numeric]days}</b> days' playing time by right clicking on them and selecting 'Add Game Time to Account'. |
||
| 257595 | Code not found | |||
| 257596 | The EVE Time Code you entered, {etc}, is not valid. Please try again. | |||
| 257669 | Code Invalid | |||
| 257670 | The EVE Time Code you entered, {etc} is invalid or expired. Please try again. | |||
| 257672 | Code not eligible | |||
| 257673 | The ETC code {etc} is not eligible for conversion into a 30 Day Pilot's License Extension because it is not divisible by 30. | |||
| 257675 | Too long | |||
| 257676 | The EVE Time Code {etc} represents too much Game Time and is therefore ineligible for conversion into a 30 Day Pilot's License Extension. | |||
| 263203 | An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Note: A siege module requires Strontium clathrates to run and operate effectively. Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Notes: - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital seized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities. This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Note - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital seized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
Item description for "Siege Module II" (typeID 4292) |
| 265572 | 'Horizon' Kaalakiota Sniper Rifle | DUST 'Horizon' Kaalakiota Sniper Rifle | DUST 'Horizon' Kaalakiota Sniper Rifle | Item name for typeID 353172 (Infantry Weapons) |
| 266196 | Prometheus | DUST Prometheus | DUST Prometheus | Item name for typeID 353881 (Infantry Vehicles) |
| 317056 | Damage Multiplier Bonus Per Cycle | Damage Multiplier Bonus Per Cycle | ||
| 317057 | Maximum Damage Multiplier Bonus | Maximum Damage Multiplier Bonus | ||
| 317718 | Rogue Drones | Rogue Drones | ||
| 317719 | Triglavian | Triglavian | ||
| 317720 | Rogue Drones | Rogue Drones | ||
| 317721 | Triglavian | Triglavian | ||
| 317735 | Rogue Drones | Rogue Drones | ||
| 317736 | While rogues drones come in all shapes, sizes and even personalities, the signs are that they do not exist in a unified collective. Much like their accidental creators, the rogue drones can be found co-operating locally, and even in relatively large and widespread 'hive minds', but they will readily attack and recycle drones from competing hives. | While rogues drones come in all shapes, sizes and even personalities, the signs are that they do not exist in a unified collective. Much like their accidental creators, the rogue drones can be found co-operating locally, and even in relatively large and widespread 'hive minds', but they will readily attack and recycle drones from competing hives. | ||
| 317737 | Triglavian Collective | Triglavian Collective | ||
| 317738 | The Triglavian Collective appears to be a human civilization that secluded itself in the depths of Abyssal Deadspace centuries, perhaps millennia ago. The Triglavian civilization has demonstrable expertise in advanced space-time mechanics, coupled with a mastery of bioadaptive technology that it uses to survive the shifting environments of the Abyss. | The Triglavian Collective appears to be a human civilization that secluded itself in the depths of Abyssal Deadspace centuries, perhaps millennia ago. The Triglavian civilization has demonstrable expertise in advanced space-time mechanics, coupled with a mastery of bioadaptive technology that it uses to survive the shifting environments of the Abyss. | ||
| 317739 | Infested Regions Hiveminds | Infested Regions Hiveminds | ||
| 317740 | CONCORD Security Classification: Omega Silver (Revoked)
Aria Patrol: Infested Regions Report YC119.05.10 Ten years after the Code Aria Inquiry, the situation in the Infested Regions remains troubling. While the rogue drone infestations have been held in a tense equilibrium by the activities of independent capsuleers, the balance is assessed as unstable and the threat from the infested region hiveminds remains critical. |
CONCORD Security Classification: Omega Silver (Revoked) Aria Patrol: Infested Regions Report YC119.05.10 Ten years after the Code Aria Inquiry, the situation in the Infested Regions remains troubling. While the rogue drone infestations have been held in a tense equilibrium by the activities of independent capsuleers, the balance is assessed as unstable and the threat from the infested region hiveminds remains critical. |
||
| 317743 | Navka Overminds | Navka Overminds | ||
| 317744 | The Navka Overminds are a form of rogue drone swarm that can be encountered in significant numbers throughout Abyssal Deadspace wherever Triglavian infrastructure is present. The designation 'Navka' seems to have some relationship to a subdivision of the Triglavian race that runs across the so-called 'clades'.
It would seem that the Navka Overminds are either entirely suborned to Triglavian purposes or, perhaps more worryingly, are willingly working with them. |
The Navka Overminds are a form of rogue drone swarm that can be encountered in significant numbers throughout Abyssal Deadspace wherever Triglavian infrastructure is present. The designation 'Navka' seems to have some relationship to a subdivision of the Triglavian race that runs across the so-called 'clades'. It would seem that the Navka Overminds are either entirely suborned to Triglavian purposes or, perhaps more worryingly, are willingly working with them. |
||
| 317745 | Unshackled Overminds | Unshackled Overminds | ||
| 317746 | The motives of the Unshackled Overminds are obscure and inscrutable, but the evidence of contact between the swarms of this form of rogue drone and the emergent threats represented by the Drifters and Triglavians is the cause of deep concern for CONCORD. | The motives of the Unshackled Overminds are obscure and inscrutable, but the evidence of contact between the swarms of this form of rogue drone and the emergent threats represented by the Drifters and Triglavians is the cause of deep concern for CONCORD. | ||
| 317747 | Karybdis Infestation | Karybdis Infestation | ||
| 317748 | Codename: Karybdis Infestation
CONCORD Security Classification: Omega Gold (Active) Emergent Threat Rating: Case Red Gamma |
Codename: Karybdis Infestation CONCORD Security Classification: Omega Gold (Active) Emergent Threat Rating: Case Red Gamma |
||
| 317749 | Scylla Infestation | Scylla Infestation | ||
| 317750 | Codename: Scylla Infestation
CONCORD Security Classification: Omega Gold (Active) Emergent Threat Rating: Case Red Gamma |
Codename: Scylla Infestation CONCORD Security Classification: Omega Gold (Active) Emergent Threat Rating: Case Red Gamma |
||
| 317751 | Veles Clade | Veles Clade | ||
| 317752 | The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.
The Veles Clade seems to be made up of many subclades and is seemingly very strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics. The Veles Clade seems to prize discourse and diplomacy, after a fashion, over strife – that is, if the evidence has been understood correctly. |
The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective. The Veles Clade seems to be made up of many subclades and is seemingly very strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics. The Veles Clade seems to prize discourse and diplomacy, after a fashion, over strife – that is, if the evidence has been understood correctly. |
||
| 317753 | Perun Clade | Perun Clade | ||
| 317754 | The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.
The Perun Clade seems to be made up of many subclades and appears to be accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems. The Perun Clade apparently exerts itself in the sphere of strategic leadership of the Collective to a greater degree than others. |
The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective. The Perun Clade seems to be made up of many subclades and appears to be accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems. The Perun Clade apparently exerts itself in the sphere of strategic leadership of the Collective to a greater degree than others. |
||
| 317755 | Svarog Clade | Svarog Clade | ||
| 317756 | The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.
The Svarog Clade is clearly made up of many subclades and the evidence so far indicates strengths in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology. The Svarog Clade seems the most aggressive and traditional, while inclined to explore new opportunities. |
The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective. The Svarog Clade is clearly made up of many subclades and the evidence so far indicates strengths in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology. The Svarog Clade seems the most aggressive and traditional, while inclined to explore new opportunities. |
||
| 317757 | Special Ability Bonus | Special Ability Bonus | ||
| 317758 | Special Ability Bonus | Special Ability Bonus | ||
| 317759 | Special Ability Bonus | Special Ability Bonus | ||
| 317760 | Special Ability Bonus | Special Ability Bonus | ||
| 317761 | Special Ability Bonus | Special Ability Bonus | ||
| 317762 | Special Ability Bonus | Special Ability Bonus | ||
| 317763 | Automatically generated effect | Automatically generated effect | ||
| 317764 | Automatically generated effect | Automatically generated effect | ||
| 317765 | Automatically generated effect | Automatically generated effect | ||
| 317766 | Automatically generated effect | Automatically generated effect | ||
| 317767 | Automatically generated effect | Automatically generated effect | ||
| 317768 | Automatically generated effect | Automatically generated effect | ||
| 317769 | Automatically generated effect | Automatically generated effect | ||
| 317770 | Automatically generated effect | Automatically generated effect | ||
| 317771 | Abyssal | Abyssal | ||
| 317778 | Precursor Frigates | Precursor Frigates | ||
| 317779 | Precursor Frigates | Precursor Frigates | ||
| 317780 | Triglavian | Triglavian | ||
| 317781 | Triglavian Frigates | Triglavian Frigates | ||
| 317782 | Precursor Cruisers | Precursor Cruisers | ||
| 317783 | Precursor Cruisers | Precursor Cruisers | ||
| 317784 | Triglavian | Triglavian | ||
| 317785 | Triglavian Cruisers | Triglavian Cruisers | ||
| 317786 | Precursor Battleships | Precursor Battleships | ||
| 317787 | Precursor Battleships | Precursor Battleships | ||
| 317788 | Triglavian | Triglavian | ||
| 317789 | Triglavian Battleships | Triglavian Battleships | ||
| 317790 | Precursor Turrets | Precursor Turrets | ||
| 317791 | Precursor Turrets | Precursor Turrets | ||
| 317792 | Entropic Disintegrators | Entropic Disintegrators | ||
| 317793 | Entropic Disintegrators | Entropic Disintegrators | ||
| 317794 | Small | Small | ||
| 317795 | Small Entropic Disintegrators | Small Entropic Disintegrators | ||
| 317796 | Medium | Medium | ||
| 317797 | Medium Entropic Disintegrators | Medium Entropic Disintegrators | ||
| 317798 | Large | Large | ||
| 317799 | Large Entropic Disintegrators | Large Entropic Disintegrators | ||
| 317800 | Mutaplasmids | Mutaplasmids | ||
| 317801 | Mutaplasmids permanently alter a module's attributes | Mutaplasmids permanently alter a module's attributes | ||
| 317802 | Armor Mutaplasmids | Armor Mutaplasmids | ||
| 317803 | Mutaplasmids that are used on Armor modules | Mutaplasmids that are used on Armor modules | ||
| 317804 | Shield Mutaplasmids | Shield Mutaplasmids | ||
| 317805 | Mutaplasmids that can be used on shield modules. | Mutaplasmids that can be used on shield modules. | ||
| 317806 | Astronautic Mutaplasmids | Astronautic Mutaplasmids | ||
| 317807 | Mutaplasmids that can be used on Propulsion modules. | Mutaplasmids that can be used on Propulsion modules. | ||
| 317808 | Engineering Mutaplasmids | Engineering Mutaplasmids | ||
| 317809 | Mutaplasmids that can be used on Engineering modules | Mutaplasmids that can be used on Engineering modules | ||
| 317810 | Warp Disruption Mutaplasmids | Warp Disruption Mutaplasmids | ||
| 317811 | Mutaplasmids that can be used on Warp Disruption modules. | Mutaplasmids that can be used on Warp Disruption modules. | ||
| 317812 | Stasis Webifier Mutaplasmids | Stasis Webifier Mutaplasmids | ||
| 317813 | Mutaplasmids that can be used on Stasis Webifier modules. | Mutaplasmids that can be used on Stasis Webifier modules. | ||
| 317814 | Small Armor Mutaplasmids | Small Armor Mutaplasmids | ||
| 317815 | Small Armor Mutaplasmids | Small Armor Mutaplasmids | ||
| 317816 | Medium Armor Mutaplasmids | Medium Armor Mutaplasmids | ||
| 317817 | Medium Armor Mutaplasmids | Medium Armor Mutaplasmids | ||
| 317818 | Large Armor Mutaplasmids | Large Armor Mutaplasmids | ||
| 317819 | Large Armor Mutaplasmids | Large Armor Mutaplasmids | ||
| 317820 | Small Shield Mutaplasmids | Small Shield Mutaplasmids | ||
| 317821 | Small Shield Mutaplasmids | Small Shield Mutaplasmids | ||
| 317822 | Medium Shield Mutaplasmids | Medium Shield Mutaplasmids | ||
| 317823 | Medium Shield Mutaplasmids | Medium Shield Mutaplasmids | ||
| 317824 | Large Shield Mutaplasmids | Large Shield Mutaplasmids | ||
| 317825 | Large Shield Mutaplasmids | Large Shield Mutaplasmids | ||
| 317826 | X-Large Shield Mutaplasmids | X-Large Shield Mutaplasmids | ||
| 317827 | X-Large Shield Mutaplasmids | X-Large Shield Mutaplasmids | ||
| 317828 | Small Atronautic Mutaplasmids | Small Atronautic Mutaplasmids | ||
| 317829 | Small Atronautic Mutaplasmids | Small Atronautic Mutaplasmids | ||
| 317830 | Medium Astronautic Mutaplasmids | Medium Astronautic Mutaplasmids | ||
| 317831 | Medium Astronautic Mutaplasmids | Medium Astronautic Mutaplasmids | ||
| 317832 | Large Astronautic Mutaplasmids | Large Astronautic Mutaplasmids | ||
| 317833 | Large Astronautic Mutaplasmids | Large Astronautic Mutaplasmids | ||
| 317834 | Small Engineering Mutaplasmids | Small Engineering Mutaplasmids | ||
| 317835 | Small Engineering Mutaplasmids | Small Engineering Mutaplasmids | ||
| 317836 | Medium Engineering Mutaplasmids | Medium Engineering Mutaplasmids | ||
| 317837 | Medium Engineering Mutaplasmids | Medium Engineering Mutaplasmids | ||
| 317838 | Large Engineering Mutaplasmids | Large Engineering Mutaplasmids | ||
| 317839 | Large Engineering Mutaplasmids | Large Engineering Mutaplasmids | ||
| 317840 | Abyssal Filaments | Abyssal Filaments | ||
| 317841 | Abyssal Filaments are used to access Abyssal Deadspace | Abyssal Filaments are used to access Abyssal Deadspace | ||
| 317842 | Exotic Filaments | Exotic Filaments | ||
| 317843 | Filaments connected to Abyssal pockets with Exotic Particle Storms | Filaments connected to Abyssal pockets with Exotic Particle Storms | ||
| 317844 | Dark Filaments | Dark Filaments | ||
| 317845 | Filaments that connect to Abyssal pockets with Dark Matter Fields | Filaments that connect to Abyssal pockets with Dark Matter Fields | ||
| 317846 | Firestorm Filaments | Firestorm Filaments | ||
| 317847 | Filaments that connect to Abyssal pockets with Plasma Firestorms | Filaments that connect to Abyssal pockets with Plasma Firestorms | ||
| 317848 | Gamma Filaments | Gamma Filaments | ||
| 317849 | Filaments that connect to Abyssal pockets with Gamma-Ray Afterglow | Filaments that connect to Abyssal pockets with Gamma-Ray Afterglow | ||
| 317850 | Electrical Filaments | Electrical Filaments | ||
| 317851 | Filaments that connect to Abyssal pockets with Electrical Storms | Filaments that connect to Abyssal pockets with Electrical Storms | ||
| 317852 | Exotic Plasma Charges | Exotic Plasma Charges | ||
| 317853 | Exotic Plasma Charges are used in Entropic Disintegrators | Exotic Plasma Charges are used in Entropic Disintegrators | ||
| 317854 | Standard Exotic Plasma Charges | Standard Exotic Plasma Charges | ||
| 317855 | Standard Exotic Plasma Charges | Standard Exotic Plasma Charges | ||
| 317856 | Advanced Exotic Plasma Charges | Advanced Exotic Plasma Charges | ||
| 317857 | Small | Small | ||
| 317858 | Small Exotic Plasma Charge | Small Exotic Plasma Charge | ||
| 317859 | Medium | Medium | ||
| 317860 | Medium Exotic Plasma Charges | Medium Exotic Plasma Charges | ||
| 317861 | Large | Large | ||
| 317862 | Large Exotic Plasma Charges | Large Exotic Plasma Charges | ||
| 317863 | Small | Small | ||
| 317864 | Small Advanced Exotic Plasma Charges | Small Advanced Exotic Plasma Charges | ||
| 317865 | Medium | Medium | ||
| 317866 | Medium Advanced Exotic Plasma Charges | Medium Advanced Exotic Plasma Charges | ||
| 317867 | Large | Large | ||
| 317868 | Large Advanced Exotic Plasma Charges | Large Advanced Exotic Plasma Charges | ||
| 317871 | Automatically generated effect | Automatically generated effect | ||
| 317872 | Automatically generated effect | Automatically generated effect | ||
| 317873 | Automatically generated effect | Automatically generated effect | ||
| 317874 | Automatically generated effect | Automatically generated effect | ||
| 317877 | Bonus to all hitpoints and capacitor capacity | Bonus to all hitpoints and capacitor capacity | ||
| 317878 | Bonus to T1 Ship Manufacturing Job Time Requirements | Bonus to T1 Ship Manufacturing Job Time Requirements | ||
| 317879 | Bonus to T1 Ship Manufacturing Job Time Requirements | Bonus to T1 Ship Manufacturing Job Time Requirements | ||
| 317880 | Bonus to Advanced Component Manufacturing Job Time Requirements | Bonus to Advanced Component Manufacturing Job Time Requirements | ||
| 317881 | Bonus to Capital Component Manufacturing Job Time Requirements | Bonus to Capital Component Manufacturing Job Time Requirements | ||
| 317882 | Bonus to Equipment Manufacturing Job Time Requirements | Bonus to Equipment Manufacturing Job Time Requirements | ||
| 317883 | Bonus to ME Research Job Time Requirements | Bonus to ME Research Job Time Requirements | ||
| 317884 | Bonus to TE Research Job Time Requirements | Bonus to TE Research Job Time Requirements | ||
| 317885 | Bonus to Blueprint Copy Job Time Requirements | Bonus to Blueprint Copy Job Time Requirements | ||
| 317886 | Bonus to Invention Job Time Requirements | Bonus to Invention Job Time Requirements | ||
| 317887 | Reduction in ME, TE, and Copy Job ISK Costs | Reduction in ME, TE, and Copy Job ISK Costs | ||
| 317888 | Reduction in Invention Job ISK Costs | Reduction in Invention Job ISK Costs | ||
| 317889 | Entropic Radiation Sinks | Entropic Radiation Sinks | ||
| 317890 | Damage upgrade modules that affect Entropic Disintegrators | Damage upgrade modules that affect Entropic Disintegrators | ||
| 317897 | Difficulty Tier | Difficulty Tier | ||
| 317898 | Abyssal Environment | Abyssal Environment | ||
| 317899 | Drone Implants | Drone Implants | ||
| 317900 | Drone Implants | Drone Implants | ||
| 317901 | Implant Slot 06 | Implant Slot 06 | ||
| 317902 | Implant Slot 06 | Implant Slot 06 | ||
| 317903 | Implant Slot 07 | Implant Slot 07 | ||
| 317904 | Implant Slot 07 | Implant Slot 07 | ||
| 317905 | Implant Slot 08 | Implant Slot 08 | ||
| 317906 | Implant Slot 08 | Implant Slot 08 | ||
| 317907 | Implant Slot 09 | Implant Slot 09 | ||
| 317908 | Implant Slot 09 | Implant Slot 09 | ||
| 317909 | Implant Slot 10 | Implant Slot 10 | ||
| 317910 | Implant Slot 10 | Implant Slot 10 | ||
| 317913 | Difficulty Tier | Difficulty Tier | ||
| 317914 | Difficulty Tier | Difficulty Tier | ||
| 317915 | Increases damage and rate of fire for Entropic Disintegrators | Increases damage and rate of fire for Entropic Disintegrators | ||
| 317916 | Advanced Exotic Plasma Charges | Advanced Exotic Plasma Charges | ||
| 317917 | Abyssal Materials | Abyssal Materials | ||
| 317918 | Materials found in Abyssal Deadspace | Materials found in Abyssal Deadspace | ||
| 317919 | Triglavian Data | Triglavian Data | ||
| 317920 | Data found in Abyssal Deadspace | Data found in Abyssal Deadspace | ||
| 317921 | Narodnya | Narodnya | ||
| 317922 | Koschoi | Koschoi | ||
| 317923 | Navka | Navka | ||
| 317924 | The Narodnya appear to be one of the three mysterious subdivisions of the Triglavian race that individuals can fall into alongside their membership of the so-called Clades. | The Narodnya appear to be one of the three mysterious subdivisions of the Triglavian race that individuals can fall into alongside their membership of the so-called Clades. | ||
| 317925 | The Koschoi appear to be one of the three mysterious subdivisions of the Triglavian race that individuals can fall into alongside their membership of the so-called Clades. | The Koschoi appear to be one of the three mysterious subdivisions of the Triglavian race that individuals can fall into alongside their membership of the so-called Clades. | ||
| 317926 | The Navka appear to be one of the three mysterious subdivisions of the Triglavian race that individuals can fall into alongside their membership of the so-called Clades. | The Navka appear to be one of the three mysterious subdivisions of the Triglavian race that individuals can fall into alongside their membership of the so-called Clades. | ||
| 500139 | Amarr Target Management | Radar Target Management | ||
| 500501 | This certificate represents a level of competence with Amarr targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with Radar targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with |
|
| 500634 | Caldari Target Management | Gravimetric Target Management | ||
| 500635 | This certificate represents a level of competence with Caldari targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with Gravimetric targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with |
|
| 500636 | Gallente Target Management | Magnetometric Target Management | ||
| 500637 | This certificate represents a level of competence with Gallente targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with Magnetometric targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with |
|
| 500638 | Minmatar Target Management | Ladar Target Management | ||
| 500639 | This certificate represents a level of competence with Minmatar targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with Ladar targeting systems. It certifies that the holder has some skill in target acquisition and management and can make use of a range of targeting-related modules. This is a critical skillset for any capsuleer facing combat. | This certificate represents a level of competence with |
|
| 502299 | The code you entered, {code} cannot be used in-game. Please visit the EVE Online Account Management to activate the code. | |||
| 502300 | Code not found | |||
| 515828 | Report: items from {[location]structureID.name, linkinfo=structureShowInfoData} in {[location]solarsystemID.name, linkify} have been moved into asset safety | Report: assets from {structureLink} in {[location]solarsystemID.name, linkify} have been moved into Asset Safety | Report: |
|
| 515829 | Items from {[location]structureID.name, linkinfo=structureShowInfoData} in {[location]solarsystemID.name, linkify} are being moved by the asset safety system. This will take {[timeinterval]assetSafetyDuration.writtenForm, from=day, to=hour} and cost {[numeric]iskValue.isk}, after which they will become available at {[location]newStationID.name, linkify}. | Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {[location]solarsystemID.name, linkify}. In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets. |
In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} |
|
| 531639 | Men's Caldari 'Patriot' T-Shirt | Women's Caldari 'Patriot' T-Shirt | Item name for typeID 47189 (Tops) | |
| 531646 | Women's Caldari 'Patriot' T-Shirt | Men's Caldari 'Patriot' T-Shirt | Item name for typeID 47188 (Tops) | |
| 531811 | Fitting Period | Invulnerable | ||
| 531862 | Trig Small | Damavik | Item name for typeID 47269 (Frigate) | |
| 531863 | Trig Medium | Vedmak | Item name for typeID 47270 (Cruiser) | |
| 531864 | Trig Large | Leshak | Item name for typeID 47271 (Battleship) | |
| 531865 | ABC Small | Light Entropic Disintegrator I | Item name for typeID 47272 (Precursor Weapon) | |
| 531866 | ABC Medium | Heavy Entropic Disintegrator I | Item name for typeID 47273 (Precursor Weapon) | |
| 531867 | ABC Large | Supratidal Entropic Disintegrator I | Item name for typeID 47274 (Precursor Weapon) | |
| 532008 | Root | Root | ||
| 532010 | Tech I | Tech I | ||
| 532014 | Tech II | Tech II | ||
| 532016 | Tech III | Tech III | ||
| 532020 | Structure | Structure | ||
| 532022 | Research | Research | ||
| 532024 | Ammo | Ammo | ||
| 532026 | Ships | Ships | ||
| 532028 | Modules | Modules | ||
| 532030 | Rigs | Rigs | ||
| 532032 | Drones | Drones | ||
| 532034 | Ammo | Ammo | ||
| 532036 | Ships | Ships | ||
| 532038 | Modules | Modules | ||
| 532040 | Rigs | Rigs | ||
| 532042 | Drones | Drones | ||
| 532044 | Ships | Ships | ||
| 532046 | Sub Systems | Sub Systems | ||
| 532063 | Command Burst | Command Burst | ||
| 532065 | Frequency Crystals | Frequency Crystals | ||
| 532067 | Hybrid Charges | Hybrid Charges | ||
| 532069 | Projectile Ammo | Projectile Ammo | ||
| 532071 | Missiles | Missiles | ||
| 532085 | Bombs | Bombs | ||
| 532087 | Cap Booster Charges | Cap Booster Charges | ||
| 532089 | Mining Crystal | Mining Crystal | ||
| 532091 | Nanite Repair Paste | Nanite Repair Paste | ||
| 532093 | Scripts | Scripts | ||
| 532095 | Structure Guided Bombs | Structure Guided Bombs | ||
| 532097 | Probes | Probes | ||
| 532099 | Frigates | Frigates | ||
| 532101 | Cruiser | Cruiser | ||
| 532105 | Destroyer | Destroyer | ||
| 532107 | Shuttles | Shuttles | ||
| 532109 | Battlecruiser | Battlecruiser | ||
| 532111 | Battleship | Battleship | ||
| 532113 | Mining Ships | Mining Ships | ||
| 532115 | Industrial Ship | Industrial Ship | ||
| 532117 | Faction Frigates | Faction Frigates | ||
| 532119 | Faction Cruisers | Faction Cruisers | ||
| 532121 | Faction Battlecruiser | Faction Battlecruiser | ||
| 532123 | Faction Battleship | Faction Battleship | ||
| 532127 | Combat Drone | Combat Drone | ||
| 532129 | Mining Drone | Mining Drone | ||
| 532131 | Electronic Warfare | Electronic Warfare | ||
| 532133 | Logistic Drone | Logistic Drone | ||
| 532135 | Salvager Drone | Salvager Drone | ||
| 532137 | Fighters | Fighters | ||
| 532139 | Frigates | Frigates | ||
| 532141 | Mining Barges | Mining Barges | ||
| 532143 | Industrial Ships | Industrial Ships | ||
| 532145 | Cruisers | Cruisers | ||
| 532147 | Destroyers | Destroyers | ||
| 532149 | Battlecruiser | Battlecruiser | ||
| 532151 | Battleship | Battleship | ||
| 532153 | Combat Drone | Combat Drone | ||
| 532155 | Mining Drone | Mining Drone | ||
| 532157 | Logistic Drone | Logistic Drone | ||
| 532159 | Fighter | Fighter | ||
| 532207 | Manufacturing | Manufacturing | ||
| 532208 | Process of creating products and items from raw materials | Process of creating products and items from raw materials | ||
| 532227 | Planetary Interaction | Planetary Interaction | ||
| 532231 | Structures | Structures | ||
| 532233 | Structure Equipment | Structure Equipment | ||
| 532235 | Structure Rigs | Structure Rigs | ||
| 532237 | Structure Components | Structure Components | ||
| 532239 | Industry | Industry | ||
| 532247 | Material Research | Material Research | ||
| 532249 | Time Research | Time Research | ||
| 532251 | Copying | Copying | ||
| 532253 | Tech 1 | Tech 1 | ||
| 532257 | Tech 2 | Tech 2 | ||
| 532259 | Invention | Invention | ||
| 532261 | Resource Harvesting | Resource Harvesting | ||
| 532263 | Mining | Mining | ||
| 532265 | Ore | Ore | ||
| 532267 | High Sec Ores | High Sec Ores | ||
| 532269 | Low Sec Ores | Low Sec Ores | ||
| 532271 | Null Sec Ores | Null Sec Ores | ||
| 532273 | Ice | Ice | ||
| 532275 | Isotope Ice | Isotope Ice | ||
| 532277 | Specialized Ice | Specialized Ice | ||
| 532281 | Gas | Gas | ||
| 532283 | Moon Ore | Moon Ore | ||
| 532285 | Ubiquitous Moon Ore | Ubiquitous Moon Ore | ||
| 532287 | Common Moon Ore | Common Moon Ore | ||
| 532289 | Uncommon Moon Ore | Uncommon Moon Ore | ||
| 532291 | Rare Moon Ore | Rare Moon Ore | ||
| 532293 | Exceptional Moon Ore | Exceptional Moon Ore | ||
| 532295 | Planetary Interaction | Planetary Interaction | ||
| 532297 | Tier 1 Products | Tier 1 Products | ||
| 532299 | Tier 2 Products | Tier 2 Products | ||
| 532301 | Tier 3 Products | Tier 3 Products | ||
| 532303 | Tier 4 Products | Tier 4 Products | ||
| 532305 | Salvaging | Salvaging | ||
| 532307 | Basic Wrecks | Basic Wrecks | ||
| 532309 | Advanced Wrecks | Advanced Wrecks | ||
| 532311 | Sleeper Wrecks | Sleeper Wrecks | ||
| 532313 | Combat | Combat | ||
| 532315 | Exploration | Exploration | ||
| 532349 | 12000001 | 12000001 | ||
| 532350 | 22000001 | 22000001 | ||
| 532351 | 32000001 | 32000001 | ||
| 532352 | 12000002 | 12000002 | ||
| 532353 | 22000002 | 22000002 | ||
| 532354 | 32000002 | 32000002 | ||
| 532355 | 12000003 | 12000003 | ||
| 532356 | 22000003 | 22000003 | ||
| 532357 | 32000003 | 32000003 | ||
| 532358 | 12000004 | 12000004 | ||
| 532359 | 22000004 | 22000004 | ||
| 532360 | 32000004 | 32000004 | ||
| 532361 | 12000005 | 12000005 | ||
| 532362 | 22000005 | 22000005 | ||
| 532363 | 32000005 | 32000005 | ||
| 532367 | Kalli_PLACEHOLDER | Mutaplasmids | Group description for group ID 1964 | |
| 532395 | KalliType | Unstable 50MN Microwarpdrive Mutaplasmid | Item name for typeID 47297 (Mutaplasmids) | |
| 532396 | KalliType2 | Decayed 500MN Microwarpdrive Mutaplasmid | Item name for typeID 47299 (Mutaplasmids) | |
| 532436 | Reactions | Reactions | ||
| 532437 | Composite Reactions | Composite Reactions | ||
| 532438 | Hybrid Reactions | Hybrid Reactions | ||
| 532439 | Biochemical Reactions | Biochemical Reactions | ||
| 532493 | Encounters | Encounters | ||
| 532494 | Capsuleer | Capsuleer | ||
| 532495 | Non-Capsuleer | Non-Capsuleer | ||
| 532496 | Agent Missions | Agent Missions | ||
| 532497 | Epic Arc Missions | Epic Arc Missions | ||
| 532498 | Combat Sites | Combat Sites | ||
| 532499 | Incursions | Incursions | ||
| 532501 | Pirate Strongholds | Pirate Strongholds | ||
| 532502 | Escalations | Escalations | ||
| 532503 | Damage | Damage | ||
| 532504 | Ships and Structures | Ships and Structures | ||
| 532505 | Damage | Damage | ||
| 532506 | Ships and Structures | Ships and Structures | ||
| 532508 | Regions Visited | Regions Visited | ||
| 532509 | Stargate Jumps | Stargate Jumps | ||
| 532510 | High Sec | High Sec | ||
| 532511 | Low Sec | Low Sec | ||
| 532512 | Null Sec | Null Sec | ||
| 532588 | Signatures | Signatures | ||
| 532589 | Signatures Scanned | Signatures Scanned | ||
| 532590 | Navigation | Navigation | ||
| 532591 | Wormholes visited | Wormholes visited | ||
| 532592 | Sites Completed | Sites Completed | ||
| 532593 | Level 1 | Level 1 | ||
| 532594 | Level 2 | Level 2 | ||
| 532595 | Level 3 | Level 3 | ||
| 532596 | Level 4 | Level 4 | ||
| 532597 | Level 5 | Level 5 | ||
| 532598 | Sisters of Eve | Sisters of Eve | ||
| 532599 | Pirates | Pirates | ||
| 532600 | Factions | Factions | ||
| 532647 | red_1_PLACEHOLDER | darkness_weather_1 | Item name for typeID 47378 (Non-Interactable Object) | |
| 532648 | red_2_PLACEHOLDER | darkness_weather_2 | Item name for typeID 47379 (Non-Interactable Object) | |
| 532649 | red_3_PLACEHOLDER | darkness_weather_3 | Item name for typeID 47380 (MassiveEnvironments) | |
| 532650 | blue_1_PLACEHOLDER | electric_storm_weather_1 | Item name for typeID 47381 (Non-Interactable Object) | |
| 532651 | blue_2_PLACEHOLDER | electric_storm_weather_2 | Item name for typeID 47382 (Non-Interactable Object) | |
| 532652 | blue_3_PLACEHOLDER | electric_storm_weather_3 | Item name for typeID 47383 (MassiveEnvironments) | |
| 532653 | green_1_PLACEHOLDER | caustic_toxin_weather_1 | Item name for typeID 47384 (Non-Interactable Object) | |
| 532654 | green_2_PLACEHOLDER | caustic_toxin_weather_2 | Item name for typeID 47385 (Non-Interactable Object) | |
| 532655 | green_3_PLACEHOLDER | caustic_toxin_weather_3 | Item name for typeID 47386 (MassiveEnvironments) | |
| 532656 | yellow_1_PLACEHOLDER | xenon_gas_weather_1 | Item name for typeID 47387 (Non-Interactable Object) | |
| 532657 | yellow_2_PLACEHOLDER | xenon_gas_weather_2 | Item name for typeID 47388 (Non-Interactable Object) | |
| 532658 | yellow_3_PLACEHOLDER | xenon_gas_weather_3 | Item name for typeID 47389 (MassiveEnvironments) | |
| 532659 | orange_1_PLACEHOLDER | infernal_weather_1 | Item name for typeID 47390 (Non-Interactable Object) | |
| 532660 | orange_2_PLACEHOLDER | infernal_weather_2 | Item name for typeID 47391 (Non-Interactable Object) | |
| 532661 | orange_3_PLACEHOLDER | infernal_weather_3 | Item name for typeID 47392 (MassiveEnvironments) | |
| 532662 | white_1_PLACEHOLDER | basic_weather | Item name for typeID 47393 (Non-Interactable Object) | |
| 532668 | Project Discovery | Project Discovery | ||
| 532669 | Support | Support | ||
| 532670 | EWAR | EWAR | ||
| 532671 | ECM | ECM | ||
| 532672 | Weapon Disruption | Weapon Disruption | ||
| 532673 | Sensor Dampening | Sensor Dampening | ||
| 532674 | Warp Disruption | Warp Disruption | ||
| 532675 | Stasis Web | Stasis Web | ||
| 532676 | Target Painting | Target Painting | ||
| 532677 | Defenses | Defenses | ||
| 532678 | Command Burst | Command Burst | ||
| 532679 | Enhancements | Enhancements | ||
| 532680 | Armor | Armor | ||
| 532681 | Information | Information | ||
| 532682 | Mining | Mining | ||
| 532683 | Shield | Shield | ||
| 532684 | Skirmish | Skirmish | ||
| 532685 | Shield Booster | Shield Booster | ||
| 532686 | Armor Repairer | Armor Repairer | ||
| 532687 | Hull Repairer | Hull Repairer | ||
| 532688 | Cap Transmitter | Cap Transmitter | ||
| 532689 | Tracking Computer | Tracking Computer | ||
| 532690 | Sensor Booster | Sensor Booster | ||
| 532691 | Destruction | Destruction | ||
| 532692 | EWAR | EWAR | ||
| 532693 | ECM | ECM | ||
| 532694 | Weapon Disruption | Weapon Disruption | ||
| 532695 | Sensor Dampening | Sensor Dampening | ||
| 532696 | Warp Disruption | Warp Disruption | ||
| 532697 | Stasis Web | Stasis Web | ||
| 532698 | Target Painting | Target Painting | ||
| 532702 | Cap Warfare | Cap Warfare | ||
| 532703 | Nosferatu | Nosferatu | ||
| 532704 | NEUTs | NEUTs | ||
| 532711 | Activity Tracker | Activity Tracker | ||
| 532712 | This is a blurb that describes how the Activity Tracker works | This is a blurb that describes how the Activity Tracker works | ||
| 532721 | Turn raw minerals into products that can be used or sold on the market | Turn raw minerals into products that can be used or sold on the market | ||
| 532722 | Collect resources to be sold or used for production of ships and items | Collect resources to be sold or used for production of ships and items | ||
| 532723 | Various types of missions that test the skills of pilots | Various types of missions that test the skills of pilots | ||
| 532724 | Fight against other pilots to prove your worth | Fight against other pilots to prove your worth | ||
| 532725 | Go where no other capsuleer has gone before | Go where no other capsuleer has gone before | ||
| 532726 | Weather Lock Range Bonus | Weather Lock Range Bonus | ||
| 532727 | Weather Targeting Lock Speed Bonus | Weather Targeting Lock Speed Bonus | ||
| 532728 | Weather Stasis Web Range Bonus | Weather Stasis Web Range Bonus | ||
| 532729 | Weather EM Resistance penalty | Weather EM Resistance penalty | ||
| 532730 | Weather Armor Resistances penalty | Weather Armor Resistances penalty | ||
| 532731 | Weather Max Velocity Bonus | Weather Max Velocity Bonus | ||
| 532732 | Weather Signature Radius Penalty | Weather Signature Radius Penalty | ||
| 532733 | Weather Weapon Distruption Bonus | Weather Weapon Distruption Bonus | ||
| 532741 | Dynamic_PLACEHOLDER | Group description for group ID 1969 | ||
| 532742 | Sleeper Bunker | Seeker Bunker | S |
Item name for typeID 47401 (Large Collidable Structure) |
| 532743 | This structure appears to be a bunker designed by the Sleepers.
It is likely used for the accommodation and increased mobility of Sleeper troops and other personnel. |
This structure appears to be a bunker designed by the Seekers.
It is likely used for the accommodation and increased mobility of Seeker vessels. |
This structure appears to be a bunker designed by the S It is likely used for the accommodation and increased mobility of S |
Item description for "Seeker Bunker" (typeID 47401) |
| 532750 | DynamicKalli | 50MN Abyssal Microwarpdrive | Item name for typeID 47408 (Propulsion Module) | |
| 532779 | Localized Effect Beacon | Uninteractable Localized Effect Beacon | Uninteractable Localized Effect Beacon | Group description for group ID 1971 |
| 532780 | small_PD_PLACEHOLDER | Small Caustic Cloud | Item name for typeID 47436 (Uninteractable Localized Effect Beacon) | |
| 532781 | medium_PD_PLACEHOLDER | Short-Range Deviant Automata Suppressor | Item name for typeID 47437 (Triglavian Support Pylons) | |
| 532782 | large_PD_PLACEHOLDER | Medium-Range Deviant Automata Suppressor | Item name for typeID 47438 (Triglavian Support Pylons) | |
| 532783 | small_biocloud_PLACEHOLDER | Small Bioluminescence Cloud | Item name for typeID 47439 (Uninteractable Localized Effect Beacon) | |
| 532784 | medium_biocloud_PLACEHOLDER | Medium Bioluminescence Cloud | Item name for typeID 47440 (Uninteractable Localized Effect Beacon) | |
| 532785 | large_biocloud_PLACEHOLDER | Large Bioluminescence Cloud | Item name for typeID 47441 (Uninteractable Localized Effect Beacon) | |
| 532789 | Required Skills | Required Skills | ||
| 532790 | Suggested Skills | Suggested Skills | ||
| 532831 | Abyssal Trace | Abyssal Trace | Item name for typeID 47458 (Abyssal Trace) | |
| 532861 | Get an overview of what you have achieved and what you have yet to | Get an overview of what you have achieved and what you have yet to | ||
| 532862 | Exit Activity Tracker | Exit Activity Tracker | ||
| 532871 | Unstable Abyssal Depths | Unstable Abyssal Depths | Item name for typeID 47465 (Uninteractable Localized Effect Beacon) | |
| 532874 | Medium Caustic Cloud | Medium Caustic Cloud | Item name for typeID 47467 (Uninteractable Localized Effect Beacon) | |
| 532875 | Large Caustic Cloud | Large Caustic Cloud | Item name for typeID 47468 (Uninteractable Localized Effect Beacon) | |
| 532876 | Short-Range Multibody Tracking Pylon | Short-Range Multibody Tracking Pylon | Item name for typeID 47469 (Triglavian Support Pylons) | |
| 532877 | Medium-Range Multibody Tracking Pylon | Medium-Range Multibody Tracking Pylon | Item name for typeID 47470 (Triglavian Support Pylons) | |
| 532878 | Medium Filament Cloud | Medium Filament Cloud | Item name for typeID 47472 (Uninteractable Localized Effect Beacon) | |
| 532879 | Large Filament Cloud | Large Filament Cloud | Item name for typeID 47473 (Uninteractable Localized Effect Beacon) | |
| 532897 | Non-Interactable Object | Non-Interactable Object | Group description for group ID 1975 | |
| 532898 | Signature Radius penalty | Signature Radius penalty | ||
| 532901 | Remote Armor Repairer penalty | Remote Armor Repairer penalty | ||
| 532902 | Local Armor Repairer penalty | Local Armor Repairer penalty | ||
| 532907 | Bioluminescence Cloud | Bioluminescence Cloud | ||
| 532908 | Caustic Cloud | Caustic Cloud | ||
| 532937 | Turret Tracking Speed bonus | Turret Tracking Speed bonus | ||
| 532938 | Tracking Assist Pulse | Tracking Assist Pulse | ||
| 532969 | Faction Upwell Structure Item | Faction Upwell Structure Item | ||
| 532970 | Tower Structure | Tower Structure | Item name for typeID 47488 (Destructible Sentry Gun) | |
| 532971 | NPC (Tracking) | NPC (Tracking) | Item name for typeID 47489 (Tutorial Seekers) | |
| 532972 | NPC (Resist1) | NPC (Resist1) | Item name for typeID 47490 (Tutorial Seekers) | |
| 532973 | NPC (Resist2) | NPC (Resist2) | Item name for typeID 47491 (Tutorial Seekers) | |
| 532974 | NPC (Speed) | NPC (Speed) | Item name for typeID 47492 (Tutorial Seekers) | |
| 533049 | Immensea Faction Citadel | 'Moreau' Fortizar | Item name for typeID 47512 (Citadel) | |
| 533050 | Amarr Faction Citadel | 'Draccous' Fortizar | Item name for typeID 47513 (Citadel) | |
| 533051 | Caldari Faction Citadel | 'Horizon' Fortizar | Item name for typeID 47514 (Citadel) | |
| 533052 | Gallente Faction Citadel | 'Marginis' Fortizar | Item name for typeID 47515 (Citadel) | |
| 533053 | Minmatar Faction Citadel | 'Prometheus' Fortizar | Item name for typeID 47516 (Citadel) | |
| 533054 | Immensea Faction Citadel Wreck | 'Moreau' Fortizar Wreck | Item name for typeID 47517 (Wreck) | |
| 533055 | Amarr Faction Citadel Wreck | 'Draccous' Fortizar Wreck | Item name for typeID 47518 (Wreck) | |
| 533056 | Caldari Faction Citadel Wreck | 'Horizon' Fortizar Wreck | Item name for typeID 47519 (Wreck) | |
| 533057 | Gallente Faction Citadel Wreck | 'Marginis' Fortizar Wreck | Item name for typeID 47520 (Wreck) | |
| 533058 | Minmatar Faction Citadel Wreck | 'Prometheus' Fortizar Wreck | Item name for typeID 47521 (Wreck) | |
| 533097 | Turret Rate of Fire bonus | Turret Rate of Fire bonus | ||
| 533098 | Launcher Rate of Fire bonus | Launcher Rate of Fire bonus | ||
| 533104 | NPC (Resist3) | NPC (Resist3) | Item name for typeID 47542 (Tutorial Seekers) | |
| 533105 | NPC (Resist4) | NPC (Resist4) | Item name for typeID 47543 (Tutorial Seekers) | |
| 533217 | Use {[item]mutator.name}... | Use {[item]mutator.name}... | ||
| 533468 | Wrecked Amarr Apocalypse Battleship | Wrecked Amarr Apocalypse Battleship | ||
| 533469 | Drifter Battleship | Drifter Battleship | ||
| 533470 | Amarr Supercarrier Wreckage | Amarr Supercarrier Wreckage | ||
| 533471 | Amarr Force Auxiliary Wreck | Amarr Force Auxiliary Wreck | ||
| 533472 | Amarr Freighter Wreck | Amarr Freighter Wreck | ||
| 533473 | Amarr Freighter Wreck | Amarr Freighter Wreck | ||
| 533474 | Amarr Force Auxiliary Wreck | Amarr Force Auxiliary Wreck | ||
| 533475 | Debris | Debris | ||
| 533476 | Drifter Battleship | Drifter Battleship | ||
| 533477 | Amarr Freighter Wreck | Amarr Freighter Wreck | ||
| 533478 | Amarr Supercarrier Wreckage | Amarr Supercarrier Wreckage | ||
| 533479 | Amarr Dreadnought Wreck | Amarr Dreadnought Wreck | ||
| 533480 | Amarr Battleship Wreck | Amarr Battleship Wreck | ||
| 533481 | Amarr Battleship Wreck | Amarr Battleship Wreck | ||
| 533482 | Amarr Battleship Wreck | Amarr Battleship Wreck | ||
| 533483 | Amarr Battleship Wreck | Amarr Battleship Wreck | ||
| 533484 | Amarr Battleship Wreck | Amarr Battleship Wreck | ||
| 533485 | Amarr Battleship Wreck | Amarr Battleship Wreck | ||
| 533486 | Amarr Battleship Wreck | Amarr Battleship Wreck | ||
| 533487 | Drifter Battleship | Drifter Battleship | ||
| 533488 | Debris | Debris | ||
| 533489 | Debris | Debris | ||
| 533490 | Debris | Debris | ||
| 533491 | Debris | Debris | ||
| 533492 | Debris | Debris | ||
| 533493 | Debris | Debris | ||
| 533494 | Debris | Debris | ||
| 533495 | Debris | Debris | ||
| 533496 | Debris | Debris | ||
| 533497 | Amarr Research Facility Wreck | Amarr Research Facility Wreck | ||
| 533498 | Drifter Battleship | Drifter Battleship | ||
| 533499 | Drifter Battleship | Drifter Battleship | ||
| 533500 | Drifter Battleship | Drifter Battleship | ||
| 533501 | Drifter Battleship | Drifter Battleship | ||
| 533502 | Amarr Avatar Titan Wreck | Amarr Avatar Titan Wreck | ||
| 533503 | Amarr Supercarrier Wreckage | Amarr Supercarrier Wreckage | ||
| 533504 | Drifter Battleship | Drifter Battleship | ||
| 533505 | Amarr Research Facility | Amarr Research Facility | ||
| 533506 | Warp Disruption Generator | Warp Disruption Generator | ||
| 533507 | Drifter Battleship | Drifter Battleship | ||
| 533508 | Amarr Carrier Wreck | Amarr Carrier Wreck | ||
| 533509 | Amarr Dreadnought Wreck | Amarr Dreadnought Wreck | ||
| 533510 | Amarr Freighter Wreck | Amarr Freighter Wreck | ||
| 533511 | Backup Warp Disruption Generator | Backup Warp Disruption Generator | ||
| 533512 | Drifter Battleship | Drifter Battleship | ||
| 533513 | Wrecked Amarr Apocalypse Battleship | Wrecked Amarr Apocalypse Battleship | ||
| 533514 | Wrecked Amarr Armageddon Battleship | Wrecked Amarr Armageddon Battleship | ||
| 533515 | Starter Site | Starter Site | ||
| 533749 | Small Filament Cloud | Small Filament Cloud | Item name for typeID 47620 (Uninteractable Localized Effect Beacon) | |
| 533827 | Penalty to Shield Booster capacitor usage | Penalty to Shield Booster capacitor usage | ||
| 533828 | Penalty to Ancillary Shield Booster charge usage | Penalty to Ancillary Shield Booster charge usage | ||
| 533861 | Asteroid Dungeon Cloud 5810 | Asteroid Dungeon Cloud 5810 | Item name for typeID 47656 (Non-Scalable Clouds) | |
| 533863 | Asteroid Dungeon Cloud 6047 | Asteroid Dungeon Cloud 6047 | Item name for typeID 47657 (Non-Scalable Clouds) | |
| 533865 | Asteroid Dungeon Cloud 6200 | Asteroid Dungeon Cloud 6200 | Item name for typeID 47658 (Non-Scalable Clouds) | |
| 533867 | Asteroid Dungeon Cloud 6201 | Asteroid Dungeon Cloud 6201 | Item name for typeID 47659 (Non-Scalable Clouds) | |
| 533868 | Asteroid Dungeon Cloud 6202 | Asteroid Dungeon Cloud 6202 | Item name for typeID 47660 (Non-Scalable Clouds) | |
| 533870 | Pillar Dungeon Cloud 6048 | Pillar Dungeon Cloud 6048 | Item name for typeID 47661 (Non-Scalable Clouds) | |
| 533872 | Pillar Dungeon Cloud 6049 | Pillar Dungeon Cloud 6049 | Item name for typeID 47662 (Non-Scalable Clouds) | |
| 533874 | Pillar Dungeon Cloud 6050 | Pillar Dungeon Cloud 6050 | Item name for typeID 47663 (Non-Scalable Clouds) | |
| 533875 | Pillar Dungeon Cloud 6051 | Pillar Dungeon Cloud 6051 | Item name for typeID 47664 (Non-Scalable Clouds) | |
| 533877 | Pillar Dungeon Cloud 6052 | Pillar Dungeon Cloud 6052 | Item name for typeID 47665 (Non-Scalable Clouds) | |
| 533879 | Crystal Dungeon Cloud 6203 | Crystal Dungeon Cloud 6203 | Item name for typeID 47666 (Non-Scalable Clouds) | |
| 533880 | Crystal Dungeon Cloud 6204 | Crystal Dungeon Cloud 6204 | Item name for typeID 47667 (Non-Scalable Clouds) | |
| 533882 | Crystal Dungeon Cloud 6205 | Crystal Dungeon Cloud 6205 | Item name for typeID 47668 (Non-Scalable Clouds) | |
| 533883 | Crystal Dungeon Cloud 6206 | Crystal Dungeon Cloud 6206 | Item name for typeID 47669 (Non-Scalable Clouds) | |
| 533884 | Crystal Dungeon Cloud 6207 | Crystal Dungeon Cloud 6207 | Item name for typeID 47670 (Non-Scalable Clouds) | |
| 533915 | Asteroid debris cloud 01 | Asteroid debris cloud 01 | Item name for typeID 47671 (Non-Interactable Object) | |
| 533916 | Asteroid debris cloud 02 | Asteroid debris cloud 02 | Item name for typeID 47672 (Non-Interactable Object) | |
| 533917 | Asteroid debris cloud 03 | Asteroid debris cloud 03 | Item name for typeID 47673 (Non-Interactable Object) | |
| 533918 | Pillar debris cloud 01 | Pillar debris cloud 01 | Item name for typeID 47674 (Non-Interactable Object) | |
| 533919 | Pillar debris cloud 02 | Pillar debris cloud 02 | Item name for typeID 47675 (Non-Interactable Object) | |
| 533920 | Pillar debris cloud 03 | Pillar debris cloud 03 | Item name for typeID 47676 (Non-Interactable Object) | |
| 533921 | Crystal debris cloud 01 | Crystal debris cloud 01 | Item name for typeID 47677 (Non-Interactable Object) | |
| 533922 | Crystal debris cloud 02 | Crystal debris cloud 02 | Item name for typeID 47678 (Non-Interactable Object) | |
| 533923 | Crystal debris cloud 03 | Crystal debris cloud 03 | Item name for typeID 47679 (Non-Interactable Object) | |
| 534052 | Anti-Drone/-Missile Point Defense | Anti-Drone/-Missile Point Defense | ||
| 534197 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534198 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534199 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534200 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534201 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534202 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534203 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534204 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534205 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534206 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534207 | Sleeper Interlink Hub | Sleeper Interlink Hub | ||
| 534208 | Sleeper Interlink Hub | Sleeper Interlink Hub | ||
| 534209 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534210 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534211 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534212 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534213 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534214 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534215 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534216 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534217 | Cloud | Cloud | ||
| 534218 | Enclave Debris | Enclave Debris | ||
| 534219 | Combat Site 1 | Combat Site 1 | ||
| 534223 | Empty Test Site | Empty Test Site | ||
| 534224 | Empty Test Site | Empty Test Site | ||
| 534225 | Empty Test Site | Empty Test Site | ||
| 534226 | Empty Test Site | Empty Test Site | ||
| 534227 | Empty Test Site | Empty Test Site | ||
| 534228 | Empty Test Site | Empty Test Site | ||
| 534229 | Empty Test Site | Empty Test Site | ||
| 534230 | Empty Test Site | Empty Test Site | ||
| 534231 | Empty Test Site | Empty Test Site | ||
| 534232 | Empty Test Site | Empty Test Site | ||
| 534233 | Art Test Site | Art Test Site | ||
| 534234 | Art Test Site | Art Test Site | ||
| 534235 | Art Test Site | Art Test Site | ||
| 534236 | Strike Down | Strike Down | ||
| 534237 | Shattered Oak | Shattered Oak | ||
| 534238 | Fallen Forest | Fallen Forest | ||
| 534239 | Event Test Site | Event Test Site | ||
| 534240 | Coral Rock Formation | Coral Rock Formation | ||
| 534241 | Sleeper Enclave | Sleeper Enclave | ||
| 534242 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534243 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534244 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534245 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534246 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534247 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534248 | Combat Site 2 | Combat Site 2 | ||
| 534249 | Empty Test Site | Empty Test Site | ||
| 534251 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534252 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534253 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534254 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534255 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534256 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534257 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534258 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534259 | Sleeper Engineering Station | Sleeper Engineering Station | ||
| 534260 | Sleeper Interlink Hub | Sleeper Interlink Hub | ||
| 534261 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534262 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534263 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534264 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534265 | Sleeper Interlink Hub | Sleeper Interlink Hub | ||
| 534266 | Sleeper Interlink Hub | Sleeper Interlink Hub | ||
| 534267 | Sleeper Interlink Hub | Sleeper Interlink Hub | ||
| 534268 | Sleeper Interlink Hub | Sleeper Interlink Hub | ||
| 534269 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534270 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534271 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534272 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534273 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534274 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534275 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534276 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534277 | Combat Site 3 | Combat Site 3 | ||
| 534278 | Welcome to New Eden | Welcome to New Eden | ||
| 534282 | Agency Starter Tasks | Agency Starter Tasks | ||
| 534283 | Category created for Agency based tutorials (Post Inception) | Category created for Agency based tutorials (Post Inception) | ||
| 534288 | Capsuleer, you are in immediate danger.
Locate the nearby Seeker Bunker in space or on your Overview. Select it by left clicking on it. |
Capsuleer, you are in immediate danger. Locate the nearby Seeker Bunker in space or on your Overview. Select it by left clicking on it. |
||
| 534289 | Locate the Bunker | Locate the Bunker | ||
| 534293 | Approach the Bunker | Approach the Bunker | ||
| 534297 | I need you to approach the Bunker.
Right click on the Bunker and select Approach to do so. When you reach the Bunker you should stop your ship. You can stop your ship by selecting the Stop Ship button. |
I need you to approach the Bunker. Right click on the Bunker and select Approach to do so. When you reach the Bunker you should stop your ship. You can stop your ship by selecting the Stop Ship button. |
||
| 534299 | Stop Ship | Stop Ship | ||
| 534300 | Click here to stop your ship | Click here to stop your ship | ||
| 534301 | I need you to target lock the Bunker.
Right click on the Bunker and select Lock Target to do so. |
I need you to target lock the Bunker. Right click on the Bunker and select Lock Target to do so. |
||
| 534302 | I need you to target lock the Bunker.
Right click on the Bunker and select Lock Target to do so. |
I need you to target lock the Bunker. Right click on the Bunker and select Lock Target to do so. |
||
| 534303 | Triglavian Transfer Conduit | Triglavian Transfer Conduit | Item name for typeID 47685 (Warp Gate) | |
| 534304 | Triglavian Origin Conduit | Triglavian Origin Conduit | Item name for typeID 47686 (Warp Gate) | |
| 534305 | Target Lock the Bunker | Target Lock the Bunker | ||
| 534309 | Primary Weapon | Primary Weapon | ||
| 534310 | Fire your primary weapon | Fire your primary weapon | ||
| 534311 | Orbit and Destroy the Bunker.
Right click on the Bunker and select Orbit at 500m to circle it. Destroy the Bunker by selecting your Weapon button. |
Orbit and Destroy the Bunker. Right click on the Bunker and select Orbit at 500m to circle it. Destroy the Bunker by selecting your Weapon button. |
||
| 534312 | Orbit and Destroy the Bunker | Orbit and Destroy the Bunker | ||
| 534318 | A Seeker has appeared!
Locate the nearby Seeker in space or on your Overview. Select it by left clicking on it. |
A Seeker has appeared! Locate the nearby Seeker in space or on your Overview. Select it by left clicking on it. |
||
| 534319 | Locate the Seeker | Locate the Seeker | ||
| 534323 | Right click on the Seeker and select Approach. | Right click on the Seeker and select Approach. | ||
| 534324 | Approach the Seeker | Approach the Seeker | ||
| 534328 | Target Lock it now!
Right click on the Seeker and select Lock Target to do so. |
Target Lock it now! Right click on the Seeker and select Lock Target to do so. |
||
| 534329 | Target Lock the Seeker | Target Lock the Seeker | ||
| 534333 | Orbit and Destroy the Seeker.
Right click on the Seeker and select Orbit at 500m to circle it. To destroy the Seeker activate your weapon by selecting your Weapon button. |
Orbit and Destroy the Seeker. Right click on the Seeker and select Orbit at 500m to circle it. To destroy the Seeker activate your weapon by selecting your Weapon button. |
||
| 534334 | Orbit and Destroy the Seeker | Orbit and Destroy the Seeker | ||
| 534338 | Navigation | Navigation | ||
| 534346 | Dock at your home station | Dock at your home station | ||
| 534348 | Time to go home capsuleer.
I need you to dock at your home station. Locate your home station in space or on your Overview then right click on it and select Dock. |
Time to go home capsuleer. I need you to dock at your home station. Locate your home station in space or on your Overview then right click on it and select Dock. |
||
| 534349 | Dock at Your Home Station | Dock at Your Home Station | ||
| 534390 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534391 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534392 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534393 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534394 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534395 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534396 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534397 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534398 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534399 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534400 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534401 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534402 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534403 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534404 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534405 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534406 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534407 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534408 | Violent Wormhole | Violent Wormhole | ||
| 534409 | Combat Site 4 | Combat Site 4 | ||
| 534413 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534414 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534415 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534416 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534417 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534418 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534419 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534420 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534421 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534422 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534423 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534424 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534425 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534426 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534427 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534428 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534429 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534430 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534431 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534432 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534433 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534434 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534435 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534436 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534437 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534438 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534439 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534440 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534441 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534442 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534443 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534444 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534445 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534446 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534447 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534448 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534449 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534450 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534451 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534452 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534453 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534454 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534455 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534456 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534457 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534458 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534459 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534460 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534461 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534462 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534463 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534464 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534465 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534466 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534467 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534468 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534469 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534470 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534471 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534472 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534473 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534474 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534475 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534476 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534477 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534478 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534479 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534480 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534481 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534482 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534483 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534484 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534485 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534486 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534487 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534488 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534489 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534490 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534491 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534492 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534493 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534494 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534495 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534496 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534497 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534498 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534499 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534500 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534501 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534502 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534503 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534504 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534505 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534506 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534507 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534508 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534509 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534510 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534511 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534512 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534513 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534514 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534515 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534516 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534517 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534518 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534519 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534520 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534521 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534522 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534523 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534524 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534525 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534526 | Sleeper Linkage Structure | Sleeper Linkage Structure | ||
| 534527 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534528 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534529 | Spatial Rift | Spatial Rift | ||
| 534530 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534531 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534532 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534533 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534534 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534535 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534536 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534537 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534538 | Sleeper Preservation Conduit | Sleeper Preservation Conduit | ||
| 534539 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534540 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534541 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534542 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534543 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534544 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534545 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534546 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534547 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534548 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534549 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534550 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534551 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534552 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534553 | Sleeper Thermoelectric Converter | Sleeper Thermoelectric Converter | ||
| 534554 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534555 | Sleeper Multiplex Forwarder | Sleeper Multiplex Forwarder | ||
| 534556 | Sleeper Engineering Station | Sleeper Engineering Station | ||
| 534557 | Sleeper Engineering Station | Sleeper Engineering Station | ||
| 534558 | Combat Site 5 | Combat Site 5 | ||
| 534585 | Decayed Stasis Webifier Mutaplasmid | Decayed Stasis Webifier Mutaplasmid | Item name for typeID 47699 (Mutaplasmids) | |
| 534586 | Gravid Stasis Webifier Mutaplasmid | Gravid Stasis Webifier Mutaplasmid | Item name for typeID 47701 (Mutaplasmids) | |
| 534587 | Unstable Stasis Webifier Mutaplasmid | Unstable Stasis Webifier Mutaplasmid | Item name for typeID 47700 (Mutaplasmids) | |
| 534588 | Abyssal Stasis Webifier | Abyssal Stasis Webifier | Item name for typeID 47702 (Stasis Web) | |
| 534595 | basic_key_placeholder | basic_key_placeholder | Item name for typeID 47711 (Abyssal Filaments) | |
| 534678 | GFX Test Vargur 1/2 | GFX Test Vargur 1/2 | Item name for typeID 47727 (Marauder) | |
| 534679 | GFX Test Vargur 2/2 | GFX Test Vargur 2/2 | Item name for typeID 47728 (Marauder) | |
| 534823 | Pirate Den | Pirate Den | ||
| 534824 | Asteroid Colony | Asteroid Colony | ||
| 534825 | Asteroid Colony | Asteroid Colony | ||
| 534826 | Asteroid Colony | Asteroid Colony | ||
| 534827 | Asteroid Colony | Asteroid Colony | ||
| 534828 | Asteroid Mining Post | Asteroid Mining Post | ||
| 534829 | Asteroid Colony Refinery | Asteroid Colony Refinery | ||
| 534830 | Asteroid Colony Factory | Asteroid Colony Factory | ||
| 534831 | Asteroid Colony Tower | Asteroid Colony Tower | ||
| 534832 | Asteroid Colony Flat Hulk | Asteroid Colony Flat Hulk | ||
| 534833 | Asteroid Colony | Asteroid Colony | ||
| 534834 | Asteroid Colony Refinery | Asteroid Colony Refinery | ||
| 534835 | Asteroid Colony Factory | Asteroid Colony Factory | ||
| 534836 | Broken Blue Crystal Asteroid | Broken Blue Crystal Asteroid | ||
| 534837 | Broken Orange Crystal Asteroid | Broken Orange Crystal Asteroid | ||
| 534838 | Resource Crate | Resource Crate | ||
| 534839 | Asteroid Colony | Asteroid Colony | ||
| 534840 | Depleted Station Battery | Depleted Station Battery | ||
| 534841 | Abandoned Drill | Abandoned Drill | ||
| 534842 | Stalagmite | Stalagmite | ||
| 534843 | Arena | Arena | ||
| 534844 | Asteroid Station | Asteroid Station | ||
| 534845 | Debris | Debris | ||
| 534846 | Cargo Rig | Cargo Rig | ||
| 534847 | Ghost Ship | Ghost Ship | ||
| 534848 | Habitation Brothel | Habitation Brothel | ||
| 534849 | Habitation Casino | Habitation Casino | ||
| 534850 | Habitation Drughouse | Habitation Drughouse | ||
| 534851 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534852 | Habitation Prison | Habitation Prison | ||
| 534853 | Habitation Roadhouse | Habitation Roadhouse | ||
| 534854 | Gambling Hall | Gambling Hall | ||
| 534855 | Hollow Asteroid | Hollow Asteroid | ||
| 534856 | Landing Pad | Landing Pad | ||
| 534857 | Plasma Chamber Debris | Plasma Chamber Debris | ||
| 534858 | Habitation Module | Habitation Module | ||
| 534859 | Habitation Module | Habitation Module | ||
| 534860 | Habitation Module | Habitation Module | ||
| 534861 | Habitation Module | Habitation Module | ||
| 534862 | Ripped Superstructure | Ripped Superstructure | ||
| 534863 | Ruined Neon Sign | Ruined Neon Sign | ||
| 534864 | Ruined Neon Sign | Ruined Neon Sign | ||
| 534865 | Spaceshuttle Wreck | Spaceshuttle Wreck | ||
| 534866 | Gambling Hall | Gambling Hall | ||
| 534867 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534868 | Cargo Rig | Cargo Rig | ||
| 534869 | Habitation Brothel | Habitation Brothel | ||
| 534870 | Landing Pad | Landing Pad | ||
| 534871 | Landing Pad | Landing Pad | ||
| 534872 | Habitation Brothel | Habitation Brothel | ||
| 534873 | Asteroid Colony | Asteroid Colony | ||
| 534874 | Habitation Drughouse | Habitation Drughouse | ||
| 534875 | Cargo Rig | Cargo Rig | ||
| 534876 | Landing Pad | Landing Pad | ||
| 534877 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534878 | Gambling Hall | Gambling Hall | ||
| 534879 | Gambling Hall | Gambling Hall | ||
| 534880 | Gambling Hall | Gambling Hall | ||
| 534881 | Gambling Hall | Gambling Hall | ||
| 534882 | Cargo Rig | Cargo Rig | ||
| 534883 | Communication Relay | Communication Relay | ||
| 534884 | Commercial Billboard | Commercial Billboard | ||
| 534885 | Gambling Hall | Gambling Hall | ||
| 534886 | Landing Pad | Landing Pad | ||
| 534887 | Gambling Hall | Gambling Hall | ||
| 534888 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534889 | Landing Pad | Landing Pad | ||
| 534890 | Pirate Den | Pirate Den | ||
| 534891 | Pirate Den | Pirate Den | ||
| 534892 | Asteroid Colony | Asteroid Colony | ||
| 534893 | Asteroid Colony | Asteroid Colony | ||
| 534894 | Asteroid Colony | Asteroid Colony | ||
| 534895 | Asteroid Colony | Asteroid Colony | ||
| 534896 | Asteroid Mining Post | Asteroid Mining Post | ||
| 534897 | Asteroid Colony Refinery | Asteroid Colony Refinery | ||
| 534898 | Asteroid Colony Factory | Asteroid Colony Factory | ||
| 534899 | Asteroid Colony Tower | Asteroid Colony Tower | ||
| 534900 | Asteroid Colony Flat Hulk | Asteroid Colony Flat Hulk | ||
| 534901 | Asteroid Colony | Asteroid Colony | ||
| 534902 | Asteroid Colony Refinery | Asteroid Colony Refinery | ||
| 534903 | Asteroid Colony Factory | Asteroid Colony Factory | ||
| 534904 | Broken Blue Crystal Asteroid | Broken Blue Crystal Asteroid | ||
| 534905 | Broken Orange Crystal Asteroid | Broken Orange Crystal Asteroid | ||
| 534906 | Resource Crate | Resource Crate | ||
| 534907 | Asteroid Colony | Asteroid Colony | ||
| 534908 | Depleted Station Battery | Depleted Station Battery | ||
| 534909 | Abandoned Drill | Abandoned Drill | ||
| 534910 | Stalagmite | Stalagmite | ||
| 534911 | Arena | Arena | ||
| 534912 | Asteroid Station | Asteroid Station | ||
| 534913 | Debris | Debris | ||
| 534914 | Cargo Rig | Cargo Rig | ||
| 534915 | Ghost Ship | Ghost Ship | ||
| 534916 | Habitation Brothel | Habitation Brothel | ||
| 534917 | Habitation Casino | Habitation Casino | ||
| 534918 | Habitation Drughouse | Habitation Drughouse | ||
| 534919 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534920 | Habitation Prison | Habitation Prison | ||
| 534921 | Habitation Roadhouse | Habitation Roadhouse | ||
| 534922 | Gambling Hall | Gambling Hall | ||
| 534923 | Hollow Asteroid | Hollow Asteroid | ||
| 534924 | Landing Pad | Landing Pad | ||
| 534925 | Plasma Chamber Debris | Plasma Chamber Debris | ||
| 534926 | Habitation Module | Habitation Module | ||
| 534927 | Habitation Module | Habitation Module | ||
| 534928 | Habitation Module | Habitation Module | ||
| 534929 | Habitation Module | Habitation Module | ||
| 534930 | Ripped Superstructure | Ripped Superstructure | ||
| 534931 | Ruined Neon Sign | Ruined Neon Sign | ||
| 534932 | Ruined Neon Sign | Ruined Neon Sign | ||
| 534933 | Spaceshuttle Wreck | Spaceshuttle Wreck | ||
| 534934 | Gambling Hall | Gambling Hall | ||
| 534935 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534936 | Cargo Rig | Cargo Rig | ||
| 534937 | Habitation Brothel | Habitation Brothel | ||
| 534938 | Landing Pad | Landing Pad | ||
| 534939 | Landing Pad | Landing Pad | ||
| 534940 | Habitation Brothel | Habitation Brothel | ||
| 534941 | Asteroid Colony | Asteroid Colony | ||
| 534942 | Habitation Drughouse | Habitation Drughouse | ||
| 534943 | Cargo Rig | Cargo Rig | ||
| 534944 | Landing Pad | Landing Pad | ||
| 534945 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534946 | Gambling Hall | Gambling Hall | ||
| 534947 | Gambling Hall | Gambling Hall | ||
| 534948 | Gambling Hall | Gambling Hall | ||
| 534949 | Gambling Hall | Gambling Hall | ||
| 534950 | Cargo Rig | Cargo Rig | ||
| 534951 | Communication Relay | Communication Relay | ||
| 534952 | Commercial Billboard | Commercial Billboard | ||
| 534953 | Gambling Hall | Gambling Hall | ||
| 534954 | Landing Pad | Landing Pad | ||
| 534955 | Gambling Hall | Gambling Hall | ||
| 534956 | Habitation Pleasure Hub | Habitation Pleasure Hub | ||
| 534957 | Landing Pad | Landing Pad | ||
| 534958 | Pirate Den | Pirate Den | ||
| 534959 | Decayed Warp Scrambler Mutaplasmid | Decayed Warp Scrambler Mutaplasmid | Item name for typeID 47729 (Mutaplasmids) | |
| 534960 | Unstable Warp Scrambler Mutaplasmid | Unstable Warp Scrambler Mutaplasmid | Item name for typeID 47730 (Mutaplasmids) | |
| 534961 | Gravid Warp Scrambler Mutaplasmid | Gravid Warp Scrambler Mutaplasmid | Item name for typeID 47731 (Mutaplasmids) | |
| 534962 | Abyssal Warp Scrambler | Abyssal Warp Scrambler | Item name for typeID 47732 (Warp Scrambler) | |
| 534963 | Decayed Warp Disruptor Mutaplasmid | Decayed Warp Disruptor Mutaplasmid | Item name for typeID 47733 (Mutaplasmids) | |
| 534964 | Unstable Warp Disruptor Mutaplasmid | Unstable Warp Disruptor Mutaplasmid | Item name for typeID 47734 (Mutaplasmids) | |
| 534965 | Gravid Warp Disruptor Mutaplasmid | Gravid Warp Disruptor Mutaplasmid | Item name for typeID 47735 (Mutaplasmids) | |
| 534966 | Abyssal Warp Disruptor | Abyssal Warp Disruptor | Item name for typeID 47736 (Warp Scrambler) | |
| 534967 | Abyssal Filaments | Abyssal Filaments | Group description for group ID 1979 | |
| 534968 | Decayed 5MN Microwarpdrive Mutaplasmid | Decayed 5MN Microwarpdrive Mutaplasmid | Item name for typeID 47737 (Mutaplasmids) | |
| 534969 | Unstable 5MN Microwarpdrive Mutaplasmid | Unstable 5MN Microwarpdrive Mutaplasmid | Item name for typeID 47738 (Mutaplasmids) | |
| 534970 | Gravid 5MN Microwarpdrive Mutaplasmid | Gravid 5MN Microwarpdrive Mutaplasmid | Item name for typeID 47739 (Mutaplasmids) | |
| 534971 | 5mn Abyssal Microwarpdrive | 5mn Abyssal Microwarpdrive | Item name for typeID 47740 (Propulsion Module) | |
| 534972 | Decayed 50MN Microwarpdrive Mutaplasmid | Decayed 50MN Microwarpdrive Mutaplasmid | Item name for typeID 47742 (Mutaplasmids) | |
| 534973 | Gravid 50MN Microwarpdrive Mutaplasmid | Gravid 50MN Microwarpdrive Mutaplasmid | Item name for typeID 47741 (Mutaplasmids) | |
| 534976 | Capacitor Recharge bonus | Capacitor Recharge bonus | ||
| 534977 | EM Resistance penalty | EM Resistance penalty | ||
| 534978 | Non-Scalable Clouds | Non-Scalable Clouds | Group description for group ID 1980 | |
| 534979 | Explosive Resistance penalty | Explosive Resistance penalty | ||
| 534980 | Shield HP bonus | Shield HP bonus | ||
| 534981 | This item was created by infusing {[item]source.name} with {[item]mutator.name} | This item was created by infusing <b>{[item]source.name}</b> with<b> {[item]mutator.name}</b> | ||
| 534982 | Armor HP bonus | Armor HP bonus | ||
| 534983 | Thermal Resistance penalty | Thermal Resistance penalty | ||
| 534987 | Turret Optimal and Falloff Range penalty | Turret Optimal and Falloff Range penalty | ||
| 534988 | Velocity bonus | Velocity bonus | ||
| 534989 | Input routes missing | Input routes missing | ||
| 534991 | Unstable 500MN Microwarpdrive Mutaplasmid | Unstable 500MN Microwarpdrive Mutaplasmid | Item name for typeID 47743 (Mutaplasmids) | |
| 534992 | Gravid 500MN Microwarpdrive Mutaplasmid | Gravid 500MN Microwarpdrive Mutaplasmid | Item name for typeID 47744 (Mutaplasmids) | |
| 534993 | 500MN Abyssal Microwarpdrive | 500MN Abyssal Microwarpdrive | Item name for typeID 47745 (Propulsion Module) | |
| 534994 | Decayed 1MN Afterburner Mutaplasmid | Decayed 1MN Afterburner Mutaplasmid | Item name for typeID 47746 (Mutaplasmids) | |
| 534995 | Unstable 1MN Afterburner Mutaplasmid | Unstable 1MN Afterburner Mutaplasmid | Item name for typeID 47747 (Mutaplasmids) | |
| 534996 | Gravid 1MN Afterburner MutaPlasmid | Gravid 1MN Afterburner MutaPlasmid | Item name for typeID 47748 (Mutaplasmids) | |
| 534997 | 1MN Abyssal Afterburner | 1MN Abyssal Afterburner | Item name for typeID 47749 (Propulsion Module) | |
| 534998 | Decayed 10MN Afterburner Mutaplasmid | Decayed 10MN Afterburner Mutaplasmid | Item name for typeID 47750 (Mutaplasmids) | |
| 534999 | Unstable 10MN Afterburner Mutaplasmid | Unstable 10MN Afterburner Mutaplasmid | Item name for typeID 47751 (Mutaplasmids) | |
| 535000 | Gravid 10MN Afterburner Mutaplasmid | Gravid 10MN Afterburner Mutaplasmid | Item name for typeID 47752 (Mutaplasmids) | |
| 535001 | 10MN Abyssal Afterburner | 10MN Abyssal Afterburner | Item name for typeID 47753 (Propulsion Module) | |
| 535002 | Decayed 100MN Afterburner Mutaplasmid | Decayed 100MN Afterburner Mutaplasmid | Item name for typeID 47754 (Mutaplasmids) | |
| 535003 | Unstable 100MN Afterburner Mutaplasmid | Unstable 100MN Afterburner Mutaplasmid | Item name for typeID 47755 (Mutaplasmids) | |
| 535004 | Gravid 100MN Afterburner Mutaplasmid | Gravid 100MN Afterburner Mutaplasmid | Item name for typeID 47756 (Mutaplasmids) | |
| 535005 | 100MN Abyssal Afterburner | 100MN Abyssal Afterburner | Item name for typeID 47757 (Propulsion Module) | |
| 535008 | A_36 | A_36 | Item name for typeID 47760 (Lens Flares) | |
| 535013 | Program not active | Program not active | ||
| 535015 | Calm Exotic Filament | Calm Exotic Filament | Item name for typeID 47761 (Abyssal Filaments) | |
| 535016 | Calm Dark Filament | Calm Dark Filament | Item name for typeID 47762 (Abyssal Filaments) | |
| 535017 | Calm Firestorm Filament | Calm Firestorm Filament | Item name for typeID 47763 (Abyssal Filaments) | |
| 535018 | Calm Gamma Filament | Calm Gamma Filament | Item name for typeID 47764 (Abyssal Filaments) | |
| 535019 | Calm Electrical Filament | Calm Electrical Filament | Item name for typeID 47765 (Abyssal Filaments) | |
| 535020 | Decayed Small Armor Repairer Mutaplasmid | Decayed Small Armor Repairer Mutaplasmid | Item name for typeID 47766 (Mutaplasmids) | |
| 535021 | Unstable Small Armor Repairer Mutaplasmid | Unstable Small Armor Repairer Mutaplasmid | Item name for typeID 47767 (Mutaplasmids) | |
| 535022 | Gravid Small Armor Repairer Mutaplasmid | Gravid Small Armor Repairer Mutaplasmid | Item name for typeID 47768 (Mutaplasmids) | |
| 535023 | Small Abyssal Armor Repairer | Small Abyssal Armor Repairer | Item name for typeID 47769 (Armor Repair Unit) | |
| 535024 | Decayed Medium Armor Repairer Mutaplasmid | Decayed Medium Armor Repairer Mutaplasmid | Item name for typeID 47770 (Mutaplasmids) | |
| 535025 | Unstable Medium Armor Repairer Mutaplasmid | Unstable Medium Armor Repairer Mutaplasmid | Item name for typeID 47771 (Mutaplasmids) | |
| 535026 | Gravid Medium Armor Repairer Mutaplasmid | Gravid Medium Armor Repairer Mutaplasmid | Item name for typeID 47772 (Mutaplasmids) | |
| 535027 | Medium Abyssal Armor Repairer | Medium Abyssal Armor Repairer | Item name for typeID 47773 (Armor Repair Unit) | |
| 535028 | Decayed Large Armor Repairer Mutaplasmid | Decayed Large Armor Repairer Mutaplasmid | Item name for typeID 47774 (Mutaplasmids) | |
| 535029 | Unstable Large Armor Repairer Mutaplasmid | Unstable Large Armor Repairer Mutaplasmid | Item name for typeID 47775 (Mutaplasmids) | |
| 535030 | Gravid Large Armor Repairer Mutaplasmid | Gravid Large Armor Repairer Mutaplasmid | Item name for typeID 47776 (Mutaplasmids) | |
| 535031 | Large Abyssal Armor Repairer | Large Abyssal Armor Repairer | Item name for typeID 47777 (Armor Repair Unit) | |
| 535032 | Decayed Small Shield Booster Mutaplasmid | Decayed Small Shield Booster Mutaplasmid | Item name for typeID 47778 (Mutaplasmids) | |
| 535033 | Unstable Small Shield Booster Mutaplasmid | Unstable Small Shield Booster Mutaplasmid | Item name for typeID 47779 (Mutaplasmids) | |
| 535034 | Gravid Small Shield Booster Mutaplasmid | Gravid Small Shield Booster Mutaplasmid | Item name for typeID 47780 (Mutaplasmids) | |
| 535035 | Small Abyssal Shield Booster | Small Abyssal Shield Booster | Item name for typeID 47781 (Shield Booster) | |
| 535036 | Decayed Medium Shield Booster Mutaplasmid | Decayed Medium Shield Booster Mutaplasmid | Item name for typeID 47782 (Mutaplasmids) | |
| 535037 | Unstable Medium Shield Booster Mutaplasmid | Unstable Medium Shield Booster Mutaplasmid | Item name for typeID 47783 (Mutaplasmids) | |
| 535038 | Gravid Medium Shield Booster Mutaplasmid | Gravid Medium Shield Booster Mutaplasmid | Item name for typeID 47784 (Mutaplasmids) | |
| 535039 | Medium Abyssal Shield Booster | Medium Abyssal Shield Booster | Item name for typeID 47785 (Shield Booster) | |
| 535040 | Decayed Large Shield Booster Mutaplasmid | Decayed Large Shield Booster Mutaplasmid | Item name for typeID 47786 (Mutaplasmids) | |
| 535041 | Unstable Large Shield Booster Mutaplasmid | Unstable Large Shield Booster Mutaplasmid | Item name for typeID 47787 (Mutaplasmids) | |
| 535042 | Gravid Large Shield Booster Mutaplasmid | Gravid Large Shield Booster Mutaplasmid | Item name for typeID 47788 (Mutaplasmids) | |
| 535043 | Large Abyssal Shield Booster | Large Abyssal Shield Booster | Item name for typeID 47789 (Shield Booster) | |
| 535044 | Decayed X-Large Shield Booster Mutaplasmid | Decayed X-Large Shield Booster Mutaplasmid | Item name for typeID 47790 (Mutaplasmids) | |
| 535045 | Unstable X-Large Shield Booster Mutaplasmid | Unstable X-Large Shield Booster Mutaplasmid | Item name for typeID 47791 (Mutaplasmids) | |
| 535046 | Gravid X-Large Shield Booster Mutaplasmid | Gravid X-Large Shield Booster Mutaplasmid | Item name for typeID 47792 (Mutaplasmids) | |
| 535047 | X-Large Abyssal Shield Booster | X-Large Abyssal Shield Booster | Item name for typeID 47793 (Shield Booster) | |
| 535048 | Filament Cloud | Filament Cloud | ||
| 535049 | Triglavian Support Pylon Wreck | Triglavian Support Pylon Wreck | Item name for typeID 47795 (Wreck) | |
| 535050 | Triglavian Support Pylons | Triglavian Support Pylons | Group description for group ID 1981 | |
| 535054 | Use {[item]item.name}... | Use {[item]item.name}... | ||
| 535055 | Mutations | Mutations | ||
| 535062 | Decayed Small Shield Extender Mutaplasmid | Decayed Small Shield Extender Mutaplasmid | Item name for typeID 47797 (Mutaplasmids) | |
| 535063 | Unstable Small Shield Extender Mutaplasmid | Unstable Small Shield Extender Mutaplasmid | Item name for typeID 47798 (Mutaplasmids) | |
| 535064 | Gravid Small Shield Extender Mutaplasmid | Gravid Small Shield Extender Mutaplasmid | Item name for typeID 47799 (Mutaplasmids) | |
| 535065 | Small Abyssal Shield Extender | Small Abyssal Shield Extender | Item name for typeID 47800 (Shield Extender) | |
| 535066 | Decayed Medium Shield Extender Mutaplasmid | Decayed Medium Shield Extender Mutaplasmid | Item name for typeID 47801 (Mutaplasmids) | |
| 535067 | Unstable Medium Shield Extender Mutaplasmid | Unstable Medium Shield Extender Mutaplasmid | Item name for typeID 47802 (Mutaplasmids) | |
| 535068 | Gravid Medium Shield Extender Mutaplasmid | Gravid Medium Shield Extender Mutaplasmid | Item name for typeID 47803 (Mutaplasmids) | |
| 535069 | Medium Abyssal Shield Extender | Medium Abyssal Shield Extender | Item name for typeID 47804 (Shield Extender) | |
| 535070 | Decayed Large Shield Extender Mutaplasmid | Decayed Large Shield Extender Mutaplasmid | Item name for typeID 47805 (Mutaplasmids) | |
| 535071 | Unstable Large Shield Extender Mutaplasmid | Unstable Large Shield Extender Mutaplasmid | Item name for typeID 47806 (Mutaplasmids) | |
| 535072 | Gravid Large Shield Extender Mutaplasmid | Gravid Large Shield Extender Mutaplasmid | Item name for typeID 47807 (Mutaplasmids) | |
| 535073 | Large Abyssal Shield Extender | Large Abyssal Shield Extender | Item name for typeID 47808 (Shield Extender) | |
| 535078 | Kinetic Resistance penalty | Kinetic Resistance penalty | ||
| 535079 | Scan Resolution bonus | Scan Resolution bonus | ||
| 535080 | Tech I is the classification for all basic items | Tech I is the classification for all basic items | ||
| 535081 | Tech II is the classification for items that are superior in performance. They require rarer materials and blueprints. | Tech II is the classification for items that are superior in performance. They require rarer materials and blueprints. | ||
| 535082 | Tech III is the classification for very specific items and components. They work in a modular system and are more expensive to make. | Tech III is the classification for very specific items and components. They work in a modular system and are more expensive to make. | ||
| 535084 | Structure is the classification for all construction of Structure related items and components. Even though the process is similar, the sheer price and specialization required makes Structure manufacturing a category in its own. | Structure is the classification for all construction of Structure related items and components. Even though the process is similar, the sheer price and specialization required makes Structure manufacturing a category in its own. | ||
| 535085 | Production of all consumable ammunition, charges and scripts | Production of all consumable ammunition, charges and scripts | ||
| 535086 | Production of all classes of hulls | Production of all classes of hulls | ||
| 535087 | Decayed Small Armor Plate Mutaplasmid | Decayed Small Armor Plate Mutaplasmid | Item name for typeID 47809 (Mutaplasmids) | |
| 535088 | Unstable Small Armor Plate Mutaplasmid | Unstable Small Armor Plate Mutaplasmid | Item name for typeID 47810 (Mutaplasmids) | |
| 535089 | Gravid Small Armor Plate Mutaplasmid | Gravid Small Armor Plate Mutaplasmid | Item name for typeID 47811 (Mutaplasmids) | |
| 535090 | Small Abyssal Armor Plates | Small Abyssal Armor Plates | Item name for typeID 47812 (Armor Reinforcer) | |
| 535091 | Decayed Medium Armor Plate Mutaplasmid | Decayed Medium Armor Plate Mutaplasmid | Item name for typeID 47813 (Mutaplasmids) | |
| 535092 | Unstable Medium Armor Plate Mutaplasmid | Unstable Medium Armor Plate Mutaplasmid | Item name for typeID 47814 (Mutaplasmids) | |
| 535093 | Gravid Medium Armor Plate Mutaplasmid | Gravid Medium Armor Plate Mutaplasmid | Item name for typeID 47815 (Mutaplasmids) | |
| 535094 | Medium Abyssal Armor Plates | Medium Abyssal Armor Plates | Item name for typeID 47817 (Armor Reinforcer) | |
| 535095 | Decayed Large Armor Plate Mutaplasmid | Decayed Large Armor Plate Mutaplasmid | Item name for typeID 47816 (Mutaplasmids) | |
| 535096 | Unstable Large Armor Plate Mutaplasmid | Unstable Large Armor Plate Mutaplasmid | Item name for typeID 47818 (Mutaplasmids) | |
| 535097 | Gravid Large Armor Plate Mutaplasmid | Gravid Large Armor Plate Mutaplasmid | Item name for typeID 47819 (Mutaplasmids) | |
| 535098 | Large Abyssal Armor Plates | Large Abyssal Armor Plates | Item name for typeID 47820 (Armor Reinforcer) | |
| 535122 | Dreadnoughts | Dreadnoughts | ||
| 535123 | Freighters | Freighters | ||
| 535125 | Small Ships | Small Ships | ||
| 535126 | Medium Ships | Medium Ships | ||
| 535127 | Large Ships | Large Ships | ||
| 535129 | Extra Large Ships | Extra Large Ships | ||
| 535130 | Required to establish a planetary colony. Allows for other structures to be built on-site and provides them with Power and CPU. Can store products and launch small amounts of them to orbit. Can be upgraded to provide further Power and CPU. | Required to establish a planetary colony. Allows for other structures to be built on-site and provides them with Power and CPU. Can store products and launch small amounts of them to orbit. Can be upgraded to provide further Power and CPU. | ||
| 535131 | Extracts raw resources and routes them to a Processor or Storage. Can handle up to 10 extractor heads that can be positioned anywhere within range before each extraction program is installed. | Extracts raw resources and routes them to a Processor or Storage. Can handle up to 10 extractor heads that can be positioned anywhere within range before each extraction program is installed. | ||
| 535132 | Converts incoming goods to valuable products according to the selected schematic and routes them to storage or other processors. | Converts incoming goods to valuable products according to the selected schematic and routes them to storage or other processors. | ||
| 535133 | Basic processors can produce any tier 1 product from its corresponding raw resource extracted from planets. | Basic processors can produce any tier 1 product from its corresponding raw resource extracted from planets. | ||
| 535134 | Advanced processors can produce any tier 2 or tier 3 products from lower tier products. | Advanced processors can produce any tier 2 or tier 3 products from lower tier products. | ||
| 535135 | High-Tech processors can produce any tier 4 product from lower tier products. | High-Tech processors can produce any tier 4 product from lower tier products. | ||
| 535136 | Stores products from Extractors or Processors that can then be routed to other facilities or sent instantly via Expedited Transfer. | Stores products from Extractors or Processors that can then be routed to other facilities or sent instantly via Expedited Transfer. | ||
| 535137 | Capable of launching large quantities of products to the orbiting Customs Office, from where the goods can be claimed. Also acts as storage. | Capable of launching large quantities of products to the orbiting Customs Office, from where the goods can be claimed. Also acts as storage. | ||
| 535138 | A path of links is required between facilities to route products between them. Build cost, Power load and CPU load goes up with length. |
A path of links is required between facilities to route products between them. Build cost, Power load and CPU load goes up with length. |
||
| 535139 | Retire structures or links that are no longer of use. Decommission the Command Center to abandon the entire colony. | Retire structures or links that are no longer of use. Decommission the Command Center to abandon the entire colony. | ||
| 535140 | Mining Ships | Mining Ships | ||
| 535141 | Force Auxiliary | Force Auxiliary | ||
| 535142 | Carrier | Carrier | ||
| 535143 | Capital Industrial Ship | Capital Industrial Ship | ||
| 535144 | Titans | Titans | ||
| 535145 | Super Carriers | Super Carriers | ||
| 535146 | Freighters | Freighters | ||
| 535147 | Decayed Small Energy Neutralizer Mutaplasmid | Decayed Small Energy Neutralizer Mutaplasmid | Item name for typeID 47821 (Mutaplasmids) | |
| 535148 | Unstable Small Energy Neutralizer Mutaplasmid | Unstable Small Energy Neutralizer Mutaplasmid | Item name for typeID 47822 (Mutaplasmids) | |
| 535149 | Gravid Small Energy Neutralizer Mutaplasmid | Gravid Small Energy Neutralizer Mutaplasmid | Item name for typeID 47823 (Mutaplasmids) | |
| 535150 | Small Abyssal Energy Neutralizer | Small Abyssal Energy Neutralizer | Item name for typeID 47824 (Energy Neutralizer) | |
| 535151 | Decayed Medium Energy Neutralizer Mutaplasmid | Decayed Medium Energy Neutralizer Mutaplasmid | Item name for typeID 47825 (Mutaplasmids) | |
| 535152 | Unstable Medium Energy Neutralizer Mutaplasmid | Unstable Medium Energy Neutralizer Mutaplasmid | Item name for typeID 47826 (Mutaplasmids) | |
| 535153 | Gravid Medium Energy Neutralizer Mutaplasmid | Gravid Medium Energy Neutralizer Mutaplasmid | Item name for typeID 47827 (Mutaplasmids) | |
| 535154 | Medium Abyssal Energy Neutralizer | Medium Abyssal Energy Neutralizer | Item name for typeID 47828 (Energy Neutralizer) | |
| 535155 | Decayed Large Energy Neutralizer Mutaplasmid | Decayed Large Energy Neutralizer Mutaplasmid | Item name for typeID 47829 (Mutaplasmids) | |
| 535156 | Unstable Large Energy Neutralizer Mutaplasmid | Unstable Large Energy Neutralizer Mutaplasmid | Item name for typeID 47830 (Mutaplasmids) | |
| 535157 | Gravid Large Energy Neutralizer Mutaplasmid | Gravid Large Energy Neutralizer Mutaplasmid | Item name for typeID 47831 (Mutaplasmids) | |
| 535158 | Large Abyssal Energy Neutralizer | Large Abyssal Energy Neutralizer | Item name for typeID 47832 (Energy Neutralizer) | |
| 535159 | Abyssal Trace | Abyssal Trace | Item name for typeID 47833 (Abyssal Trace) | |
| 535160 | Abyssal Trace | Abyssal Trace | Item name for typeID 47834 (Abyssal Trace) | |
| 535161 | Abnormal Medium Ancillary Shield Booster Mutaplasmid | Abnormal Medium Ancillary Shield Booster Mutaplasmid | Item name for typeID 47835 (Mutaplasmids) | |
| 535162 | Medium Abyssal Ancillary Shield Booster | Medium Abyssal Ancillary Shield Booster | Item name for typeID 47836 (Ancillary Shield Booster) | |
| 535163 | Abnormal Large Ancillary Shield Booster Mutaplasmid | Abnormal Large Ancillary Shield Booster Mutaplasmid | Item name for typeID 47837 (Mutaplasmids) | |
| 535164 | Large Abyssal Ancillary Shield Booster | Large Abyssal Ancillary Shield Booster | Item name for typeID 47838 (Ancillary Shield Booster) | |
| 535165 | Abnormal X-Large Ancillary Shield Booster Mutaplasmid | Abnormal X-Large Ancillary Shield Booster Mutaplasmid | Item name for typeID 47839 (Mutaplasmids) | |
| 535166 | X-Large Abyssal Ancillary Shield Booster | X-Large Abyssal Ancillary Shield Booster | Item name for typeID 47840 (Ancillary Shield Booster) | |
| 535167 | Abnormal Small Ancillary Armor Repairer Mutaplasmid | Abnormal Small Ancillary Armor Repairer Mutaplasmid | Item name for typeID 47841 (Mutaplasmids) | |
| 535168 | Small Abyssal Ancillary Armor Repairer | Small Abyssal Ancillary Armor Repairer | Item name for typeID 47842 (Ancillary Armor Repairer) | |
| 535169 | Abnormal Medium Ancillary Armor Repairer Mutaplasmid | Abnormal Medium Ancillary Armor Repairer Mutaplasmid | Item name for typeID 47843 (Mutaplasmids) | |
| 535170 | Medium Abyssal Ancillary Armor Repairer | Medium Abyssal Ancillary Armor Repairer | Item name for typeID 47844 (Ancillary Armor Repairer) | |
| 535171 | Abnormal Large Ancillary Armor Repairer Mutaplasmid | Abnormal Large Ancillary Armor Repairer Mutaplasmid | Item name for typeID 47845 (Mutaplasmids) | |
| 535172 | Large Abyssal Ancillary Armor Repairer | Large Abyssal Ancillary Armor Repairer | Item name for typeID 47846 (Ancillary Armor Repairer) | |
| 535173 | This service is currently disabled. We apologize for the inconvenience. Please try again later. | This service is currently disabled. We apologize for the inconvenience. Please try again later. | ||
| 535174 | Service Disabled | Service Disabled | ||
| 535175 | Schematic | Schematic | ||
| 535176 | You are not the owner of {item} | You are not the owner of {item} | ||
| 535182 | Abyssal Spaceship Entities | Abyssal Spaceship Entities | Group description for group ID 1982 | |
| 535183 | Sparkneedle Tessella | Sparkneedle Tessella | Item name for typeID 47847 (Abyssal Drone Entities) | |
| 535184 | Emberneedle Tessella | Emberneedle Tessella | Item name for typeID 47848 (Abyssal Drone Entities) | |
| 535185 | Strikeneedle Tessella | Strikeneedle Tessella | Item name for typeID 47849 (Abyssal Drone Entities) | |
| 535186 | Fieldweaver Tessella | Fieldweaver Tessella | Item name for typeID 47850 (Abyssal Drone Entities) | |
| 535187 | Snarecaster Tessella | Snarecaster Tessella | Item name for typeID 47851 (Abyssal Drone Entities) | |
| 535188 | Fogcaster Tessella | Fogcaster Tessella | Item name for typeID 47852 (Abyssal Drone Entities) | |
| 535189 | Gazedimmer Tessella | Gazedimmer Tessella | Item name for typeID 47853 (Abyssal Drone Entities) | |
| 535190 | Spotlighter Tessella | Spotlighter Tessella | Item name for typeID 47854 (Abyssal Drone Entities) | |
| 535191 | Raw Resource | Raw Resource | ||
| 535192 | Tier {tier} | Tier {tier} | ||
| 535193 | {name} <color=gray>{tier}</color> | {name} <color=gray>{tier}</color> | ||
| 535194 | Blastneedle Tessella | Blastneedle Tessella | Item name for typeID 47855 (Abyssal Drone Entities) | |
| 535195 | Sparklance Tessella | Sparklance Tessella | Item name for typeID 47856 (Abyssal Drone Entities) | |
| 535196 | Emberlance Tessella | Emberlance Tessella | Item name for typeID 47857 (Abyssal Drone Entities) | |
| 535197 | Blastlance Tessella | Blastlance Tessella | Item name for typeID 47859 (Abyssal Drone Entities) | |
| 535198 | Strikelance Tessella | Strikelance Tessella | Item name for typeID 47858 (Abyssal Drone Entities) | |
| 535199 | Resource Density: {density}% | Resource Density: <b>{density}%</b> | ||
| 535200 | Plateforger Tessella | Plateforger Tessella | Item name for typeID 47860 (Abyssal Drone Entities) | |
| 535202 | Extractable Resources | Extractable Resources | ||
| 535209 | Program Duration | Program Duration | ||
| 535212 | Small | Small | ||
| 535213 | Modules that fit small ships | Modules that fit small ships | ||
| 535214 | Medium | Medium | ||
| 535215 | Modules that fit medium ships | Modules that fit medium ships | ||
| 535216 | Large | Large | ||
| 535217 | Modules that fit large ships | Modules that fit large ships | ||
| 535218 | Capital | Capital | ||
| 535219 | Modules that fit capital (Extra Large) ships | Modules that fit capital (Extra Large) ships | ||
| 535223 | Fleet Assistance | Fleet Assistance | ||
| 535224 | Defense | Defense | ||
| 535225 | Hull, Armor and Shield modules | Hull, Armor and Shield modules | ||
| 535226 | Weapon, Drone and Fighter Upgrades | Weapon, Drone and Fighter Upgrades | ||
| 535227 | Engineering Equipment | Engineering Equipment | ||
| 535228 | Defense Modules | Defense Modules | ||
| 535229 | Propulsion | Propulsion | ||
| 535230 | Weapon Modules | Weapon Modules | ||
| 535231 | Turrets, Bays and Smarbombs | Turrets, Bays and Smarbombs | ||
| 535232 | Harvest Equipment | Harvest Equipment | ||
| 535233 | Engineering Equipment | Engineering Equipment | ||
| 535234 | Propulsion | Propulsion | ||
| 535235 | Defense Modules | Defense Modules | ||
| 535236 | Weapon Modules | Weapon Modules | ||
| 535237 | Siege Modules | Siege Modules | ||
| 535238 | Engineering Equipment | Engineering Equipment | ||
| 535239 | Propulsion | Propulsion | ||
| 535240 | Defense Modules | Defense Modules | ||
| 535241 | Weapon Modules | Weapon Modules | ||
| 535242 | Engineering Equipment | Engineering Equipment | ||
| 535243 | Propulsion | Propulsion | ||
| 535244 | Defense Modules | Defense Modules | ||
| 535245 | Weapon Modules | Weapon Modules | ||
| 535246 | Siege Modules | Siege Modules | ||
| 535247 | Fighter Upgrades | Fighter Upgrades | ||
| 535248 | Selected Resource | Selected Resource | ||
| 535249 | No Extractors Installed | No Extractors Installed | ||
| 535250 | Abyssal Environment | Abyssal Environment | Group description for group ID 1983 | |
| 535251 | Exotic Particle Storm | Exotic Particle Storm | Item name for typeID 47862 (Abyssal Environment) | |
| 535252 | An Abyssal Deadspace environment flooded with exotic particles.
Ships in this environment receive penalties to kinetic resistance and a bonus to scan resolution. |
An Abyssal Deadspace environment flooded with exotic particles. Ships in this environment receive penalties to kinetic resistance and a bonus to scan resolution. |
Item description for "Exotic Particle Storm" (typeID 47862) | |
| 535253 | Dark Matter Field | Dark Matter Field | Item name for typeID 47863 (Abyssal Environment) | |
| 535254 | An Abyssal Deadspace environment suffused with dark matter that does not reflect electromagnetic radiation.
Ships in this environment receive a bonus to maximum velocity and a penalty to turret range. |
An Abyssal Deadspace environment suffused with dark matter that does not reflect electromagnetic radiation. Ships in this environment receive a bonus to maximum velocity and a penalty to turret range. |
Item description for "Dark Matter Field" (typeID 47863) | |
| 535255 | Plasma Firestorm | Plasma Firestorm | Item name for typeID 47864 (Abyssal Environment) | |
| 535256 | An Abyssal Deadspace environment scorched by vast plasma firestorms.
Ships in this environment receive a bonus to armor HP and a penalty to thermal resistance. |
An Abyssal Deadspace environment scorched by vast plasma firestorms. Ships in this environment receive a bonus to armor HP and a penalty to thermal resistance. |
Item description for "Plasma Firestorm" (typeID 47864) | |
| 535257 | Electrical Storm | Electrical Storm | Item name for typeID 47865 (Abyssal Environment) | |
| 535258 | An Abyssal Deadspace environment wracked by massive electrical storms.
Ships in this environment receive a penalty to EM resistance and a bonus to capacitor recharge. |
An Abyssal Deadspace environment wracked by massive electrical storms. Ships in this environment receive a penalty to EM resistance and a bonus to capacitor recharge. |
Item description for "Electrical Storm" (typeID 47865) | |
| 535259 | Gamma-Ray Afterglow | Gamma-Ray Afterglow | Item name for typeID 47866 (Abyssal Environment) | |
| 535260 | An Abyssal Deadspace environment saturated with radiation from the afterglow of a gamma-ray burst.
Ships in this environment receive a bonus to shield HP and a penalty to explosive resistance. |
An Abyssal Deadspace environment saturated with radiation from the afterglow of a gamma-ray burst. Ships in this environment receive a bonus to shield HP and a penalty to explosive resistance. |
Item description for "Gamma-Ray Afterglow" (typeID 47866) | |
| 535261 | Precursor Frigate | Precursor Frigate | Item name for typeID 47867 (Spaceship Command) | |
| 535262 | Skill at operating Precursor Frigates. | Skill at operating Precursor Frigates. | Item description for "Precursor Frigate" (typeID 47867) | |
| 535263 | Precursor Cruiser | Precursor Cruiser | Item name for typeID 47868 (Spaceship Command) | |
| 535264 | Skill at operating Precursor Cruisers. | Skill at operating Precursor Cruisers. | Item description for "Precursor Cruiser" (typeID 47868) | |
| 535265 | Precursor Battleship | Precursor Battleship | Item name for typeID 47869 (Spaceship Command) | |
| 535266 | Skill at operating Precursor Battleships. | Skill at operating Precursor Battleships. | Item description for "Precursor Battleship" (typeID 47869) | |
| 535267 | Small Precursor Weapon | Small Precursor Weapon | Item name for typeID 47870 (Gunnery) | |
| 535268 | Medium Precursor Weapon | Medium Precursor Weapon | Item name for typeID 47871 (Gunnery) | |
| 535270 | Operation of small precursor weapons. 5% Bonus to small precursor weapon damage per level. | Operation of small precursor weapons. 5% Bonus to small precursor weapon damage per level. | Item description for "Small Precursor Weapon" (typeID 47870) | |
| 535271 | Large Precursor Weapon | Large Precursor Weapon | Item name for typeID 47872 (Gunnery) | |
| 535273 | Small Disintegrator Specialization | Small Disintegrator Specialization | Item name for typeID 47873 (Gunnery) | |
| 535275 | Medium Disintegrator Specialization | Medium Disintegrator Specialization | Item name for typeID 47874 (Gunnery) | |
| 535277 | Large Disintegrator Specialization | Large Disintegrator Specialization | Item name for typeID 47875 (Gunnery) | |
| 535279 | A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace. The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Damavik" (typeID 47269) | |
| 535280 | A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak |
A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace. The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak |
Item description for "Vedmak" (typeID 47270) | |
| 535281 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
The Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace. The Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak |
Item description for "Leshak" (typeID 47271) | |
| 535282 | An ECU can install and control up to 10 Extractors and can extract any resource found on the planet based on your preference. Once installed, Extractors can be dragged to the most lucrative spots within the ECU's range. Placing Extractors too close to each other results in a disturbance penalty to their output. | An ECU can install and control up to 10 Extractors and can extract any resource found on the planet based on your preference. Once installed, Extractors can be dragged to the most lucrative spots within the ECU's range. Placing Extractors too close to each other results in a disturbance penalty to their output. | ||
| 535299 | Photic Abyssal Overmind | Photic Abyssal Overmind | Item name for typeID 47876 (Abyssal Spaceship Entities) | |
| 535300 | Twilit Abyssal Overmind | Twilit Abyssal Overmind | Item name for typeID 47877 (Abyssal Spaceship Entities) | |
| 535301 | Bathyic Abyssal Overmind | Bathyic Abyssal Overmind | Item name for typeID 47878 (Abyssal Spaceship Entities) | |
| 535302 | Hadal Abyssal Overmind | Hadal Abyssal Overmind | Item name for typeID 47879 (Abyssal Spaceship Entities) | |
| 535303 | Benthic Abyssal Overmind | Benthic Abyssal Overmind | Item name for typeID 47880 (Abyssal Spaceship Entities) | |
| 535336 | Build Cost | Build Cost | ||
| 535337 | Canyon | Canyon | ||
| 535338 | Rise | Rise | ||
| 535339 | The Fall | The Fall | ||
| 535340 | Obelix | Obelix | ||
| 535341 | The Belt | The Belt | ||
| 535342 | Forest Opening | Forest Opening | ||
| 535343 | The Hill | The Hill | ||
| 535344 | Plateau | Plateau | ||
| 535345 | Breakaway | Breakaway | ||
| 535346 | Pinch | Pinch | ||
| 535347 | The Ring | The Ring | ||
| 535348 | Crystal Dungeon 05 | Crystal Dungeon 05 | ||
| 535349 | The Eye | The Eye | ||
| 535352 | Outpost Conversion Rig 1 | Upwell Standard Outpost Rig | Item name for typeID 47881 (Outpost Conversion Rigs) | |
| 535353 | Outpost Conversion Rig 2 | Upwell M1R Outpost Rig | Item name for typeID 47882 (Outpost Conversion Rigs) | |
| 535354 | Outpost Conversion Rig 3 | Upwell A1F Outpost Rig | Item name for typeID 47883 (Outpost Conversion Rigs) | |
| 535355 | Outpost Conversion Rig 4 | Upwell M2R- Outpost Rig | Item name for typeID 47884 (Outpost Conversion Rigs) | |
| 535357 | Precursor Weapon | Precursor Weapon | Group description for group ID 1986 | |
| 535358 | Exotic Plasma Charge | Exotic Plasma Charge | Group description for group ID 1987 | |
| 535359 | Tetryon Exotic Plasma S | Tetryon Exotic Plasma S | Item name for typeID 47885 (Exotic Plasma Charge) | |
| 535361 | Tetryon Exotic Plasma M | Tetryon Exotic Plasma M | Item name for typeID 47886 (Exotic Plasma Charge) | |
| 535363 | Tetryon Exotic Plasma L | Tetryon Exotic Plasma L | Item name for typeID 47887 (Exotic Plasma Charge) | |
| 535366 | Install / Remove | Install / Remove | ||
| 535367 | CTRL + Click planet | CTRL + Click planet | ||
| 535368 | Reposition | Reposition | ||
| 535369 | Left Click + Drag | Left Click + Drag | ||
| 535371 | You have already installed the maximum amount of Extractors for this Extractor Control Unit. | You have already installed the maximum amount of Extractors for this Extractor Control Unit. | ||
| 535372 | Attribute value is mutated | Attribute value is mutated | ||
| 535373 | Agitated Exotic Filament | Agitated Exotic Filament | Item name for typeID 47888 (Abyssal Filaments) | |
| 535374 | Fierce Exotic Filament | Fierce Exotic Filament | Item name for typeID 47889 (Abyssal Filaments) | |
| 535375 | Raging Exotic Filament | Raging Exotic Filament | Item name for typeID 47890 (Abyssal Filaments) | |
| 535376 | Chaotic Exotic Filament | Chaotic Exotic Filament | Item name for typeID 47891 (Abyssal Filaments) | |
| 535377 | Agitated Dark Filament | Agitated Dark Filament | Item name for typeID 47892 (Abyssal Filaments) | |
| 535378 | Fierce Dark Filament | Fierce Dark Filament | Item name for typeID 47893 (Abyssal Filaments) | |
| 535379 | Raging Dark Filament | Raging Dark Filament | Item name for typeID 47894 (Abyssal Filaments) | |
| 535380 | Chaotic Dark Filament | Chaotic Dark Filament | Item name for typeID 47895 (Abyssal Filaments) | |
| 535381 | Agitated Firestorm Filament | Agitated Firestorm Filament | Item name for typeID 47896 (Abyssal Filaments) | |
| 535382 | Fierce Firestorm Filament | Fierce Firestorm Filament | Item name for typeID 47897 (Abyssal Filaments) | |
| 535383 | Raging Firestorm Filament | Raging Firestorm Filament | Item name for typeID 47898 (Abyssal Filaments) | |
| 535384 | Chaotic Firestorm Filament | Chaotic Firestorm Filament | Item name for typeID 47899 (Abyssal Filaments) | |
| 535385 | Agitated Gamma Filament | Agitated Gamma Filament | Item name for typeID 47900 (Abyssal Filaments) | |
| 535386 | Fierce Gamma Filament | Fierce Gamma Filament | Item name for typeID 47901 (Abyssal Filaments) | |
| 535387 | Raging Gamma Filament | Raging Gamma Filament | Item name for typeID 47902 (Abyssal Filaments) | |
| 535388 | Chaotic Gamma Filament | Chaotic Gamma Filament | Item name for typeID 47903 (Abyssal Filaments) | |
| 535389 | Agitated Electrical Filament | Agitated Electrical Filament | Item name for typeID 47904 (Abyssal Filaments) | |
| 535390 | Fierce Electrical Filament | Fierce Electrical Filament | Item name for typeID 47905 (Abyssal Filaments) | |
| 535391 | Raging Electrical Filament | Raging Electrical Filament | Item name for typeID 47906 (Abyssal Filaments) | |
| 535392 | Chaotic Electrical Filament | Chaotic Electrical Filament | Item name for typeID 47907 (Abyssal Filaments) | |
| 535393 | Entropic Radiation Sink | Entropic Radiation Sink | Group description for group ID 1988 | |
| 535394 | Entropic Radiation Sink I | Entropic Radiation Sink I | Item name for typeID 47908 (Entropic Radiation Sink) | |
| 535395 | Compact Entropic Radiation Sink | Compact Entropic Radiation Sink | Item name for typeID 47909 (Entropic Radiation Sink) | |
| 535396 | Entropic Radiation Sink II | Entropic Radiation Sink II | Item name for typeID 47911 (Entropic Radiation Sink) | |
| 535397 | Light Compact Entropic Disintegrator | Light Compact Entropic Disintegrator | Item name for typeID 47912 (Precursor Weapon) | |
| 535398 | Light Scoped Entropic Disintegrator | Light Scoped Entropic Disintegrator | Item name for typeID 47913 (Precursor Weapon) | |
| 535399 | Light Entropic Disintegrator II | Light Entropic Disintegrator II | Item name for typeID 47914 (Precursor Weapon) | |
| 535400 | Light Veles Entropic Disintegrator | Light Veles Entropic Disintegrator | Item name for typeID 47915 (Precursor Weapon) | |
| 535401 | Heavy Compact Entropic Disintegrator | Heavy Compact Entropic Disintegrator | Item name for typeID 47916 (Precursor Weapon) | |
| 535402 | Heavy Scoped Entropic Disintegrator | Heavy Scoped Entropic Disintegrator | Item name for typeID 47917 (Precursor Weapon) | |
| 535403 | Heavy Entropic Disintegrator II | Heavy Entropic Disintegrator II | Item name for typeID 47918 (Precursor Weapon) | |
| 535404 | Heavy Veles Entropic Disintegrator | Heavy Veles Entropic Disintegrator | Item name for typeID 47919 (Precursor Weapon) | |
| 535405 | Supratidal Compact Entropic Disintegrator | Supratidal Compact Entropic Disintegrator | Item name for typeID 47920 (Precursor Weapon) | |
| 535406 | Supratidal Scoped Entropic Disintegrator | Supratidal Scoped Entropic Disintegrator | Item name for typeID 47921 (Precursor Weapon) | |
| 535407 | Supratidal Entropic Disintegrator II | Supratidal Entropic Disintegrator II | Item name for typeID 47922 (Precursor Weapon) | |
| 535408 | Supratidal Veles Entropic Disintegrator | Supratidal Veles Entropic Disintegrator | Item name for typeID 47923 (Precursor Weapon) | |
| 535409 | Baryon Exotic Plasma S | Baryon Exotic Plasma S | Item name for typeID 47924 (Exotic Plasma Charge) | |
| 535410 | Meson Exotic Plasma S | Meson Exotic Plasma S | Item name for typeID 47925 (Exotic Plasma Charge) | |
| 535411 | Occult S | Occult S | Item name for typeID 47926 (Advanced Exotic Plasma Charge) | |
| 535412 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
Item description for "Occult S" (typeID 47926) | |
| 535413 | Mystic S | Mystic S | Item name for typeID 47927 (Advanced Exotic Plasma Charge) | |
| 535415 | Baryon Exotic Plasma M | Baryon Exotic Plasma M | Item name for typeID 47928 (Exotic Plasma Charge) | |
| 535416 | Meson Exotic Plasma M | Meson Exotic Plasma M | Item name for typeID 47929 (Exotic Plasma Charge) | |
| 535417 | Occult M | Occult M | Item name for typeID 47930 (Advanced Exotic Plasma Charge) | |
| 535418 | Mystic M | Mystic M | Item name for typeID 47931 (Advanced Exotic Plasma Charge) | |
| 535419 | Baryon Exotic Plasma L | Baryon Exotic Plasma L | Item name for typeID 47932 (Exotic Plasma Charge) | |
| 535420 | Gluon Charge Bottle L | Gluon Charge Bottle L | ||
| 535421 | Meson Exotic Plasma L | Meson Exotic Plasma L | Item name for typeID 47933 (Exotic Plasma Charge) | |
| 535422 | Occult L | Occult L | ||
| 535423 | Occult L | Occult L | Item name for typeID 47934 (Advanced Exotic Plasma Charge) | |
| 535424 | Mystic L | Mystic L | Item name for typeID 47935 (Advanced Exotic Plasma Charge) | |
| 535425 | Advanced Exotic Plasma Charge | Advanced Exotic Plasma Charge | Group description for group ID 1989 | |
| 535428 | Tier | Tier | ||
| 535429 | Jumping | Jumping | ||
| 535430 | Activate | Activate | ||
| 535431 | The item you are trying to use is not a filament. | The item you are trying to use is not a filament. | ||
| 535432 | You do not own that filament. | You do not own that filament. | ||
| 535433 | The filament is not compatible with your current ship. You must board a tech 1 or tech 2 cruiser before you activate the filament. | The filament is not compatible with your current ship. You must board a tech 1 or tech 2 cruiser before you activate the filament. | ||
| 535434 | The filament has moved or already been consumed. | The filament has moved or already been consumed. | ||
| 535435 | Please wait until the session change has completed. | Please wait until the session change has completed. | ||
| 535436 | You must be in space when you activate the filament. | You must be in space when you activate the filament. | ||
| 535437 | We seem to have lost track of your ship. | We seem to have lost track of your ship. | ||
| 535438 | Not quite sure how to explain this one, but something went wrong. | Not quite sure how to explain this one, but something went wrong. | ||
| 535442 | Process of improving blueprints in terms of Material or Time requirements | Process of improving blueprints in terms of Material or Time requirements | ||
| 535443 | Process of creating blueprint copies from a blueprint original | Process of creating blueprint copies from a blueprint original | ||
| 535444 | Process of creating Tech II blueprints | Process of creating Tech II blueprints | ||
| 535445 | Process for transforming raw moon materials into intermediary products | Process for transforming raw moon materials into intermediary products | ||
| 535446 | Production of modules for hulls | Production of modules for hulls | ||
| 535447 | Production of rig type improvements for hulls | Production of rig type improvements for hulls | ||
| 535448 | Production of all drones and fighters | Production of all drones and fighters | ||
| 535454 | Well done. When you are satisfied with the alignment press the confirm button. | Well done. When you are satisfied with the alignment press the confirm button. | ||
| 535455 | Electronics | Electronics | ||
| 535456 | EWAR, Scanning and E-Sensors (and upgrades) modules | EWAR, Scanning and E-Sensors (and upgrades) modules | ||
| 535458 | Electronics | Electronics | ||
| 535459 | Electronics | Electronics | ||
| 535460 | Small Crystal Environment 1 | Small Crystal Environment 1 | Item name for typeID 47936 (Non-Interactable Object) | |
| 535461 | Small Crystal Environment 2 | Small Crystal Environment 2 | Item name for typeID 47937 (Non-Interactable Object) | |
| 535462 | Small Crystal Environment 3 | Small Crystal Environment 3 | Item name for typeID 47938 (Non-Interactable Object) | |
| 535463 | Small Crystal Environment 4 | Small Crystal Environment 4 | Item name for typeID 47940 (Non-Interactable Object) | |
| 535464 | Small Crystal Environment 5 | Small Crystal Environment 5 | Item name for typeID 47939 (Non-Interactable Object) | |
| 535465 | Medium Crystal Environment 1 | Medium Crystal Environment 1 | Item name for typeID 47941 (Non-Interactable Object) | |
| 535466 | Medium Crystal Environment 2 | Medium Crystal Environment 2 | Item name for typeID 47942 (Non-Interactable Object) | |
| 535467 | Medium Crystal Environment 3 | Medium Crystal Environment 3 | Item name for typeID 47943 (Non-Interactable Object) | |
| 535468 | Medium Crystal Environment 4 | Medium Crystal Environment 4 | Item name for typeID 47944 (Non-Interactable Object) | |
| 535469 | Large Crystal Environment 1 | Large Crystal Environment 1 | Item name for typeID 47945 (Non-Interactable Object) | |
| 535470 | Large Crystal Environment 2 | Large Crystal Environment 2 | Item name for typeID 47946 (Non-Interactable Object) | |
| 535471 | Large Crystal Environment 3 | Large Crystal Environment 3 | Item name for typeID 47947 (Non-Interactable Object) | |
| 535472 | Extra Large Crystal Environment | Extra Large Crystal Environment | Item name for typeID 47948 (Non-Interactable Object) | |
| 535473 | Background planet Plasma Blood | Background planet Plasma Blood | Item name for typeID 47949 (MassiveEnvironments) | |
| 535474 | Background planet Sandstorm Yellow | Background planet Sandstorm Yellow | Item name for typeID 47950 (MassiveEnvironments) | |
| 535475 | Production | Production | ||
| 535476 | Extraction | Extraction | ||
| 535477 | {[numeric]numInstallations} {[numeric]numInstallations-> "installation", "installations"} | {[numeric]numInstallations} {[numeric]numInstallations-> "installation", "installations"} | ||
| 535478 | Barren | Barren | ||
| 535479 | Storm | Storm | ||
| 535480 | Temperate | Temperate | ||
| 535481 | Ice | Ice | ||
| 535482 | Gas | Gas | ||
| 535483 | Plasma | Plasma | ||
| 535484 | Oceanic | Oceanic | ||
| 535485 | Lava | Lava | ||
| 535486 | Warp to orbital Customs Office where goods from the on-surface Launchpad can be collected. | Warp to orbital Customs Office where goods from the on-surface Launchpad can be collected. | ||
| 535487 | No Industrial Activity | No Industrial Activity | ||
| 535488 | Missions | Missions | ||
| 535489 | Abyssal Deadspace | Abyssal Deadspace | ||
| 535490 | Level 1 | Level 1 | ||
| 535491 | Level 2 | Level 2 | ||
| 535492 | Level 3 | Level 3 | ||
| 535493 | Level 4 | Level 4 | ||
| 535494 | Level 5 | Level 5 | ||
| 535495 | One or more facility requires attention | One or more facility requires attention | ||
| 535496 | Jumps into High Security Space | Jumps into High Security Space | ||
| 535497 | Jumps into Low Security Space | Jumps into Low Security Space | ||
| 535498 | Jumps into Null Security Space | Jumps into Null Security Space | ||
| 535503 | Unestablished Colony | Unestablished Colony | ||
| 535504 | Requires {[item]typeID.name} level {skillLevel} | Requires <a href=showinfo:{[item]typeID}>{[item]typeID.name}</a> level {skillLevel} | ||
| 535505 | This gate is locked! There are hostile entities in the area preventing you from activating it.
You need to clear all hostile ships before the gate can activate. |
This gate is locked! There are hostile entities in the area preventing you from activating it. You need to clear all hostile ships before the gate can activate. |
||
| 535506 | Can't Activate | Can't Activate | ||
| 535507 | You are too far away from the gate to activate it! The sensors indicate that the maximum distance is {maxdist} meters. | You are too far away from the gate to activate it! The sensors indicate that the maximum distance is {maxdist} meters. | ||
| 535508 | Can't Activate | Can't Activate | ||
| 535509 | Bring a <color=white>corresponding Command Center</color> to any planet to establish a colony | Bring a <color=white><a href=localsvc:method=ShowMarketGroup&marketGroupID={marketGroupID}>corresponding Command Center</a></color> to any planet to establish a colony | ||
| 535511 | Item cannot be traded on market | Item cannot be traded on market | ||
| 535513 | {[item]typeID.name} cannot be traded on the market. | <b>{[item]typeID.name}</b> cannot be traded on the market. | ||
| 535514 | Item cannot be traded on the market | Item cannot be traded on the market | ||
| 535516 | Scan Range | Scan Range | ||
| 535517 | Scan Quality | Scan Quality | ||
| 535539 | Planetary Production Disabled | Planetary Production Disabled | ||
| 535545 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Calm Exotic Filament" (typeID 47761) | |
| 535546 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Calm Dark Filament" (typeID 47762) | |
| 535547 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Calm Firestorm Filament" (typeID 47763) | |
| 535548 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Calm Gamma Filament" (typeID 47764) | |
| 535549 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Calm Electrical Filament" (typeID 47765) | |
| 535550 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Agitated Exotic Filament" (typeID 47888) | |
| 535551 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Fierce Exotic Filament" (typeID 47889) | |
| 535552 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Raging Exotic Filament" (typeID 47890) | |
| 535553 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Chaotic Exotic Filament" (typeID 47891) | |
| 535554 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Agitated Dark Filament" (typeID 47892) | |
| 535555 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Fierce Dark Filament" (typeID 47893) | |
| 535556 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Raging Dark Filament" (typeID 47894) | |
| 535557 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Chaotic Dark Filament" (typeID 47895) | |
| 535558 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Agitated Firestorm Filament" (typeID 47896) | |
| 535559 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Fierce Firestorm Filament" (typeID 47897) | |
| 535560 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Raging Firestorm Filament" (typeID 47898) | |
| 535561 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Chaotic Firestorm Filament" (typeID 47899) | |
| 535562 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Agitated Gamma Filament" (typeID 47900) | |
| 535563 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Fierce Gamma Filament" (typeID 47901) | |
| 535564 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Raging Gamma Filament" (typeID 47902) | |
| 535565 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Chaotic Gamma Filament" (typeID 47903) | |
| 535566 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Agitated Electrical Filament" (typeID 47904) | |
| 535567 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Fierce Electrical Filament" (typeID 47905) | |
| 535568 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Raging Electrical Filament" (typeID 47906) | |
| 535569 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Item description for "Chaotic Electrical Filament" (typeID 47907) | |
| 535570 | A Triglavian area-denial structure equipped with a medium-range point-defense system that will target all drones, missiles, and rogue drone frigates within its field of fire.
Strategic Troika of Svarog Clade sever-dissents from noema that deviant automata may enter sobornost with clades. Svarog Clade now-time affirms imperative of poshlost extirpation. – incomplete deciphering of data embedded in targeting processor of a Triglavian Deviant Automata Suppressor |
A Triglavian area-denial structure equipped with a medium-range point-defense system that will target all drones, missiles, and rogue drone frigates within its field of fire. <i>Strategic Troika of Svarog Clade sever-dissents from noema that deviant automata may enter sobornost with clades. Svarog Clade now-time affirms imperative of poshlost extirpation.</i> – incomplete deciphering of data embedded in targeting processor of a Triglavian Deviant Automata Suppressor |
Item description for "Medium-Range Deviant Automata Suppressor" (typeID 47438) | |
| 535571 | A Triglavian area-denial structure equipped with a short-range point-defense system that will target all drones, missiles, and rogue drone frigates within its field of fire.
Strategic Troika of Svarog Clade sever-dissents from noema that deviant automata may enter sobornost with clades. Svarog Clade now-time affirms imperative of poshlost extirpation. – incomplete deciphering of data embedded in targeting processor of a Triglavian Deviant Automata Suppressor |
A Triglavian area-denial structure equipped with a short-range point-defense system that will target all drones, missiles, and rogue drone frigates within its field of fire. <i>Strategic Troika of Svarog Clade sever-dissents from noema that deviant automata may enter sobornost with clades. Svarog Clade now-time affirms imperative of poshlost extirpation.</i> – incomplete deciphering of data embedded in targeting processor of a Triglavian Deviant Automata Suppressor |
Item description for "Short-Range Deviant Automata Suppressor" (typeID 47437) | |
| 535572 | A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a medium-range proximity field.
Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units. – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon |
A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a medium-range proximity field. <i>Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units.</i> – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon |
Item description for "Medium-Range Multibody Tracking Pylon" (typeID 47470) | |
| 535573 | A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a short-range proximity field.
Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units. – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon |
A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a short-range proximity field. <i>Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units.</i> – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon |
Item description for "Short-Range Multibody Tracking Pylon" (typeID 47469) | |
| 535594 | {[item]typeID.name} is not reachable | <b>{[item]typeID.name}</b> is not reachable | ||
| 535595 | Item Out Of Reach | Item Out Of Reach | ||
| 535596 | Access | Access | ||
| 535597 | Triglavian Bioadaptive Cache | Triglavian Bioadaptive Cache | Item name for typeID 47951 (Large Collidable Structure) | |
| 535615 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
| 535616 | reduction in citadel and engineering service module fuel consumption | reduction in citadel and engineering service module fuel consumption | ||
| 535617 | reduction in time requirements for manufacturing jobs | reduction in time requirements for manufacturing jobs | ||
| 535618 | reduction in ISK requirements for manufacturing jobs | reduction in ISK requirements for manufacturing jobs | ||
| 535619 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535620 | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | ||
| 535621 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
| 535622 | reduction in citadel and engineering service module fuel consumption | reduction in citadel and engineering service module fuel consumption | ||
| 535623 | reduction in time requirements for science jobs | reduction in time requirements for science jobs | ||
| 535624 | reduction in ISK requirements for science jobs | reduction in ISK requirements for science jobs | ||
| 535625 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535626 | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | ||
| 535627 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
| 535628 | reduction in all service module fuel consumption | reduction in all service module fuel consumption | ||
| 535629 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535630 | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | ||
| 535631 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
| 535632 | reduction in citadel and reprocessing service module fuel consumption | reduction in citadel and reprocessing service module fuel consumption | ||
| 535633 | bonus to refining yield for all variants of Ore and Ice | bonus to refining yield for all variants of Ore and Ice | ||
| 535636 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535637 | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | ||
| 535638 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
| 535643 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535645 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535646 | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | ||
| 535647 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535648 | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | ||
| 535649 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
| 535650 | reduction in all service module fuel consumption | reduction in all service module fuel consumption | ||
| 535651 | reduction in time requirements for manufacturing and science jobs | reduction in time requirements for manufacturing and science jobs | ||
| 535652 | reduction in ISK requirements for manufacturing and science jobs | reduction in ISK requirements for manufacturing and science jobs | ||
| 535653 | bonus to refining yield for all variants of Ore and Ice | bonus to refining yield for all variants of Ore and Ice | ||
| 535654 | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers | ||
| 535655 | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle. | ||
| 535656 | Drifter Foothold Battleship | Drifter Foothold Battleship | Item name for typeID 47953 (Abyssal Spaceship Entities) | |
| 535657 | Drifter Rearguard Battleship | Drifter Rearguard Battleship | Item name for typeID 47954 (Abyssal Spaceship Entities) | |
| 535658 | Drifter Frontline Battleship | Drifter Frontline Battleship | Item name for typeID 47955 (Abyssal Spaceship Entities) | |
| 535659 | Drifter Vanguard Battleship | Drifter Vanguard Battleship | Item name for typeID 47956 (Abyssal Spaceship Entities) | |
| 535660 | Drifter Assault Battleship | Drifter Assault Battleship | Item name for typeID 47957 (Abyssal Spaceship Entities) | |
| 535661 | Drifter Entanglement Cruiser | Drifter Entanglement Cruiser | Item name for typeID 47958 (Abyssal Spaceship Entities) | |
| 535662 | Drifter Nullwarp Cruiser | Drifter Nullwarp Cruiser | Item name for typeID 47959 (Abyssal Spaceship Entities) | |
| 535663 | Drifter Nullcharge Cruiser | Drifter Nullcharge Cruiser | Item name for typeID 47960 (Abyssal Spaceship Entities) | |
| 535664 | Engineering Equipment | Engineering Equipment | ||
| 535665 | Weapons | Weapons | ||
| 535666 | Propulsion | Propulsion | ||
| 535667 | Siege | Siege | ||
| 535669 | Harvest Equipment | Harvest Equipment | ||
| 535670 | Electronics | Electronics | ||
| 535671 | EWAR, Scanning, Sensor and ECM modules | EWAR, Scanning, Sensor and ECM modules | ||
| 535673 | This palm-sized capsule contains a single 'Core Augmentation' implant. Some speculation about the age of the containers suggests that Genolution may have kept these to be given out at a later time, however there is no doubt that the contents have been well-protected.
This randomly contains one of the following four implants: Genolution Core Augmentation CA-1 Genolution Core Augmentation CA-2 Genolution Core Augmentation CA-3 Genolution Core Augmentation CA-4 |
This palm-sized capsule contains a single 'Core Augmentation' implant. Some speculation about the age of the containers suggests that Genolution may have kept these to be given out at a later time, however there is no doubt that the contents have been well-protected.
This randomly contains one of the following four implants: Genolution Core Augmentation CA-1 Genolution Core Augmentation CA-2 Genolution Core Augmentation CA-3 Genolution Core Augmentation CA-4 |
This palm-sized capsule contains a single 'Core Augmentation' implant. Some speculation about the age of the containers suggests that Genolution may have kept these to be given out at a later time, however there is no doubt that the contents have been well-protected. This randomly contains one of the following four implants: <a href=showinfo:20 <a href=showinfo:2589>Genolution Core Augmentation CA-2</a> <a href=showinfo:33393>Genolution Core Augmentation CA-3</a> <a href=showinfo:33394>Genolution Core Augmentation CA-4</a> |
Item description for "Genolution CA-X " (typeID 47961) |
| 535676 | Mutate | Mutate | ||
| 535677 | Continue | Continue | ||
| 535678 | Festival Charges | Festival Charges | ||
| 535679 | You seem to be out of the mutaplasmid that you have selected. Try selecting another one or dragging one from your inventory. | You seem to be out of the mutaplasmid that you have selected. Try selecting another one or dragging one from your inventory. | ||
| 535680 | The input item you have selected can't be found near the mutaplasmid. Try dragging it from your inventory, or selecting a different item. | The input item you have selected can't be found near the mutaplasmid. Try dragging it from your inventory, or selecting a different item. | ||
| 535681 | You need to select an input item to mutate. You can either drag it from your inventory, or select it from the pop-up menu on the input slot above. | You need to select an input item to mutate. You can either drag it from your inventory, or select it from the pop-up menu on the input slot above. | ||
| 535682 | Select item to mutate | Select item to mutate | ||
| 535683 | Select a mutaplasmid | Select a mutaplasmid | ||
| 535684 | Mutation effects | Mutation effects | ||
| 535685 | Small Crystal Environment 6 | Small Crystal Environment 6 | Item name for typeID 47964 (Non-Interactable Object) | |
| 535686 | Frequency Crystals | Frequency Crystals | ||
| 535687 | Hybrid Charges | Hybrid Charges | ||
| 535688 | Medium Crystal Environment 5 | Medium Crystal Environment 5 | Item name for typeID 47965 (Non-Interactable Object) | |
| 535689 | Missiles | Missiles | ||
| 535690 | Projectile Ammo | Projectile Ammo | ||
| 535691 | Damavik Blueprint | Damavik Blueprint | Item name for typeID 47966 (Frigate Blueprint) | |
| 535692 | Vedmak Blueprint | Vedmak Blueprint | Item name for typeID 47967 (Cruiser Blueprint) | |
| 535693 | Leshak Blueprint | Leshak Blueprint | Item name for typeID 47968 (Battleship Blueprint) | |
| 535694 | Precursor Weapon Blueprint | Precursor Weapon Blueprint | Group description for group ID 1990 | |
| 535695 | Light Entropic Disintegrator I Blueprint | Light Entropic Disintegrator I Blueprint | Item name for typeID 47969 (Precursor Weapon Blueprint) | |
| 535696 | Light Entropic Disintegrator II Blueprint | Light Entropic Disintegrator II Blueprint | Item name for typeID 47970 (Precursor Weapon Blueprint) | |
| 535697 | Heavy Entropic Disintegrator I Blueprint | Heavy Entropic Disintegrator I Blueprint | Item name for typeID 47971 (Precursor Weapon Blueprint) | |
| 535698 | Heavy Entropic Disintegrator II Blueprint | Heavy Entropic Disintegrator II Blueprint | Item name for typeID 47972 (Precursor Weapon Blueprint) | |
| 535699 | Supratidal Entropic Disintegrator I Blueprint | Supratidal Entropic Disintegrator I Blueprint | Item name for typeID 47973 (Precursor Weapon Blueprint) | |
| 535700 | Supratidal Entropic Disintegrator II Blueprint | Supratidal Entropic Disintegrator II Blueprint | Item name for typeID 47974 (Precursor Weapon Blueprint) | |
| 535701 | Crystalline Isogen-10 | Crystalline Isogen-10 | Item name for typeID 47975 (Abyssal Materials) | |
| 535703 | Defense | Defense | ||
| 535704 | Electronics | Electronics | ||
| 535705 | Harvest Equipment | Harvest Equipment | ||
| 535706 | Fleet Assistance | Fleet Assistance | ||
| 535707 | Weapon, Drone and Fighter Upgrades | Weapon, Drone and Fighter Upgrades | ||
| 535708 | Weapons | Weapons | ||
| 535715 | Propulsion | Propulsion | ||
| 535716 | Engineering Equipment | Engineering Equipment | ||
| 535731 | Something has gone wrong, but we're not quite sure what exactly. If your items have mysteriously disappeared you can create a support ticket in order to have someone sort out the mess. Alternatively, this fedo should be able to clean it up for us. | Something has gone wrong, but we're not quite sure what exactly. If your items have mysteriously disappeared you can create a support ticket in order to have someone sort out the mess. Alternatively, this fedo should be able to clean it up for us. | ||
| 535732 | What a mess! | What a mess! | ||
| 535734 | Small Disintegrator Turret | Small Disintegrator Turret | ||
| 535735 | This certificate represents a level of competence in handling small disintegrator turrets. The holder has learned that disintegrators are medium range weapons that deal more damage the longer they are active on the same target. They use exotic plasma charge ammunition and deal thermal and explosive damage. This is a good skillset for capsuleers specializing in small Precursor vessels based on Frigate hulls. | This certificate represents a level of competence in handling small disintegrator turrets. The holder has learned that disintegrators are medium range weapons that deal more damage the longer they are active on the same target. They use exotic plasma charge ammunition and deal thermal and explosive damage. This is a good skillset for capsuleers specializing in small Precursor vessels based on Frigate hulls. | ||
| 535736 | Medium Disintegrator Turret | Medium Disintegrator Turret | ||
| 535737 | This certificate represents a level of competence in handling medium disintegrator turrets. The holder has learned that disintegrators are medium range weapons that deal more damage the longer they are active on the same target. They use exotic plasma charge ammunition and deal thermal and explosive damage. This is a good skillset for capsuleers specializing in medium Precursor vessels based on Cruiser hulls. | This certificate represents a level of competence in handling medium disintegrator turrets. The holder has learned that disintegrators are medium range weapons that deal more damage the longer they are active on the same target. They use exotic plasma charge ammunition and deal thermal and explosive damage. This is a good skillset for capsuleers specializing in medium Precursor vessels based on Cruiser hulls. | ||
| 535738 | Large Disintegrator Turret | Large Disintegrator Turret | ||
| 535739 | This certificate represents a level of competence in handling large disintegrator turrets. The holder has learned that disintegrators are medium range weapons that deal more damage the longer they are active on the same target. They use exotic plasma charge ammunition and deal thermal and explosive damage. This is a good skillset for capsuleers specializing in large Precursor vessels based on Battleship hulls. | This certificate represents a level of competence in handling large disintegrator turrets. The holder has learned that disintegrators are medium range weapons that deal more damage the longer they are active on the same target. They use exotic plasma charge ammunition and deal thermal and explosive damage. This is a good skillset for capsuleers specializing in large Precursor vessels based on Battleship hulls. | ||
| 535744 | WARP-FIELD COLLAPSE WARNING | WARP-FIELD COLLAPSE WARNING | ||
| 535745 | {time} Seconds Before Catastrophic Warp-Field Collapse | {time} Seconds Before Catastrophic Warp-Field Collapse | ||
| 535746 | Warp-Field Collapse Warning Your warp core's field will soon collapse due to entanglement with an Abyssal Filament. Destruction is certain if your ship does not return from Abyssal Deadspace. | <b>Warp-Field Collapse Warning</b> Your warp core's field will soon collapse due to entanglement with an Abyssal Filament. Destruction is certain if your ship does not return from Abyssal Deadspace. | ||
| 535747 | Use Entropic Disintegrators. Heavily favor Armor. | Use Entropic Disintegrators. Heavily favor Armor. | ||
| 535748 | Manufacturing of Command Centers, Extractors, Processors, Storage Facilities, Spaceports, Extractor Control Units, Planetary Links, Mercenary Bases and Capsuleer Bases | Manufacturing of Command Centers, Extractors, Processors, Storage Facilities, Spaceports, Extractor Control Units, Planetary Links, Mercenary Bases and Capsuleer Bases | ||
| 535749 | Components | Components | ||
| 535750 | Fuel Blocks | Fuel Blocks | ||
| 535751 | Capital Components | Capital Components | ||
| 535752 | Tech III Components | Tech III Components | ||
| 535941 | 32000006 | 32000006 | ||
| 535942 | 32000007 | 32000007 | ||
| 535943 | 32000008 | 32000008 | ||
| 535944 | 32000009 | 32000009 | ||
| 535945 | 32000010 | 32000010 | ||
| 535946 | 32000011 | 32000011 | ||
| 535947 | 32000012 | 32000012 | ||
| 535948 | 32000013 | 32000013 | ||
| 535949 | 32000014 | 32000014 | ||
| 535950 | 32000015 | 32000015 | ||
| 535951 | 32000016 | 32000016 | ||
| 535952 | 32000017 | 32000017 | ||
| 535953 | 32000018 | 32000018 | ||
| 535954 | 32000019 | 32000019 | ||
| 535955 | 32000020 | 32000020 | ||
| 535956 | 32000021 | 32000021 | ||
| 535957 | 32000022 | 32000022 | ||
| 535958 | 32000023 | 32000023 | ||
| 535959 | 32000024 | 32000024 | ||
| 535960 | 32000025 | 32000025 | ||
| 535961 | 32000026 | 32000026 | ||
| 535962 | 32000027 | 32000027 | ||
| 535963 | 32000028 | 32000028 | ||
| 535964 | 32000029 | 32000029 | ||
| 535965 | 32000030 | 32000030 | ||
| 535966 | 32000031 | 32000031 | ||
| 535967 | 32000032 | 32000032 | ||
| 535968 | 32000033 | 32000033 | ||
| 535969 | 32000034 | 32000034 | ||
| 535970 | 32000035 | 32000035 | ||
| 535971 | 32000036 | 32000036 | ||
| 535972 | 32000037 | 32000037 | ||
| 535973 | 32000038 | 32000038 | ||
| 535974 | 32000039 | 32000039 | ||
| 535975 | 32000040 | 32000040 | ||
| 535976 | 22000006 | 22000006 | ||
| 535977 | 32000041 | 32000041 | ||
| 535978 | 32000042 | 32000042 | ||
| 535979 | 32000043 | 32000043 | ||
| 535980 | 32000044 | 32000044 | ||
| 535981 | 32000045 | 32000045 | ||
| 535982 | 32000046 | 32000046 | ||
| 535983 | 32000047 | 32000047 | ||
| 535984 | 32000048 | 32000048 | ||
| 535985 | 22000007 | 22000007 | ||
| 535986 | 32000049 | 32000049 | ||
| 535987 | 32000050 | 32000050 | ||
| 535988 | 32000051 | 32000051 | ||
| 535989 | 32000052 | 32000052 | ||
| 535990 | 32000053 | 32000053 | ||
| 535991 | 32000054 | 32000054 | ||
| 535992 | 32000055 | 32000055 | ||
| 535993 | 32000056 | 32000056 | ||
| 535994 | 22000008 | 22000008 | ||
| 535995 | 32000057 | 32000057 | ||
| 535996 | 32000058 | 32000058 | ||
| 535997 | 32000059 | 32000059 | ||
| 535998 | 32000060 | 32000060 | ||
| 535999 | 32000061 | 32000061 | ||
| 536000 | 32000062 | 32000062 | ||
| 536001 | 32000063 | 32000063 | ||
| 536002 | 32000064 | 32000064 | ||
| 536003 | 22000009 | 22000009 | ||
| 536004 | 32000065 | 32000065 | ||
| 536005 | 32000066 | 32000066 | ||
| 536006 | 32000067 | 32000067 | ||
| 536007 | 32000068 | 32000068 | ||
| 536008 | 32000069 | 32000069 | ||
| 536009 | 32000070 | 32000070 | ||
| 536010 | 32000071 | 32000071 | ||
| 536011 | 32000072 | 32000072 | ||
| 536012 | 22000010 | 22000010 | ||
| 536013 | 32000073 | 32000073 | ||
| 536014 | 32000074 | 32000074 | ||
| 536015 | 32000075 | 32000075 | ||
| 536016 | 32000076 | 32000076 | ||
| 536017 | 32000077 | 32000077 | ||
| 536018 | 32000078 | 32000078 | ||
| 536019 | 32000079 | 32000079 | ||
| 536020 | 32000080 | 32000080 | ||
| 536021 | 22000011 | 22000011 | ||
| 536022 | 32000081 | 32000081 | ||
| 536023 | 32000082 | 32000082 | ||
| 536024 | 32000083 | 32000083 | ||
| 536025 | 32000084 | 32000084 | ||
| 536026 | 32000085 | 32000085 | ||
| 536027 | 32000086 | 32000086 | ||
| 536028 | 32000087 | 32000087 | ||
| 536029 | 32000088 | 32000088 | ||
| 536030 | 22000012 | 22000012 | ||
| 536031 | 32000089 | 32000089 | ||
| 536032 | 32000090 | 32000090 | ||
| 536033 | 32000091 | 32000091 | ||
| 536034 | 32000092 | 32000092 | ||
| 536035 | 32000093 | 32000093 | ||
| 536036 | 32000094 | 32000094 | ||
| 536037 | 32000095 | 32000095 | ||
| 536038 | 32000096 | 32000096 | ||
| 536039 | 22000013 | 22000013 | ||
| 536040 | 32000097 | 32000097 | ||
| 536041 | 32000098 | 32000098 | ||
| 536042 | 32000099 | 32000099 | ||
| 536043 | 32000100 | 32000100 | ||
| 536044 | 32000101 | 32000101 | ||
| 536045 | 32000102 | 32000102 | ||
| 536046 | 32000103 | 32000103 | ||
| 536047 | 32000104 | 32000104 | ||
| 536048 | 22000014 | 22000014 | ||
| 536049 | 32000105 | 32000105 | ||
| 536050 | 32000106 | 32000106 | ||
| 536051 | 32000107 | 32000107 | ||
| 536052 | 32000108 | 32000108 | ||
| 536053 | 32000109 | 32000109 | ||
| 536054 | 32000110 | 32000110 | ||
| 536055 | 32000111 | 32000111 | ||
| 536056 | 32000112 | 32000112 | ||
| 536057 | 22000015 | 22000015 | ||
| 536058 | 32000113 | 32000113 | ||
| 536059 | 32000114 | 32000114 | ||
| 536060 | 32000115 | 32000115 | ||
| 536061 | 32000116 | 32000116 | ||
| 536062 | 32000117 | 32000117 | ||
| 536063 | 32000118 | 32000118 | ||
| 536064 | 32000119 | 32000119 | ||
| 536065 | 32000120 | 32000120 | ||
| 536066 | 22000016 | 22000016 | ||
| 536067 | 32000121 | 32000121 | ||
| 536068 | 32000122 | 32000122 | ||
| 536069 | 32000123 | 32000123 | ||
| 536070 | 32000124 | 32000124 | ||
| 536071 | 32000125 | 32000125 | ||
| 536072 | 32000126 | 32000126 | ||
| 536073 | 32000127 | 32000127 | ||
| 536074 | 32000128 | 32000128 | ||
| 536075 | 22000017 | 22000017 | ||
| 536076 | 32000129 | 32000129 | ||
| 536077 | 32000130 | 32000130 | ||
| 536078 | 32000131 | 32000131 | ||
| 536079 | 32000132 | 32000132 | ||
| 536080 | 32000133 | 32000133 | ||
| 536081 | 32000134 | 32000134 | ||
| 536082 | 32000135 | 32000135 | ||
| 536083 | 32000136 | 32000136 | ||
| 536084 | 22000018 | 22000018 | ||
| 536085 | 32000137 | 32000137 | ||
| 536086 | 32000138 | 32000138 | ||
| 536087 | 32000139 | 32000139 | ||
| 536088 | 32000140 | 32000140 | ||
| 536089 | 32000141 | 32000141 | ||
| 536090 | 32000142 | 32000142 | ||
| 536091 | 32000143 | 32000143 | ||
| 536092 | 32000144 | 32000144 | ||
| 536093 | 22000019 | 22000019 | ||
| 536094 | 32000145 | 32000145 | ||
| 536095 | 32000146 | 32000146 | ||
| 536096 | 32000147 | 32000147 | ||
| 536097 | 32000148 | 32000148 | ||
| 536098 | 32000149 | 32000149 | ||
| 536099 | 32000150 | 32000150 | ||
| 536100 | 32000151 | 32000151 | ||
| 536101 | 32000152 | 32000152 | ||
| 536102 | 22000020 | 22000020 | ||
| 536103 | 32000153 | 32000153 | ||
| 536104 | 32000154 | 32000154 | ||
| 536105 | 32000155 | 32000155 | ||
| 536106 | 32000156 | 32000156 | ||
| 536107 | 32000157 | 32000157 | ||
| 536108 | 32000158 | 32000158 | ||
| 536109 | 32000159 | 32000159 | ||
| 536110 | 32000160 | 32000160 | ||
| 536111 | 22000021 | 22000021 | ||
| 536112 | 32000161 | 32000161 | ||
| 536113 | 32000162 | 32000162 | ||
| 536114 | 32000163 | 32000163 | ||
| 536115 | 32000164 | 32000164 | ||
| 536116 | 32000165 | 32000165 | ||
| 536117 | 32000166 | 32000166 | ||
| 536118 | 32000167 | 32000167 | ||
| 536119 | 32000168 | 32000168 | ||
| 536120 | 22000022 | 22000022 | ||
| 536121 | 32000169 | 32000169 | ||
| 536122 | 32000170 | 32000170 | ||
| 536123 | 32000171 | 32000171 | ||
| 536124 | 32000172 | 32000172 | ||
| 536125 | 32000173 | 32000173 | ||
| 536126 | 32000174 | 32000174 | ||
| 536127 | 32000175 | 32000175 | ||
| 536128 | 32000176 | 32000176 | ||
| 536129 | 22000023 | 22000023 | ||
| 536130 | 32000177 | 32000177 | ||
| 536131 | 32000178 | 32000178 | ||
| 536132 | 32000179 | 32000179 | ||
| 536133 | 32000180 | 32000180 | ||
| 536134 | 32000181 | 32000181 | ||
| 536135 | 32000182 | 32000182 | ||
| 536136 | 32000183 | 32000183 | ||
| 536137 | 32000184 | 32000184 | ||
| 536138 | 22000024 | 22000024 | ||
| 536139 | 32000185 | 32000185 | ||
| 536140 | 32000186 | 32000186 | ||
| 536141 | 32000187 | 32000187 | ||
| 536142 | 32000188 | 32000188 | ||
| 536143 | 32000189 | 32000189 | ||
| 536144 | 32000190 | 32000190 | ||
| 536145 | 32000191 | 32000191 | ||
| 536146 | 32000192 | 32000192 | ||
| 536147 | 22000025 | 22000025 | ||
| 536148 | 32000193 | 32000193 | ||
| 536149 | 32000194 | 32000194 | ||
| 536150 | 32000195 | 32000195 | ||
| 536151 | 32000196 | 32000196 | ||
| 536152 | 32000197 | 32000197 | ||
| 536153 | 32000198 | 32000198 | ||
| 536154 | 32000199 | 32000199 | ||
| 536155 | 32000200 | 32000200 | ||
| 536165 | Your safety is enabled. You must set your safety setting to partial or disabled in order to activate this filament. | Your safety is enabled. You must set your safety setting to partial or disabled in order to activate this filament. | ||
| 536168 | Your warp drive is active. Please wait until the ship has finished warping. | Your warp drive is active. Please wait until the ship has finished warping. | ||
| 536174 | Your ship is tethered. You must disengage the tether in order to activate the filament. | Your ship is tethered. You must disengage the tether in order to activate the filament. | ||
| 536175 | The {[item]typeID.name} fitted to your ship is interfering with the acceleration gate, preventing it from activating. | The {[item]typeID.name} fitted to your ship is interfering with the acceleration gate, preventing it from activating. | ||
| 536176 | Cannot activate gate | Cannot activate gate | ||
| 536206 | Your ship is temporarily invulnerable. You need to wait for this effect to end in order to activate the filament. | Your ship is temporarily invulnerable. You need to wait for this effect to end in order to activate the filament. | ||
| 536207 | You are already in abyssal space. Finish what you started before activating another filament. | You are already in abyssal space. Finish what you started before activating another filament. | ||
| 536208 | Your ship is cloaked. You must disengage the cloak in order to activate the filament. | Your ship is cloaked. You must disengage the cloak in order to activate the filament. | ||
| 536209 | Triglavian Battleship Wreck | Triglavian Battleship Wreck | Item name for typeID 47977 (Wreck) | |
| 536210 | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Item description for "Triglavian Battleship Wreck" (typeID 47977) | |
| 536211 | Large Wreck | Large Wreck | Item name for typeID 47978 (Wreck) | |
| 536212 | The remains of a destroyed ship. | The remains of a destroyed ship. | Item description for "Large Wreck" (typeID 47978) | |
| 536213 | Your ship is warp scrambled. | Your ship is warp scrambled. | ||
| 536214 | Upwell M3R-- Outpost Rig | Upwell M3R-- Outpost Rig | Item name for typeID 47979 (Outpost Conversion Rigs) | |
| 536215 | Upwell M2RO Outpost Rig | Upwell M2RO Outpost Rig | Item name for typeID 47980 (Outpost Conversion Rigs) | |
| 536216 | Upwell A2FP Outpost Rig | Upwell A2FP Outpost Rig | Item name for typeID 47981 (Outpost Conversion Rigs) | |
| 536217 | Upwell A3PFO Outpost Rig | Upwell A3PFO Outpost Rig | Item name for typeID 47982 (Outpost Conversion Rigs) | |
| 536218 | Upwell A1O Outpost Rig | Upwell A1O Outpost Rig | Item name for typeID 47983 (Outpost Conversion Rigs) | |
| 536219 | Upwell C1L Outpost Rig | Upwell C1L Outpost Rig | Item name for typeID 47984 (Outpost Conversion Rigs) | |
| 536220 | Upwell A1P Outpost Rig | Upwell A1P Outpost Rig | Item name for typeID 47985 (Outpost Conversion Rigs) | |
| 536221 | Upwell A3FPO Outpost Rig | Upwell A3FPO Outpost Rig | Item name for typeID 47986 (Outpost Conversion Rigs) | |
| 536222 | Upwell A2PF Outpost Rig | Upwell A2PF Outpost Rig | Item name for typeID 47987 (Outpost Conversion Rigs) | |
| 536223 | Upwell G1O Outpost Rig | Upwell G1O Outpost Rig | Item name for typeID 47988 (Outpost Conversion Rigs) | |
| 536224 | Upwell M3R-O Outpost Rig | Upwell M3R-O Outpost Rig | Item name for typeID 47989 (Outpost Conversion Rigs) | |
| 536225 | Upwell A3FP- Outpost Rig | Upwell A3FP- Outpost Rig | Item name for typeID 47990 (Outpost Conversion Rigs) | |
| 536226 | Upwell A2F- Outpost Rig | Upwell A2F- Outpost Rig | Item name for typeID 47991 (Outpost Conversion Rigs) | |
| 536227 | Upwell G1F Outpost Rig | Upwell G1F Outpost Rig | Item name for typeID 47992 (Outpost Conversion Rigs) | |
| 536228 | Upwell M3RPO Outpost Rig | Upwell M3RPO Outpost Rig | Item name for typeID 47993 (Outpost Conversion Rigs) | |
| 536229 | Upwell M3RO- Outpost Rig | Upwell M3RO- Outpost Rig | Item name for typeID 47994 (Outpost Conversion Rigs) | |
| 536230 | Upwell G1R Outpost Rig | Upwell G1R Outpost Rig | Item name for typeID 47995 (Outpost Conversion Rigs) | |
| 536231 | Upwell A1R Outpost Rig | Upwell A1R Outpost Rig | Item name for typeID 47996 (Outpost Conversion Rigs) | |
| 536232 | Upwell M2RL Outpost Rig | Upwell M2RL Outpost Rig | Item name for typeID 47997 (Outpost Conversion Rigs) | |
| 536233 | Upwell M2PR Outpost Rig | Upwell M2PR Outpost Rig | Item name for typeID 47998 (Outpost Conversion Rigs) | |
| 536234 | Upwell C1I Outpost Rig | Upwell C1I Outpost Rig | Item name for typeID 47999 (Outpost Conversion Rigs) | |
| 536235 | Upwell M1O Outpost Rig | Upwell M1O Outpost Rig | Item name for typeID 48000 (Outpost Conversion Rigs) | |
| 536236 | Upwell C2LI Outpost Rig | Upwell C2LI Outpost Rig | Item name for typeID 48001 (Outpost Conversion Rigs) | |
| 536237 | Upwell M3R-LO Outpost Rig | Upwell M3R-LO Outpost Rig | Item name for typeID 48002 (Outpost Conversion Rigs) | |
| 536238 | Upwell M1L Outpost Rig | Upwell M1L Outpost Rig | Item name for typeID 48003 (Outpost Conversion Rigs) | |
| 536239 | Upwell C1R Outpost Rig | Upwell C1R Outpost Rig | Item name for typeID 48004 (Outpost Conversion Rigs) | |
| 536240 | Upwell M2-RO Outpost Rig | Upwell M2-RO Outpost Rig | Item name for typeID 48005 (Outpost Conversion Rigs) | |
| 536241 | Upwell M2OR Outpost Rig | Upwell M2OR Outpost Rig | Item name for typeID 48006 (Outpost Conversion Rigs) | |
| 536242 | Upwell G1P Outpost Rig | Upwell G1P Outpost Rig | Item name for typeID 48007 (Outpost Conversion Rigs) | |
| 536243 | Upwell G2FP Outpost Rig | Upwell G2FP Outpost Rig | Item name for typeID 48008 (Outpost Conversion Rigs) | |
| 536244 | Upwell M2-RP Outpost Rig | Upwell M2-RP Outpost Rig | Item name for typeID 48009 (Outpost Conversion Rigs) | |
| 536245 | Upwell M2RP Outpost Rig | Upwell M2RP Outpost Rig | Item name for typeID 48010 (Outpost Conversion Rigs) | |
| 536246 | Upwell G2PF Outpost Rig | Upwell G2PF Outpost Rig | Item name for typeID 48011 (Outpost Conversion Rigs) | |
| 536247 | Upwell A3PF- Outpost Rig | Upwell A3PF- Outpost Rig | Item name for typeID 48012 (Outpost Conversion Rigs) | |
| 536248 | Upwell C3LIO Outpost Rig | Upwell C3LIO Outpost Rig | Item name for typeID 48013 (Outpost Conversion Rigs) | |
| 536249 | Upwell C2L- Outpost Rig | Upwell C2L- Outpost Rig | Item name for typeID 48014 (Outpost Conversion Rigs) | |
| 536250 | Upwell C2IL Outpost Rig | Upwell C2IL Outpost Rig | Item name for typeID 48015 (Outpost Conversion Rigs) | |
| 536251 | Upwell C3L-IO Outpost Rig | Upwell C3L-IO Outpost Rig | Item name for typeID 48016 (Outpost Conversion Rigs) | |
| 536252 | Upwell C3LI- Outpost Rig | Upwell C3LI- Outpost Rig | Item name for typeID 48017 (Outpost Conversion Rigs) | |
| 536253 | Upwell C2IR Outpost Rig | Upwell C2IR Outpost Rig | Item name for typeID 48018 (Outpost Conversion Rigs) | |
| 536254 | Upwell G1L Outpost Rig | Upwell G1L Outpost Rig | Item name for typeID 48019 (Outpost Conversion Rigs) | |
| 536255 | Upwell M3ROL Outpost Rig | Upwell M3ROL Outpost Rig | Item name for typeID 48020 (Outpost Conversion Rigs) | |
| 536256 | Upwell G2O- Outpost Rig | Upwell G2O- Outpost Rig | Item name for typeID 48021 (Outpost Conversion Rigs) | |
| 536257 | Upwell M3RPF Outpost Rig | Upwell M3RPF Outpost Rig | Item name for typeID 48022 (Outpost Conversion Rigs) | |
| 536258 | Upwell M3P-RF Outpost Rig | Upwell M3P-RF Outpost Rig | Item name for typeID 48023 (Outpost Conversion Rigs) | |
| 536259 | Upwell M3R-F Outpost Rig | Upwell M3R-F Outpost Rig | Item name for typeID 48024 (Outpost Conversion Rigs) | |
| 536260 | Upwell M3ROF Outpost Rig | Upwell M3ROF Outpost Rig | Item name for typeID 48025 (Outpost Conversion Rigs) | |
| 536261 | Upwell C3FIL Outpost Rig | Upwell C3FIL Outpost Rig | Item name for typeID 48026 (Outpost Conversion Rigs) | |
| 536262 | Upwell A3FPL Outpost Rig | Upwell A3FPL Outpost Rig | Item name for typeID 48027 (Outpost Conversion Rigs) | |
| 536263 | Upwell A2-FP Outpost Rig | Upwell A2-FP Outpost Rig | Item name for typeID 48028 (Outpost Conversion Rigs) | |
| 536264 | Upwell A2-FR Outpost Rig | Upwell A2-FR Outpost Rig | Item name for typeID 48029 (Outpost Conversion Rigs) | |
| 536265 | Upwell A2OF Outpost Rig | Upwell A2OF Outpost Rig | Item name for typeID 48030 (Outpost Conversion Rigs) | |
| 536266 | Upwell A3FOP Outpost Rig | Upwell A3FOP Outpost Rig | Item name for typeID 48031 (Outpost Conversion Rigs) | |
| 536267 | Upwell M3ROP Outpost Rig | Upwell M3ROP Outpost Rig | Item name for typeID 48032 (Outpost Conversion Rigs) | |
| 536268 | Upwell A2L- Outpost Rig | Upwell A2L- Outpost Rig | Item name for typeID 48033 (Outpost Conversion Rigs) | |
| 536269 | Upwell G2OP Outpost Rig | Upwell G2OP Outpost Rig | Item name for typeID 48034 (Outpost Conversion Rigs) | |
| 536270 | Upwell M1P Outpost Rig | Upwell M1P Outpost Rig | Item name for typeID 48035 (Outpost Conversion Rigs) | |
| 536271 | Upwell M3PR- Outpost Rig | Upwell M3PR- Outpost Rig | Item name for typeID 48036 (Outpost Conversion Rigs) | |
| 536272 | Upwell G3FLP Outpost Rig | Upwell G3FLP Outpost Rig | Item name for typeID 48037 (Outpost Conversion Rigs) | |
| 536273 | Upwell M3RFO Outpost Rig | Upwell M3RFO Outpost Rig | Item name for typeID 48038 (Outpost Conversion Rigs) | |
| 536274 | Upwell G2PR Outpost Rig | Upwell G2PR Outpost Rig | Item name for typeID 48039 (Outpost Conversion Rigs) | |
| 536275 | Upwell M3-RPL Outpost Rig | Upwell M3-RPL Outpost Rig | Item name for typeID 48040 (Outpost Conversion Rigs) | |
| 536276 | Upwell M3LPR Outpost Rig | Upwell M3LPR Outpost Rig | Item name for typeID 48041 (Outpost Conversion Rigs) | |
| 536277 | Upwell A2PO Outpost Rig | Upwell A2PO Outpost Rig | Item name for typeID 48042 (Outpost Conversion Rigs) | |
| 536278 | Upwell A2FO Outpost Rig | Upwell A2FO Outpost Rig | Item name for typeID 48043 (Outpost Conversion Rigs) | |
| 536279 | Upwell C2LF Outpost Rig | Upwell C2LF Outpost Rig | Item name for typeID 48044 (Outpost Conversion Rigs) | |
| 536280 | Upwell C3L-- Outpost Rig | Upwell C3L-- Outpost Rig | Item name for typeID 48045 (Outpost Conversion Rigs) | |
| 536281 | Upwell A3F-- Outpost Rig | Upwell A3F-- Outpost Rig | Item name for typeID 48046 (Outpost Conversion Rigs) | |
| 536282 | Upwell C3LIF Outpost Rig | Upwell C3LIF Outpost Rig | Item name for typeID 48047 (Outpost Conversion Rigs) | |
| 536283 | Upwell M3L-R Outpost Rig | Upwell M3L-R Outpost Rig | Item name for typeID 48048 (Outpost Conversion Rigs) | |
| 536284 | Upwell C3L-I Outpost Rig | Upwell C3L-I Outpost Rig | Item name for typeID 48049 (Outpost Conversion Rigs) | |
| 536285 | Upwell M3RP- Outpost Rig | Upwell M3RP- Outpost Rig | Item name for typeID 48050 (Outpost Conversion Rigs) | |
| 536286 | Upwell M3R-P Outpost Rig | Upwell M3R-P Outpost Rig | Item name for typeID 48051 (Outpost Conversion Rigs) | |
| 536287 | Upwell M3R-L Outpost Rig | Upwell M3R-L Outpost Rig | Item name for typeID 48052 (Outpost Conversion Rigs) | |
| 536288 | Upwell A2P- Outpost Rig | Upwell A2P- Outpost Rig | Item name for typeID 48053 (Outpost Conversion Rigs) | |
| 536289 | Upwell G3FP- Outpost Rig | Upwell G3FP- Outpost Rig | Item name for typeID 48054 (Outpost Conversion Rigs) | |
| 536290 | Upwell M3RPL Outpost Rig | Upwell M3RPL Outpost Rig | Item name for typeID 48055 (Outpost Conversion Rigs) | |
| 536291 | Upwell A3PFL Outpost Rig | Upwell A3PFL Outpost Rig | Item name for typeID 48056 (Outpost Conversion Rigs) | |
| 536292 | Upwell M3RL- Outpost Rig | Upwell M3RL- Outpost Rig | Item name for typeID 48057 (Outpost Conversion Rigs) | |
| 536293 | Upwell M3L-- Outpost Rig | Upwell M3L-- Outpost Rig | Item name for typeID 48058 (Outpost Conversion Rigs) | |
| 536294 | Upwell G3L-- Outpost Rig | Upwell G3L-- Outpost Rig | Item name for typeID 48059 (Outpost Conversion Rigs) | |
| 536295 | Upwell M3LRP Outpost Rig | Upwell M3LRP Outpost Rig | Item name for typeID 48060 (Outpost Conversion Rigs) | |
| 536296 | Upwell C3LF- Outpost Rig | Upwell C3LF- Outpost Rig | Item name for typeID 48061 (Outpost Conversion Rigs) | |
| 536297 | Upwell C3LFI Outpost Rig | Upwell C3LFI Outpost Rig | Item name for typeID 48062 (Outpost Conversion Rigs) | |
| 536298 | Upwell C3FLI Outpost Rig | Upwell C3FLI Outpost Rig | Item name for typeID 48063 (Outpost Conversion Rigs) | |
| 536299 | Upwell A3L-P Outpost Rig | Upwell A3L-P Outpost Rig | Item name for typeID 48064 (Outpost Conversion Rigs) | |
| 536300 | Upwell G3LFP Outpost Rig | Upwell G3LFP Outpost Rig | Item name for typeID 48065 (Outpost Conversion Rigs) | |
| 536301 | Upwell G2F- Outpost Rig | Upwell G2F- Outpost Rig | Item name for typeID 48066 (Outpost Conversion Rigs) | |
| 536302 | Upwell G3FPO Outpost Rig | Upwell G3FPO Outpost Rig | Item name for typeID 48067 (Outpost Conversion Rigs) | |
| 536303 | Upwell C3L-F Outpost Rig | Upwell C3L-F Outpost Rig | Item name for typeID 48068 (Outpost Conversion Rigs) | |
| 536304 | Upwell A3P-F Outpost Rig | Upwell A3P-F Outpost Rig | Item name for typeID 48069 (Outpost Conversion Rigs) | |
| 536305 | Upwell A3FPR Outpost Rig | Upwell A3FPR Outpost Rig | Item name for typeID 48070 (Outpost Conversion Rigs) | |
| 536306 | Upwell M2-RL Outpost Rig | Upwell M2-RL Outpost Rig | Item name for typeID 48071 (Outpost Conversion Rigs) | |
| 536307 | Upwell M2LR Outpost Rig | Upwell M2LR Outpost Rig | Item name for typeID 48072 (Outpost Conversion Rigs) | |
| 536308 | Upwell C3-LI- Outpost Rig | Upwell C3-LI- Outpost Rig | Item name for typeID 48073 (Outpost Conversion Rigs) | |
| 536309 | Upwell C3ILR Outpost Rig | Upwell C3ILR Outpost Rig | Item name for typeID 48074 (Outpost Conversion Rigs) | |
| 536310 | Upwell C3L-R Outpost Rig | Upwell C3L-R Outpost Rig | Item name for typeID 48075 (Outpost Conversion Rigs) | |
| 536311 | Upwell G2L- Outpost Rig | Upwell G2L- Outpost Rig | Item name for typeID 48076 (Outpost Conversion Rigs) | |
| 536312 | Upwell A3L-- Outpost Rig | Upwell A3L-- Outpost Rig | Item name for typeID 48077 (Outpost Conversion Rigs) | |
| 536313 | Upwell M3RLP Outpost Rig | Upwell M3RLP Outpost Rig | Item name for typeID 48078 (Outpost Conversion Rigs) | |
| 536317 | Entropic Disintegrators | Entropic Disintegrators | ||
| 536318 | Precursor Weapon system with increasing damage for each cycle on a target. Uses Exotic Plasma charges and deals Thermal and Explosive damage types | Precursor Weapon system with increasing damage for each cycle on a target. Uses Exotic Plasma charges and deals Thermal and Explosive damage types | ||
| 536319 | Omber, Kernite, Jaspet, Hemorphite and Hedbergite | Omber, Kernite, Jaspet, Hemorphite and Hedbergite | ||
| 536320 | Gneiss, Dark Ochre, Crokite and Spodumain | Gneiss, Dark Ochre, Crokite and Spodumain | ||
| 536321 | Bistot, Arkonor and Mercoxit | Bistot, Arkonor and Mercoxit | ||
| 536322 | Report: corporation assets from {structureLink} in {[location]solarsystemID.name, linkify} have been moved into Asset Safety | Report: corporation assets from {structureLink} in {[location]solarsystemID.name, linkify} have been moved into Asset Safety | ||
| 536323 | Corporation Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {[location]solarsystemID.name, linkify}. Control over manual delivery is only available to Directors. In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets. |
Corporation Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {[location]solarsystemID.name, linkify}. Control over manual delivery is only available to Directors. In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets. |
||
| 536324 | Clear Icicle, Glacial Mass, Blue Ice, White Glaze, Azure Ice and Crystalline Icicle | Clear Icicle, Glacial Mass, Blue Ice, White Glaze, Azure Ice and Crystalline Icicle | ||
| 536325 | Glare Crust, Dark Glitter, Gelidus and Krystallos | Glare Crust, Dark Glitter, Gelidus and Krystallos | ||
| 536326 | Mykoserocin | Mykoserocin | ||
| 536327 | Mykoserocin | Mykoserocin | ||
| 536328 | Cytoserocin | Cytoserocin | ||
| 536329 | Fullerite | Fullerite | ||
| 536330 | Resources Tier 0 | Resources Tier 0 | ||
| 536333 | Manufacturing of building components for Structures, Capital and Tech III. Includes fuel manufacturing. | Manufacturing of building components for Structures, Capital and Tech III. Includes fuel manufacturing. | ||
| 536342 | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
Item description for "Large Abyssal Ancillary Armor Repairer" (typeID 47846) | |
| 536343 | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
Item description for "Small Abyssal Ancillary Armor Repairer" (typeID 47842) | |
| 536344 | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. |
Item description for "Medium Abyssal Ancillary Armor Repairer" (typeID 47844) | |
| 536345 | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds. |
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold. Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds. |
Item description for "Large Abyssal Ancillary Shield Booster" (typeID 47838) | |
| 536346 | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds. |
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold. Note: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds. |
Item description for "Medium Abyssal Ancillary Shield Booster" (typeID 47836) | |
| 536347 | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 400 and 800 as fuel. Reloading time is 60 seconds. |
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold. Note: Can use Cap Booster 400 and 800 as fuel. Reloading time is 60 seconds. |
Item description for "X-Large Abyssal Ancillary Shield Booster" (typeID 47840) | |
| 536348 | Increases the maximum strength of the Armor.
Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Increases the maximum strength of the Armor. Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Item description for "Large Abyssal Armor Plates" (typeID 47820) | |
| 536349 | Increases the maximum strength of the Armor.
Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Increases the maximum strength of the Armor. Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Item description for "Medium Abyssal Armor Plates" (typeID 47817) | |
| 536350 | Increases the maximum strength of the Armor.
Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Increases the maximum strength of the Armor. Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives. |
Item description for "Small Abyssal Armor Plates" (typeID 47812) | |
| 536351 | This module uses nano-assemblers to repair damage done to the armor of the ship. | This module uses nano-assemblers to repair damage done to the armor of the ship. | Item description for "Large Abyssal Armor Repairer" (typeID 47777) | |
| 536352 | This module uses nano-assemblers to repair damage done to the armor of the ship. | This module uses nano-assemblers to repair damage done to the armor of the ship. | Item description for "Medium Abyssal Armor Repairer" (typeID 47773) | |
| 536353 | This module uses nano-assemblers to repair damage done to the armor of the ship. | This module uses nano-assemblers to repair damage done to the armor of the ship. | Item description for "Small Abyssal Armor Repairer" (typeID 47769) | |
| 536354 | Neutralizes a portion of the energy in the target ship's capacitor. | Neutralizes a portion of the energy in the target ship's capacitor. | Item description for "Large Abyssal Energy Neutralizer" (typeID 47832) | |
| 536355 | Neutralizes a portion of the energy in the target ship's capacitor. | Neutralizes a portion of the energy in the target ship's capacitor. | Item description for "Medium Abyssal Energy Neutralizer" (typeID 47828) | |
| 536356 | Neutralizes a portion of the energy in the target ship's capacitor. | Neutralizes a portion of the energy in the target ship's capacitor. | Item description for "Small Abyssal Energy Neutralizer" (typeID 47824) | |
| 536357 | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: Usually fit on Battleships. |
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. Note: Usually fit on Battleships. |
Item description for "100MN Abyssal Afterburner" (typeID 47757) | |
| 536358 | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: Usually fit on Cruisers and Battlecruisers. |
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. Note: Usually fit on Cruisers and Battlecruisers. |
Item description for "10MN Abyssal Afterburner" (typeID 47753) | |
| 536359 | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: Usually fit on Frigates and Destroyers. |
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. Note: Usually fit on Frigates and Destroyers. |
Item description for "1MN Abyssal Afterburner" (typeID 47749) | |
| 536360 | Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
Penalty: Max capacitor reduced. Note: Battleship class module. |
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: Battleship class module. |
Item description for "500MN Abyssal Microwarpdrive" (typeID 47745) | |
| 536361 | Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
Penalty: Max capacitor reduced. Note: Usually fit on Cruisers and Battlecruisers. |
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: Usually fit on Cruisers and Battlecruisers. |
Item description for "50MN Abyssal Microwarpdrive" (typeID 47408) | |
| 536362 | Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
Penalty: Max capacitor reduced. Note: Usually fit on Frigates and Destroyers. |
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: Usually fit on Frigates and Destroyers. |
Item description for "5mn Abyssal Microwarpdrive" (typeID 47740) | |
| 536363 | Expends energy to provide a quick boost in shield strength. | Expends energy to provide a quick boost in shield strength. | Item description for "Large Abyssal Shield Booster" (typeID 47789) | |
| 536364 | Expends energy to provide a quick boost in shield strength. | Expends energy to provide a quick boost in shield strength. | Item description for "Medium Abyssal Shield Booster" (typeID 47785) | |
| 536365 | Expends energy to provide a quick boost in shield strength. | Expends energy to provide a quick boost in shield strength. | Item description for "Small Abyssal Shield Booster" (typeID 47781) | |
| 536366 | Expends energy to provide a quick boost in shield strength. | Expends energy to provide a quick boost in shield strength. | Item description for "X-Large Abyssal Shield Booster" (typeID 47793) | |
| 536367 | Increases the maximum strength of the shield. | Increases the maximum strength of the shield. | Item description for "Large Abyssal Shield Extender" (typeID 47808) | |
| 536368 | Increases the maximum strength of the shield. | Increases the maximum strength of the shield. | Item description for "Medium Abyssal Shield Extender" (typeID 47804) | |
| 536369 | Increases the maximum strength of the shield. | Increases the maximum strength of the shield. | Item description for "Small Abyssal Shield Extender" (typeID 47800) | |
| 536370 | Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. | Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. | Item description for "Abyssal Stasis Webifier" (typeID 47702) | |
| 536371 | Disrupts the target ship's navigation computer which prevents it from warping. | Disrupts the target ship's navigation computer which prevents it from warping. | Item description for "Abyssal Warp Disruptor" (typeID 47736) | |
| 536372 | Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives. | Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives. | Item description for "Abyssal Warp Scrambler" (typeID 47732) | |
| 536373 | Mutaplasmid Residue | Mutaplasmid Residue | Item name for typeID 48080 (Abyssal Materials) | |
| 536374 | This is a dormant mutaplasmid residue extracted by reprocessing a piece of equipment bioadapted with a specialized mutaplasmid colony. This substance is not immediately capable of technology mutation without being integrated in a bioadaptive tool. However, it should provide useful starter material for the development of an active mutaplasmid colony suitable for use in bioadaptive technology.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. |
This is a dormant mutaplasmid residue extracted by reprocessing a piece of equipment bioadapted with a specialized mutaplasmid colony. This substance is not immediately capable of technology mutation without being integrated in a bioadaptive tool. However, it should provide useful starter material for the development of an active mutaplasmid colony suitable for use in bioadaptive technology. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. |
Item description for "Mutaplasmid Residue" (typeID 48080) | |
| 536375 | bonus to Remote Armor Repairer range | bonus to <a href=showinfo:16069>Remote Armor Repairer</a> range | ||
| 536376 | reduced Energy Neutralizer capacitor need | reduced <a href=showinfo:3423>Energy Neutralizer</a> capacitor need | ||
| 536377 | reduced Remote Armor Repairer capacitor need | reduced <a href=showinfo:16069>Remote Armor Repairer</a> capacitor need | ||
| 536378 | reduced Smart Bomb capacitor need | reduced <a href=showinfo:3421>Smart Bomb</a> capacitor need | ||
| 536379 | bonus to Small Entropic Disintegrator damage | bonus to <a href=showinfo:47870>Small Entropic Disintegrator</a> damage | ||
| 536380 | bonus to Light Entropic Disintegrator optimal range | bonus to <a href=showinfo:47870>Light Entropic Disintegrator</a> optimal range | ||
| 536381 | bonus to Remote Armor Repairer range | bonus to <a href=showinfo:16069>Remote Armor Repairer</a> range | ||
| 536382 | reduced Energy Neutralizer capacitor need | reduced <a href=showinfo:3423>Energy Neutralizer</a> capacitor need | ||
| 536383 | reduced Remote Armor Repairer capacitor need | reduced <a href=showinfo:16069>Remote Armor Repairer</a> capacitor need | ||
| 536384 | reduced Smart Bomb capacitor need | reduced <a href=showinfo:3421>Smart Bomb</a> capacitor need | ||
| 536385 | bonus to Heavy Entropic Disintegrator damage | bonus to <a href=showinfo:47871>Heavy Entropic Disintegrator</a> damage | ||
| 536386 | bonus to Heavy Entropic Disintegrator tracking speed | bonus to <a href=showinfo:47871>Heavy Entropic Disintegrator</a> tracking speed | ||
| 536387 | bonus to Light Entropic Disintegrator damage | bonus to <a href=showinfo:47870>Light Entropic Disintegrator</a> damage | ||
| 536388 | bonus to Remote Armor Repairer range | bonus to <a href=showinfo:16069>Remote Armor Repairer</a> range | ||
| 536389 | reduced Energy Neutralizer capacitor need | reduced <a href=showinfo:3423>Energy Neutralizer</a> capacitor need | ||
| 536390 | reduced Remote Armor Repairer capacitor need | reduced <a href=showinfo:16069>Remote Armor Repairer</a> capacitor need | ||
| 536391 | reduced Smart Bomb capacitor need | reduced <a href=showinfo:3421>Smart Bomb</a> capacitor need | ||
| 536392 | bonus to Supratidal Entropic Disintegrator damage | bonus to <a href=showinfo:47872>Supratidal Entropic Disintegrator</a> damage | ||
| 536393 | bonus to Large Entropic Disintegrator damage | bonus to <a href=showinfo:47872>Large Entropic Disintegrator</a> damage | ||
| 536394 | bonus to Supratidal Entropic Disintegrator rate of fire | bonus to <a href=showinfo:47872>Supratidal Entropic Disintegrator</a> rate of fire | ||
| 536395 | Your ship's navigation system is unable to acquire a fixed position on that. | Your ship's navigation system is unable to acquire a fixed position on that. | ||
| 536396 | Unknown local interference is preventing normal sensor operation | Unknown local interference is preventing normal sensor operation | ||
| 536397 | Women's Triglavian Survival Suit (Bioadaptive) | Women's Triglavian Survival Suit (Bioadaptive) | Item name for typeID 48081 (Outer) | |
| 536398 | Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel. | Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel. | Item description for "Women's Triglavian Survival Suit (Bioadaptive)" (typeID 48081) | |
| 536399 | Men's Triglavian Survival Suit (Bioadaptive) | Men's Triglavian Survival Suit (Bioadaptive) | Item name for typeID 48082 (Outer) | |
| 536400 | Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel. | Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel. | Item description for "Men's Triglavian Survival Suit (Bioadaptive)" (typeID 48082) | |
| 536401 | PantsEngM01_silver.type | PantsEngM01_silver.type | Item name for typeID 48083 (Bottoms) | |
| 536402 | Triglavian Male Pants | Triglavian Male Pants | Item description for "PantsEngM01_silver.type" (typeID 48083) | |
| 536417 | Unknown | Unknown | ||
| 536418 | Tangling Damavik | Tangling Damavik | Item name for typeID 48088 (Abyssal Spaceship Entities) | |
| 536419 | Anchoring Damavik | Anchoring Damavik | Item name for typeID 48089 (Abyssal Spaceship Entities) | |
| 536420 | Starving Damavik | Starving Damavik | Item name for typeID 48090 (Abyssal Spaceship Entities) | |
| 536421 | Ghosting Damavik | Ghosting Damavik | Item name for typeID 48086 (Abyssal Spaceship Entities) | |
| 536422 | Harrowing Vedmak | Harrowing Vedmak | Item name for typeID 48091 (Abyssal Spaceship Entities) | |
| 536423 | Starving Vedmak | Starving Vedmak | Item name for typeID 48087 (Abyssal Spaceship Entities) | |
| 536424 | Striking Damavik | Striking Damavik | Item name for typeID 48092 (Abyssal Spaceship Entities) | |
| 536425 | AOE_structure_30k_locator | AOE_structure_30k_locator | Item name for typeID 48093 (Locators) | |
| 536426 | AOE_structure_80k_locator | AOE_structure_80k_locator | Item name for typeID 48094 (Locators) | |
| 536427 | Abyssal Trace | Abyssal Trace | Group description for group ID 1991 | |
| 536428 | Entropic Radiation Sink I Blueprint | Entropic Radiation Sink I Blueprint | Item name for typeID 48095 (Entropic Radiation Sink Blueprint) | |
| 536429 | Entropic Radiation Sink II Blueprint | Entropic Radiation Sink II Blueprint | Item name for typeID 48096 (Entropic Radiation Sink Blueprint) | |
| 536430 | Entropic Radiation Sink Blueprint | Entropic Radiation Sink Blueprint | Group description for group ID 1992 | |
| 536431 | Charge Bottle Blueprint | Charge Bottle Blueprint | ||
| 536432 | Exotic Plasma Charge Blueprint | Exotic Plasma Charge Blueprint | Group description for group ID 1993 | |
| 536433 | Advanced Exotic Plasma Charge Blueprint | Advanced Exotic Plasma Charge Blueprint | Group description for group ID 1994 | |
| 536434 | Tetryon Exotic Plasma S Blueprint | Tetryon Exotic Plasma S Blueprint | Item name for typeID 48097 (Exotic Plasma Charge Blueprint) | |
| 536435 | Baryon Exotic Plasma S Blueprint | Baryon Exotic Plasma S Blueprint | Item name for typeID 48098 (Exotic Plasma Charge Blueprint) | |
| 536436 | Meson Exotic Plasma S Blueprint | Meson Exotic Plasma S Blueprint | Item name for typeID 48099 (Exotic Plasma Charge Blueprint) | |
| 536437 | Occult S Blueprint | Occult S Blueprint | Item name for typeID 48100 (Advanced Exotic Plasma Charge Blueprint) | |
| 536438 | Mystic S Blueprint | Mystic S Blueprint | Item name for typeID 48101 (Advanced Exotic Plasma Charge Blueprint) | |
| 536439 | Tetryon Exotic Plasma M Blueprint | Tetryon Exotic Plasma M Blueprint | Item name for typeID 48102 (Exotic Plasma Charge Blueprint) | |
| 536440 | Baryon Exotic Plasma M Blueprint | Baryon Exotic Plasma M Blueprint | Item name for typeID 48103 (Exotic Plasma Charge Blueprint) | |
| 536441 | Meson Exotic Plasma M Blueprint | Meson Exotic Plasma M Blueprint | Item name for typeID 48104 (Exotic Plasma Charge Blueprint) | |
| 536442 | Occult M Blueprint | Occult M Blueprint | Item name for typeID 48105 (Advanced Exotic Plasma Charge Blueprint) | |
| 536443 | Mystic M Blueprint | Mystic M Blueprint | Item name for typeID 48106 (Advanced Exotic Plasma Charge Blueprint) | |
| 536444 | Tetryon Exotic Plasma L Blueprint | Tetryon Exotic Plasma L Blueprint | Item name for typeID 48107 (Exotic Plasma Charge Blueprint) | |
| 536445 | Baryon Exotic Plasma L Blueprint | Baryon Exotic Plasma L Blueprint | Item name for typeID 48108 (Exotic Plasma Charge Blueprint) | |
| 536446 | Meson Exotic Plasma L Blueprint | Meson Exotic Plasma L Blueprint | Item name for typeID 48109 (Exotic Plasma Charge Blueprint) | |
| 536447 | Occult L Blueprint | Occult L Blueprint | Item name for typeID 48110 (Advanced Exotic Plasma Charge Blueprint) | |
| 536448 | Mystic L Blueprint | Mystic L Blueprint | Item name for typeID 48111 (Advanced Exotic Plasma Charge Blueprint) | |
| 536449 | Zero-Point Condensate | Zero-Point Condensate | Item name for typeID 48112 (Abyssal Materials) | |
| 536451 | You recently engaged in combat with another capsuleer. You must wait for the Capsuleer Log-Off Timer to expire before you can active the filament. | You recently engaged in combat with another capsuleer. You must wait for the Capsuleer Log-Off Timer to expire before you can active the filament. | ||
| 536452 | {[item]deployTypeID.name} could not be deployed as it was unable to establish a connection with known space | {[item]deployTypeID.name} could not be deployed as it was unable to establish a connection with known space | ||
| 536453 | Disallowed in Abyssal Space | Disallowed in Abyssal Space | ||
| 536457 | Exotic Particle Storm | Exotic Particle Storm | ||
| 536458 | Dark Matter Field | Dark Matter Field | ||
| 536459 | Plasma Firestorm | Plasma Firestorm | ||
| 536460 | Gamma-Ray Afterglow | Gamma-Ray Afterglow | ||
| 536461 | Electrical Storm | Electrical Storm | ||
| 536462 | Held within a field-reinforced vacuum bottle of Triglavian design, this exotic matter condensate seems intended for use with zero-point energy systems involved in generating or maintaining traversable space-time conduits. The ubiquity of this substance in Triglavian technology suggests it has many applications, some of which are complex and poorly understood.
However, in relatively straightforward applications this condensate can be used as an element of high-energy weapon charges. The substance also has uses in the construction of advanced materials, providing the basis for high-energy reactions involved in the manufacturing of components designed to experience hyper-intense levels of radiation and warp-field manipulation. |
Held within a field-reinforced vacuum bottle of Triglavian design, this exotic matter condensate seems intended for use with zero-point energy systems involved in generating or maintaining traversable space-time conduits. The ubiquity of this substance in Triglavian technology suggests it has many applications, some of which are complex and poorly understood. However, in relatively straightforward applications this condensate can be used as an element of high-energy weapon charges. The substance also has uses in the construction of advanced materials, providing the basis for high-energy reactions involved in the manufacturing of components designed to experience hyper-intense levels of radiation and warp-field manipulation. |
Item description for "Zero-Point Condensate" (typeID 48112) | |
| 536463 | This rare isotope of the mineral Isogen naturally forms stable bipyramidal crystals in the absence of the tremendous forces that typically form the more common crystal forms of Isogen, such as found in asteroids or moons. Crystalline Isogen-10 can form in space under the correct local conditions, typically requiring the in abnormal gravitation fields that are found in unusual configurations of space-time topology like Abyssal Deadspace.
Isogen-10 has been determined to be useful in the construction of light but strong materials suited to varying gravitational forces and associated accelerations. It is possible this form of Isogen could be broken down into other isotopes but they would likely be unstable, and such processes would run the risk of unleashing large quantities of energy. |
This rare isotope of the mineral Isogen naturally forms stable bipyramidal crystals in the absence of the tremendous forces that typically form the more common crystal forms of Isogen, such as found in asteroids or moons. Crystalline Isogen-10 can form in space under the correct local conditions, typically requiring the in abnormal gravitation fields that are found in unusual configurations of space-time topology like Abyssal Deadspace. Isogen-10 has been determined to be useful in the construction of light but strong materials suited to varying gravitational forces and associated accelerations. It is possible this form of Isogen could be broken down into other isotopes but they would likely be unstable, and such processes would run the risk of unleashing large quantities of energy. |
Item description for "Crystalline Isogen-10" (typeID 47975) | |
| 536464 | Data Sites | Data Sites | ||
| 536465 | Relic Sites | Relic Sites | ||
| 536466 | These structures are commonly found throughout Abyssal Deadspace and often contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain. |
These structures are commonly found throughout Abyssal Deadspace and often contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss. Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain. |
Item description for "Triglavian Bioadaptive Cache" (typeID 47951) | |
| 536467 | Your ship is inside a force field. You need to exit the force field before you can activate the filament. | Your ship is inside a force field. You need to exit the force field before you can activate the filament. | ||
| 536468 | This Triglavian structure is seems designed to function as a transfer conduit between stable zones within Abyssal Deadspace pockets. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. | This Triglavian structure is seems designed to function as a transfer conduit between stable zones within Abyssal Deadspace pockets. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. | Item description for "Triglavian Transfer Conduit" (typeID 47685) | |
| 536469 | This Triglavian structure seems to function as a means of long-distance travel and will function as a conduit that will return a vessel that has used an Abyssal Filament to its ultimate point of origin. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. | This Triglavian structure seems to function as a means of long-distance travel and will function as a conduit that will return a vessel that has used an Abyssal Filament to its ultimate point of origin. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. | Item description for "Triglavian Origin Conduit" (typeID 47686) | |
| 536470 | You should not mutate items that are located in jettisoned containers in space. If you would, the container could implode and destroy the items involved. | You should not mutate items that are located in jettisoned containers in space. If you would, the container could implode and destroy the items involved. | ||
| 536471 | Abyssal modules cannot be fitted automatically from saved fittings. | Abyssal modules cannot be fitted automatically from saved fittings. | ||
| 536472 | Unable to load {moduleTypeName} | Unable to load {moduleTypeName} | ||
| 536473 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 10% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 10% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell Standard Outpost Rig" (typeID 47881) | |
| 536474 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M1R Outpost Rig" (typeID 47882) | |
| 536475 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A1F Outpost Rig" (typeID 47883) | |
| 536476 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2R- Outpost Rig" (typeID 47884) | |
| 536477 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3R-- Outpost Rig" (typeID 47979) | |
| 536478 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2RO Outpost Rig" (typeID 47980) | |
| 536479 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2FP Outpost Rig" (typeID 47981) | |
| 536480 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3PFO Outpost Rig" (typeID 47982) | |
| 536481 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A1O Outpost Rig" (typeID 47983) | |
| 536482 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C1L Outpost Rig" (typeID 47984) | |
| 536483 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A1P Outpost Rig" (typeID 47985) | |
| 536484 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3FPO Outpost Rig" (typeID 47986) | |
| 536485 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2PF Outpost Rig" (typeID 47987) | |
| 536486 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G1O Outpost Rig" (typeID 47988) | |
| 536487 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3R-O Outpost Rig" (typeID 47989) | |
| 536488 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3FP- Outpost Rig" (typeID 47990) | |
| 536489 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2F- Outpost Rig" (typeID 47991) | |
| 536490 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G1F Outpost Rig" (typeID 47992) | |
| 536491 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RPO Outpost Rig" (typeID 47993) | |
| 536492 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RO- Outpost Rig" (typeID 47994) | |
| 536493 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G1R Outpost Rig" (typeID 47995) | |
| 536494 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A1R Outpost Rig" (typeID 47996) | |
| 536495 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2RL Outpost Rig" (typeID 47997) | |
| 536496 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2PR Outpost Rig" (typeID 47998) | |
| 536497 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C1I Outpost Rig" (typeID 47999) | |
| 536498 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M1O Outpost Rig" (typeID 48000) | |
| 536499 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C2LI Outpost Rig" (typeID 48001) | |
| 536500 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3R-LO Outpost Rig" (typeID 48002) | |
| 536501 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M1L Outpost Rig" (typeID 48003) | |
| 536502 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C1R Outpost Rig" (typeID 48004) | |
| 536503 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2-RO Outpost Rig" (typeID 48005) | |
| 536504 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2OR Outpost Rig" (typeID 48006) | |
| 536505 | You cannot mutate items that are Fitted. | You cannot mutate items that are Fitted. | ||
| 536506 | Created By: | Created By: | ||
| 536507 | The module is too damaged to be mutated | The module is too damaged to be mutated | ||
| 536508 | You will have <color={color}>{time}</color> before the warp field collapses and <color={color}>destroys your ship and capsule</color>. | You will have <b><color={color}>{time}</color></b> before the warp field collapses and <b><color={color}>destroys your ship and capsule</color></b>. | ||
| 536509 | You will gain <color={color}>suspect status</color> upon completing this Abyssal Deadspace. Suspects can be <color={color}>attacked by other capsuleers</color> for a limited period. | You will gain <b><color={color}>suspect status</color></b> upon completing this Abyssal Deadspace. Suspects can be <b><color={color}>attacked by other capsuleers</color></b> for a limited period. | ||
| 536510 | This environment is disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging. | This environment is disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. | ||
| 536511 | This environment is saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution. | This environment is saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. | ||
| 536512 | This environment is clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity. | This environment is clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. | ||
| 536513 | This environment is blasted by plasma firestorms that will reduce thermal resistance but enhance ship armor strength. | This environment is blasted by plasma firestorms that will reduce <b>thermal resistance</b> but <b>enhance ship armor strength</b>. | ||
| 536514 | This environment is bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength. | This environment is bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength<b>. | ||
| 536515 | The pocket is classified as tier 1 with a relatively calm environment. | The pocket is classified as <b>tier 1</b> with a relatively calm environment. | ||
| 536516 | The pocket is classified as tier 2 with a somewhat agitated environment. | The pocket is classified as <b>tier 2</b> with a somewhat agitated environment. | ||
| 536517 | The pocket is classified as tier 3 with a fierce and volatile environment. | The pocket is classified as <b>tier 3</b> with a fierce and volatile environment. | ||
| 536518 | The pocket is classified as tier 4 and is wracked by raging environmental effects. | The pocket is classified as <b>tier 4</b> and is wracked by raging environmental effects. | ||
| 536519 | The pocket is classified as tier 5 and is experiencing chaotic and destabilizing effects. | The pocket is classified as <b>tier 5</b> and is experiencing chaotic and destabilizing effects. | ||
| 536520 | This Abyssal Filament will pull a cruiser-sized spaceship into a pocket of Abyssal Deadspace. Once the pocket is cleared the ship will return to its starting location in normal space. | This Abyssal Filament will pull a <b>cruiser-sized spaceship</b> into a pocket of Abyssal Deadspace. Once the pocket is cleared the ship will return to its starting location in normal space. | ||
| 536521 | Agency 'Hardshell' TB9 Dose IV | Agency 'Hardshell' TB9 Dose IV | Item name for typeID 48113 (Booster) | |
| 536522 | <font color="#ff3399cc">+9% Armor Repair, +9% Shield Booster. Duration 30 minutes.</font>
A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
<font color="#ff3399cc"><b>+9% Armor Repair, +9% Shield Booster. Duration 30 minutes.</b></font> A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
Item description for "Agency 'Hardshell' TB9 Dose IV" (typeID 48113) | |
| 536523 | Agency 'Overclocker' SB9 Dose IV | Agency 'Overclocker' SB9 Dose IV | Item name for typeID 48114 (Booster) | |
| 536524 | <font color="#ff3399cc">+9% Max Velocity. Duration 30 minutes.</font>
A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
<font color="#ff3399cc"><b>+9% Max Velocity. Duration 30 minutes.</b></font> A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
Item description for "Agency 'Overclocker' SB9 Dose IV" (typeID 48114) | |
| 536525 | Agency 'Pyrolancea' DB9 Dose IV | Agency 'Pyrolancea' DB9 Dose IV | Item name for typeID 48115 (Booster) | |
| 536526 | <font color="#ff3399cc">+9% turret damage, +9% missile damage. Duration 30 minutes.</font>
A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
<font color="#ff3399cc"><b>+9% turret damage, +9% missile damage. Duration 30 minutes.</b></font> A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target. Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts. |
Item description for "Agency 'Pyrolancea' DB9 Dose IV" (typeID 48115) | |
| 536527 | Standard 'Liberty' Cerebral Accelerator | Standard 'Liberty' Cerebral Accelerator | Item name for typeID 48116 (Booster) | |
| 536528 | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Item description for "Standard 'Liberty' Cerebral Accelerator" (typeID 48116) | |
| 536529 | Advanced 'Liberty' Cerebral Accelerator | Advanced 'Liberty' Cerebral Accelerator | Item name for typeID 48117 (Booster) | |
| 536530 | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Item description for "Advanced 'Liberty' Cerebral Accelerator" (typeID 48117) | |
| 536531 | Extended 'Liberty' Cerebral Accelerator | Extended 'Liberty' Cerebral Accelerator | Item name for typeID 48118 (Booster) | |
| 536532 | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. |
Item description for "Extended 'Liberty' Cerebral Accelerator" (typeID 48118) | |
| 536533 | Triglavian Bioadaptive Cache Wreck | Triglavian Bioadaptive Cache Wreck | Item name for typeID 48120 (Wreck) | |
| 536534 | Triglavian Survey Database | Triglavian Survey Database | Item name for typeID 48121 (Triglavian Data) | |
| 536536 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G1P Outpost Rig" (typeID 48007) | |
| 536537 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G2FP Outpost Rig" (typeID 48008) | |
| 536538 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2-RP Outpost Rig" (typeID 48009) | |
| 536539 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2RP Outpost Rig" (typeID 48010) | |
| 536540 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G2PF Outpost Rig" (typeID 48011) | |
| 536541 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3PF- Outpost Rig" (typeID 48012) | |
| 536542 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3LIO Outpost Rig" (typeID 48013) | |
| 536543 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C2L- Outpost Rig" (typeID 48014) | |
| 536544 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C2IL Outpost Rig" (typeID 48015) | |
| 536545 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3L-IO Outpost Rig" (typeID 48016) | |
| 536546 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3LI- Outpost Rig" (typeID 48017) | |
| 536547 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C2IR Outpost Rig" (typeID 48018) | |
| 536548 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G1L Outpost Rig" (typeID 48019) | |
| 536549 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3ROL Outpost Rig" (typeID 48020) | |
| 536550 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G2O- Outpost Rig" (typeID 48021) | |
| 536551 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RPF Outpost Rig" (typeID 48022) | |
| 536552 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3P-RF Outpost Rig" (typeID 48023) | |
| 536553 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3R-F Outpost Rig" (typeID 48024) | |
| 536554 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 40% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3ROF Outpost Rig" (typeID 48025) | |
| 536555 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3FIL Outpost Rig" (typeID 48026) | |
| 536556 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs |
Item description for "Upwell A3FPL Outpost Rig" (typeID 48027) | |
| 536557 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2-FP Outpost Rig" (typeID 48028) | |
| 536558 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2-FR Outpost Rig" (typeID 48029) | |
| 536559 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2OF Outpost Rig" (typeID 48030) | |
| 536560 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 4% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 4% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3FOP Outpost Rig" (typeID 48031) | |
| 536561 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3ROP Outpost Rig" (typeID 48032) | |
| 536562 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2L- Outpost Rig" (typeID 48033) | |
| 536563 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G2OP Outpost Rig" (typeID 48034) | |
| 536564 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M1P Outpost Rig" (typeID 48035) | |
| 536565 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3PR- Outpost Rig" (typeID 48036) | |
| 536566 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G3FLP Outpost Rig" (typeID 48037) | |
| 536567 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 50% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 50% reduction in time requirements for ship module and equipment manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RFO Outpost Rig" (typeID 48038) | |
| 536568 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G2PR Outpost Rig" (typeID 48039) | |
| 536569 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3-RPL Outpost Rig" (typeID 48040) | |
| 536570 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3LPR Outpost Rig" (typeID 48041) | |
| 536571 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2PO Outpost Rig" (typeID 48042) | |
| 536572 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2FO Outpost Rig" (typeID 48043) | |
| 536573 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C2LF Outpost Rig" (typeID 48044) | |
| 536574 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3L-- Outpost Rig" (typeID 48045) | |
| 536575 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3F-- Outpost Rig" (typeID 48046) | |
| 536576 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3LIF Outpost Rig" (typeID 48047) | |
| 536577 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3L-R Outpost Rig" (typeID 48048) | |
| 536578 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3L-I Outpost Rig" (typeID 48049) | |
| 536579 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RP- Outpost Rig" (typeID 48050) | |
| 536580 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3R-P Outpost Rig" (typeID 48051) | |
| 536581 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3R-L Outpost Rig" (typeID 48052) | |
| 536582 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A2P- Outpost Rig" (typeID 48053) | |
| 536583 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G3FP- Outpost Rig" (typeID 48054) | |
| 536584 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RPL Outpost Rig" (typeID 48055) | |
| 536585 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs |
Item description for "Upwell A3PFL Outpost Rig" (typeID 48056) | |
| 536586 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RL- Outpost Rig" (typeID 48057) | |
| 536587 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3L-- Outpost Rig" (typeID 48058) | |
| 536588 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G3L-- Outpost Rig" (typeID 48059) | |
| 536589 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3LRP Outpost Rig" (typeID 48060) | |
| 536590 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3LF- Outpost Rig" (typeID 48061) | |
| 536591 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3LFI Outpost Rig" (typeID 48062) | |
| 536592 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3FLI Outpost Rig" (typeID 48063) | |
| 536593 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3L-P Outpost Rig" (typeID 48064) | |
| 536594 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G3LFP Outpost Rig" (typeID 48065) | |
| 536595 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 50% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 50% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G2F- Outpost Rig" (typeID 48066) | |
| 536596 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G3FPO Outpost Rig" (typeID 48067) | |
| 536597 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3L-F Outpost Rig" (typeID 48068) | |
| 536598 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 4% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 4% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3P-F Outpost Rig" (typeID 48069) | |
| 536599 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3FPR Outpost Rig" (typeID 48070) | |
| 536600 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2-RL Outpost Rig" (typeID 48071) | |
| 536601 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M2LR Outpost Rig" (typeID 48072) | |
| 536602 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3-LI- Outpost Rig" (typeID 48073) | |
| 536603 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for invention jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3ILR Outpost Rig" (typeID 48074) | |
| 536604 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell C3L-R Outpost Rig" (typeID 48075) | |
| 536605 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell G2L- Outpost Rig" (typeID 48076) | |
| 536606 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell A3L-- Outpost Rig" (typeID 48077) | |
| 536607 | This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs. |
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement. <b>This rig provides the following bonuses:</b> 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs The bonuses from this rig do not scale with system security status <b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b> |
Item description for "Upwell M3RLP Outpost Rig" (typeID 48078) | |
| 536608 | Striking Leshak | Striking Leshak | Item name for typeID 48122 (Abyssal Spaceship Entities) | |
| 536609 | Renewing Leshak | Renewing Leshak | Item name for typeID 48123 (Abyssal Spaceship Entities) | |
| 536610 | Tangling Leshak | Tangling Leshak | Item name for typeID 48124 (Abyssal Spaceship Entities) | |
| 536611 | Starving Leshak | Starving Leshak | Item name for typeID 48125 (Abyssal Spaceship Entities) | |
| 536612 | Warding Leshak | Warding Leshak | Item name for typeID 48126 (Abyssal Spaceship Entities) | |
| 536613 | Blinding Leshak | Blinding Leshak | Item name for typeID 48127 (Abyssal Spaceship Entities) | |
| 536614 | You must be further than {[numeric]distance.distance} away from {[item]type.name}. | You must be further than {[numeric]distance.distance} away from {[item]type.name}. | ||
| 536615 | GalFed_NPC1 | GalFed_NPC1 | Item name for typeID 48119 (Irregular Frigate) | |
| 536616 | GalFed_NPC2 | GalFed_NPC2 | Item name for typeID 48128 (Irregular Destroyer) | |
| 536617 | GalFed_NPC3 | GalFed_NPC3 | Item name for typeID 48129 (Irregular Cruiser) | |
| 536618 | GalFed_NPC4 | GalFed_NPC4 | Item name for typeID 48130 (Irregular Battlecruiser) | |
| 536619 | GalFed_Boss1 | GalFed_Boss1 | Item name for typeID 48131 (Irregular Battlecruiser) | |
| 536620 | GalFed_Boss2 | GalFed_Boss2 | Item name for typeID 48132 (Irregular Battleship) | |
| 536621 | GalFed_Boss3 | GalFed_Boss3 | Item name for typeID 48133 (Irregular Dreadnought) | |
| 536622 | GalFed_Boss4 | GalFed_Boss4 | Item name for typeID 48134 (Irregular Super Carrier) | |
| 536624 | The environment of this Abyssal Deadspace is incredibly unstable and hostile. Your probes have minimal environmental shielding and will most certainly be destroyed if you deploy them outside this pocket. Are you sure you want to continue and deploy your probes? | The environment of this Abyssal Deadspace is incredibly unstable and hostile. Your probes have minimal environmental shielding and will most certainly be destroyed if you deploy them outside this pocket. Are you sure you want to continue and deploy your probes? | ||
| 536625 | Triglavian Data | Triglavian Data | Group description for group ID 1995 | |
| 536626 | Abyssal Materials | Abyssal Materials | Group description for group ID 1996 | |
| 536627 | GalFed_Trinket1 | GalFed_Trinket1 | Item name for typeID 48135 (Miscellaneous) | |
| 536628 | GalFed_Trinket2 | GalFed_Trinket2 | Item name for typeID 48136 (Miscellaneous) | |
| 536629 | GalFed_Trinket3 | GalFed_Trinket3 | Item name for typeID 48137 (Miscellaneous) | |
| 536630 | GalFed_Trinket4 | GalFed_Trinket4 | Item name for typeID 48138 (Miscellaneous) | |
| 536631 | GalFed_Trinket5 | GalFed_Trinket5 | Item name for typeID 48139 (Miscellaneous) | |
| 536632 | GalFed_Trinket6 | GalFed_Trinket6 | Item name for typeID 48140 (Miscellaneous) | |
| 536633 | GalFed_Trinket7 | GalFed_Trinket7 | Item name for typeID 48141 (Miscellaneous) | |
| 536634 | GalFed_Trinket8 | GalFed_Trinket8 | Item name for typeID 48142 (Miscellaneous) | |
| 536635 | GalFed_Trinket9 | GalFed_Trinket9 | Item name for typeID 48143 (Miscellaneous) | |
| 536636 | GalFed_Trinket10 | GalFed_Trinket10 | Item name for typeID 48144 (Miscellaneous) | |
| 536637 | Initial analysis of this database indicates it contains a significant quantity of data generated from regular surveys of Abyssal Deadspace by the Triglavian Collective. Undoubtedly, the Triglavians have gathered a vast amount of information on abyssal environments. This data is likely to be vital to their mastery of the shifting depths of the Abyss.
Full recovery and deciphering of the data requires specialist skills and equipment, but the possibilities for exploiting the information lend value to any databases recovered intact from Abyssal Deadspace. It is likely that this database will command a good price on the market from a buyer willing and able to make use of its contents. |
Initial analysis of this database indicates it contains a significant quantity of data generated from regular surveys of Abyssal Deadspace by the Triglavian Collective. Undoubtedly, the Triglavians have gathered a vast amount of information on abyssal environments. This data is likely to be vital to their mastery of the shifting depths of the Abyss. Full recovery and deciphering of the data requires specialist skills and equipment, but the possibilities for exploiting the information lend value to any databases recovered intact from Abyssal Deadspace. It is likely that this database will command a good price on the market from a buyer willing and able to make use of its contents. |
Item description for "Triglavian Survey Database" (typeID 48121) | |
| 536638 | Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Item description for "Entropic Radiation Sink I" (typeID 47908) | |
| 536639 | Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Item description for "Entropic Radiation Sink II" (typeID 47911) | |
| 536640 | Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
Item description for "Compact Entropic Radiation Sink" (typeID 47909) | |
| 536641 | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | Item description for "Abyssal Trace" (typeID 47833) | |
| 536642 | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | Item description for "Abyssal Trace" (typeID 47458) | |
| 536643 | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Something has entered Abyssal Deadspace from this location and, presuming it survives the experience, will return here before too long. | Item description for "Abyssal Trace" (typeID 47834) | |
| 536644 | Abyssal Drone Entities | Abyssal Drone Entities | Group description for group ID 1997 | |
| 536645 | Sarpati's Revenge - Igil | Sarpati's Revenge - Igil | ||
| 536646 | Sarpati's Revenge - Virge | Sarpati's Revenge - Virge | ||
| 536647 | Your ship is self-destructing. You must cancel the self-destruct sequence before activating the filament. | Your ship is self-destructing. You must cancel the self-destruct sequence before activating the filament. | ||
| 536648 | Vindicator Sarpati's Revenge - Igil SKIN (Permanent) | Vindicator Sarpati's Revenge - Igil SKIN (Permanent) | Item name for typeID 48146 (Permanent SKIN) | |
| 536649 | V. Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.
Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology. The silver of this imprint of the Sarpati's Revenge nanocoating recalls Igil Sarpati in the prime of his life and career, just before he was cut down, as his son Virge believes, by the Gallente Federation. |
V. Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants. Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology. The silver of this imprint of the Sarpati's Revenge nanocoating recalls Igil Sarpati in the prime of his life and career, just before he was cut down, as his son Virge believes, by the Gallente Federation. |
Item description for "Vindicator Sarpati's Revenge - Igil SKIN (Permanent)" (typeID 48146) | |
| 536650 | Vindicator Sarpati's Revenge - Virge SKIN (Permanent) | Vindicator Sarpati's Revenge - Virge SKIN (Permanent) | Item name for typeID 48147 (Permanent SKIN) | |
| 536651 | Virge Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.
Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology. The green of this imprint of the Sarpati's Revenge nanocoating echoes the corruption of the Federation's ideals by the diabolical schemes of Virge, in pursuit of vengeance for the memory of his father's demise. |
Virge Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants. Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology. The green of this imprint of the Sarpati's Revenge nanocoating echoes the corruption of the Federation's ideals by the diabolical schemes of Virge, in pursuit of vengeance for the memory of his father's demise. |
Item description for "Vindicator Sarpati's Revenge - Virge SKIN (Permanent)" (typeID 48147) | |
| 536652 | Faction Warfare | Faction Warfare | ||
| 536653 | Novice Complex | Novice Complex | ||
| 536654 | Small Complex | Small Complex | ||
| 536655 | Medium Complex | Medium Complex | ||
| 536656 | Large Complex | Large Complex | ||
| 536657 | Infrastructure Hub | Infrastructure Hub | ||
| 536658 | Drone_Implant1 | Drone_Implant1 | Item name for typeID 48148 (Cyber Drones) | |
| 536659 | -t/+d | -t/+d | Item description for "Drone_Implant1" (typeID 48148) | |
| 536660 | Drone_Implant2 | Drone_Implant2 | Item name for typeID 48149 (Cyber Drones) | |
| 536661 | +t/-d | +t/-d | Item description for "Drone_Implant2" (typeID 48149) | |
| 536662 | Participated | Participated | ||
| 536663 | Completed | Completed | ||
| 536664 | Novice Complex | Novice Complex | ||
| 536665 | Small Complex | Small Complex | ||
| 536666 | Medium Complex | Medium Complex | ||
| 536667 | Large Complex | Large Complex | ||
| 536668 | Infrastructure Hub | Infrastructure Hub | ||
| 536669 | Participated | Participated | ||
| 536670 | Completed | Completed | ||
| 536671 | Sites on which capsuleer has received a reward for completing are considered completed | Sites on which capsuleer has received a reward for completing are considered completed | ||
| 536672 | Drone_Implant3 | Drone_Implant3 | Item name for typeID 48150 (Cyber Drones) | |
| 536674 | Drone_Implant4 | Drone_Implant4 | Item name for typeID 48151 (Cyber Drones) | |
| 536676 | Scout Sites | Scout Sites | ||
| 536677 | Drone_Implant5 | Drone_Implant5 | Item name for typeID 48152 (Cyber Drones) | |
| 536678 | -Tr/+O | -Tr/+O | Item description for "Drone_Implant5" (typeID 48152) | |
| 536679 | Vanguard Sites | Vanguard Sites | ||
| 536680 | Assault Sites | Assault Sites | ||
| 536681 | Headquarter Sites | Headquarter Sites | ||
| 536682 | Drone_Implant6 | Drone_Implant6 | Item name for typeID 48153 (Cyber Drones) | |
| 536683 | Mothership Sites | Mothership Sites | ||
| 536684 | -Tr/+O | -Tr/+O | Item description for "Drone_Implant6" (typeID 48153) | |
| 536685 | Scout Sites | Scout Sites | ||
| 536686 | Vanguard Sites | Vanguard Sites | ||
| 536687 | Assault Sites | Assault Sites | ||
| 536688 | Headquarter Sites | Headquarter Sites | ||
| 536689 | Mothership Sites | Mothership Sites | ||
| 536690 | Abyssal Trace | Abyssal Trace | ||
| 536691 | Your ship is inside a force field. You must leave the force field before you activate the filament. | Your ship is inside a force field. You must leave the force field before you activate the filament. | ||
| 536716 | Ghostbird | Ghostbird | ||
| 536717 | Bantam Ghostbird SKIN (Permanent) | Bantam Ghostbird SKIN (Permanent) | Item name for typeID 48155 (Permanent SKIN) | |
| 536718 | Condor Ghostbird SKIN (Permanent) | Condor Ghostbird SKIN (Permanent) | Item name for typeID 48156 (Permanent SKIN) | |
| 536719 | Griffin Ghostbird SKIN (Permanent) | Griffin Ghostbird SKIN (Permanent) | Item name for typeID 48157 (Permanent SKIN) | |
| 536720 | Heron Ghostbird SKIN (Permanent) | Heron Ghostbird SKIN (Permanent) | Item name for typeID 48158 (Permanent SKIN) | |
| 536721 | Kestrel Ghostbird SKIN (Permanent) | Kestrel Ghostbird SKIN (Permanent) | Item name for typeID 48159 (Permanent SKIN) | |
| 536722 | Merlin Ghostbird SKIN (Permanent) | Merlin Ghostbird SKIN (Permanent) | Item name for typeID 48160 (Permanent SKIN) | |
| 536723 | Harpy Ghostbird SKIN (Permanent) | Harpy Ghostbird SKIN (Permanent) | Item name for typeID 48161 (Permanent SKIN) | |
| 536724 | Hawk Ghostbird SKIN (Permanent) | Hawk Ghostbird SKIN (Permanent) | Item name for typeID 48162 (Permanent SKIN) | |
| 536725 | Buzzard Ghostbird SKIN (Permanent) | Buzzard Ghostbird SKIN (Permanent) | Item name for typeID 48163 (Permanent SKIN) | |
| 536726 | Manticore Ghostbird SKIN (Permanent) | Manticore Ghostbird SKIN (Permanent) | Item name for typeID 48164 (Permanent SKIN) | |
| 536727 | Kitsune Ghostbird SKIN (Permanent) | Kitsune Ghostbird SKIN (Permanent) | Item name for typeID 48165 (Permanent SKIN) | |
| 536728 | Crow Ghostbird SKIN (Permanent) | Crow Ghostbird SKIN (Permanent) | Item name for typeID 48166 (Permanent SKIN) | |
| 536729 | Raptor Ghostbird SKIN (Permanent) | Raptor Ghostbird SKIN (Permanent) | Item name for typeID 48167 (Permanent SKIN) | |
| 536730 | Kirin Ghostbird SKIN (Permanent) | Kirin Ghostbird SKIN (Permanent) | Item name for typeID 48168 (Permanent SKIN) | |
| 536731 | Caldari Navy Hookbill Ghostbird SKIN (Permanent) | Caldari Navy Hookbill Ghostbird SKIN (Permanent) | Item name for typeID 48169 (Permanent SKIN) | |
| 536732 | Griffin Navy Issue Ghostbird SKIN (Permanent) | Griffin Navy Issue Ghostbird SKIN (Permanent) | Item name for typeID 48170 (Permanent SKIN) | |
| 536733 | Corax Ghostbird SKIN (Permanent) | Corax Ghostbird SKIN (Permanent) | Item name for typeID 48171 (Permanent SKIN) | |
| 536734 | Cormorant Ghostbird SKIN (Permanent) | Cormorant Ghostbird SKIN (Permanent) | Item name for typeID 48172 (Permanent SKIN) | |
| 536735 | Stork Ghostbird SKIN (Permanent) | Stork Ghostbird SKIN (Permanent) | Item name for typeID 48173 (Permanent SKIN) | |
| 536736 | Flycatcher Ghostbird SKIN (Permanent) | Flycatcher Ghostbird SKIN (Permanent) | Item name for typeID 48174 (Permanent SKIN) | |
| 536737 | Jackdaw Ghostbird SKIN (Permanent) | Jackdaw Ghostbird SKIN (Permanent) | Item name for typeID 48175 (Permanent SKIN) | |
| 536738 | Blackbird Ghostbird SKIN (Permanent) | Blackbird Ghostbird SKIN (Permanent) | Item name for typeID 48176 (Permanent SKIN) | |
| 536739 | Caracal Ghostbird SKIN (Permanent) | Caracal Ghostbird SKIN (Permanent) | Item name for typeID 48177 (Permanent SKIN) | |
| 536740 | Moa Ghostbird SKIN (Permanent) | Moa Ghostbird SKIN (Permanent) | Item name for typeID 48178 (Permanent SKIN) | |
| 536741 | Osprey Ghostbird SKIN (Permanent) | Osprey Ghostbird SKIN (Permanent) | Item name for typeID 48179 (Permanent SKIN) | |
| 536742 | Cerberus Ghostbird SKIN (Permanent) | Cerberus Ghostbird SKIN (Permanent) | Item name for typeID 48180 (Permanent SKIN) | |
| 536743 | Eagle Ghostbird SKIN (Permanent) | Eagle Ghostbird SKIN (Permanent) | Item name for typeID 48181 (Permanent SKIN) | |
| 536744 | Onyx Ghostbird SKIN (Permanent) | Onyx Ghostbird SKIN (Permanent) | Item name for typeID 48182 (Permanent SKIN) | |
| 536745 | Basilisk Ghostbird SKIN (Permanent) | Basilisk Ghostbird SKIN (Permanent) | Item name for typeID 48183 (Permanent SKIN) | |
| 536746 | Falcon Ghostbird SKIN (Permanent) | Falcon Ghostbird SKIN (Permanent) | Item name for typeID 48184 (Permanent SKIN) | |
| 536747 | Rook Ghostbird SKIN (Permanent) | Rook Ghostbird SKIN (Permanent) | Item name for typeID 48185 (Permanent SKIN) | |
| 536748 | Tengu Ghostbird SKIN (Permanent) | Tengu Ghostbird SKIN (Permanent) | Item name for typeID 48186 (Permanent SKIN) | |
| 536749 | Caracal Navy Issue Ghostbird SKIN (Permanent) | Caracal Navy Issue Ghostbird SKIN (Permanent) | Item name for typeID 48187 (Permanent SKIN) | |
| 536750 | Osprey Navy Issue Ghostbird SKIN (Permanent) | Osprey Navy Issue Ghostbird SKIN (Permanent) | Item name for typeID 48188 (Permanent SKIN) | |
| 536751 | Drake Ghostbird SKIN (Permanent) | Drake Ghostbird SKIN (Permanent) | Item name for typeID 48189 (Permanent SKIN) | |
| 536752 | Ferox Ghostbird SKIN (Permanent) | Ferox Ghostbird SKIN (Permanent) | Item name for typeID 48190 (Permanent SKIN) | |
| 536753 | Naga Ghostbird SKIN (Permanent) | Naga Ghostbird SKIN (Permanent) | Item name for typeID 48191 (Permanent SKIN) | |
| 536754 | Nighthawk Ghostbird SKIN (Permanent) | Nighthawk Ghostbird SKIN (Permanent) | Item name for typeID 48192 (Permanent SKIN) | |
| 536755 | Vulture Ghostbird SKIN (Permanent) | Vulture Ghostbird SKIN (Permanent) | Item name for typeID 48193 (Permanent SKIN) | |
| 536756 | Drake Navy Issue Ghostbird SKIN (Permanent) | Drake Navy Issue Ghostbird SKIN (Permanent) | Item name for typeID 48194 (Permanent SKIN) | |
| 536757 | Raven Ghostbird SKIN (Permanent) | Raven Ghostbird SKIN (Permanent) | Item name for typeID 48195 (Permanent SKIN) | |
| 536758 | Rokh Ghostbird SKIN (Permanent) | Rokh Ghostbird SKIN (Permanent) | Item name for typeID 48196 (Permanent SKIN) | |
| 536759 | Scorpion Ghostbird SKIN (Permanent) | Scorpion Ghostbird SKIN (Permanent) | Item name for typeID 48197 (Permanent SKIN) | |
| 536760 | Widow Ghostbird SKIN (Permanent) | Widow Ghostbird SKIN (Permanent) | Item name for typeID 48198 (Permanent SKIN) | |
| 536761 | Golem Ghostbird SKIN (Permanent) | Golem Ghostbird SKIN (Permanent) | Item name for typeID 48199 (Permanent SKIN) | |
| 536762 | Raven Navy Issue Ghostbird SKIN (Permanent) | Raven Navy Issue Ghostbird SKIN (Permanent) | Item name for typeID 48200 (Permanent SKIN) | |
| 536763 | Scorpion Navy Issue Ghostbird SKIN (Permanent) | Scorpion Navy Issue Ghostbird SKIN (Permanent) | Item name for typeID 48201 (Permanent SKIN) | |
| 536764 | Phoenix Ghostbird SKIN (Permanent) | Phoenix Ghostbird SKIN (Permanent) | Item name for typeID 48202 (Permanent SKIN) | |
| 536765 | Chimera Ghostbird SKIN (Permanent) | Chimera Ghostbird SKIN (Permanent) | Item name for typeID 48203 (Permanent SKIN) | |
| 536766 | Wyvern Ghostbird SKIN (Permanent) | Wyvern Ghostbird SKIN (Permanent) | Item name for typeID 48204 (Permanent SKIN) | |
| 536767 | Leviathan Ghostbird SKIN (Permanent) | Leviathan Ghostbird SKIN (Permanent) | Item name for typeID 48205 (Permanent SKIN) | |
| 536768 | Badger Ghostbird SKIN (Permanent) | Badger Ghostbird SKIN (Permanent) | Item name for typeID 48206 (Permanent SKIN) | |
| 536769 | Tayra Ghostbird SKIN (Permanent) | Tayra Ghostbird SKIN (Permanent) | Item name for typeID 48207 (Permanent SKIN) | |
| 536770 | Crane Ghostbird SKIN (Permanent) | Crane Ghostbird SKIN (Permanent) | Item name for typeID 48208 (Permanent SKIN) | |
| 536771 | Bustard Ghostbird SKIN (Permanent) | Bustard Ghostbird SKIN (Permanent) | Item name for typeID 48209 (Permanent SKIN) | |
| 536772 | Charon Ghostbird SKIN (Permanent) | Charon Ghostbird SKIN (Permanent) | Item name for typeID 48210 (Permanent SKIN) | |
| 536773 | Rhea Ghostbird SKIN (Permanent) | Rhea Ghostbird SKIN (Permanent) | Item name for typeID 48211 (Permanent SKIN) | |
| 536774 | Minokawa Ghostbird SKIN (Permanent) | Minokawa Ghostbird SKIN (Permanent) | Item name for typeID 48212 (Permanent SKIN) | |
| 536775 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Badger Ghostbird SKIN (Permanent)" (typeID 48206) | |
| 536776 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Bantam Ghostbird SKIN (Permanent)" (typeID 48155) | |
| 536777 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Basilisk Ghostbird SKIN (Permanent)" (typeID 48183) | |
| 536778 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Blackbird Ghostbird SKIN (Permanent)" (typeID 48176) | |
| 536779 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Bustard Ghostbird SKIN (Permanent)" (typeID 48209) | |
| 536780 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Buzzard Ghostbird SKIN (Permanent)" (typeID 48163) | |
| 536781 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Caldari Navy Hookbill Ghostbird SKIN (Permanent)" (typeID 48169) | |
| 536782 | Federation Grand Prix | Federation Grand Prix | ||
| 536783 | Gallente Federation Day Celebration Event | Gallente Federation Day Celebration Event | ||
| 536784 | GP WANTS TO REMOVE GRID PENALTIES BY YC125 // GP EXEC ANSWERS CRITICS AND TALKS ABOUT NEW TRACKS // IMPLANT ABUSE AND PERSONAL INCIDENTS MOTIVATED THE RESIGNATION OF TOP TEAM // PIT LANE SPEED LIMITS SET TO REDUCE ACCIDENTS | GP WANTS TO REMOVE GRID PENALTIES BY YC125 // GP EXEC ANSWERS CRITICS AND TALKS ABOUT NEW TRACKS // IMPLANT ABUSE AND PERSONAL INCIDENTS MOTIVATED THE RESIGNATION OF TOP TEAM // PIT LANE SPEED LIMITS SET TO REDUCE ACCIDENTS | ||
| 536785 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Caracal Ghostbird SKIN (Permanent)" (typeID 48177) | |
| 536786 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Caracal Navy Issue Ghostbird SKIN (Permanent)" (typeID 48187) | |
| 536787 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Cerberus Ghostbird SKIN (Permanent)" (typeID 48180) | |
| 536788 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Charon Ghostbird SKIN (Permanent)" (typeID 48210) | |
| 536789 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Chimera Ghostbird SKIN (Permanent)" (typeID 48203) | |
| 536790 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Condor Ghostbird SKIN (Permanent)" (typeID 48156) | |
| 536791 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Corax Ghostbird SKIN (Permanent)" (typeID 48171) | |
| 536792 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Cormorant Ghostbird SKIN (Permanent)" (typeID 48172) | |
| 536793 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Crane Ghostbird SKIN (Permanent)" (typeID 48208) | |
| 536794 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Crow Ghostbird SKIN (Permanent)" (typeID 48166) | |
| 536795 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Drake Ghostbird SKIN (Permanent)" (typeID 48189) | |
| 536796 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Drake Navy Issue Ghostbird SKIN (Permanent)" (typeID 48194) | |
| 536797 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Eagle Ghostbird SKIN (Permanent)" (typeID 48181) | |
| 536798 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Falcon Ghostbird SKIN (Permanent)" (typeID 48184) | |
| 536799 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Ferox Ghostbird SKIN (Permanent)" (typeID 48190) | |
| 536800 | Liberation Celebration | Liberation Celebration | ||
| 536801 | Minmatar Liberation Day Celebration | Minmatar Liberation Day Celebration | ||
| 536803 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Flycatcher Ghostbird SKIN (Permanent)" (typeID 48174) | |
| 536804 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Golem Ghostbird SKIN (Permanent)" (typeID 48199) | |
| 536805 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Griffin Ghostbird SKIN (Permanent)" (typeID 48157) | |
| 536806 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Griffin Navy Issue Ghostbird SKIN (Permanent)" (typeID 48170) | |
| 536807 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Harpy Ghostbird SKIN (Permanent)" (typeID 48161) | |
| 536808 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Hawk Ghostbird SKIN (Permanent)" (typeID 48162) | |
| 536809 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Heron Ghostbird SKIN (Permanent)" (typeID 48158) | |
| 536810 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Jackdaw Ghostbird SKIN (Permanent)" (typeID 48175) | |
| 536811 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Kestrel Ghostbird SKIN (Permanent)" (typeID 48159) | |
| 536812 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Kirin Ghostbird SKIN (Permanent)" (typeID 48168) | |
| 536813 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Kitsune Ghostbird SKIN (Permanent)" (typeID 48165) | |
| 536814 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Leviathan Ghostbird SKIN (Permanent)" (typeID 48205) | |
| 536815 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Manticore Ghostbird SKIN (Permanent)" (typeID 48164) | |
| 536816 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Merlin Ghostbird SKIN (Permanent)" (typeID 48160) | |
| 536817 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Minokawa Ghostbird SKIN (Permanent)" (typeID 48212) | |
| 536818 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Moa Ghostbird SKIN (Permanent)" (typeID 48178) | |
| 536819 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Naga Ghostbird SKIN (Permanent)" (typeID 48191) | |
| 536820 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Nighthawk Ghostbird SKIN (Permanent)" (typeID 48192) | |
| 536821 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Onyx Ghostbird SKIN (Permanent)" (typeID 48182) | |
| 536822 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Osprey Ghostbird SKIN (Permanent)" (typeID 48179) | |
| 536823 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Osprey Navy Issue Ghostbird SKIN (Permanent)" (typeID 48188) | |
| 536824 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Phoenix Ghostbird SKIN (Permanent)" (typeID 48202) | |
| 536825 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Raptor Ghostbird SKIN (Permanent)" (typeID 48167) | |
| 536826 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Raven Ghostbird SKIN (Permanent)" (typeID 48195) | |
| 536827 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Raven Navy Issue Ghostbird SKIN (Permanent)" (typeID 48200) | |
| 536828 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Rhea Ghostbird SKIN (Permanent)" (typeID 48211) | |
| 536829 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Rokh Ghostbird SKIN (Permanent)" (typeID 48196) | |
| 536830 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Rook Ghostbird SKIN (Permanent)" (typeID 48185) | |
| 536831 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Scorpion Ghostbird SKIN (Permanent)" (typeID 48197) | |
| 536832 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Scorpion Navy Issue Ghostbird SKIN (Permanent)" (typeID 48201) | |
| 536833 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Stork Ghostbird SKIN (Permanent)" (typeID 48173) | |
| 536834 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Tayra Ghostbird SKIN (Permanent)" (typeID 48207) | |
| 536835 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Vulture Ghostbird SKIN (Permanent)" (typeID 48193) | |
| 536836 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Widow Ghostbird SKIN (Permanent)" (typeID 48198) | |
| 536837 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Wyvern Ghostbird SKIN (Permanent)" (typeID 48204) | |
| 536838 | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. | Item description for "Tengu Ghostbird SKIN (Permanent)" (typeID 48186) | |
| 536839 | Dos Rouvenor's Bequest | Dos Rouvenor's Bequest | ||
| 536840 | Luminaire Rising | Luminaire Rising | ||
| 536841 | Luminaire Rising | Luminaire Rising | ||
| 536842 | Luminaire Rising | Luminaire Rising | ||
| 536843 | Luminaire Rising | Luminaire Rising | ||
| 536844 | Luminaire Zenith | Luminaire Zenith | ||
| 536845 | Luminaire Zenith | Luminaire Zenith | ||
| 536846 | Luminaire Zenith | Luminaire Zenith | ||
| 536847 | Luminaire Zenith | Luminaire Zenith | ||
| 536848 | Nyx Dos Rouvenor's Bequest SKIN (Permanent) | Nyx Dos Rouvenor's Bequest SKIN (Permanent) | Item name for typeID 48213 (Permanent SKIN) | |
| 536849 | Paladin Luminaire Rising SKIN (Permanent) | Paladin Luminaire Rising SKIN (Permanent) | Item name for typeID 48214 (Permanent SKIN) | |
| 536850 | Vexor Navy Issue Luminaire Rising SKIN (Permanent) | Vexor Navy Issue Luminaire Rising SKIN (Permanent) | Item name for typeID 48215 (Permanent SKIN) | |
| 536851 | Panther Luminaire Rising SKIN (Permanent) | Panther Luminaire Rising SKIN (Permanent) | Item name for typeID 48216 (Permanent SKIN) | |
| 536852 | Ferox Luminaire Rising SKIN (Permanent) | Ferox Luminaire Rising SKIN (Permanent) | Item name for typeID 48217 (Permanent SKIN) | |
| 536853 | Inquisitor Luminaire Zenith SKIN (Permanent) | Inquisitor Luminaire Zenith SKIN (Permanent) | Item name for typeID 48218 (Permanent SKIN) | |
| 536854 | Coercer Luminaire Zenith SKIN (Permanent) | Coercer Luminaire Zenith SKIN (Permanent) | Item name for typeID 48219 (Permanent SKIN) | |
| 536855 | Arbitrator Luminaire Zenith SKIN (Permanent) | Arbitrator Luminaire Zenith SKIN (Permanent) | Item name for typeID 48220 (Permanent SKIN) | |
| 536856 | Prophecy Luminaire Zenith SKIN (Permanent) | Prophecy Luminaire Zenith SKIN (Permanent) | Item name for typeID 48221 (Permanent SKIN) | |
| 536857 | Griffin Luminaire Zenith SKIN (Permanent) | Griffin Luminaire Zenith SKIN (Permanent) | Item name for typeID 48222 (Permanent SKIN) | |
| 536858 | Corax Luminaire Zenith SKIN (Permanent) | Corax Luminaire Zenith SKIN (Permanent) | Item name for typeID 48223 (Permanent SKIN) | |
| 536859 | Blackbird Luminaire Zenith SKIN (Permanent) | Blackbird Luminaire Zenith SKIN (Permanent) | Item name for typeID 48224 (Permanent SKIN) | |
| 536860 | Naga Luminaire Zenith SKIN (Permanent) | Naga Luminaire Zenith SKIN (Permanent) | Item name for typeID 48225 (Permanent SKIN) | |
| 536861 | Atron Luminaire Zenith SKIN (Permanent) | Atron Luminaire Zenith SKIN (Permanent) | Item name for typeID 48226 (Permanent SKIN) | |
| 536862 | Algos Luminaire Zenith SKIN (Permanent) | Algos Luminaire Zenith SKIN (Permanent) | Item name for typeID 48227 (Permanent SKIN) | |
| 536863 | Thorax Luminaire Zenith SKIN (Permanent) | Thorax Luminaire Zenith SKIN (Permanent) | Item name for typeID 48228 (Permanent SKIN) | |
| 536864 | Talos Luminaire Zenith SKIN (Permanent) | Talos Luminaire Zenith SKIN (Permanent) | Item name for typeID 48229 (Permanent SKIN) | |
| 536865 | Slasher Luminaire Zenith SKIN (Permanent) | Slasher Luminaire Zenith SKIN (Permanent) | Item name for typeID 48230 (Permanent SKIN) | |
| 536866 | Thrasher Luminaire Zenith SKIN (Permanent) | Thrasher Luminaire Zenith SKIN (Permanent) | Item name for typeID 48231 (Permanent SKIN) | |
| 536867 | Stabber Luminaire Zenith SKIN (Permanent) | Stabber Luminaire Zenith SKIN (Permanent) | Item name for typeID 48232 (Permanent SKIN) | |
| 536868 | Cyclone Luminaire Zenith SKIN (Permanent) | Cyclone Luminaire Zenith SKIN (Permanent) | Item name for typeID 48233 (Permanent SKIN) | |
| 536869 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Algos Luminaire Zenith SKIN (Permanent)" (typeID 48227) | |
| 536870 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Arbitrator Luminaire Zenith SKIN (Permanent)" (typeID 48220) | |
| 536871 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Atron Luminaire Zenith SKIN (Permanent)" (typeID 48226) | |
| 536872 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Blackbird Luminaire Zenith SKIN (Permanent)" (typeID 48224) | |
| 536873 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Coercer Luminaire Zenith SKIN (Permanent)" (typeID 48219) | |
| 536874 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Corax Luminaire Zenith SKIN (Permanent)" (typeID 48223) | |
| 536875 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Cyclone Luminaire Zenith SKIN (Permanent)" (typeID 48233) | |
| 536876 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Griffin Luminaire Zenith SKIN (Permanent)" (typeID 48222) | |
| 536877 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Inquisitor Luminaire Zenith SKIN (Permanent)" (typeID 48218) | |
| 536878 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Naga Luminaire Zenith SKIN (Permanent)" (typeID 48225) | |
| 536879 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Prophecy Luminaire Zenith SKIN (Permanent)" (typeID 48221) | |
| 536880 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Slasher Luminaire Zenith SKIN (Permanent)" (typeID 48230) | |
| 536881 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Stabber Luminaire Zenith SKIN (Permanent)" (typeID 48232) | |
| 536882 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Talos Luminaire Zenith SKIN (Permanent)" (typeID 48229) | |
| 536883 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Thorax Luminaire Zenith SKIN (Permanent)" (typeID 48228) | |
| 536884 | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. | Item description for "Thrasher Luminaire Zenith SKIN (Permanent)" (typeID 48231) | |
| 536885 | Federation Grand Prix | Federation Grand Prix | ||
| 536886 | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Item description for "Ferox Luminaire Rising SKIN (Permanent)" (typeID 48217) | |
| 536887 | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Item description for "Paladin Luminaire Rising SKIN (Permanent)" (typeID 48214) | |
| 536888 | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Item description for "Panther Luminaire Rising SKIN (Permanent)" (typeID 48216) | |
| 536889 | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. | Item description for "Vexor Navy Issue Luminaire Rising SKIN (Permanent)" (typeID 48215) | |
| 536890 | King Doule dos Rouvenor III of the Garoun Empire is considered by many Gallente to be one of the essential figures in the historical developments that led to the eventual emergence of a democratic world state on Gallente Prime. The ideals of the individualistic philosophy that Doule dos Rouvenor III championed during his 36-year rule of the Garoun Empire survived that nation's collapse over a century after his death. Those early notions of personal and political freedom flowed out of the Age of Rouvenor and informed the development of a democratic federal union on Gallente Prime that was to become an interstellar empire in the shape of the Gallente Federation.
Doule dos Rouvenor III's bequest of an individualistic philosophy emphasizing personal freedom is celebrated by a unique nanocoating that recalls the ancient heraldic colors of the House of dos Rouvenor. King Doule dos Rouvenor, Third of His Name, is specially marked on this nanocoating with the bold regnal number 'III', while banners bearing the emblem of the Gallente Federation complete this epic celebration of a Gallente hero. |
King Doule dos Rouvenor III of the Garoun Empire is considered by many Gallente to be one of the essential figures in the historical developments that led to the eventual emergence of a democratic world state on Gallente Prime. The ideals of the individualistic philosophy that Doule dos Rouvenor III championed during his 36-year rule of the Garoun Empire survived that nation's collapse over a century after his death. Those early notions of personal and political freedom flowed out of the Age of Rouvenor and informed the development of a democratic federal union on Gallente Prime that was to become an interstellar empire in the shape of the Gallente Federation. Doule dos Rouvenor III's bequest of an individualistic philosophy emphasizing personal freedom is celebrated by a unique nanocoating that recalls the ancient heraldic colors of the House of dos Rouvenor. King Doule dos Rouvenor, Third of His Name, is specially marked on this nanocoating with the bold regnal number 'III', while banners bearing the emblem of the Gallente Federation complete this epic celebration of a Gallente hero. |
Item description for "Nyx Dos Rouvenor's Bequest SKIN (Permanent)" (typeID 48213) | |
| 536893 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
Item description for "Baryon Exotic Plasma L" (typeID 47932) | |
| 536894 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
Item description for "Baryon Exotic Plasma M" (typeID 47928) | |
| 536895 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range. |
Item description for "Baryon Exotic Plasma S" (typeID 47924) | |
| 536896 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
Item description for "Meson Exotic Plasma L" (typeID 47933) | |
| 536897 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
Item description for "Meson Exotic Plasma M" (typeID 47929) | |
| 536898 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential. |
Item description for "Meson Exotic Plasma S" (typeID 47925) | |
| 536899 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
Item description for "Tetryon Exotic Plasma S" (typeID 47885) | |
| 536900 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
Item description for "Tetryon Exotic Plasma M" (typeID 47886) | |
| 536901 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range. |
Item description for "Tetryon Exotic Plasma L" (typeID 47887) | |
| 536902 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
Item description for "Mystic L" (typeID 47935) | |
| 536903 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
Item description for "Mystic M" (typeID 47931) | |
| 536904 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal thermal damage potential at longer ranges than would normally be possible. However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. |
Item description for "Mystic S" (typeID 47927) | |
| 536905 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
Item description for "Occult L" (typeID 47934) | |
| 536906 | An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges. |
Item description for "Occult M" (typeID 47930) | |
| 536907 | Ephialtes Lancer | Ephialtes Lancer | Item name for typeID 48234 (Abyssal Spaceship Entities) | |
| 536911 | Ephialtes Entangler | Ephialtes Entangler | Item name for typeID 48235 (Abyssal Spaceship Entities) | |
| 536912 | Ephialtes Spearfisher | Ephialtes Spearfisher | Item name for typeID 48236 (Abyssal Spaceship Entities) | |
| 536913 | Ephialtes Illuminator | Ephialtes Illuminator | Item name for typeID 48237 (Abyssal Spaceship Entities) | |
| 536914 | Ephialtes Dissipator | Ephialtes Dissipator | Item name for typeID 48238 (Abyssal Spaceship Entities) | |
| 536915 | Ephialtes Obfuscator | Ephialtes Obfuscator | Item name for typeID 48239 (Abyssal Spaceship Entities) | |
| 536916 | Ephialtes Confuser | Ephialtes Confuser | Item name for typeID 48240 (Abyssal Spaceship Entities) | |
| 536917 | Guardian Star Captain SKIN (Permanent) | Guardian Star Captain SKIN (Permanent) | Item name for typeID 48242 (Permanent SKIN) | |
| 536918 | Absolution Star Captain SKIN (Permanent) | Absolution Star Captain SKIN (Permanent) | Item name for typeID 48243 (Permanent SKIN) | |
| 536919 | Damnation Star Captain SKIN (Permanent) | Damnation Star Captain SKIN (Permanent) | Item name for typeID 48244 (Permanent SKIN) | |
| 536920 | Lucid Escort | Lucid Escort | Item name for typeID 48241 (Abyssal Spaceship Entities) | |
| 536921 | Lucid Aegis | Lucid Aegis | Item name for typeID 48245 (Abyssal Spaceship Entities) | |
| 536922 | Lucid Warden | Lucid Warden | Item name for typeID 48246 (Abyssal Spaceship Entities) | |
| 536923 | Lucid Firewatcher | Lucid Firewatcher | Item name for typeID 48247 (Abyssal Spaceship Entities) | |
| 536924 | Lucid Watchman | Lucid Watchman | Item name for typeID 48248 (Abyssal Spaceship Entities) | |
| 536925 | Lucid Upholder | Lucid Upholder | Item name for typeID 48249 (Abyssal Spaceship Entities) | |
| 536926 | Lucid Sentinel | Lucid Sentinel | Item name for typeID 48250 (Abyssal Spaceship Entities) | |
| 536927 | Lucid Preserver | Lucid Preserver | Item name for typeID 48251 (Abyssal Spaceship Entities) | |
| 536928 | Lucid Deepwatcher | Lucid Deepwatcher | Item name for typeID 48252 (Abyssal Spaceship Entities) | |
| 536929 | Crossfire Tessella | Crossfire Tessella | Item name for typeID 48253 (Abyssal Drone Entities) | |
| 536930 | Interference from local natural phenomena are preventing you from activating the filament. You need to leave this deadspace and try again. | Interference from local natural phenomena are preventing you from activating the filament. You need to leave this deadspace and try again. | ||
| 536931 | Wide-Area Automata Command Pylon | Wide-Area Automata Command Pylon | Item name for typeID 48254 (Triglavian Support Pylons) | |
| 536932 | This Triglavian command and control structure appears to relay instructions to rogue drones within its local space. The powerful signals apparently combine subversion routines with tactical routing and will interfere with the operation of capsuleer drones.
<font color="#ff3399cc">+20% velocity</color> and <font color="#ff3399cc">+10% damage</color> for all local <font color="#ff3399cc">rogue drones</color> <font color="#ff3399cc">-30% velocity</color> and <font color="#ff3399cc">-15% damage</color> for all local <font color="#ff3399cc">capsuleer drones</color> Convocation of the Troika of the Vodya Subclade of Veles Clade divined purpose for the deviant automata in the flow of Vyraj. The Koschoi of Vodya made a casting that the winnowing of the clades would be served by turning poshlost to sobornost. The Navka of Vodya gave this noema profound reverse-time sense and grounded the metaxy. The Narodnya of Vodya accepted the volition and merge-consented with the Koschoi and Navka of Troika Vodya. In this scribing is the working of the flow revealed as law. – partial translation of markings found on a Triglavian Automata Command Pylon |
This Triglavian command and control structure appears to relay instructions to rogue drones within its local space. The powerful signals apparently combine subversion routines with tactical routing and will interfere with the operation of capsuleer drones. <font color="#ff3399cc">+20% velocity</color> and <font color="#ff3399cc">+10% damage</color> for all local <font color="#ff3399cc">rogue drones</color> <font color="#ff3399cc">-30% velocity</color> and <font color="#ff3399cc">-15% damage</color> for all local <font color="#ff3399cc">capsuleer drones</color> <i>Convocation of the Troika of the Vodya Subclade of Veles Clade divined purpose for the deviant automata in the flow of Vyraj. The Koschoi of Vodya made a casting that the winnowing of the clades would be served by turning poshlost to sobornost. The Navka of Vodya gave this noema profound reverse-time sense and grounded the metaxy. The Narodnya of Vodya accepted the volition and merge-consented with the Koschoi and Navka of Troika Vodya. In this scribing is the working of the flow revealed as law.</i> – partial translation of markings found on a Triglavian Automata Command Pylon |
Item description for "Wide-Area Automata Command Pylon" (typeID 48254) | |
| 536933 | Unknown local interference is scrambling the map browser | Unknown local interference is scrambling the map browser | ||
| 536934 | Harrowing Vila Vedmak | Harrowing Vila Vedmak | Item name for typeID 48255 (Abyssal Spaceship Entities) | |
| 536935 | Striking Vila Damavik | Striking Vila Damavik | Item name for typeID 48256 (Abyssal Spaceship Entities) | |
| 536936 | Tangling Vila Damavik | Tangling Vila Damavik | Item name for typeID 48257 (Abyssal Spaceship Entities) | |
| 536937 | Anchoring Vila Damavik | Anchoring Vila Damavik | Item name for typeID 48258 (Abyssal Spaceship Entities) | |
| 536938 | Shining Vila Damavik | Shining Vila Damavik | Item name for typeID 48259 (Abyssal Spaceship Entities) | |
| 536939 | Blinding Vila Damavik | Blinding Vila Damavik | Item name for typeID 48260 (Abyssal Spaceship Entities) | |
| 536940 | Ghosting Vila Damavik | Ghosting Vila Damavik | Item name for typeID 48261 (Abyssal Spaceship Entities) | |
| 536941 | Sparkgrip Tessera | Sparkgrip Tessera | Item name for typeID 48262 (Abyssal Drone Entities) | |
| 536942 | Embergrip Tessera | Embergrip Tessera | Item name for typeID 48263 (Abyssal Drone Entities) | |
| 536943 | Strikegrip Tessera | Strikegrip Tessera | Item name for typeID 48264 (Abyssal Drone Entities) | |
| 536944 | Blastgrip Tessera | Blastgrip Tessera | Item name for typeID 48265 (Abyssal Drone Entities) | |
| 536945 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed 100MN Afterburner Mutaplasmid" (typeID 47754) | |
| 536946 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed 10MN Afterburner Mutaplasmid" (typeID 47750) | |
| 536947 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed 1MN Afterburner Mutaplasmid" (typeID 47746) | |
| 536948 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid 100MN Afterburner Mutaplasmid" (typeID 47756) | |
| 536949 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid 10MN Afterburner Mutaplasmid" (typeID 47752) | |
| 536950 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid 1MN Afterburner MutaPlasmid" (typeID 47748) | |
| 536951 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable 100MN Afterburner Mutaplasmid" (typeID 47755) | |
| 536952 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable 10MN Afterburner Mutaplasmid" (typeID 47751) | |
| 536953 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable 1MN Afterburner Mutaplasmid" (typeID 47747) | |
| 536954 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed 500MN Microwarpdrive Mutaplasmid" (typeID 47299) | |
| 536955 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed 50MN Microwarpdrive Mutaplasmid" (typeID 47742) | |
| 536956 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed 5MN Microwarpdrive Mutaplasmid" (typeID 47737) | |
| 536957 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid 500MN Microwarpdrive Mutaplasmid" (typeID 47744) | |
| 536958 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid 50MN Microwarpdrive Mutaplasmid" (typeID 47741) | |
| 536959 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid 5MN Microwarpdrive Mutaplasmid" (typeID 47739) | |
| 536960 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable 500MN Microwarpdrive Mutaplasmid" (typeID 47743) | |
| 536961 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable 50MN Microwarpdrive Mutaplasmid" (typeID 47297) | |
| 536962 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable 5MN Microwarpdrive Mutaplasmid" (typeID 47738) | |
| 536963 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Warp Disruptor Mutaplasmid" (typeID 47733) | |
| 536964 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Warp Disruptor Mutaplasmid" (typeID 47735) | |
| 536965 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Warp Disruptor Mutaplasmid" (typeID 47734) | |
| 536966 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Warp Scrambler Mutaplasmid" (typeID 47729) | |
| 536967 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Warp Scrambler Mutaplasmid" (typeID 47731) | |
| 536968 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Warp Scrambler Mutaplasmid" (typeID 47730) | |
| 536969 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Stasis Webifier Mutaplasmid" (typeID 47699) | |
| 536970 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Stasis Webifier Mutaplasmid" (typeID 47701) | |
| 536971 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Stasis Webifier Mutaplasmid" (typeID 47700) | |
| 536972 | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Item description for "Abnormal Large Ancillary Armor Repairer Mutaplasmid" (typeID 47845) | |
| 536973 | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Item description for "Abnormal Medium Ancillary Armor Repairer Mutaplasmid" (typeID 47843) | |
| 536974 | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Item description for "Abnormal Small Ancillary Armor Repairer Mutaplasmid" (typeID 47841) | |
| 536975 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Large Armor Repairer Mutaplasmid" (typeID 47774) | |
| 536976 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Medium Armor Repairer Mutaplasmid" (typeID 47770) | |
| 536977 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Small Armor Repairer Mutaplasmid" (typeID 47766) | |
| 536978 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Large Armor Repairer Mutaplasmid" (typeID 47776) | |
| 536979 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Medium Armor Repairer Mutaplasmid" (typeID 47772) | |
| 536980 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Small Armor Repairer Mutaplasmid" (typeID 47768) | |
| 536981 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Large Armor Repairer Mutaplasmid" (typeID 47775) | |
| 536982 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Medium Armor Repairer Mutaplasmid" (typeID 47771) | |
| 536983 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Small Armor Repairer Mutaplasmid" (typeID 47767) | |
| 536984 | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Item description for "Abnormal Large Ancillary Shield Booster Mutaplasmid" (typeID 47837) | |
| 536985 | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Item description for "Abnormal Medium Ancillary Shield Booster Mutaplasmid" (typeID 47835) | |
| 536986 | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is very abnormal, and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Item description for "Abnormal X-Large Ancillary Shield Booster Mutaplasmid" (typeID 47839) | |
| 536987 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Large Shield Booster Mutaplasmid" (typeID 47786) | |
| 536988 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Medium Shield Booster Mutaplasmid" (typeID 47782) | |
| 536989 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Small Shield Booster Mutaplasmid" (typeID 47778) | |
| 536990 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed X-Large Shield Booster Mutaplasmid" (typeID 47790) | |
| 536991 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Large Shield Booster Mutaplasmid" (typeID 47788) | |
| 536992 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Medium Shield Booster Mutaplasmid" (typeID 47784) | |
| 536993 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Small Shield Booster Mutaplasmid" (typeID 47780) | |
| 536994 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid X-Large Shield Booster Mutaplasmid" (typeID 47792) | |
| 536995 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Large Shield Booster Mutaplasmid" (typeID 47787) | |
| 536996 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Medium Shield Booster Mutaplasmid" (typeID 47783) | |
| 536997 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Small Shield Booster Mutaplasmid" (typeID 47779) | |
| 536998 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable X-Large Shield Booster Mutaplasmid" (typeID 47791) | |
| 536999 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Large Armor Plate Mutaplasmid" (typeID 47816) | |
| 537000 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Medium Armor Plate Mutaplasmid" (typeID 47813) | |
| 537001 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Small Armor Plate Mutaplasmid" (typeID 47809) | |
| 537002 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Large Armor Plate Mutaplasmid" (typeID 47819) | |
| 537003 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Medium Armor Plate Mutaplasmid" (typeID 47815) | |
| 537004 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Small Armor Plate Mutaplasmid" (typeID 47811) | |
| 537005 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Large Armor Plate Mutaplasmid" (typeID 47818) | |
| 537006 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Medium Armor Plate Mutaplasmid" (typeID 47814) | |
| 537007 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Small Armor Plate Mutaplasmid" (typeID 47810) | |
| 537008 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Large Shield Extender Mutaplasmid" (typeID 47805) | |
| 537010 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Medium Shield Extender Mutaplasmid" (typeID 47801) | |
| 537011 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Small Shield Extender Mutaplasmid" (typeID 47797) | |
| 537012 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Large Shield Extender Mutaplasmid" (typeID 47807) | |
| 537013 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Medium Shield Extender Mutaplasmid" (typeID 47803) | |
| 537014 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Small Shield Extender Mutaplasmid" (typeID 47799) | |
| 537015 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Large Shield Extender Mutaplasmid" (typeID 47806) | |
| 537016 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Medium Shield Extender Mutaplasmid" (typeID 47802) | |
| 537017 | This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Small Shield Extender Mutaplasmid" (typeID 47798) | |
| 537018 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Large Energy Neutralizer Mutaplasmid" (typeID 47829) | |
| 537019 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Medium Energy Neutralizer Mutaplasmid" (typeID 47825) | |
| 537020 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Item description for "Decayed Small Energy Neutralizer Mutaplasmid" (typeID 47821) | |
| 537021 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Large Energy Neutralizer Mutaplasmid" (typeID 47831) | |
| 537022 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Medium Energy Neutralizer Mutaplasmid" (typeID 47827) | |
| 537023 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Item description for "Gravid Small Energy Neutralizer Mutaplasmid" (typeID 47823) | |
| 537024 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Large Energy Neutralizer Mutaplasmid" (typeID 47830) | |
| 537025 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Medium Energy Neutralizer Mutaplasmid" (typeID 47826) | |
| 537026 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Item description for "Unstable Small Energy Neutralizer Mutaplasmid" (typeID 47822) | |
| 537027 | Preserved Caldari Outpost Platform | Preserved Caldari Outpost Platform | Item name for typeID 48266 (Large Collidable Object) | |
| 537028 | Preserved Amarr Outpost Platform | Preserved Amarr Outpost Platform | Item name for typeID 48267 (Large Collidable Object) | |
| 537029 | Preserved Gallente Outpost Platform | Preserved Gallente Outpost Platform | Item name for typeID 48268 (Large Collidable Object) | |
| 537030 | Preserved Minmatar Outpost Platform | Preserved Minmatar Outpost Platform | Item name for typeID 48269 (Large Collidable Object) | |
| 537031 | Station Conversion Monuments | Station Conversion Monuments | Group description for group ID 1998 | |
| 537032 | BKG-Q2 Station Monument | BKG-Q2 Station Monument | Item name for typeID 48270 (Station Conversion Monuments) | |
| 537033 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "BKG-Q2 Station Monument" (typeID 48270) | |
| 537035 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "K-8SQS Station Monument" (typeID 48271) | |
| 537037 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "D4R-H7 Station Monument" (typeID 48272) | |
| 537038 | 995-3G Station Monument | 995-3G Station Monument | Item name for typeID 48273 (Station Conversion Monuments) | |
| 537040 | M53-1V Station Monument | M53-1V Station Monument | Item name for typeID 48274 (Station Conversion Monuments) | |
| 537041 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "M53-1V Station Monument" (typeID 48274) | |
| 537042 | P7-45V Station Monument | P7-45V Station Monument | Item name for typeID 48275 (Station Conversion Monuments) | |
| 537044 | V2-VC2 Station Monument | V2-VC2 Station Monument | Item name for typeID 48276 (Station Conversion Monuments) | |
| 537046 | 5-N2EY Station Monument | 5-N2EY Station Monument | Item name for typeID 48277 (Station Conversion Monuments) | |
| 537049 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "FAT-6P Station Monument" (typeID 48278) | |
| 537050 | 9-4RP2 Station Monument | 9-4RP2 Station Monument | Item name for typeID 48279 (Station Conversion Monuments) | |
| 537051 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "9-4RP2 Station Monument" (typeID 48279) | |
| 537053 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "G8AD-C Station Monument" (typeID 48280) | |
| 537054 | XZH-4X Station Monument | XZH-4X Station Monument | Item name for typeID 48281 (Station Conversion Monuments) | |
| 537055 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "XZH-4X Station Monument" (typeID 48281) | |
| 537057 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "VFK-IV Station Monument" (typeID 48282) | |
| 537059 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "3JN9-Q Station Monument" (typeID 48283) | |
| 537060 | CZDJ-1 Station Monument | CZDJ-1 Station Monument | Item name for typeID 48284 (Station Conversion Monuments) | |
| 537061 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "CZDJ-1 Station Monument" (typeID 48284) | |
| 537063 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "NOL-M9 Station Monument" (typeID 48285) | |
| 537064 | MO-GZ5 Station Monument | MO-GZ5 Station Monument | Item name for typeID 48286 (Station Conversion Monuments) | |
| 537066 | 5-6QW7 Station Monument | 5-6QW7 Station Monument | Item name for typeID 48287 (Station Conversion Monuments) | |
| 537067 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "5-6QW7 Station Monument" (typeID 48287) | |
| 537068 | 0-W778 Station Monument | 0-W778 Station Monument | Item name for typeID 48288 (Station Conversion Monuments) | |
| 537070 | DG-8VJ Station Monument | DG-8VJ Station Monument | Item name for typeID 48289 (Station Conversion Monuments) | |
| 537073 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "0-G8NO Station Monument" (typeID 48290) | |
| 537075 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "C9N-CC Station Monument" (typeID 48291) | |
| 537076 | BZ-0GW Station Monument | BZ-0GW Station Monument | Item name for typeID 48292 (Station Conversion Monuments) | |
| 537077 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "BZ-0GW Station Monument" (typeID 48292) | |
| 537078 | 111-F1 Station Monument | 111-F1 Station Monument | Item name for typeID 48293 (Station Conversion Monuments) | |
| 537079 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "111-F1 Station Monument" (typeID 48293) | |
| 537081 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "L-C3O7 Station Monument" (typeID 48294) | |
| 537082 | C4C-Z4 Station Monument | C4C-Z4 Station Monument | Item name for typeID 48295 (Station Conversion Monuments) | |
| 537084 | I-UUI5 Station Monument | I-UUI5 Station Monument | Item name for typeID 48296 (Station Conversion Monuments) | |
| 537086 | VNGJ-U Station Monument | VNGJ-U Station Monument | Item name for typeID 48297 (Station Conversion Monuments) | |
| 537088 | UB5Z-3 Station Monument | UB5Z-3 Station Monument | Item name for typeID 48298 (Station Conversion Monuments) | |
| 537090 | 2-RSC7 Station Monument | 2-RSC7 Station Monument | Item name for typeID 48299 (Station Conversion Monuments) | |
| 537092 | Z-H2MA Station Monument | Z-H2MA Station Monument | Item name for typeID 48300 (Station Conversion Monuments) | |
| 537093 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "Z-H2MA Station Monument" (typeID 48300) | |
| 537094 | E8-YS9 Station Monument | E8-YS9 Station Monument | Item name for typeID 48301 (Station Conversion Monuments) | |
| 537097 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "2O-EEW Station Monument" (typeID 48302) | |
| 537098 | 68FT-6 Station Monument | 68FT-6 Station Monument | Item name for typeID 48303 (Station Conversion Monuments) | |
| 537099 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "68FT-6 Station Monument" (typeID 48303) | |
| 537100 | Z-N9IP Station Monument | Z-N9IP Station Monument | Item name for typeID 48304 (Station Conversion Monuments) | |
| 537102 | FR-B1H Station Monument | FR-B1H Station Monument | Item name for typeID 48305 (Station Conversion Monuments) | |
| 537104 | C-J6MT Station Monument | C-J6MT Station Monument | Item name for typeID 48306 (Station Conversion Monuments) | |
| 537105 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "C-J6MT Station Monument" (typeID 48306) | |
| 537106 | F2A-GX Station Monument | F2A-GX Station Monument | Item name for typeID 48307 (Station Conversion Monuments) | |
| 537107 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "F2A-GX Station Monument" (typeID 48307) | |
| 537108 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "0-W778 Station Monument" (typeID 48288) | |
| 537109 | N7-BIY Station Monument | N7-BIY Station Monument | Item name for typeID 48308 (Station Conversion Monuments) | |
| 537110 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "N7-BIY Station Monument" (typeID 48308) | |
| 537112 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "D2EZ-X Station Monument" (typeID 48309) | |
| 537113 | 6T3I-L Station Monument | 6T3I-L Station Monument | Item name for typeID 48310 (Station Conversion Monuments) | |
| 537115 | Z-7OK1 Station Monument | Z-7OK1 Station Monument | Item name for typeID 48311 (Station Conversion Monuments) | |
| 537116 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "Z-7OK1 Station Monument" (typeID 48311) | |
| 537117 | H8-ZTO Station Monument | H8-ZTO Station Monument | Item name for typeID 48312 (Station Conversion Monuments) | |
| 537118 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "H8-ZTO Station Monument" (typeID 48312) | |
| 537120 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "GQ2S-8 Station Monument" (typeID 48313) | |
| 537121 | MP5-KR Station Monument | MP5-KR Station Monument | Item name for typeID 48314 (Station Conversion Monuments) | |
| 537122 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "MP5-KR Station Monument" (typeID 48314) | |
| 537123 | TPAR-G Station Monument | TPAR-G Station Monument | Item name for typeID 48315 (Station Conversion Monuments) | |
| 537124 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "TPAR-G Station Monument" (typeID 48315) | |
| 537125 | G-Q5JU Station Monument | G-Q5JU Station Monument | Item name for typeID 48316 (Station Conversion Monuments) | |
| 537127 | 9CG6-H Station Monument | 9CG6-H Station Monument | Item name for typeID 48317 (Station Conversion Monuments) | |
| 537128 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "9CG6-H Station Monument" (typeID 48317) | |
| 537129 | 3BK-O7 Station Monument | 3BK-O7 Station Monument | Item name for typeID 48318 (Station Conversion Monuments) | |
| 537131 | H74-B0 Station Monument | H74-B0 Station Monument | Item name for typeID 48319 (Station Conversion Monuments) | |
| 537132 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "H74-B0 Station Monument" (typeID 48319) | |
| 537133 | 1V-LI2 Station Monument | 1V-LI2 Station Monument | Item name for typeID 48320 (Station Conversion Monuments) | |
| 537135 | JLO-Z3 Station Monument | JLO-Z3 Station Monument | Item name for typeID 48321 (Station Conversion Monuments) | |
| 537137 | 28Y9-P Station Monument | 28Y9-P Station Monument | Item name for typeID 48322 (Station Conversion Monuments) | |
| 537139 | S-EVIQ Station Monument | S-EVIQ Station Monument | Item name for typeID 48323 (Station Conversion Monuments) | |
| 537142 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "6OYQ-Z Station Monument" (typeID 48324) | |
| 537143 | V7-MID Station Monument | V7-MID Station Monument | Item name for typeID 48325 (Station Conversion Monuments) | |
| 537145 | DZ6-I5 Station Monument | DZ6-I5 Station Monument | Item name for typeID 48326 (Station Conversion Monuments) | |
| 537146 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "DZ6-I5 Station Monument" (typeID 48326) | |
| 537147 | NZW-ZO Station Monument | NZW-ZO Station Monument | Item name for typeID 48327 (Station Conversion Monuments) | |
| 537150 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "JV1V-O Station Monument" (typeID 48328) | |
| 537152 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "H-W9TY Station Monument" (typeID 48329) | |
| 537153 | D7-ZAC Station Monument | D7-ZAC Station Monument | Item name for typeID 48330 (Station Conversion Monuments) | |
| 537154 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "D7-ZAC Station Monument" (typeID 48330) | |
| 537155 | IMK-K1 Station Monument | IMK-K1 Station Monument | Item name for typeID 48331 (Station Conversion Monuments) | |
| 537157 | ZLZ-1Z Station Monument | ZLZ-1Z Station Monument | Item name for typeID 48332 (Station Conversion Monuments) | |
| 537159 | LS-JEP Station Monument | LS-JEP Station Monument | Item name for typeID 48333 (Station Conversion Monuments) | |
| 537160 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "LS-JEP Station Monument" (typeID 48333) | |
| 537161 | JZV-F4 Station Monument | JZV-F4 Station Monument | Item name for typeID 48334 (Station Conversion Monuments) | |
| 537163 | 4-EFLU Station Monument | 4-EFLU Station Monument | Item name for typeID 48335 (Station Conversion Monuments) | |
| 537165 | F-EM4Q Station Monument | F-EM4Q Station Monument | Item name for typeID 48336 (Station Conversion Monuments) | |
| 537167 | Q-GQHN Station Monument | Q-GQHN Station Monument | Item name for typeID 48337 (Station Conversion Monuments) | |
| 537169 | 5P-AIP Outpost Monument | 5P-AIP Outpost Monument | Item name for typeID 48338 (Station Conversion Monuments) | |
| 537171 | KDF-GY Outpost Monument | KDF-GY Outpost Monument | Item name for typeID 48339 (Station Conversion Monuments) | |
| 537173 | 0OYZ-G Outpost Monument | 0OYZ-G Outpost Monument | Item name for typeID 48340 (Station Conversion Monuments) | |
| 537174 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "0OYZ-G Outpost Monument" (typeID 48340) | |
| 537176 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "EC-P8R Outpost Monument" (typeID 48341) | |
| 537177 | BWF-ZZ Outpost Monument | BWF-ZZ Outpost Monument | Item name for typeID 48342 (Station Conversion Monuments) | |
| 537179 | GHZ-SJ Outpost Monument | GHZ-SJ Outpost Monument | Item name for typeID 48343 (Station Conversion Monuments) | |
| 537181 | 9UY4-H Outpost Monument | 9UY4-H Outpost Monument | Item name for typeID 48344 (Station Conversion Monuments) | |
| 537183 | GE-8JV Outpost Monument | GE-8JV Outpost Monument | Item name for typeID 48345 (Station Conversion Monuments) | |
| 537185 | X-R3NM Outpost Monument | X-R3NM Outpost Monument | Item name for typeID 48346 (Station Conversion Monuments) | |
| 537186 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "X-R3NM Outpost Monument" (typeID 48346) | |
| 537187 | P-2TTL Outpost Monument | P-2TTL Outpost Monument | Item name for typeID 48347 (Station Conversion Monuments) | |
| 537189 | TVN-FM Outpost Monument | TVN-FM Outpost Monument | Item name for typeID 48348 (Station Conversion Monuments) | |
| 537191 | 6VDT-H Outpost Monument | 6VDT-H Outpost Monument | Item name for typeID 48349 (Station Conversion Monuments) | |
| 537193 | M-OEE8 Outpost Monument | M-OEE8 Outpost Monument | Item name for typeID 48350 (Station Conversion Monuments) | |
| 537196 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "HED-GP Outpost Monument" (typeID 48351) | |
| 537197 | LXQ2-T Outpost Monument | LXQ2-T Outpost Monument | Item name for typeID 48352 (Station Conversion Monuments) | |
| 537199 | Y-CWQY Outpost Monument | Y-CWQY Outpost Monument | Item name for typeID 48353 (Station Conversion Monuments) | |
| 537201 | S-E6ES Outpost Monument | S-E6ES Outpost Monument | Item name for typeID 48354 (Station Conversion Monuments) | |
| 537203 | JU-OWQ Outpost Monument | JU-OWQ Outpost Monument | Item name for typeID 48355 (Station Conversion Monuments) | |
| 537204 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "JU-OWQ Outpost Monument" (typeID 48355) | |
| 537206 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "77S8-E Outpost Monument" (typeID 48356) | |
| 537208 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "B-R5RB Outpost Monument" (typeID 48357) | |
| 537209 | J-LPX7 Outpost Monument | J-LPX7 Outpost Monument | Item name for typeID 48358 (Station Conversion Monuments) | |
| 537210 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "J-LPX7 Outpost Monument" (typeID 48358) | |
| 537212 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "16P-PX Outpost Monument" (typeID 48359) | |
| 537213 | LX5K-W Outpost Monument | LX5K-W Outpost Monument | Item name for typeID 48360 (Station Conversion Monuments) | |
| 537215 | 9-980U Outpost Monument | 9-980U Outpost Monument | Item name for typeID 48361 (Station Conversion Monuments) | |
| 537216 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "9-980U Outpost Monument" (typeID 48361) | |
| 537217 | N-I024 Outpost Monument | N-I024 Outpost Monument | Item name for typeID 48362 (Station Conversion Monuments) | |
| 537218 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "N-I024 Outpost Monument" (typeID 48362) | |
| 537220 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "1A8-6G Outpost Monument" (typeID 48363) | |
| 537221 | QYZM-W Outpost Monument | QYZM-W Outpost Monument | Item name for typeID 48364 (Station Conversion Monuments) | |
| 537222 | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. | Item description for "QYZM-W Outpost Monument" (typeID 48364) | |
| 537223 | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This small Entropic Disintegrator is typically seen in use on <i>Damavik</i>-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Light Entropic Disintegrator I" (typeID 47272) | |
| 537224 | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This small Entropic Disintegrator is typically seen in use on <i>Damavik</i>-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Light Compact Entropic Disintegrator" (typeID 47912) | |
| 537225 | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This small Entropic Disintegrator is typically seen in use on <i>Damavik</i>-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Light Scoped Entropic Disintegrator" (typeID 47913) | |
| 537226 | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This small Entropic Disintegrator is typically seen in use on <i>Damavik</i>-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Light Veles Entropic Disintegrator" (typeID 47915) | |
| 537227 | This small Entropic Disintegrator is typically seen in use on Damavik-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
This small Entropic Disintegrator is typically seen in use on <i>Damavik</i>-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Item description for "Light Entropic Disintegrator II" (typeID 47914) | |
| 537228 | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This medium-sized Entropic Disintegrator is normally seen in use on <i>Vedmak</i>-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Heavy Compact Entropic Disintegrator" (typeID 47916) | |
| 537229 | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This medium-sized Entropic Disintegrator is normally seen in use on <i>Vedmak</i>-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Heavy Entropic Disintegrator I" (typeID 47273) | |
| 537230 | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This medium-sized Entropic Disintegrator is normally seen in use on <i>Vedmak</i>-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Heavy Scoped Entropic Disintegrator" (typeID 47917) | |
| 537231 | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This medium-sized Entropic Disintegrator is normally seen in use on <i>Vedmak</i>-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Heavy Veles Entropic Disintegrator" (typeID 47919) | |
| 537232 | This medium-sized Entropic Disintegrator is normally seen in use on Vedmak-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
This medium-sized Entropic Disintegrator is normally seen in use on <i>Vedmak</i>-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Item description for "Heavy Entropic Disintegrator II" (typeID 47918) | |
| 537233 | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This large Entropic Disintegrator is only seen in use on <i>Leshak</i>-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Supratidal Compact Entropic Disintegrator" (typeID 47920) | |
| 537234 | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This large Entropic Disintegrator is only seen in use on <i>Leshak</i>-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Supratidal Entropic Disintegrator I" (typeID 47274) | |
| 537235 | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This large Entropic Disintegrator is only seen in use on <i>Leshak</i>-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Supratidal Scoped Entropic Disintegrator" (typeID 47921) | |
| 537236 | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
This large Entropic Disintegrator is only seen in use on <i>Leshak</i>-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon. |
Item description for "Supratidal Veles Entropic Disintegrator" (typeID 47923) | |
| 537237 | This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
This large Entropic Disintegrator is only seen in use on <i>Leshak</i>-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Item description for "Supratidal Entropic Disintegrator II" (typeID 47922) | |
| 537238 | Operation of medium precursor weapons. 5% Bonus to medium precursor weapon damage per level. | Operation of medium precursor weapons. 5% Bonus to medium precursor weapon damage per level. | Item description for "Medium Precursor Weapon" (typeID 47871) | |
| 537239 | Operation of large precursor weapons. 5% Bonus to large precursor weapon damage per level. | Operation of large precursor weapons. 5% Bonus to large precursor weapon damage per level. | Item description for "Large Precursor Weapon" (typeID 47872) | |
| 537240 | Specialist training in the operation of advanced Light Entropic Disintegrators. 2% bonus per skill level to the damage of small weapons requiring Small Disintegrator Specialization. | Specialist training in the operation of advanced Light Entropic Disintegrators. 2% bonus per skill level to the damage of small weapons requiring Small Disintegrator Specialization. | Item description for "Small Disintegrator Specialization" (typeID 47873) | |
| 537241 | Specialist training in the operation of advanced Heavy Entropic Disintegrators. 2% bonus per skill level to the damage of medium weapons requiring Medium Disintegrator Specialization. | Specialist training in the operation of advanced Heavy Entropic Disintegrators. 2% bonus per skill level to the damage of medium weapons requiring Medium Disintegrator Specialization. | Item description for "Medium Disintegrator Specialization" (typeID 47874) | |
| 537242 | Specialist training in the operation of advanced Supratidal Entropic Disintegrators. 2% bonus per skill level to the damage of large weapons requiring Large Disintegrator Specialization. | Specialist training in the operation of advanced Supratidal Entropic Disintegrators. 2% bonus per skill level to the damage of large weapons requiring Large Disintegrator Specialization. | Item description for "Large Disintegrator Specialization" (typeID 47875) | |
| 537243 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Plateforger Tessella" (typeID 47860) | |
| 537244 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Item description for "Sparkgrip Tessera" (typeID 48262) | |
| 537245 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Sparklance Tessella" (typeID 47856) | |
| 537246 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Sparkneedle Tessella" (typeID 47847) | |
| 537247 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Item description for "Blastgrip Tessera" (typeID 48265) | |
| 537248 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Blastlance Tessella" (typeID 47859) | |
| 537249 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Blastneedle Tessella" (typeID 47855) | |
| 537250 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Item description for "Strikegrip Tessera" (typeID 48264) | |
| 537251 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Strikelance Tessella" (typeID 47858) | |
| 537252 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Strikeneedle Tessella" (typeID 47849) | |
| 537253 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Crossfire Tessella" (typeID 48253) | |
| 537254 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Fieldweaver Tessella" (typeID 47850) | |
| 537255 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection. |
Item description for "Embergrip Tessera" (typeID 48263) | |
| 537256 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Emberlance Tessella" (typeID 47857) | |
| 537257 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Emberneedle Tessella" (typeID 47848) | |
| 537258 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Gazedimmer Tessella" (typeID 47853) | |
| 537259 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Snarecaster Tessella" (typeID 47851) | |
| 537260 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Spotlighter Tessella" (typeID 47854) | |
| 537261 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Fogcaster Tessella" (typeID 47852) | |
| 537262 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Photic Abyssal Overmind" (typeID 47876) | |
| 537263 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Twilit Abyssal Overmind" (typeID 47877) | |
| 537264 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Bathyic Abyssal Overmind" (typeID 47878) | |
| 537265 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Hadal Abyssal Overmind" (typeID 47879) | |
| 537266 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Item description for "Benthic Abyssal Overmind" (typeID 47880) | |
| 537267 | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Foothold Battleship" (typeID 47953) | |
| 537268 | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Rearguard Battleship" (typeID 47954) | |
| 537269 | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Frontline Battleship" (typeID 47955) | |
| 537270 | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Vanguard Battleship" (typeID 47956) | |
| 537271 | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Assault Battleship" (typeID 47957) | |
| 537272 | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Nullcharge Cruiser" (typeID 47960) | |
| 537273 | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Entanglement Cruiser" (typeID 47958) | |
| 537274 | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Item description for "Drifter Nullwarp Cruiser" (typeID 47959) | |
| 537275 | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Item description for "Ephialtes Lancer" (typeID 48234) | |
| 537276 | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Item description for "Ephialtes Entangler" (typeID 48235) | |
| 537277 | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Item description for "Ephialtes Confuser " (typeID 48240) | |
| 537278 | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Item description for "Ephialtes Illuminator" (typeID 48237) | |
| 537279 | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Item description for "Ephialtes Obfuscator" (typeID 48239) | |
| 537280 | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Item description for "Ephialtes Spearfisher" (typeID 48236) | |
| 537281 | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. | Item description for "Ephialtes Dissipator" (typeID 48238) | |
| 537282 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Watchman" (typeID 48248) | |
| 537283 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Sentinel" (typeID 48250) | |
| 537284 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Upholder" (typeID 48249) | |
| 537285 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Deepwatcher" (typeID 48252) | |
| 537286 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Warden" (typeID 48246) | |
| 537287 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Preserver" (typeID 48251) | |
| 537288 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Escort" (typeID 48241) | |
| 537289 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Aegis" (typeID 48245) | |
| 537290 | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power. | Item description for "Lucid Firewatcher" (typeID 48247) | |
| 537291 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Striking Damavik" (typeID 48092) | |
| 537292 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Ghosting Damavik" (typeID 48086) | |
| 537293 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Tangling Damavik" (typeID 48088) | |
| 537294 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Anchoring Damavik" (typeID 48089) | |
| 537295 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Starving Damavik" (typeID 48090) | |
| 537296 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Striking Vila Damavik" (typeID 48256) | |
| 537297 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Ghosting Vila Damavik" (typeID 48261) | |
| 537298 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Anchoring Vila Damavik" (typeID 48258) | |
| 537299 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Tangling Vila Damavik" (typeID 48257) | |
| 537300 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Blinding Vila Damavik" (typeID 48260) | |
| 537301 | A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik |
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik |
Item description for "Shining Vila Damavik" (typeID 48259) | |
| 537302 | Revelation Star Captain SKIN (Permanent) | Revelation Star Captain SKIN (Permanent) | Item name for typeID 48365 (Permanent SKIN) | |
| 537303 | Aeon Star Captain SKIN (Permanent) | Aeon Star Captain SKIN (Permanent) | Item name for typeID 48366 (Permanent SKIN) | |
| 537304 | Avatar Star Captain SKIN (Permanent) | Avatar Star Captain SKIN (Permanent) | Item name for typeID 48367 (Permanent SKIN) | |
| 537305 | Ark Star Captain SKIN (Permanent) | Ark Star Captain SKIN (Permanent) | Item name for typeID 48368 (Permanent SKIN) | |
| 537306 | Providence Star Captain SKIN (Permanent) | Providence Star Captain SKIN (Permanent) | Item name for typeID 48369 (Permanent SKIN) | |
| 537307 | A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak |
A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak |
Item description for "Harrowing Vedmak" (typeID 48091) | |
| 537308 | A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak |
A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak |
Item description for "Harrowing Vila Vedmak" (typeID 48255) | |
| 537309 | A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak |
A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak |
Item description for "Starving Vedmak" (typeID 48087) | |
| 537310 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak |
Item description for "Striking Leshak" (typeID 48122) | |
| 537311 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak |
Item description for "Tangling Leshak" (typeID 48124) | |
| 537312 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak |
Item description for "Blinding Leshak" (typeID 48127) | |
| 537313 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak |
Item description for "Starving Leshak" (typeID 48125) | |
| 537314 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak |
Item description for "Warding Leshak" (typeID 48126) | |
| 537315 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak |
Item description for "Renewing Leshak" (typeID 48123) | |
| 537316 | BKG-Q2 Station Monument | BKG-Q2 Station Monument | ||
| 537320 | This certificate represents a level of competence in reactions. This is a good skillset for capsuleers specializing in reactions. | This certificate represents a level of competence in reactions. This is a good skillset for capsuleers specializing in reactions. | ||
| 537321 | K-8SQS Station Monument | K-8SQS Station Monument | Item name for typeID 48271 (Station Conversion Monuments) | |
| 537322 | D4R-H7 Station Monument | D4R-H7 Station Monument | Item name for typeID 48272 (Station Conversion Monuments) | |
| 537323 | FAT-6P Station Monument | FAT-6P Station Monument | Item name for typeID 48278 (Station Conversion Monuments) | |
| 537324 | G8AD-C Station Monument | G8AD-C Station Monument | Item name for typeID 48280 (Station Conversion Monuments) | |
| 537325 | VFK-IV Station Monument | VFK-IV Station Monument | Item name for typeID 48282 (Station Conversion Monuments) | |
| 537326 | 3JN9-Q Station Monument | 3JN9-Q Station Monument | Item name for typeID 48283 (Station Conversion Monuments) | |
| 537327 | NOL-M9 Station Monument | NOL-M9 Station Monument | Item name for typeID 48285 (Station Conversion Monuments) | |
| 537328 | 0-G8NO Station Monument | 0-G8NO Station Monument | Item name for typeID 48290 (Station Conversion Monuments) | |
| 537329 | C9N-CC Station Monument | C9N-CC Station Monument | Item name for typeID 48291 (Station Conversion Monuments) | |
| 537330 | L-C3O7 Station Monument | L-C3O7 Station Monument | Item name for typeID 48294 (Station Conversion Monuments) | |
| 537331 | 2O-EEW Station Monument | 2O-EEW Station Monument | Item name for typeID 48302 (Station Conversion Monuments) | |
| 537332 | D2EZ-X Station Monument | D2EZ-X Station Monument | Item name for typeID 48309 (Station Conversion Monuments) | |
| 537333 | GQ2S-8 Station Monument | GQ2S-8 Station Monument | Item name for typeID 48313 (Station Conversion Monuments) | |
| 537334 | 6OYQ-Z Station Monument | 6OYQ-Z Station Monument | Item name for typeID 48324 (Station Conversion Monuments) | |
| 537335 | JV1V-O Station Monument | JV1V-O Station Monument | Item name for typeID 48328 (Station Conversion Monuments) | |
| 537336 | H-W9TY Station Monument | H-W9TY Station Monument | Item name for typeID 48329 (Station Conversion Monuments) | |
| 537337 | EC-P8R Outpost Monument | EC-P8R Outpost Monument | Item name for typeID 48341 (Station Conversion Monuments) | |
| 537338 | HED-GP Outpost Monument | HED-GP Outpost Monument | Item name for typeID 48351 (Station Conversion Monuments) | |
| 537339 | 77S8-E Outpost Monument | 77S8-E Outpost Monument | Item name for typeID 48356 (Station Conversion Monuments) | |
| 537340 | B-R5RB Outpost Monument | B-R5RB Outpost Monument | Item name for typeID 48357 (Station Conversion Monuments) | |
| 537341 | 16P-PX Outpost Monument | 16P-PX Outpost Monument | Item name for typeID 48359 (Station Conversion Monuments) | |
| 537342 | 1A8-6G Outpost Monument | 1A8-6G Outpost Monument | Item name for typeID 48363 (Station Conversion Monuments) | |
| 537350 | Reactions | Reactions | ||
| 537351 | Competence on Reactions | Competence on Reactions | ||
| 537367 | This is the wreckage left behind after the destruction of a Triglavian structure, most likely some variant of their support pylons. | This is the wreckage left behind after the destruction of a Triglavian structure, most likely some variant of their support pylons. | Item description for "Triglavian Support Pylon Wreck" (typeID 47795) | |
| 537376 | M53-1V Station Monument | M53-1V Station Monument | ||
| 537377 | 5-N2EY Station Monument | 5-N2EY Station Monument | ||
| 537378 | G8AD-C Station Monument | G8AD-C Station Monument | ||
| 537379 | 3JN9-Q Station Monument | 3JN9-Q Station Monument | ||
| 537380 | 5-6QW7 Station Monument | 5-6QW7 Station Monument | ||
| 537381 | 0-W778 Station Monument | 0-W778 Station Monument | ||
| 537382 | 111-F1 Station Monument | 111-F1 Station Monument | ||
| 537383 | C4C-Z4 Station Monument | C4C-Z4 Station Monument | ||
| 537384 | UB5Z-3 Station Monument | UB5Z-3 Station Monument | ||
| 537385 | E8-YS9 Station Monument | E8-YS9 Station Monument | ||
| 537386 | FR-B1H Station Monument | FR-B1H Station Monument | ||
| 537387 | F2A-GX Station Monument | F2A-GX Station Monument | ||
| 537388 | D2EZ-X Station Monument | D2EZ-X Station Monument | ||
| 537389 | GQ2S-8 Station Monument | GQ2S-8 Station Monument | ||
| 537390 | TPAR-G Station Monument | TPAR-G Station Monument | ||
| 537391 | 3BK-O7 Station Monument | 3BK-O7 Station Monument | ||
| 537392 | JLO-Z3 Station Monument | JLO-Z3 Station Monument | ||
| 537393 | 6OYQ-Z Station Monument | 6OYQ-Z Station Monument | ||
| 537394 | NZW-ZO Station Monument | NZW-ZO Station Monument | ||
| 537395 | D7-ZAC Station Monument | D7-ZAC Station Monument | ||
| 537396 | LS-JEP Station Monument | LS-JEP Station Monument | ||
| 537397 | F-EM4Q Station Monument | F-EM4Q Station Monument | ||
| 537398 | K-8SQS Station Monument | K-8SQS Station Monument | ||
| 537399 | 995-3G Station Monument | 995-3G Station Monument | ||
| 537400 | V2-VC2 Station Monument | V2-VC2 Station Monument | ||
| 537401 | 9-4RP2 Station Monument | 9-4RP2 Station Monument | ||
| 537402 | VFK-IV Station Monument | VFK-IV Station Monument | ||
| 537403 | NOL-M9 Station Monument | NOL-M9 Station Monument | ||
| 537404 | DG-8VJ Station Monument | DG-8VJ Station Monument | ||
| 537405 | C9N-CC Station Monument | C9N-CC Station Monument | ||
| 537406 | L-C3O7 Station Monument | L-C3O7 Station Monument | ||
| 537407 | VNGJ-U Station Monument | VNGJ-U Station Monument | ||
| 537408 | 2O-EEW Station Monument | 2O-EEW Station Monument | ||
| 537409 | 68FT-6 Station Monument | 68FT-6 Station Monument | ||
| 537410 | C-J6MT Station Monument | C-J6MT Station Monument | ||
| 537411 | 6T3I-L Station Monument | 6T3I-L Station Monument | ||
| 537412 | H8-ZTO Station Monument | H8-ZTO Station Monument | ||
| 537413 | 9CG6-H Station Monument | 9CG6-H Station Monument | ||
| 537414 | 1V-LI2 Station Monument | 1V-LI2 Station Monument | ||
| 537415 | S-EVIQ Station Monument | S-EVIQ Station Monument | ||
| 537416 | DZ6-I5 Station Monument | DZ6-I5 Station Monument | ||
| 537417 | H-W9TY Station Monument | H-W9TY Station Monument | ||
| 537418 | ZLZ-1Z Station Monument | ZLZ-1Z Station Monument | ||
| 537419 | Q-GQHN Station Monument | Q-GQHN Station Monument | ||
| 537420 | D4R-H7 Station Monument | D4R-H7 Station Monument | ||
| 537421 | P7-45V Station Monument | P7-45V Station Monument | ||
| 537422 | FAT-6P Station Monument | FAT-6P Station Monument | ||
| 537423 | XZH-4X Station Monument | XZH-4X Station Monument | ||
| 537424 | CZDJ-1 Station Monument | CZDJ-1 Station Monument | ||
| 537425 | MO-GZ5 Station Monument | MO-GZ5 Station Monument | ||
| 537426 | 0-G8NO Station Monument | 0-G8NO Station Monument | ||
| 537427 | BZ-0GW Station Monument | BZ-0GW Station Monument | ||
| 537428 | I-UUI5 Station Monument | I-UUI5 Station Monument | ||
| 537429 | 2-RSC7 Station Monument | 2-RSC7 Station Monument | ||
| 537430 | Z-H2MA Station Monument | Z-H2MA Station Monument | ||
| 537431 | Z-N9IP Station Monument | Z-N9IP Station Monument | ||
| 537435 | N7-BIY Station Monument | N7-BIY Station Monument | ||
| 537436 | Z-7OK1 Station Monument | Z-7OK1 Station Monument | ||
| 537437 | MP5-KR Station Monument | MP5-KR Station Monument | ||
| 537438 | G-Q5JU Station Monument | G-Q5JU Station Monument | ||
| 537439 | H74-B0 Station Monument | H74-B0 Station Monument | ||
| 537440 | 28Y9-P Station Monument | 28Y9-P Station Monument | ||
| 537441 | V7-MID Station Monument | V7-MID Station Monument | ||
| 537442 | JV1V-O Station Monument | JV1V-O Station Monument | ||
| 537443 | IMK-K1 Station Monument | IMK-K1 Station Monument | ||
| 537444 | JZV-F4 Station Monument | JZV-F4 Station Monument | ||
| 537445 | 4-EFLU Station Monument | 4-EFLU Station Monument | ||
| 537446 | GHZ-SJ Outpost Monument | GHZ-SJ Outpost Monument | ||
| 537447 | 0OYZ-G Outpost Monument | 0OYZ-G Outpost Monument | ||
| 537448 | X-R3NM Outpost Monument | X-R3NM Outpost Monument | ||
| 537449 | S-E6ES Outpost Monument | S-E6ES Outpost Monument | ||
| 537450 | KDF-GY Outpost Monument | KDF-GY Outpost Monument | ||
| 537451 | EC-P8R Outpost Monument | EC-P8R Outpost Monument | ||
| 537452 | BWF-ZZ Outpost Monument | BWF-ZZ Outpost Monument | ||
| 537453 | GE-8JV Outpost Monument | GE-8JV Outpost Monument | ||
| 537454 | P-2TTL Outpost Monument | P-2TTL Outpost Monument | ||
| 537455 | TVN-FM Outpost Monument | TVN-FM Outpost Monument | ||
| 537456 | 6VDT-H Outpost Monument | 6VDT-H Outpost Monument | ||
| 537457 | M-OEE8 Outpost Monument | M-OEE8 Outpost Monument | ||
| 537458 | HED-GP Outpost Monument | HED-GP Outpost Monument | ||
| 537459 | LXQ2-T Outpost Monument | LXQ2-T Outpost Monument | ||
| 537460 | 77S8-E Outpost Monument | 77S8-E Outpost Monument | ||
| 537461 | 5P-AIP Outpost Monument | 5P-AIP Outpost Monument | ||
| 537462 | 9UY4-H Outpost Monument | 9UY4-H Outpost Monument | ||
| 537463 | Y-CWQY Outpost Monument | Y-CWQY Outpost Monument | ||
| 537464 | JU-OWQ Outpost Monument | JU-OWQ Outpost Monument | ||
| 537465 | B-R5RB Outpost Monument | B-R5RB Outpost Monument | ||
| 537466 | J-LPX7 Outpost Monument | J-LPX7 Outpost Monument | ||
| 537467 | 16P-PX Outpost Monument | 16P-PX Outpost Monument | ||
| 537468 | LX5K-W Outpost Monument | LX5K-W Outpost Monument | ||
| 537469 | 9-980U Outpost Monument | 9-980U Outpost Monument | ||
| 537470 | N-I024 Outpost Monument | N-I024 Outpost Monument | ||
| 537471 | 1A8-6G Outpost Monument | 1A8-6G Outpost Monument | ||
| 537472 | QYZM-W Outpost Monument | QYZM-W Outpost Monument | ||
| 537477 | Triglavian Cruiser Wreck | Triglavian Cruiser Wreck | Item name for typeID 48372 (Wreck) | |
| 537478 | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Item description for "Triglavian Cruiser Wreck" (typeID 48372) | |
| 537479 | Triglavian Frigate Wreck | Triglavian Frigate Wreck | Item name for typeID 48373 (Wreck) | |
| 537480 | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Item description for "Triglavian Frigate Wreck" (typeID 48373) | |
| 537560 | You still have space-time filament remains entangled with your ship's warp core. You must wait for the entangled filament to deactivate before activating another. | You still have space-time filament remains entangled with your ship's warp core. You must wait for the entangled filament to deactivate before activating another. | ||
| 537690 | The wreck of a Triglavian Bioadaptive Cache.
Commonly found throughout Abyssal Deadspace, these caches usually contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss. Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain. |
The wreck of a Triglavian Bioadaptive Cache. Commonly found throughout Abyssal Deadspace, these caches usually contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss. Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain. |
Item description for "Triglavian Bioadaptive Cache Wreck" (typeID 48120) |
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